Tizianolol Posted September 14, 2021 Share Posted September 14, 2021 Ok thx, how can I see if a monster is behemut or not? Quote Link to comment Share on other sites More sharing options...
Xeperi Posted September 14, 2021 Share Posted September 14, 2021 (edited) It's a keyword on their warscroll. EDIT: As Requizen corrected below, it's not on the scroll -- it's in the list with points and unit rolls. Edited September 14, 2021 by Xeperi Corrected below Quote Link to comment Share on other sites More sharing options...
Requizen Posted September 14, 2021 Share Posted September 14, 2021 5 minutes ago, Tizianolol said: Ok thx, how can I see if a monster is behemut or not? It's on the Army List, at the back of the Battletome or in the General's Handbook. 3 minutes ago, Xeperi said: It's a keyword on their warscroll. Again, Monster is the one on the Warscroll, Behemoth is different. 1 1 Quote Link to comment Share on other sites More sharing options...
CommissarRotke Posted September 14, 2021 Share Posted September 14, 2021 2 hours ago, frenk_castle said: Looking at video reviews online I noticed Prosecutors with Javelins seem to not give Prime option to take a Trident. The prime rules says: Add 1 attack to the Primes Storm Javelin. So you either can not give Prime a Trident or if you do you do not get that extra attack. Seems like I will need to do some arms cutting on my prosecutors. don't do that, it's an FAQ waiting to happen... 2 1 Quote Link to comment Share on other sites More sharing options...
PJetski Posted September 14, 2021 Author Share Posted September 14, 2021 6 Annihilators with Grandhammers using Unleash Thy Hatred will do an average of ~17 wounds to a 2+/5+ in one turn If you can give them +1 hit their damage goes over 20 5 Quote Link to comment Share on other sites More sharing options...
LordPrometheus Posted September 14, 2021 Share Posted September 14, 2021 So on first blush, I was really disappointed in the Oldcast rules, minus the Paladins. They really took a nerf bat to a lot of things for no reason (I'm looking at you, Heraldor). But on further review, Liberators (and Redeemers in general) are really really good in Stormkeeps. Even the poster boy for Ridiculously Overpointed Models, Vandus, got a points reduction and seems like he would be a lot of fun to build a Redeemer spam list around. Something like: Stormkeep Hammers of Sigmar Relictor Vandus Yndrasta 10x Judicators 10x Libs 15x Vindictors 10x Sequitors 1985 points You can have your entire army basically BS immune, counting as a zillion models on objectives, Yndrasta returning models, with Vandus giving extra attacks, everybody has Ward on objectives and dealing MWs to chargers. Seems really fun to play if nothing else. 2 Quote Link to comment Share on other sites More sharing options...
Nizrah Posted September 14, 2021 Share Posted September 14, 2021 13 minutes ago, LordPrometheus said: So on first blush, I was really disappointed in the Oldcast rules, minus the Paladins. They really took a nerf bat to a lot of things for no reason (I'm looking at you, Heraldor). From the oldest models I think everything except Azyros (gutted), Venator (not touched lol), Heraldor (gutted) is better. Even a lord celestant on food is better because he can deal some dmg xD. Quote Link to comment Share on other sites More sharing options...
LordPrometheus Posted September 14, 2021 Share Posted September 14, 2021 1 minute ago, Nizrah said: From the oldest models I think everything except Azyros (gutted), Venator (not touched lol), Heraldor (gutted) is better. Even a lord celestant on food is better because he can deal some dmg xD. Well my expectations were more on the "fantasy Custodes revamp" side LOL, That's totally my fault, I know. But overall I'm happy with the book now. I hope we don't get power crept into oblivion this edition like happened last time. 1 Quote Link to comment Share on other sites More sharing options...
PJetski Posted September 14, 2021 Author Share Posted September 14, 2021 10 Protectors with 4 Starsoul Maces do ~7 mortals and ~9 damage to 3+ saves every combat phase Unleash Thy Hatred doubles the mortal wounds from ~7 to ~14 (!) and increases the Glaive damage from 9 to 11 If you play Knights Excelsior you can take 15 Protectors with 6 Starsoul maces. These do 10 mortal wounds every combat phase, or 20 with UTH active (!!) and 14/16 damage from the Glaives They are also 3 wounds each with a constant 2+ save Protectors slap 6 1 Quote Link to comment Share on other sites More sharing options...
jeanfluflu Posted September 14, 2021 Share Posted September 14, 2021 2 minutes ago, PJetski said: 10 Protectors with 4 Starsoul Maces do ~7 mortals and ~9 damage to 3+ saves every combat phase Unleash Thy Hatred doubles the mortal wounds from ~7 to ~14 (!) and increases the Glaive damage from 9 to 11 If you play Knights Excelsior you can take 15 Protectors with 6 Starsoul maces. These do 10 mortal wounds every combat phase, or 20 with UTH active (!!) and 14/16 damage from the Glaives They are also 3 wounds each with a constant 2+ save Protectors slap they have everything: great rend, all the good keywords, a native bonus to save, 3" range. put them side to side with annihilators with great hammers and you have two very frightening units that your opponent will fear every day of the week. Quote Link to comment Share on other sites More sharing options...
