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Warhammer - The Old World


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12 minutes ago, Twisted Firaun said:

Maybe we’ll get an Age of Darkness deal? The starter box first then a few indexes before we get specific books for each faction.

I wonder how this box set will be “designed” so to speak: is it like the 3rd edition box (multiple heroes and a few elites + battle line) or the standard “2 new heroes and their factions” kind of deal?

Also, is anyone surprised we haven’t heard about Cathay or Kislev? Since those two were the factions that kinda teased this whole endeavor……

I wasn't following the HH revamp, so would you be so kind as to elaborate? From what you wrote, it really sounds like the best-case scenario - and, what's more, plausible (which makes it all the better).

After all, they are playing on the existing models card to an extent (at least initially), so box + indices do sound like a reasonable thing to do.

 

Edit: as for Cathay and Kislev, I remember a rumor that said they're coming (way) later down the line, and that GW released those articles only because of TWWH3 release.

Edited by KingKull
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Just now, KingKull said:

I wasn't following the HH revamp, so would you be so kind as to elaborate? From what you wrote, it really sounds like the best-case scenario - and, what's more, plausible (which makes it all the better).

After all, they are playing on the existing models card to an extent (at least initially), so box + indices do sound like a reasonable thing to do.

While the HH box was essentially one giant army box (Space Marines), it came with two lords, two sets of terminators (elites), a dreadnought (monster(?)), a land raider (war machine), and a bunch of regular marines (battle line), plus the rule book and dice. Overall cost was 310 without tax, and that’s honestly a steal.

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1 minute ago, Twisted Firaun said:

While the HH box was essentially one giant army box (Space Marines), it came with two lords, two sets of terminators (elites), a dreadnought (monster(?)), a land raider (war machine), and a bunch of regular marines (battle line), plus the rule book and dice. Overall cost was 310 without tax, and that’s honestly a steal.

Thanks! But the thing I was most interested in was the time schedule - you mentioned the "starter" coming out first and then other models coming out later. Could you remember roughly how much time passed between the two was, and how large the second wave was?

Basically, I'm thinking whether it's possible to, let's say, have a ToW starter (alongside an index for other armies) coming out later this year, and then get the other releases rolling in a more spaced out and less theatrical manner down the line.

If I was GW, I'd probably do this - but if this was indeed done with HH, then it makes it more probable for ToW I guess.

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16 minutes ago, Twisted Firaun said:

While the HH box was essentially one giant army box (Space Marines), it came with two lords, two sets of terminators (elites), a dreadnought (monster(?)), a land raider (war machine), and a bunch of regular marines (battle line), plus the rule book and dice.

@Clan's Cynic Good point, there is indeed a precedent.

To play the Nurgle Daemon's advocate, it's easier to have a Launch box with Space Marines than to have one with very different units like TK and Bretonnia...

But I d'love to have a MPPK launch boxe like 6th Edition WFB for TOW :D

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43 minutes ago, KingKull said:

Could you remember roughly how much time passed between the two was, and how large the second wave was?

Take in mind that Horus Heresy doesn't have "Index" as 40k or GA books for AoS. It's a full book for loyal marines, another book for traitor marines, another one for Talons and humans, another one for mechanicus, etc... (still waiting for Demons).

And everything is in this books appart  from Legend and campaign units (you need to kitbash them btw). And not all units in this books have models yet, but there is something for Age of Darkness every month so...

At some point, everything will be in plastic or resin (all non-marine armies are resin) and there is another limited character series in the pipeline (Primarchs), but until then, the game is close to be "completed" rule-wise.

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I hope they dont copy the AoD release model, pick a couple of armies, NO RULES FOR THEM, SUCK IT NERDS. Want anything but yet more tanks? You guessed it...

I suspect Kislev and Cathay were part of some earlier plan since abandoned given how the focus has shifted entirely away from them again, if they are promising support for all old armies and at least some amount of new plastic i cant imagine they will be back for entirely new ranges for a few years at least.

But maybe its not all overpromise over overpromise and they can deliver, not holding my breath.

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5 hours ago, Neverchosen said:

image.jpeg.fea1f5c48c04e8d290b0704f42e46b93.jpeg
I am excited so I did a mock up of my Nighthaunt Brettonian theme: Court of the Green Knight.

The idea would be to use them as the Green Knight's army in Old World and then as the Ghosts of the Civilization that my Stormcast and Slaves to Darkness split from in AOS. 

Wow! That's awesome! And I'm not even a Bretonnian fan.

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14 hours ago, Neverchosen said:

image.jpeg.fea1f5c48c04e8d290b0704f42e46b93.jpeg
I am excited so I did a mock up of my Nighthaunt Brettonian theme: Court of the Green Knight.

The idea would be to use them as the Green Knight's army in Old World and then as the Ghosts of the Civilization that my Stormcast and Slaves to Darkness split from in AOS. 

That sounds like an amazing idea! I would love to see it when the time comes @Neverchosen. On my end I'm planning on expanding my existing army of undead (naturally), but I do so love a take on the arthurian mythos.

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After giving it some thought, I'm thinking the Chaos Dwarfs might not be seeing a TOW tabletop release for a while. Astragoth Ironhand and the non-Legion of Azgorh stuff looks very much like a HD update of the classical models, rather than a reimagining/redesign in the same vein as Kislev who barely resembled their old metals. 

Astragoth_c.jpgaDxLOeb.jpg

Edited by Clan's Cynic
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17 hours ago, Beliman said:

Wow! That's awesome! And I'm not even a Bretonnian fan.

