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Found 52 results

  1. https://twitter.com/guillaume_gte/status/1201179210762670081
  2. Uvatha

    Legion Of Grief Necromancers

    https://twitter.com/guillaume_gte/status/1199416801840553986
  3. Da great south waaagh 8th and 9th of Feb 2020 Held at the Bournemouth International centre during the beachhead trade show. FB - Page https://www.facebook.com/events/491696744915959/ Early bird tickets available until the 30th of November (once we sell out they maybe opportunity to get more tables and make this event massive as the 40k players have 100 tables so hoping to sell out before them and do some table nabbing) One slight adjust meant to the player pack we will be running in a tournament only hall so your not disturbed be the traders while gaming but you will receive wristbands for full access to the trade show and have factored in a long lunch for those that which to shop or pop back to their accommodation (this was decided as last year we had a few complaints that there wasn't enough time to look round the stores and play through the tourney) Ticket Link - https://entoyment.co.uk/event-tick/beachhead-events/da-great-south-waaagh-aos-itc-beachhead-2020.html player pack - https://www.dropbox.com/s/1c71t3aop3dwzzp/Da%20Great%20South%20Waaagh%20-%20UK%20ITC%20Championships%202020.pdf?dl=0 Runners 1.Angus Brain2 Steve Curtis3 Stuart Millar4 Ben Baker5 Sam Baker 6 Dave Cooper7 Henrik Reschreiter8 Alex Hamilton9 Richard Belfield10 Thomas Richardson11 Michael Mclean12 Chris Myhill13 Ric Myhill14 Andrew Scott15 Andrew Mullan16 David Carter17 Arran Folly18 Ray Standage19 Matt Byrne20 Zac Rowe21 Charles Jamieson22 Elliott Haugh23 Jake Harding24 Daniel Arnold25 Chris Brine-Howe2425262728293031323334353637383940414243444546474849505152535455565758596061626364 Tournament Video.mp4
  4. Event Title: FaceHammer GT 2019 Event Author: Terry Pike Calendar: Events UK Event Date: 09/21/2019 12:00 AM to 09/22/2019 12:00 AM FaceHammer will be running its 4th Grand Tournament on the weekend of the 21-22 of September 2019 at the Element Games Northwest Gaming Centre in Stockport. We will also be doing stuff on the Friday (20th) similar to previous years! The pack can be found here: http://facehammer.co.uk/2019/04/08/fhgt2019-event-page/ Tickets for the event are sold out. If you are interested in being added to the waiting list please contact events@elementgames.co.uk
  5. Dobby

