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JackStreicher

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Everything posted by JackStreicher

  1. 🤷🏼‍♂️ GW Never claimed they were not. No one really knows if they’re match play legal at all.
  2. Archaon + Deamon Prince of Khorne. The latter is simply toxic to the game, his CA is way too good with no counter play. It utterly demolishes armies with bad shooting. The other lists are Knights of the Empty Throne + Be'lakor. 2x6 or 1x6 Varanguard (Tzeentch so also rerolling 1s to save with a 2+ save, ignoring X rend) with all the access to save stacking are a nightmare to beat. One unit of 6 demolished 80 Grave Guards within 3 Combat phases. So orverall I really dislike how our book plays. It has become the epitome of cheese: Save stacking on big Elite Units (Varanguard) or Heroes (Archaoen), combined with outdated fight twice rules (Chaos Lord + Archaon is simply wtf), then punch your enemy to a bloody pulp by denying their charges and runs with the Khorne Deamon Prince (which actively stops combat, HE IS KHORNE and does WHAT?), while ping-ponging through the enemy's army with a perpetually fighting twice archaon. The amount of stats stacking is nothing but stupid at this point. While the rest of the army is actually rather bad. The whole army also crumbles to good shooting. (which not every faction has) Do not take the win rate of a faction as measurement of wether that faction is good in general or not. It's usually 1-2 Lists that are good enough to achieve a 50%+ win rate Example Stormcast: Overall rather meh, however they have 4 Warscrolls that carry that entire book out of 70+ Warscrolls.
  3. The idoneth changes of Fury of the Deep still haven't been incorporated. My impression is that the app is never really up to date and usually has some errors and mistakes.
  4. The prices for most new Eldar miniatures have been leaked. I initially intended to start the army, but oh boy. A single Eldar core (Battleline) Infantry guy costs 4,10€ (Not counting that hover thingy following them) a single banshee is at 8,50€ per (infantry) model. Holy hell I dislike the expression, however no other word can describe it: I am priced out (despite my discount of ~34%) this is insanity!
  5. That’s one thing I am hoping for (tbh, both scrolls are quite pathetic in many ways)
  6. I'd quickly change the name of those unless you want GW's lawyers on your heels.
  7. I am pretty sure the release of Chaos Dwarves and Silent people is pushed back by a month for every time they‘re mentioned on this Forum. XD in other words: Please stop 🤣
  8. The only time I heard that name might have been in dark harvest in which it was a very nasty banshee
  9. Having a statiinary low shots mediocre damage unit that is supposed to kill enemies in an objective game (not a „who kills more points wins“ game like WHF) makes little sense imo
  10. @Ggom I agree. I haven’t bought any of the fomo boxes in ages. They create little to no interest for me. (and I‘d be stuck with a whole faction I don’t want)
  11. Imo List building with SCE is already really tight. I mostly can't justify to add 3 slow Praetors to defend a cheap hero. Edit: If they were Battleline if Hero X was the general, this could change
  12. The question wasn't single choice. So you can generate a percentage for each faction.
  13. I wouldn’t, according to some depictions he does not seem to be a chill guy *THAT LINE SPACING IS OFF BY .001 mm HOW AM I SUPPOSED TO WORK LIKE THIS?*
  14. simply a 5+ ward for the lev and the thralls and I'd be happy ;D Also: Where is my Kraken!?
  15. To get more precise: my Namarti also did very Little to Rat ogres 🥲. -1 rend simply doesn’t cut it anymore nowadays. You either get an I same amount of attacks, rend or MWs. In any other case save stacking has made normal damage obsolete.
  16. I tried it: Yup does not work. Could work if you wait until turn 3 though. The Thralls simpy can't take any retaliation, they die in the dozens. Getting them all including the Thrallmaster in is also quite a hassle (placing models in range of the table's edge and the priest etc. takes ages). It might be way more effective to simply DS Reavers and shoot anything you are in range with off the board.
  17. I mean nerfing. let‘s be real: GW nerfs while the rest of the bad units remain untouched.
  18. Guess what GW stores do if they need to clear shelf space. The heads up is astronomical. @Gailon Seraphon are one of the worst books Imo. It forces you into shooting and other cheese while entirely neglecting melee combat of Saurus, which were supposed to be an elite infantry. 😕
  19. I imagine 2x30 Bestigors (can they be Battleline) running around with rend -3. well that’s scary.
  20. Most armies should get a 6+ vs mortal wounds anyways tbf. Idk why they keep adding more and more MWs in order to fix their save stacking? It simply nullifies normal damage. I like those changes, it's sad that those are locked to an allegiance ability though (I'd love to use some FS mercenaries)
  21. I've tried a fun list with lots of Grave Guards and 2 Vampire Lords (one martial one arcane). I was able to beat 2 Tournament lists (Knights of the e. Throne and Shootcast eternals) Overall: The new LoB makes foot Vampires more useful and actually worth their points. I am not blown away by Black Knights - still too expensive, a warscroll rewrite would've made sense for them. LoB still isn't that great though. If you want to utilize it I'd recommend at least one caster vampire (mostly for dispelling and delivering an endless spell) and that's it. You could also do well with multiple Zombie Dragons. Edit: About the Legion Trait: It's rather useless. Your Deathrattle has either the issue of dealing no damage, dying in droves or both. A negative modifier to hit is rarely an issue (+1 to wound would be ace...). What this legion would need instead is a +2 movement for deathrattle or a save stat increase of 1 across the board, getting them anywhere is a chore (too slow and too fragile) unless you spawn them from the grave. I know that the designers wanted to make LoB more attractive, however, both Legion Traits (Blood and Kastelei) should be accessible in every Legion imo.
  22. @Bruteforce my opinion on skellies is quite the same. in this super elite edition even 30 die too quickly without achieving their role as a tarpit. The fact that they have to take battleshock tests for every model They‘ve lost does not help. imo they‘d either need a better, defensive profile, more protection from battleshock or a bigger minimum size (15-20) to be good. Zombies are much better while also being able to deal damage. The skeleton attacks are more of a gimmick that waste time instead of dealing any damage. @warhammernerd skellies look super good imo. It’s frustrating however to remove all 30 off the board after your opponent swings at them. The same goes for Grave Guard.
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