CommissarRotke Posted September 14, 2021 Share Posted September 14, 2021 27 minutes ago, PJetski said: 10 Protectors with 4 Starsoul Maces do ~7 mortals and ~9 damage to 3+ saves every combat phase Unleash Thy Hatred doubles the mortal wounds from ~7 to ~14 (!) and increases the Glaive damage from 9 to 11 If you play Knights Excelsior you can take 15 Protectors with 6 Starsoul maces. These do 10 mortal wounds every combat phase, or 20 with UTH active (!!) and 14/16 damage from the Glaives They are also 3 wounds each with a constant 2+ save Protectors slap they're also the best looking paladin unit maybe I do need a box of them... 3 Quote Link to comment Share on other sites More sharing options...
Tizianolol Posted September 14, 2021 Share Posted September 14, 2021 Guys have we got new drakes unit on tts now?:) Quote Link to comment Share on other sites More sharing options...
CommissarRotke Posted September 14, 2021 Share Posted September 14, 2021 7 minutes ago, Tizianolol said: Guys have we got new drakes unit on tts now?:) you can check the steam workshop for them in any internet browser Quote Link to comment Share on other sites More sharing options...
macrake Posted September 14, 2021 Share Posted September 14, 2021 Do we know base sizes for the new units? (dragons in particular) Quote Link to comment Share on other sites More sharing options...
boombyeyeah Posted September 14, 2021 Share Posted September 14, 2021 1 hour ago, PJetski said: 6 Annihilators with Grandhammers using Unleash Thy Hatred will do an average of ~17 wounds to a 2+/5+ in one turn If you can give them +1 hit their damage goes over 20 Do they have 2'' range? Otherwise i think we can get only 4 in combat, and 2 standing in second row for coherency Quote Link to comment Share on other sites More sharing options...
PJetski Posted September 14, 2021 Author Share Posted September 14, 2021 Just now, boombyeyeah said: Do they have 2'' range? Yes 1 Quote Link to comment Share on other sites More sharing options...
Tizianolol Posted September 14, 2021 Share Posted September 14, 2021 22 minutes ago, CommissarRotke said: you can check the steam workshop for them in any internet browser I found some new models but not the drakes, maybe its was dominion pack Quote Link to comment Share on other sites More sharing options...
Frowny Posted September 14, 2021 Share Posted September 14, 2021 What is the base size on the new drakes? Quote Link to comment Share on other sites More sharing options...
boombyeyeah Posted September 14, 2021 Share Posted September 14, 2021 44 minutes ago, PJetski said: Yes Thanks, couldn't see that on my phonescreen in the videos. So we could even play 9 Annihilators in Knights Excelsior! Overkill but fun. Quote Link to comment Share on other sites More sharing options...
TheGrayKing Posted September 14, 2021 Share Posted September 14, 2021 So after finally getting a chance to watch one of the battletome videos this is going to be the core of my list, I just don't know what to add to fill it out to 2000 points. Any suggestions on what to add are welcome, I know Vanguard aren't competitive and I'm probably not going to win a ton of games but the movement shenanigans seems like a ton of fun and will hopefully catch some of my opponents off guard. Astral Templars Yndrasta Knight-Incantor Knight-Vexillor w/Banner Lord-Veritant 5 Vanguard-Hunters 5 Vanguard-Hunters 3 Vanguard-Palladors 6 Vanguard-Raptors w/Longstrike 1705 points Quote Link to comment Share on other sites More sharing options...
LordPrometheus Posted September 14, 2021 Share Posted September 14, 2021 45 minutes ago, TheGrayKing said: So after finally getting a chance to watch one of the battletome videos this is going to be the core of my list, I just don't know what to add to fill it out to 2000 points. Any suggestions on what to add are welcome, I know Vanguard aren't competitive and I'm probably not going to win a ton of games but the movement shenanigans seems like a ton of fun and will hopefully catch some of my opponents off guard. Astral Templars Yndrasta Knight-Incantor Knight-Vexillor w/Banner Lord-Veritant 5 Vanguard-Hunters 5 Vanguard-Hunters 3 Vanguard-Palladors 6 Vanguard-Raptors w/Longstrike 1705 points Maybe reinforce the Hunter battlelines for more shooting power? Or a unit of Paladins/Evocators for some extra damages? Quote Link to comment Share on other sites More sharing options...
Freejack02 Posted September 14, 2021 Share Posted September 14, 2021 53 minutes ago, TheGrayKing said: So after finally getting a chance to watch one of the battletome videos this is going to be the core of my list, I just don't know what to add to fill it out to 2000 points. Dragons apparently. Quote Link to comment Share on other sites More sharing options...
TheGrayKing Posted September 14, 2021 Share Posted September 14, 2021 15 minutes ago, LordPrometheus said: Maybe reinforce the Hunter battlelines for more shooting power? Or a unit of Paladins/Evocators for some extra damages? I can reinforce one of the Hunter units once with what I currently have and was kind of thinking that, I also have Annihilators that I was thinking about adding in and selecting Scions as my army ability so I can deepstrike them in. 8 minutes ago, Freejack02 said: Dragons apparently. I could fit a unit of dragons and they do look pretty awesome but I most likely won't be able to buy dragons when they initially release. Quote Link to comment Share on other sites More sharing options...
frenk_castle Posted September 14, 2021 Share Posted September 14, 2021 4 hours ago, CommissarRotke said: don't do that, it's an FAQ waiting to happen... I will wait a month or two. I only have 3 Prosecutors so I can play without them. Quote Link to comment Share on other sites More sharing options...
PJetski Posted September 14, 2021 Author Share Posted September 14, 2021 Castellant Warding Lantern stacks with Mystic Shield, Finest Hour, and All Out Defence. It also stacks with another Castellant's Warding Lantern... Quote Link to comment Share on other sites More sharing options...
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