    Storm of Magic

    Date: 13th October Where: Harlequins Preston Facebook Event: https://www.facebook.com/events/453089675299008/?ti=cl Price: £15 including lunch. You can pay by PayPal to harlequins.shop@gmail.com Spaces Limited
  6. https://twitter.com/guillaume_gte/status/1170802071718780929
  7. "Leos von Liebwitz was the younger brother of Countess Emmanuelle von Liebwitz of Nuln, who died under mysterious circumstances." "Hans Leitdorf, brother of deceased Marius Leitdorf, was the Grand Master of Knights of Sigmar's Blood. Though he had a claim on the title of Elector Count of Averland, he decided his position in the Order to be of greater importance. Ten years before End Times, Hans Leitdorf along with witch hunter Tibalt Greer had led the Knights of Sigmar's Blood into Sylvania to destroy the Black Dame of Kervheist. Many good knights had died back then. When the End Times finally befell the world, Hans led his knights against the forces of Mannfred von Carstein. The Grand Master single handedly fought his way through a horde of Skeleton Warriors to reach the Vampire Lord, but was ultimately slain in their ensuing duel." The Freeguild General on Foot / Horse is an essential unit for a Freeguild army. Simply this guy makes your weaker units hit harder and more resilient. He is a great platform as he has so many options at his disposal. He's not much to look at, 5 wounds, 5" move, 4+ save and a Bravery of 7. But he get's better once you start loading him out with the panoply of war he has available. He has the same weapon's options as the Freeguild General on Griffon (which I will review in the future). Sigmarite Weapon - 1", 5 attacks, 3+, 4+, -1 rend and 1 damage each. Great Weapon - 1", 3 attacks, 3+, 3+, -2 rend, D3 damage each. Freeguild Lance - 2" range, 3+, 4+, -1 rend, 2 damage each. Pistol - 9" range, 1 attack, 3+, 3+, -1 rend, 1 damage. The most viable options are the Freeguild Lance or the Sigmarite Weapon because they can be taken with Freeguild Shield and the Stately War Banner (see below). Take the Pistol and lose the shield, take the Great Weapon and lose the Freeguild Shield and Stately War Banner. Warhorse - The warhorse increases the Generals movement to 12" and allows the Warhorses' Steel-shod hooves attack - 1" range, 2 attacks, 4+/4+, 1 damage each. Take this, the General costs the same. ABILITIES Stately War Banner - This is an optional upgrade for the Freeguild General that substantially improves the battle-shock immunity of your army. With this the Freeguild General gains TOTEM and all Free Peoples units at 24" test battleshock with two dice and choose the lower. By itselfs it's strong but along with the benefits of the Freeguild unit banners and Defiant Avengers (Order battle trait) At 24" all units roll battle-shock with two dices, re-rolling failures and all 1's are auto-success. Add the Freeguild Regiment Battalion and it's 1's and 2's are auto-successes. TAKE. THIS. EVERY. TIME! Charging Lance - Give this mustachioed gent a Lance and he can add 1 to his damage characteristic on the Freeguild Lance if he charged. Not bad, but not great. Freeguild Shield - Give's him a save of 3+. You can take a shield and banner, so like the banner TAKE. THIS. EVERY. TIME! COMMAND ABILITY Hold the Line! - If a Freeguild General uses this ability, pick up to three Free Peoples units within 15". These units cannot move or charge during your turn, but you can add 1 to all hit and wound rolls for them until your next hero phase. This is an excellent command ability. It supercharges all your units turning Crossbows, Handgunners and Greatswords into absolute monsters. Yes you can't charge or move, but you rarely charge, you want the enemy to charge you to activate those nasty Great Company supports and the feared Stand and Shoot. This will make your enemy think twice about charging you. Get your troops up the table with your General, plant your feet on that objective and unleash unholy volleys of gunfire, crossbow bolts and greatsword blows with +1 hit and +1 wound. The fact you can choose three units at 15" is great as it's not wholly within and you will rarely have your units outside arms length. Long live the Empire death-star! NOTE: If you have Hold the Line! on a Freeguild Guard and/or Freeguild Greatswords unit, you can still counter-charge in the enemy turn and not lose the ability. Positives Cheap - 100 points! Why not take two? Freeguild Shield - 3+ save. Stately War Banner - stacks with Defiant Avengers and the Freeguild Guard, Crossbows/Handgunners and Greatswords banners. Can take a Stately War Banner, Freeguild Shield and one of the weapons options. This guy doesn't skip arm day. 12" move on the Horse. Hold the Line! command ability is amazing, turns your basic b*tches into rabid killers. Negatives Screams "Kill Me!" to your opponent. This guy is a linchpin in your army. General on a Horse sits up high making him a tasty target for sniper/ranged units. 5 wounds. Mediocre in combat, but that isn't where you want him. Hot Takes Use cover! Run all day with this guy, who care's, you don't want him in combat and it doesn't turn off his abilities. Solid core hero and general for your army, load him up with Indomitable command trait (+1 save for Free Peoples units wholly within 12" in the combat phase and if they didn't charge). Battle-shock banner aids in making your army highly resilient to checks. Keep him with your Great Companies, he gets Look Out Sir! and is essential in buffing up your weaker units. Consider taking two for redundancy. Take the General on Foot to hide behind cover. Must have for a Free Peoples army - makes Free Peoples across the a more efficient and resilient force. ---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- SAD NEWS: As of writing this the Freeguild General on Foot / Horse no longer exists on the GW webstore. He went last change to buy about a month ago. With the announcement of the Cities of Sigmar Battletome, finger's crossed we see him come back in a new model or repackaged as he is an essential part of the Free Peoples.
