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Moogypies

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Everything posted by Moogypies

  1. And he's finally done, I hate the connection the flail has to the log broken 4 times already, need to buy some chain link and set it up. 3 more aleguzzlers left to do Now here's to hoping he gets rules :D!
  2. That homemade giant is fantastic! Jealous of your skills Bonegrinder arrived today ❤️ I've also finished making my final aleguzzlers for now! (Though it's tempting to get 1 more to round it to a nice even 12) The magic using Hyishan giant, the cave dwelling Dankgiant from the realm of beasts and the ridiculous kharadron mercenary giant from the realm of metal. We've had a lot of up's and downs with the kharadron giant and at one point he found his way into the bin out of frustration, then found his way back out for further work, and when he's all finished you'll see his ridiculous form ^^'
  3. I've assumed it's Ghyran for the purpouse of writing backstories for all my guys, but i wouldn't be surprised if there was a collective draw from each realm to the new found calling of the sons. Secured the bonegrinder today with forge world re-opening!
  4. On the plus side, more time to save for the big boys if it is August, be nice to splash on 4-5 of them, the collectors tome and anything else yet to be revealed for them. But I certainly mirror the need now philosophy ^^' At least forge world are open tomorrow so I can order the Bonegrinder
  5. I've been running on the assumption aleguzzlers are the battleline and would be units of 1-3 at least. No clue if big boys would have conditional battleline/leader status or pick 1 and upgrade to warlord etc. I think we have to assume we'll have a giant = multiple models for objectives simply to even have a chance competitively, though if we'll get anything at all for missions that require a hq/wizard to score will be another thing, due to obvious lack of these, but there again its something dwarves of all kinds have to deal with too.
  6. No massive conversions this time, but keeping up the hype with the regular boys. We've added the 2 plain aleguzzlers, a musician (You never know!) and a boy from Azyr who wears a nice puffy uniform (Shield/Pauldrons still being painted) 3 more aleguzzlers on the way now, planning one to be Kharadron/Realm of Metal themed, one to be from Hysh and then to round off the realms, one from Beasts. Dying to get a hold of a bonegrinder, please open soon forgeworld or for one to finally become available on ebay!
  7. Bits are- Magnus as the base model Aleguzzler Hooves Treeman spear/hand Beasts of chaos horn endless spell Trees Greenstuff
  8. Coming from the King himself! Thankyou We now have another giant added to the family lineup, hailing from the realm of death! Azyr giant and a Musician will be the next! Though I am now running out of giant kits
  9. Been working on making a giant from each realm and giving them a name/backstory before the book hits so I have a unique, themed army. The above giants are totally awesome! I'm so excited for the new big boys and am dying for more anything ❤️ So far, we got in order of the picture. Life (Ally of the Living city), Fire (Khornish Gladiator), Ulgu (Flesh Eater Abhorrent Archregiant) and have one for Death and Azyr in the works.
  10. No, and this is part of the strategy used the by person who placed LoG high in the GT, my friend faced him and said his CP generation was pretty insane, combined with realm command abilities it did quite a number. The other part relied on the Ferryman endless spell to move the ghosts about, dispelling it with the banshees for the +1 attack if the enemy didn't.
  11. Vampires will enslave Nighthaunt for their own needs and are able to raise skeletons and zombies of their own, so it's all fair game to me!
  12. Hey, I am to play a game upcoming soon and wanted a lesser used allegiance to fit a nice Narrative Game (Matched Play rules still) Game will take place in Realm of Life, using all realm rules/spells. Battleplan is "For the Cascading Path" Slightly edited so the forces of chaos are invading Greywater Fastness instead of a realmgate. The list is below- Allegiance: Greywater FastnessMortal Realm: GhyranGunmaster (80)Freeguild General on Griffon (260)- Shield & Greathammer- Artefact: Ghyrstrike Freeguild General (100)- General- Shield & Sigmarite Weapon- Trait: InspiringFreeguild General (100)- Shield & Sigmarite Weapon - Horse -Stately War Banner10 x Freeguild Crossbowmen (100)30 x Freeguild Archers (300)10 x Freeguild Handgunners (100)40 x Freeguild Guard (280)- Halberds and Shields6 x Demigryph Knights (280)- Lance and Sword3 x Demigryph Knights (140)- Lance and SwordHelblaster Volley Gun (120)Helblaster Volley Gun (120)Total: 1980 / 2000Extra Command Points: 0Allies: 0 / 400Wounds: 162 Now I know, I could very easily take the free peoples Alleigance here and have some better traits, but it wouldn't fit the 1 in 4 units can be allies rule, to include 2 artillery pieces and a gunmaster. But my main decision i'm having a hard time is, would it be worth switching out one of the generals to a battlemage for access to spells/dispels (Opponent only has 1 mage) bearing in mind the Horse one is on a old griffon using horse rules and flies off with the demigryphs and foot one stays giving the free people immunity to battleshock. I would also like to test this out further then narrative taking it to the table normally and seeing how it would work, I think hellblasters have the most potential with the extra hits and rerolls from the engineer.
