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Skavens Renewal Bingo


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With the recent talk about rats renewal in the rumour thread, I've decided to create a renewal bingo. It only includes miniatures that have been released prior the AoS times.

I think the approach for the bingo should be the following:

- Green. Would stay as it is.

- Orange. Renewed as it is or Reimagined.

- Red. Lost in the warp.

Feel free to fill it with whatever criteria you prefer. Purely based on aesthetics, based on time or material, or even based on personal feelings!

  1. Clanrats (2009)
  2. Lord Skreech Verminking/ Verminlords (2014)
  3. Hell Pit Abomination (2010)
  4. Warpfire Thrower [Metal] (1993)
  5. Screaming Bell/ Plague Furnace (2009)
  6. Plague Priest [Resin] (1993)
  7. Plague Monks (2004)
  8. Clawlord (2014)
  9. Thanquol and Boneripper (2014)
  10. Stormfiends (2014)
  11. Doomwheel (2009)
  12. Master Moulder [Metal] (2010)
  13. Warplock Jezzails [Resin] (2002)
  14. Warp-grinder [Metal] (2011)
  15. Arch-Warlock [Metal] (2011)
  16. Rat Ogors, Giant Rats and Packmasters (2004)
  17. Gutter Runners [Metal] (1997)
  18. Rat Swarms (2002)
  19. Skryre Acolytes [Metal] (1993)
  20. Ratling Gun [Metal] (2002)
  21. Warp Lightning Cannon/ Plagueclaw Catapult (2010)
  22. Plague Censer Bearers [Resin] (2004)
  23. Warlock Engineers [Metal] (2002)
  24. Stormvermin (2009)
  25. Doom-Flayer [Resin] (2011)
  26. Night Runners (1999)
  27. Grey Seer (2013)

 

Most of the data about materials and dates have been taken from this post:



image.png.e1352eb4e5e120a5d508f054085cc5dc.png

Edited by Ejecutor
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Just in general:

  • Nothing that is in metal or resin stays as-is, in my opinion.
  • Everything End Times or later stays. Every big kit stays.
  • The starter box needs basic troops and a medium-sized character, which cannot be old stuff.
  • I think the Skaven refresh will focus on weird science. Main factions will be Masterclan, Skryre and Moulder, with Eshin and Pestilens only supporting.

So I expect these kits to survive in their current form:

 

  1. Lord Skreech Verminking/ Verminlords (2014)
  2. Hell Pit Abomination (2010)
  3. Screaming Bell/ Plague Furnace (2009)
  4. Clawlord (2014)
  5. Thanquol and Boneripper (2014)
  6. Stormfiends (2014)
  7. Warp Lightning Cannon/ Plagueclaw Catapult (2010)

 

I expect these to get new kits:

  1. Clanrats (2009)
  2. Warpfire Thrower [Metal] (2010)
  3. Master Moulder [Metal] (2010)
  4. Warplock Jezzails [Resin] (2011)
  5. Warp-grinder [Metal] (2011)
  6. Arch-Warlock [Metal] (2011)
  7. Rat Ogors, Giant Rats and Packmasters (2004)
  8. Skryre Acolyte [Metal] (2008)
  9. Ratling Gun [Metal] (2011)
  10. Stormvermin (2009)
  11. Grey Seer (2013)

By which I actually mean:

  • New Clanrats and/or Stormvermin for the starter
  • A new Weapon Team kit that builds some or all the current options
  • New Jezzail kit (sniper hero?)
  • New Skryre acolytes
  • New Rat ogres
  • Possibly new giant rats as a Moulder battleline option
  • A bunch of characters: Plague Priest, Arch-Warlock, Moulder guy, Grey Seer

Which means the following will be gone:

  1. Plague Monks (2004)
  2. Stormfiends (2014)
  3. Doomwheel (2009)
  4. Gutter Runners [Metal] (1997)
  5. Rat Swarms (????)
  6. Skryre Acolyte [Metal] (2008)
  7. Plague Censer Bearers [Resin] (2011)
  8. Warlock Engineers [Metal] (2010)
  9. Doom-Flayer [Resin] (2011)
  10. Night Runners (1999)

I also think we will get:

  • A new mid-sized character (Skryre mech armour?)
  • A new big centerpiece
  • A new war machine that is not a Doomwheel
  • Another character or two or a weirdo support unit like the Gobbapalooza
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2 hours ago, Ejecutor said:

With the recent talk about rats renewal in the rumour thread, I've decided to create a renewal bingo. It only includes miniatures that have been released prior the AoS times.