  8. "The herald of the Stormhosts, an avenging angel clutching a glittering starblade that can carve a swathe through the hardiest of foes, the Knight-Azyros wields another, far more potent weapon. He carries a celestial beacon, a lantern radiating the searing light of the heavens, a light that falls upon the forces of Chaos as a sea of torment far more painful than those twisted agonies the Dark Gods gleefully conceive. Wherever this light shines, so might Sigmar cast his divine bolts more easily - the Knight-Azyros is the tip of the spear, bringing glorious illumination to those places thought lost to infinite corruption" My Knight-Azyros is a little different. The Azyrocopter II was inspired by a game I had at Call to Glory 2019 (Cancon) against a fellow Free Peoples player and creator of the original Azyrocopter, Danny Carroll. Danny had a beautiful Freeguild army and I enjoyed the game so much that I wanted remember it by creating my own Azyrocopter to pay homage. I have also painted up the original model in the colours of the Hallowed Knights (my favourite Stormhost) so as to use in games where my opponent may not appreciate the Azyrocopter as a proxy. The Knight-Azyros This is a pretty solid support hero, 5 wounds (normal), 12" movement and fly (very nice), 3+ save (:O) and 9 Bravery, very solid stats. Not to bad on the attacks front, 1" range, 4 attacks, 3+/3+, -1 rend and 1 damage. Abilities This is where he shines (pun intended). Illuminator of the Lost - You can re-roll hit rolls of 1 for attacks made by friendly units that target enemy units while the enemy is within 10" of this model. This is where the Knight-Azyros is worth his weight in gold at 100 points. He makes all your basic Free Peoples better with the re-roll 1's - Greatswords, Handgunners, your Griffon's and even basic become so much more consistent in their attacks. Buff up some of these troops where they are 2+ hit re-rolling 1's and you get some nasty outcomes. Light of Sigmar - Once per battle, in your hero phase, this model can use it's celestial beacon. If it does so, each enemy unit within 8" of this model suffers D3 mortal wounds. Chaos units with 8" suffer D6 mortal wounds instead. Whilst only once per battle, this is a serious deterrent to enemies getting close to the Azyros, especially Chaos plebs. Keeping the Azyros next to a large unit or a General on Griffon and closing with this winged angel becomes and ominous proposition. Positives Cheap - 100 points! Resilient at a +3 save. Highly maneuverable with a 12" move and flying. Re-roll 1's within 10" of an enemy - ultimate pathfinder for making those Crossbow, Handgunner and Lumianrk of Hysh shots more consistent. D3 / D6 (Chaos) motal wounds for those peeps who get too close. Negatives Screams "Kill Me!" to your opponent. Tricky to maneuver without being put in a position that will lead to it's untimely death. 5 wounds. Easy line of sight on those large wings for shooting/sniping units. Misses out on all the Free Peoples buffs Hot Takes Use cover! He likes holding hands - Keep him with a Freeguild General on a Griffon as a deterrent or close to large units for Look Out Sir! REMEMBER! He has to only be within 10" of the enemy for re-rolling ones on any friendly units that target the enemy he is within 10" of. Run all day with this guy, who care's, you don't want him in combat and it doesn't turn off his abilities. Must have for a Free Peoples army - makes the attacks of all the things more consistent.
  9. until
    Rulespack - https://drive.google.com/file/d/1xfTiclzCSM97tBUm7IQ6jSjcX8Yi6l9X/view?usp=sharing Get tickets here - https://elementgames.co.uk/event-tickets/forbidden-battleground-gt-2019 Event Essentials Rules – The Core Rules, Including allegiance abilities, Realm of Battle and endless spells(pages 226-263 Core Book), the pitched battles rules From GHB 2019, Including Hidden Agendas. Army Size – 2000 Pts Battleplans – Pitched battle battleplans from GHB 2019 only Number of Games – 5 Army Selection - See the Battlehost restrictions on the Pitched Battle chart in the General’s Handbook 2019 Painting requirement - Minimum 3 colours and appropriately based(unpainted models will not be removed, but you will not be eligible to get bonus TP for army presentation) Publications in use - The Core Book, all current and in-print Warhammer Age of Sigmar battletomes, Grand Alliance books, warscroll compendiums (including those from Forge World), General’s Handbook 2019, Malign Sorcery and any warscrolls and warscroll battalions with a Pitched Battle profile, unless their release falls on the weekend of the event. We expect you to use the most current warscrolls for your models, e.g. those found in a battletome rather than a Grand Alliance book or warscroll compendium. Results - Results will be submitted to ITC AND Baddice rankings Terrain – Terrain will be pre-placed before the start of the tournament, any summoned or faction terrain must be placed outside of 3” of other terrain and outside 1” of objectives. In the event that a battleplan asks you to place an objective that contravenes these rules, players are permitted to move terrain in order to accommodate this rule.