  13. Only a small tournament so, only 3 games, but I placed (Including army votes/favourite games) 4th/16 My biggest takeaways are- A) ****** grimghast (But that's not just our problem) B) Karadron if given an inch in this matchup will wreck our drakes, I maintain if not for the realm rule I wouldn't have won. Another FEC player took first place with 3W 0L with something along the lines of- no court- Feast Day delusion AGKoTG ArchRegent Crypt Ghoul courtier Crypt Haunter Courtier (General) 40 ghouls 40 Ghouls 9 Horrors He faced- Nurgle, LEgions of Nagash (Grimghast + dire wolves) and SCE (Gavriel +9" charge strat) I apologise for formatting and background, I have no clue what has happened here.
  14. A Gristlegore List i'm debating using at a tournament in a week, got some allied wolves for the a little more menagerie fluff. General obviously has forced command trait, but it doesn't appear on the warscroll builder. Allegiance: Flesh Eater Courts- Grand Court: GristlegoreLeadersAbhorrant Ghoul King on Royal Terrorgheist (400)- General- Artefact: Ghurish Mawshard - Lore of Madness: Monstrous VigourAbhorrant Archregent (200)- Artefact: The Dermal Robe - Lore of Madness: Spectral HostAbhorrant Ghoul King (140)- Lore of Madness: Deranged TransformationBattlelineRoyal Terrorgheist (300)Royal Terrorgheist (300)Royal Zombie Dragon (300)Units5 x Dire Wolves (60)- Allies5 x Dire Wolves (60)- AlliesBattalionsRoyal Menagerie (120)Endless SpellsChalice of Ushoran (40)Cadaverous Barricade (30)Total: 1950 / 2000Extra Command Points: 2Allies: 120 / 400Wounds: 89
  15. Mainly there for that once in a lifetime chance of the 12 to cast 12 6's and then 12d3 😛 But seriously, mainly the quick moving deny and ability to throw the shield out there and a decent depravity/cost ratio. What would you consider removing for the foot sorcerer (I'd assume it'd just be dropping the manticore option)? I went out on a whim buying me that LOTR Mamuk, just need to fancy up the Howdah and just..have to put him on the table
  16. Slightly off the new stuff, but i'm looking for a little feedback on a list, i'm trying to keep a nice balance of demon/mortal and just made my "Elegant Elephant" which i'm desperate to put in a list Allegiance: Slaanesh- Host: PretendersMortal Realm: GhurChaos Sorcerer Lord On Manticore (200)Lord Of Slaanesh On Daemonic Mount (140)Exalted Greater Daemon of Slaanesh (440)- General- Trait: Allure of Slaanesh - Artefact: Gryph-feather Charm - Slaanesh Allegiance Option: Devotee of Torment (Second Command Trait)The Masque Of Slaanesh (80)Herald Of Slaanesh (60)30 x Daemonettes Of Slaanesh (270)30 x Daemonettes Of Slaanesh (270)5 x Hellstriders Of Slaanesh (100)- Claw spear5 x Hellstriders Of Slaanesh (100)- Claw spearChaos War Mammoth (320)Total: 1980 / 2000
  17. My Varghulfs- Ogroid Thaumaturge with Vargeist wings and staff turned into a bone, and a Khorgorath with Vargeist wings and head. Simple
  18. 2 Days ago I took a combined Ghoul Patrol/Menagerie to a 2k Tournament Allegiance: Flesh Eater Courts - Delusion: Crusading Army Mortal Realm: Ghur Abhorrant Ghoul King on Terrorgheist (400) - General - Trait: Magestic Horror - Artefact: Gryph-feather Charm Crypt Ghast Courtier (80) - Artefact: The Flayed Pennant 10 x Crypt Ghouls (100) 10 x Crypt Ghouls (100) 10 x Crypt Ghouls (100) Terrorgheist (300) Terrorgheist (300) Zombie Dragon (300) Ghoul Patrol (180) Royal Menagerie (140) Total: 2000 / 2000 I managed third place (albeit a small tournament) with 1 wound in the third game keeping me from 2nd. As pointed out above, the menagerie battalion is....eh at most (Not helped my dragons abilities to fluff almost every roll) and I used it purely for the 6" bonus move turn 1 and after that it pretty much never mattered again, I would probably drop it next time and take 3 GKoTG instead, purely for the extra summons, guaranteed d3 healing instead of 1 and the situational d3 and another 240 to invest elsewhere.