I think the approach for the bingo should be the following:

- Green. Would stay as it is.

- Orange. Renewed as it is or Reimagined.

- Red. Lost in the warp.

Feel free to fill it with whatever criteria you prefer. Purely based on aesthetics, based on time or material, or even based on personal feelings!

  1. Clanrats (2009)
  2. Lord Skreech Verminking/ Verminlords (2014)
  3. Hell Pit Abomination (2010)
  4. Warpfire Thrower [Metal] (2010)
  5. Screaming Bell/ Plague Furnace (2009)
  6. Plague Priest [Resin] (2011)
  7. Plague Monks (2004)
  8. Clawlord (2014)
  9. Thanquol and Boneripper (2014)
  10. Stormfiends (2014)
  11. Doomwheel (2009)
  12. Master Moulder [Metal] (2010)
  13. Warplock Jezzails [Resin] (2011)
  14. Warp-grinder [Metal] (2011)
  15. Arch-Warlock [Metal] (2011)
  16. Rat Ogors, Giant Rats and Packmasters (2004)
  17. Gutter Runners [Metal] (1997)
  18. Rat Swarms (????)
  19. Skryre Acolyte [Metal] (2008)
  20. Ratling Gun [Metal] (2011)
  21. Warp Lightning Cannon/ Plagueclaw Catapult (2010)
  22. Plague Censer Bearers [Resin] (2011)
  23. Warlock Engineers [Metal] (2010)
  24. Stormvermin (2009)
  25. Doom-Flayer [Resin] (2011)
  26. Night Runners (1999)
  27. Grey Seer (2013)

 

Most of the data about materials and dates have been taken from this post:



image.png.e1352eb4e5e120a5d508f054085cc5dc.png

There are some mistakes on the chronology, mostly:

-Skrolk (plague priest), skyrre acolytes and the warpflamer are from 1993

-Jezzails, warlock engineers, ratling guns, and rat swarms are from 2002

-Plague censer bearers are from 2004

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8 minutes ago, Garrac said:

There are some mistakes on the chronology, mostly:

-Skrolk (plague priest), skyrre acolytes and the warpflamer are from 1993

-Jezzails, warlock engineers, ratling guns, and rat swarms are from 2002

-Plague censer bearers are from 2004

Fixed, ty!

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Now, about what I do expect to get an update (GREEN), what not (YELLOW) and what will get discontinued (BLACK)

imagen.png.2b807be4accd598240b392b0d6813851.png

My reasoning: starter boxes need vainilla guys. So, it's gonna have clanrats, and possibly stormvermin. And who can lead them? Yes, they can put a grey seer (they actually will probably do) but clawlords are allways a safe bet, because GW likes using melee heroes for this kinda stuff. Again: the vainillest as possible. Then, updates for almost the entire Skyrre range, as it is what sells best, except for the doomwheel because I ****** love it. But new artillery seems like a go-go too.

I confess I smelled some copium when putting green to the night runners and plague monks. I do think they're getting an update, wheter via Warcry, Underworlds, Necromunda, or Battlefleet Gothic. GW knows that if they continue being on the armybook, then the general aesthetic will look weird.

All the resin stuff, throw it to the fire. I dont expect new Moulder or Pestilens footed guys, but who knows, its already a very big refresh of 14 new kits.

I see updates to all weapon teams, except for the doom flayer. Hard to make a multi-modular kit with the doom-flayer around.

With globadiers and jezzails I can have my doubts, but at the end they're too much iconic to get dropped from the catalogue, these are guys that have been going around since 1986, and many skaven players come here because of these two.

