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Morglum StormBasha

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Everything posted by Morglum StormBasha

  1. I would pay 60 quid for 6 varanguard. I’d never pay 60 for 3
  2. The ziggurat is one hundred percent plastic terrain from China
  3. What does everyone think of the dominion of sigmar: the eternal stormvault - terrain sets then ? i quite like the ziggurat and giant stone gryph hound
  4. Gutbusters are definitley coming similarly to skaven and fec in size of update
  5. If it’s a wanderers release I’m all in. There’s a strong possibility it’s just more sylvaneth tho
  6. I can confirm it is starstrike, total conquest and places of arcane power for the Feb event. The January event was really good so you should all have a great time !
  7. Very intriguing to see how this concept of rebellion can be represented on the table. A rebel narrative within your own army ? Within your faction? Common cause with other factions to mutually free one another (eg French and American revolutions) could be fun
  8. Looking forward to this as my first tournament in 2019 should be good
  9. Age of sigmar - I still think there are solid rumours that ironjawz will get some extra units before the end of 2019
  10. Re middle earth almost certainly the plan is Gondor at war book plastic bormoir of the white tower plastic king aragorn resin faramir etc and then speculation but rumours are it’s then onto the last alliance with new Gil galad and isildur etc with a fleshing our of numinor range
  11. We know black stone fortress is out at Xmas because the 40k open day seminar list got spoiled
  12. Yeah Throgg is an outstanding model and should have been retained as a generic troll Lord for aos... but that ship has sailed m..
  13. until

    Do we know how many people are signed up for this event now ?
  14. until

    In and paid
  15. So given as I’m on my way back from aradacon a 210 player middle earth sbg event and have just played 9 games in 3 days here are some of the key differences between sbg and aos: game size 750 points is tournament standard rather than 2000. Most games are fought on a 4 by 4 not a 6 by 4. Max model count is under 100 given current pointing. models not units each model matters and fights and dies on its own rather than as a unit. Duels not massive brawls combat is even more about positioning than age of sigmar. Models must be in base to base to fight each other or else be armed with a spear or pike that can support through another model. Combats between models are paired off as much as possible but you position as carefully as you can to try to outnumber your opponent or even trap him at which point you are twice as likely to kill him. heroic actions not command abilities each hero has his own personal store of might (think command points) that he can choose to spend at the beginning of each phase. These actions can effect him or models near him and are things like move half your speed further (powerful as there is no concept of runnings or charging in Lotr) or shooting first when your opponent has priority. matched play there are 12 matched play scenarios there are similar to aos and 40k. Probably closer to 40k as often 3 victory conditions eg breaking your opponent, most models in 6 of objective and kill the warlord. break point not battleshock morale is represented by models having to take courage tests before they move once more than half your army has died. So if 21 of your 40 are dead and you are Mordor you have courage 2 on your orcs and need to roll a 8 to get to 10 plus for that model not to scarper. no turn limit games end depending on the scenario once one force is broken or once one force is at 25 per cent of its models. In practice in my last game today we played 13 turns in 2 hours. i go you go each phase not each turn roll a dice for priority. If you win you move then your opponent then you shoot then your opponent does etc. Heroes can interrupt this. new edition new edition has been written by jay Clare who as well as being a nice chap is basically the best player in the uk. He’s added in a lot of new levels to the new edition like allegiance abilities and reworked every profile in the game. I love both systems both very tactical and very different. Much more so than say 40k vs aos.
  16. If we are wishlisting then my favourite part of the range is the chaos dwarf faces. So I’d acrually like another chaos dwarf infantry kit with faces. Maybe with blunderbusses or spears?
  17. Glad to see the core rulebook realm commands and magic being used.
  18. Why does no one want Theodore bruckner back in that poll! I always wanted that model ... have voted for the cracker too
  19. I spent 280 on legion earlier this week - I’d probsbly opt in for a skull cracker as well
  20. Morathi works fine - 4th place at bobo was a morathi list.
  21. I’d say one unit of heart renders is a must - it forces your opponent to make the decision between keeping units back in his deployment zone and pushing forwards full strength. I’d also say make one of the units of witches 30 strong
  22. @Aspirant Snaeper your list above does not work as you can’t use morathis command ability unles she is your general. In practice this means that you can’t make much use of blood stalkers ever as you’d need to have taken 3 normal non snake Battleline.
  23. Realm rules are all benefit this is why you want command points. fighting in chamon get more resilient fighting in aqshy get more fighty fighting in ulgu get even more mobile. ghyran and Shyish less important. I have painted morathi but haven’t put her on the table yet as I have t felt I needed her for competitive play, however my mate runs her and came 4th at bobo last weekend. As I understand it she doesn’t really kill stuff but she’s great at blocking up units. In ghb18 new 6 battleplans probably better than in when your playing from any of the 18.
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