  19. Ah yes thank you for the clarification on that, it makes it far more diverse then I thought I was hoping the auto d6 population a turn, and the king summoning in 20 more ghouls would be enough to somewhat stall a little bit and block off objectives, but yes its likely the courtier will be taken out very quickly, although I could potentially give him a -1 to be hit relic along with Look out sir to make him a bit more survivable, but then I do lose the +3 inches to a 30 man ghoul squad charge if I drop the banner on him. Considering this is 1k, my other planned option would be along the lines of - 2x GKoTG 2x 10 Ghouls But I didn't think this would win me many friends bringing 2 big boys and summoning 9 Horrors/Flayers extra to such small points. In a competitive minded environment which list would be better the previous ghoul one, or the TG?
  20. Heyo, I have a question regarding the Ghoul Patrol, I'll be taking part in a good few 1000 point games soon, with battleplans going from page 56-61. One of my planned lists was to go mass ghouls in the form of - Allegiance: Flesh Eater Courts- Delusion: Crusading ArmyMortal Realm: UlguAbhorrant Ghoul King (140)- General- Trait: Magestic Horror - Artefact: Sword of Judgement Crypt Ghast Courtier (80)- Artefact: The Flayed Pennant 30 x Crypt Ghouls (300)20 x Crypt Ghouls (200)10 x Crypt Ghouls (100)Ghoul Patrol (180)Total: 1000 / 2000 My only concern is Battleplan 1, which destroys all units in reserve, obviously Ghoul Patrol must start in reserve. Is it within the rules to decide to deploy the ghouls and simply throw the battalion away for the game? And having not played with it much, must the ghoul patrol all come in from the same side, or can one lot of ghouls deploy on another edge? I can't see the wording as I'm awaiting my tome in the mail
  21. With the earlier talk about 1k Nagash lists you have the obvious weakness of no real objective holding, I'd like to lose a question. I'm participating in. 1k doubles with my partner being ironjawz running maw krusha , 6 pigs 10 boys a warchanter and pendulum. Now I have 1 k to play around with and was thinking the big N himself, with the aforementioned allies do people think nagash /dire/dire would be a decent choice to play alongside this? Realm rules would be in effect for extra free spells and endless spells are shared between team mates.
  22. Hello to all, I'm looking for a bit of advice, I have a doubles tournament coming in October consisting of two 1000 point armies. I have a few other army options but one I've been tempted with is bonesplitterz, so was wondering on critique for my planned list. The ally I have plays iron jaws so I wanted to stay somewhat in theme with him, his army is as follows- Mega boss maw krusha 6 gore grunta 10 boyz Warchanter I would be looking at allying in - Allegiance: BonesplitterzLeadersManiak Weirdnob (120)- General- Artefact: Big Wurrgog Mask Orruk Warboss (140)- Massive Choppa- AlliesBattleline10 x Savage Boarboy Maniaks (280)10 x Savage Boarboyz (200)10 x Savage Boarboyz (200)Total: 940 / 1000Extra Command Points: 1Allies: 140 / 200Wounds: 102 Not having played bones before I was wondering any weaknesses of the list/combined lists. Thanks!
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