Same goes with rat ogres, but rat giants and rat swarms seem like a very safe bet to get the chop-chop treatment. GW hates swarms, and units like giant rats. PCB also resin, so another safe bet for the chop-chop, unless GW is planning a dual kit with plague monks, which is already fairly possible with the actual kit (just cut the censer weapons and put them on top of the staffs)

Also, new thing-things I expect:

-A new Moulder monster, GW loves centrepieces for everyone and the ones we got may already be too old for the role

-A new Great Horned Rat thing, maybe demons, maybe Moulder/Skyrre verminlord, but something.

-A new spetial character. I dunno about this here, but I wish we got Ik(r)it Claw,

And that's it all. 17 kits. Wow. They may do more new units, but it's already a very big refresh, more so on AoS standards.

But who knows what will happen. Just change the ninja monkeys, please GW?

Edited by Garrac
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4 minutes ago, Garrac said:

Now, about what I do expect to get an update (GREEN), what not (YELLOW) and what will get discontinued (RED)

imagen.png.20edb8fc45551faded776c179f24fb65.png

My reasoning: starter boxes need vainilla guys. So, it's gonna have clanrats, and possibly stormvermin. And who can lead them? Yes, they can put a grey seer (they actually will probably do) but clawlords are allways a safe bet, because GW likes using melee heroes for this kinda stuff. Again: the vainillest as possible. Then, updates for almost the entire Skyrre range, as it is what sells best, except for the doomwheel because I ****** love it. But new artillery seems like a go-go too.

I confess I smelled some copium when putting green to the night runners and plague monks. I do think they're getting an update, wheter via Warcry, Underworlds, Necromunda, or Battlefleet Gothic. GW knows that if they continue being on the armybook, then the general aesthetic will look weird.

All the resin stuff, throw it to the fire. I dont expect new Moulder or Pestilens footed guys, but who knows, its already a very big refresh of 14 new kits.

I see updates to all weapon teams, except for the doom flayer. Hard to make a multi-modular kit with the doom-flayer around.

With globadiers and jezzails I can have my doubts, but at the end they're too much iconic to get dropped from the catalogue, these are guys that have been going around since 1986, and many skaven players come here because of these two.

Same goes with rat ogres, but rat giants and rat swarms seem like a very safe bet to get the chop-chop treatment. GW hates swarms, and units like giant rats. PCB also resin, so another safe bet for the chop-chop, unless GW is planning a dual kit with plague monks, which is already fairly possible with the actual kit (just cut the censer weapons and put them on top of the staffs)

Also, new thing-things I expect:

-A new Moulder monster, GW loves centrepieces for everyone and the ones we got may already be too old for the role

-A new Great Horned Rat thing, maybe demons, maybe Moulder/Skyrre verminlord, but something.

-A new spetial character. I dunno about this here, but I wish we got Ik(r)it Claw,

And that's it all. 17 kits. Wow. They may do more new units, but it's already a very big refresh, more so on AoS standards.

But who knows what will happen. Just change the ninja monkeys, please GW?

About Rat Swarm... Skavens could easily use the ones from Cursed City. Aren't they?

image.png.dafa92ad51993f35318616d639c55ece.png

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Just now, Ejecutor said:

About Rat Swarm... Skavens could easily use the ones from Cursed City. Aren't they?

image.png.dafa92ad51993f35318616d639c55ece.png

Many skaven players already use those, or the plague monk rats, but the point is that the AoS catalogue doesn't use many swarms at all, so it's fair to asume they're getting chop-chopped.

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I could imagine the Eshin side of things effectively being reduced to the current plastic assassin and a single unit of skirmishers. Something like reimagined gutter runners, maybe even using that name, with the night runners being entirely dropped.

I'd be very surprised to see plague monks dropped. Yes, they don't hold up amazingly, but they were central to an older battletome, have a WHU version, and figure prominently in the background. Censer bearers, sure, could imagine them going. But plague monks staying gives a solid, low-effort (from GW's POV) Pestilens subfaction of monks, catapult, plague furnace and plague priest (using the plastic dude from the furnace as a spare). That's the kind of 'coasting along' behaviour GW's exhibited before and seems plausible here, even if Skyre/Moulder mad science take precedence for this revamp.