  10. Event Title: Forbidden Battleground GT Event Author: David Turner Calendar: Events UK Event Date: 12/14/2019 09:00 AM to 12/15/2019 12:00 AM Rulespack - https://drive.google.com/file/d/1xfTiclzCSM97tBUm7IQ6jSjcX8Yi6l9X/view?usp=sharing Get tickets here - https://elementgames.co.uk/event-tickets/forbidden-battleground-gt-2019 Event Essentials Rules – The Core Rules, Including allegiance abilities, Realm of Battle and endless spells(pages 226-263 Core Book), the pitched battles rules From GHB 2019, Including Hidden Agendas. Army Size – 2000 Pts Battleplans – Pitched battle battleplans from GHB 2019 only Number of Games – 5 Army Selection - See the Battlehost restrictions on the Pitched Battle chart in the General’s Handbook 2019 Painting requirement - Minimum 3 colours and appropriately based(unpainted models will not be removed, but you will not be eligible to get bonus TP for army presentation) Publications in use - The Core Book, all current and in-print Warhammer Age of Sigmar battletomes, Grand Alliance books, warscroll compendiums (including those from Forge World), General’s Handbook 2019, Malign Sorcery and any warscrolls and warscroll battalions with a Pitched Battle profile, unless their release falls on the weekend of the event. We expect you to use the most current warscrolls for your models, e.g. those found in a battletome rather than a Grand Alliance book or warscroll compendium. Results - Results will be submitted to ITC AND Baddice rankings Terrain – Terrain will be pre-placed before the start of the tournament, any summoned or faction terrain must be placed outside of 3” of other terrain and outside 1” of objectives. In the event that a battleplan asks you to place an objective that contravenes these rules, players are permitted to move terrain in order to accommodate this rule. Forbidden Battleground GT
  11. until
    Hi guys! This is a matched play Age of Sigmar event run by the Solent Wargamers Club held at the Royal British Legion in Portsmouth. It is a Meeting Engagement tournament and will follow all the rules for meeting engagements as laid down in The Generals Handbook 2019 with the following exceptions: Realmscape rules and Realm spells will not be in use at this event. Realm artefacts can still be selected. Terrain will be provided by the organisers and laid out before any games begin. There will be 4 rounds. There will be prizes for the top player of each Grand Alliance, and Best Painted Awards for players and judges choice. Tickets will cost £10 (please send fee to solentwargamers@gmail.com) Hope to see you there! Entrants list. Please send £10 via PayPal to solentwargamers@gmail.com to be added. Please include the player name and event name in the detail, helps us out a great deal! 1. Tony Kirby 2. Gary Fisher 3. Lee Hiscock
  12. Event Title: Solent Storm 4 game Meeting Engagement tournament Event Author: GutrotSpume Calendar: Events UK Event Date: 08/04/2019 09:00 AM to 08/04/2019 06:00 PM EDIT: entrants list updated only a few spaces left and we now have prize support with £30 of vouchers up for grabs! Hi guys! This is a matched play Age of Sigmar event run by the Solent Wargamers Club held at the Royal British Legion in Portsmouth. It is a Meeting Engagement tournament and will follow all the rules for meeting engagements as laid down in The Generals Handbook 2019 with the following exceptions: Realmscape rules and Realm spells will not be in use at this event. Realm artefacts can still be selected. Terrain will be provided by the organisers and laid out before any games begin. There will be 4 rounds. There will be prizes for the top player of each Grand Alliance, and Best Painted Awards for players and judges choice. Tickets will cost £10 (please send fee to solentwargamers@gmail.com) Hope to see you there! Entrants list. Please send £10 via PayPal to solentwargamers@gmail.com to be added. Please include the player name and event name in the detail, helps us out a great deal! 1. Tony Kirby 2. Gary Fisher 3. Lee Hiscock 4. Sam Robinson 5. Tim Martin 6. James Guy 7. Tim Martin 8. Chris Howle 9. Taylor Bryant 10. Craig Harvey 11. Chris Thompson Solent Storm 4 game Meeting Engagement tournament
  13. Please help, my gaming group has had a little falling out....... It seems we are confused about when to remove models from the table. So..... after the charge phase comes combat. I select skarbrand to attack with carnage, I roll a 5+ which deal 8 mortal wounds to my opponents ork ardboyz. Does my opponent remove his models at this point? Or do I get to attack with skarbrand second axe slaughter first? The rules state "picking targets, if a unit can use 2 or more different weapons in the same phase, the unti can use the weapons in any order you wish after targets have been picked, but you must resolve all of the attacks for one weapon type before using the next weapon type." To me this says "resolve all of the attacks" which means allocate wounds and remove models right? Then only if the second axe slaughter is in range it can attack if not I cant. My friends argue that the allocating rules overrides this because its states "once all of the units attacks have been resolved, add up the number of damage inflicted." Do to sum up I think you -declare targets -attack with first weapon - opponent resolves the attacks and allocates wounds -then my second weapon IF I'm still in range That's for your help!!
  14. Event Title: Circle City Clash Event Author: sporadicMike Calendar: Events USA Event Date: 10/05/2019 08:00 AM to 10/06/2019 12:00 AM 2,000 point 4 person team event For more information please visit the Facebook group https://www.facebook.com/groups/2116529778424591/ Circle City Clash
  15. sporadicMike

