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Behold the Kharadron Overlords!


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1 hour ago, Soulsmith said:

How do people think they are achieving the bronze colour on the balloons? It's not golden, more worn silvery.

They prolly did something similar to how Alarielle's crown is done.  Take a look at what the wise and mighty Duncan's advice is and you'll get something close. 

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How do people think they are achieving the bronze colour on the balloons? It's not golden, more worn silvery.

Spray reteibutor gold -more solid silvery gold this way as more metallic pigments are sprayed and more 'smooth', then reikland fleshshade for the basic look. Highlight with...?

Sendt fra min HUAWEI U9508 med Tapatalk

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34 minutes ago, Soulsmith said:

Spray can definitely wouldn't be good as I am planning it for tzeentch armour trim but thanks.

Actually if you use a glaze for the blue I think it would look really good.

 

So, more crazy conversion ideas hit me as I watched the video for the 2398407523457 time. First, is cutting out the windows on the Balloons and replacing them with clear or maybe blue tinted plastic. Then placing a flickering tea lite inside, they make them with remote controls!

Also, those balloons look like Turtles...so imagine giant mechanical turtle tanks going around blasting stuff. I'm going to be in big trouble!

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9 hours ago, Soulsmith said:

Spray can definitely wouldn't be good as I am planning it for tzeentch armour trim but thanks.

 

4 hours ago, HeadHunter said:

You spray the whole model gold first.  That's how Duncan does it:

https://www.youtube.com/watch?v=-HOLM7dXiyk

 

 

EXACTLY! Same lighter bronze (balloons just have less flesh shade further to the top) and even if you only need the gold for their armor trim you can use the spray as your base layer- just as Duncan says! Easier to paint the rest blue afterwards, than trying to get the golden armour details right with your brush.

 

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Well put up half my destruction army on auction to fund an army of these guys hahha. 

 

In regards to the copper im actually tempted to use screaming bell on the on the orbs, its my favorite bronze/ brass? Might even use reikland or agrax on it but im probabky going go paint the hull's, the balloons and the crew seperately.

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Can't wait to see pictures of the sprues. Imagine all the extra bits to pimp the old gyro bombers and copters with. 

I like the part in the fluff leaks that says the also have holds/ports on the ground. Maybe then I can come up with a good background to explain why Long Drong and his crew has commadered one of these ships

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40 minutes ago, Karchev23 said:

Well put up half my destruction army on auction to fund an army of these guys hahha. 

 

In regards to the copper im actually tempted to use screaming bell on the on the orbs, its my favorite bronze/ brass? Might even use reikland or agrax on it but im probabky going go paint the hull's, the balloons and the crew seperately.

Screaming bell would come up a treat I think. I'm planning on making mine quite worn and used by painting them in a verdigris bronze colour, as if their particular hold has fallen on some less affluent times. See the picture for an example of the metal colour I'm talking about.

SLAMBOOOOO.jpg

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4 hours ago, Chunk said:

Screaming bell would come up a treat I think. I'm planning on making mine quite worn and used by painting them in a verdigris bronze colour, as if their particular hold has fallen on some less affluent times. See the picture for an example of the metal colour I'm talking about.

SLAMBOOOOO.jpg

I looooove that Slambo, great painting!

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I must admit, I have become concerned with this new duardin release on an entire army of heavy shooting.  We all know how popular that was on the table top in 8th edition. Age of sigmar made shooting even more powerful in my opinion.

But the overlords have 3 gunships, 1 appears to be a transport ship. 

3 different units, the one that appears battleline has special weapons upgrades for a minigun and harpoon gun, the troop all have pistols as well, you dont get special weapons as guns unless the unit is expected to shoot more then melee. 

Another unit of "specials" is the jetpack duardin that appear to be a mixed bag of weapons, very customisable like a unit of kurnoth hunters are. But appear to have an option for all shooting. 

The last unit appears to be a "rare" or elite choice, that has all heavy weapons, most appearing to resemble the old cannons and organ guns of the previous dwarf armies. 

That is pure gunline army material. 

I really really hope they didnt just release a mortal wounding shooter army for sigmar, because that will definitely become well hated on the tabletop quickly.

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oh I doubt this army will have a lot in terms of mortal wound shenannigans other than the occasional weapon that does a mortal wound on 6's to wound or something to that effect.  What I guess this army will have is strong rend but very little staying power on the ground.  As you said none of their models look like cc specialists (save one or two of the characters) which means when it comes time to grab an objective and hold it for points.... well.... they are in a bit of a bind.  

This is going to be an army with very few models in it, that has very limited mobility outside their ships.  blow one of them up and the survivors won't be able to go toe to toe with your infantry due to mainly lack of numbers.  How many bodies do you think this army will bring to the table once you are done paying for those fancy airships?

oh and if I recall correctly don't the beast claw raiders get a monster that just belches 6 mortal wounds on a 2+ at 18"?  

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I have no problem with them being a shooting army. Fyreslayers are the meele duardin, and dwarfs where always about shooting. They where the original gunline of Fantasy!

But I think that GW should relax a little with mortal wound. Today, if an army can't do enough mortal wounds its "low tier". Mortal Wounds should kept in the low number to make them impactful and special. Or thats what I think.

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5 minutes ago, Galas said:

I have no problem with them being a shooting army. Fyreslayers are the meele duardin, and dwarfs where always about shooting. They where the original gunline of Fantasy!

But I think that GW should relax a little with mortal wound. Today, if an army can't do enough mortal wounds its "low tier". Mortal Wounds should kept in the low number to make them impactful and special. Or thats what I think.

I agree

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I feel like they will have lots of Mortal Wounds. I'm also thinking some board/movement control due to the harpoons, like the Slaughterpriest. Dragging models/units about. I just can tell they are going to put out boatloads (ha! I punned!) of shooting. Agree their weakness will be low model count/bad in melee. The Ironclad is going to poop out crazy crazy dakka.

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