I'm very interested to see how Skyre Acolytes figure. It was always an odd fit, merging the old globadier specialists from WHFB into a junior warlock-engineer role. I could imagine this being separated out somewhat, maybe with a 'Warlock-Globadier' as a new charcter type and the acolyte role being assigned to artillery/weapon team supervisors or as some sort of pistol unit.

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22 minutes ago, Draznak said:

A quick comment : aren't rats swarms made of plastic instead of metal? On the French GW site they are described as metal (but this is not specified in English).

They were never made in plastic as far as I can tell. Originally metal, I don't know if GW cared enough to do them on resin since mines are all proxies

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I can‘t imagine iconic units like plague monks won‘t return with a new kit. I mean, I can technically imagine it and they might think it‘s too close to Nurgle but it would be a real shame! 
 

I‘m too lazy to play bingo but I‘m keeping my fingers crossed for all Skaven fans. The new edition will have to do right by them and a couple of other forces.

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14 hours ago, MitGas said:

I can‘t imagine iconic units like plague monks won‘t return with a new kit. I mean, I can technically imagine it and they might think it‘s too close to Nurgle but it would be a real shame! 
 

I‘m too lazy to play bingo but I‘m keeping my fingers crossed for all Skaven fans. The new edition will have to do right by them and a couple of other forces.

Plague Monks are already back in pog underworlds form:

grafik.png.cb1d12aaf30ded95f51d6b1618b4e6c1.png

This or a Warcry warband released at a later date might be the shape they take in in AoS in the future.

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On 2/5/2024 at 11:01 AM, Neil Arthur Hotep said:

I wouldn’t be so categoric. Plague Monks are too iconic to just remove from Skaven, and GW just released an WHU band of Plague Monks, so they haven’t abandoned the Pestilens, on the contrary.

Stormfiends are an End Times unit so they should stay. And the Doomwheel is a big kit. You literally said :

  • “Everything End Times or later stays. Every big kit stays.”

And Gutter Runners just beg to be a Warcry band. 

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1 hour ago, Neil Arthur Hotep said:

Plague Monks are already back in pog underworlds form:

grafik.png.cb1d12aaf30ded95f51d6b1618b4e6c1.png

This or a Warcry warband released at a later date might be the shape they take in in AoS in the future.

Perfection.

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3 hours ago, Ejecutor said:

When you carefully check them you can understand why Withefang (or Valrak, cannot remember now) said the 4th ed box would blow our mind.

I have no idea what hidden detail I might've missed but the sculpts and the paintjob are both impeccable... not every mini gets such a nice paintjob from GW. If the other skaven sculpts are as nice as these, then they will definitely be amongst the best-looking armies. I figure the new starter with upgraded SC and Skaven will sell pretty well.

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17 hours ago, MitGas said:

I figure the new starter with upgraded SC and Skaven will sell pretty well.

I agree. Although I do think part of the sales issue with the current set (ignoring Covid and general rules grumblings people have) is the name they chose. Dominion. That's not a word I associate with Fantasy unless it's like some dark horror daemon type thing. It's like a switch that just dials back the fun whenever I see it!

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3 hours ago, Gaz Taylor said:

I agree. Although I do think part of the sales issue with the current set (ignoring Covid and general rules grumblings people have) is the name they chose. Dominion. That's not a word I associate with Fantasy unless it's like some dark horror daemon type thing. It's like a switch that just dials back the fun whenever I see it!

As a non-native speaker, "Dominion" sounds just like a cool word to me; without any negative connotation as I've basically associate it with "cool" stuff and not historical events. The worst assocation I have is that it's the name of an old RTS (video) game that was hyped and then never delivered. 😂 I think it's difficult for any AoS starter set as SM will always sell but thankfully no faction dominates the sales in AoS like they do. So if you don't plan to play with either faction of the box, it makes little sense to buy it, even if the price is good. In our group, the more complex rules of AoS 3.0 didn't go down well but I figure that's just my friends and not a general thing.