    Circle City Clash

    until
    2,000 point 4 person team event For more information please visit the Facebook group https://www.facebook.com/groups/2116529778424591/
  16. Event Title: Armed Forces Day 2019 Event Author: sps Calendar: Events USA Event Date: 05/18/2019 09:00 AM to 05/19/2019 06:00 PM Date: May 18-19th 20119 Location:Grognard Games 839 N. Roselle Rd Roselle, Illinois 60172 Armed Forces Day 2019 will be a 2-Day Age of Sigmar Event, where each player will bring a 2,000-point army comprised from the most recent Generals Handbook and AoS Ruleset. This event will be a 1v1, 5-game (2-Day) Tournament to support our active duty troops, while celebrating Armed Forces Day; a national holiday to honor our active duty troops. This is a per player buy-in tournament, where 100% of all proceeds will go towards prize support & U.S.O. (United Service Organization). The event fee is $ 40.00 and this is an all-inclusive fee, which includes lunch both days. Sign-ups via PayPal using Friends and Family: gnoblarg@gmail.com. Armed Forces Day 2019 Rules pack link:https://drive.google.com/drive/folders/1tLxpttcSmlSXwaaDR5N35_0W4ckfhOsH?usp=sharing There will also be a raffle to support the Historic South Side Chicago Montford Point Marine Chapter. After a half a century of being the home to those first African-American Marines who settled in Chicago after the war, the chapter faces looming debt with the potential for closure. Montford Point Marine Chapter: http://www.montfordpointmarineschicago.org/ Be sure to check the Facebook Event https://www.facebook.com/events/782012062170390/ Also Check the Armed Forces Day Facebook group for more into and post any questions https://www.facebook.com/groups/1489883557993820/ Armed Forces Day 2019
  17. sps