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That's an interesting point about the box name, especially for potential new players.

Didn't really think about it much because I was already into AOS and more concerned about the models, but the word Dominion makes me think of Star Trek (more specifically, watching Deep Space Nine with my dad).

I'm not sure I could make good predictions for a Skaven refresh, but I'm super pumped that one might be in the works!

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All I want to toss out there is a hope the clanrats kit stays the same. I feel of GWs whole line it is one of the only kits I would say is perfect; if it had more detail, options, or multi-pose that would add to both the price and the effort needed to assemble them; for a unit that lives and dies in such great numbers that would be a big downside.

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Ugh, if Gutter Runners get nixed then I don't have an army!  I do NOT think they will be nixed however, I think they WILL get a new kit.  We got a new proper Deathmaster AND Slynk & Co.  And Eshin is involved in so many lore plots, plus the Verminlord kit builds a Deceiver, and that kit is staying (still holds up with any modern kit in terms of pose and detail quality).  Night Runners might be rolled into Gutter Runners, or be a dual kit somehow.  

I could see Clan Rats being built as Night Runners or Plague Monks frankly.  They're mostly just different arms and heads.

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On 2/10/2024 at 5:04 PM, Lord Krungharr said:

Ugh, if Gutter Runners get nixed then I don't have an army!  I do NOT think they will be nixed however, I think they WILL get a new kit.  We got a new proper Deathmaster AND Slynk & Co.  And Eshin is involved in so many lore plots, plus the Verminlord kit builds a Deceiver, and that kit is staying (still holds up with any modern kit in terms of pose and detail quality).  Night Runners might be rolled into Gutter Runners, or be a dual kit somehow.  

I could see Clan Rats being built as Night Runners or Plague Monks frankly.  They're mostly just different arms and heads.

For clan skryre I think what could happen in the worst case scenario, is that we would loose one of the units. Like night runners vanishing, as they are pretty much likely said gutter runners.

i could also see a eshin unit that represents the gutter runners with a new name, that could possible replace both units but thats about it.

as for clans moulder:

I think the only unit we would loose are the rat swarms. They have pretty much the same role in lore as the giant rats, and not many skaven players wouldn’t overall miss them dearly or at all.

clan Verminus or the warrior clans, will probably not see any units vanishing or being updated. Considering they are one of our best looking units (especially stormvermins)

clan skryre could loose some of the weapon teams if gw decides to not make money, but I’m guessong here that we might see a reinvention of the doom flayer and the update to the other weapon teams.

the rattling , warpfire and warpgrinder weapon teams all share a similar posture, and an interchangeable turret option you could easily have a single weapon team model being able to represent all of the three options.

thos who have seen my rattling gun conversion will know what I mean by that.

as for the doom flayer. In warhammer fantasy

 it was this ball of death team that was part of the unit you put it in, the reinvention I could see happening is that the doom flayer would become like a biker squad, something similar to the doomwheel, just with a bit less punch but in units of 3 or more.

it would give the skaven some sort of cav. And

let them ride in style.

clan pestilence:

i can’t say much about them they seem to have the same problem as for example clan eshin, few units and those that are the bulk of the clan, kinda just do the same thing.

so Something I guess I could see happening is that plague monks and censer might be put together, and be given 2 different weapon options.

one that tries to deal against the armored foe and the other equipment being made to deal with hordes or better said made for damage dealing but weak against high armor.

of course this would mean they’d get a refresh, amd while I’m not certain this will be tje case, it would be quit interesting if they did, as they are in my oppinion one of those units that is on need of a refresh, after night/gutter runners, amd poisoned wind throwers got theirs of course, when it comes down to the department.

as for the rest of the models and units I haven’t mentioned, well I do believe some of them might see a refresh, like for example the rat ogre, although I don’t believe we’ll see the packmaster staying as their own thing with a refresh, although something I could see happening with them is the idea that they may become a part of the rat ogre unit, which would kinda fit into the aspect of the squig herders.

they still exist but are buff models in the unit they are leading, which is a great concept in terms pf lore put to rules

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