    Armed Forces Day 2019

    until
    Date: May 18-19th 20119 Location:Grognard Games 839 N. Roselle Rd Roselle, Illinois 60172 Armed Forces Day 2019 will be a 2-Day Age of Sigmar Event, where each player will bring a 2,000-point army comprised from the most recent Generals Handbook and AoS Ruleset. This event will be a 1v1, 5-game (2-Day) Tournament to support our active duty troops, while celebrating Armed Forces Day; a national holiday to honor our active duty troops. This is a per player buy-in tournament, where 100% of all proceeds will go towards prize support & U.S.O. (United Service Organization). The event fee is $ 40.00 and this is an all-inclusive fee, which includes lunch both days. Sign-ups via PayPal using Friends and Family: gnoblarg@gmail.com. Armed Forces Day 2019 Rules pack link:https://drive.google.com/drive/folders/1tLxpttcSmlSXwaaDR5N35_0W4ckfhOsH?usp=sharing There will also be a raffle to support the Historic South Side Chicago Montford Point Marine Chapter. After a half a century of being the home to those first African-American Marines who settled in Chicago after the war, the chapter faces looming debt with the potential for closure. Montford Point Marine Chapter: http://www.montfordpointmarineschicago.org/ Be sure to check the Facebook Event https://www.facebook.com/events/782012062170390/ Also Check the Armed Forces Day Facebook group for more into and post any questions https://www.facebook.com/groups/1489883557993820/
  18. GreenGoblinStudio

    Grimgor Ironhide

    My favourite model growing up as a kid! Manage to track one down, in the background are my old converted Black Orks Available for commissions www.greengoblinstudio.com

    © GreenGoblinStudio

  19. Terry Pike

    FaceHammer GT 2019

    until
    FaceHammer will be running its 4th Grand Tournament on the weekend of the 21-22 of September 2019 at the Element Games Northwest Gaming Centre in Stockport. We will also be doing stuff on the Friday (20th) similar to previous years! Ticket sales and pack details to follow. These will be similar to last year!
  20. Skyel

    AngelCore 2018!

    until
    AngelCore is back! We will be releasing the pack by the end of August, but tickets are now available for AngelCore 2018! Please paypal 20.00 to angelwargamers2017@gmail.com (Friends and family) with your name to reserve a space. AngelCore 2018 will be a relaxed, 24 person, 2 day event. Realm attributes, and a single realm spell will be in effect each round. More details when the pack is released. We are sorting food options, and as before there will be a food option, or the venue accepts deliveroo, so you can choose your own food. Similar to last year, we would love if attendees want to use the amazing venue on the Sat evening, so your tickets will include use of the gaming space, including extensive board game collection and bar. Venue information: 2nd Floor, 60 Dace Road, London E3 2NQ https://www.google.co.uk/maps/place/Magic+Madhouse+London/@51.5377804,-0.0213315,15z/data=!4m2!3m1!1s0x0:0x882c7af327d7deca?sa=X&ved=2ahUKEwiW24fz4_ncAhWhKcAKHezdAAYQ_BIwDXoECAcQCw PACK NOW AVAILABLE: https://drive.google.com/open?id=1fcykxgcY_OfUA8X8d6MLJGQYaUjeOKT9
  21. Event Title: AngelCore 2018! Event Author: Skyel Calendar: Events UK Event Date: 10/06/2018 12:00 AM to 10/07/2018 12:00 AM AngelCore is back! We will be releasing the pack by the end of August, but tickets are now available for AngelCore 2018! Please paypal 20.00 to angelwargamers2017@gmail.com (Friends and family) with your name to reserve a space. AngelCore 2018 will be a relaxed, 24 person, 2 day event. Realm attributes, and a single realm spell will be in effect each round. More details when the pack is released. We are sorting food options, and as before there will be a food option, or the venue accepts deliveroo, so you can choose your own food. Similar to last year, we would love if attendees want to use the amazing venue on the Sat evening, so your tickets will include use of the gaming space, including extensive board game collection and bar. Venue information: 2nd Floor, 60 Dace Road, London E3 2NQ https://www.google.co.uk/maps/place/Magic+Madhouse+London/@51.5377804,-0.0213315,15z/data=!4m2!3m1!1s0x0:0x882c7af327d7deca?sa=X&ved=2ahUKEwiW24fz4_ncAhWhKcAKHezdAAYQ_BIwDXoECAcQCw AngelCore 2018!
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