Thank you, Bretonnian have always been a personal favourite but I also typically find more realistic human factions a little boring. I realized this is a great way to make them more interesting and also pay homage to their lore and Arthurian Myth. I would probably change up the basic heraldry and cloth colours based around units but keep the unit itself consistent. Also I thought this would be fun to proxy as both Cities of Sigmar and Nighthaunt depending on what the narrative calls for.  Something about the regalia being still clean and vibrant gives a more heroic feeling like the ghosts of lost heroes at least that is my hope.

9 hours ago, Twisted Firaun said:

That sounds like an amazing idea! I would love to see it when the time comes @Neverchosen. On my end I'm planning on expanding my existing army of undead (naturally), but I do so love a take on the arthurian mythos.

I can't wait to see your Tomb Kings. If the starter really is TK vs Brets, I would love to play Tomb Kings but my cousin has instant dibs on Death Armies. My Nighthaunt Knights... Knighthaunt(?) being a little work around his strangle hold of the stygian Forces.

We are planning on tying it into our narrative with the Tomb Kings as the ones that turned his Vampires into the immortal undead. Meanwhile the Bret's would be the precursors of my S2D and SCE... treated as alive in the old world but the ghosts of those left unprotected by the forces of light and darkness in AOS.

Edited by Neverchosen
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On 3/13/2023 at 10:07 PM, KingKull said:

Basically, I'm thinking whether it's possible to, let's say, have a ToW starter (alongside an index for other armies) coming out later this year, and then get the other releases rolling in a more spaced out and less theatrical manner down the line.

I don't think that the Specialist Team needs to wait or develop all their plastic miniatures to release their rules. Look at the last Horus Heresy entry from WarCom:

Quote

The first of these is the much-anticipated Imperialis Militia  army list. This army is a kit-basher’s dream, and we saved it until the release of the new Cadian Shock Troopers, the Veteran Guardsmen, and the Blooded to make it more achievable.

Before 2.0, Militia and Cults armies only had a few models (mainly tanks and some units), and everything else was up to the players. From compositions of only abhumans with horns and hooves (yep, beastmen!) to more military organized armies (aka, Imperial Guard).

In other words, if TOW follows Horus Heresy, pretty sure that we are going to have Index/Compendiums earlier than anything for all basic armies, even if there are no miniatures or some of them are missing (or just let people kitbash what they can't buy). I suppose that with time, we are going to see new armies or even some alternative lists too, appart from the usual new plastic miniatures and resin characters or unique units/decoration bits.

Edited by Beliman
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On 3/14/2023 at 10:31 PM, Clan's Cynic said:

After giving it some thought, I'm thinking the Chaos Dwarfs might not be seeing a TOW tabletop release for a while.

Entirely agreed.

Having watched both videos, sad to say I'm not really a fan of that mixed aesthetic : old 5th ed. WFB design doesn't really fit in modern Total War style, even with slight "proportions" rework (ex. on Blunderbusses' weapons). Adding 8th ed. Legion of Azgorh units also doesn't do it for me : too much differences (and redundancies).

A bit sad, because as @Clan's Cynic said, the Kislev rework was quite impressive while somehow faithful to the 6th ed. models. 

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I was playing Total War yesterday and came across this quote on my loading screen:ScreenShot2023-03-19at11_24_16AM.png.1016f4e31a0986e9b05bee27201d1be7.png

I checked Lexicanum and the old warhammer fantasy wiki and I couldn't find any mention of a Saalakil anywhere. Does anyone else think this might be a sign of something to come? or am I pulling a Valrak and grasping at the hint of an Araby army?

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Just now, Noserenda said:

I mean if they developed Cathay it only makes sense to hit up Araby too

I sure hope so! My only question is which "Arab" culture are they going to use as a base for them? Are they going with the Abbasids, the Ottomans, the Safavid Persians? It may seem trivial but depending on which one they choose we could get some really crazy armies and characters to build armies around.

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44 minutes ago, Twisted Firaun said:

I sure hope so! My only question is which "Arab" culture are they going to use as a base for them? Are they going with the Abbasids, the Ottomans, the Safavid Persians? It may seem trivial but depending on which one they choose we could get some really crazy armies and characters to build armies around.

Knowing the Warhammer Fantasy approach to worldbuilding, the answer is probably all of them plus a few more that are not even actually arab cultures.

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3 minutes ago, Neil Arthur Hotep said:

Knowing the Warhammer Fantasy approach to worldbuilding, the answer is probably all of them plus a few more that are not even actually arab cultures.

Oh the non-Arabic culture thing is easy to justify: draw from the islamic world and the ancient cultures that came before it. That opens up everything from Moorish Spain to Indonesia/Malaysia as far as inspiration goes. 

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I'd rather prefer them doing the old active armies than expand too much the human nations tbh.
Dogs of war would be the ideal approach to give non-main human nations focus and also don't saturate the number of armies,they already have to bring back TK\Bretonnia\Kislev and Chaos dwarves "at least"(i'm not sure about Cathay but i think they're down the line).....adding other nations would seems too much.
Tilea and Estalia really needs only some conversion kits for empire unit imho and Dogs of war represents them in a nice way at least.

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1 minute ago, Snorri Nelriksson said:

I'd rather prefer them doing the old active armies than expand too much the human nations tbh.
Dogs of war would be the ideal approach to give non-main human nations focus and also don't saturate the number of armies,they already have to bring back TK\Bretonnia\Kislev and Chaos dwarves "at least"(i'm not sure about Cathay but i think they're down the line).....adding other nations would seems too much.
Tilea and Estalia really needs only some conversion kits for empire unit imho and Dogs of war represents them in a nice way at least.

@Snorri Nelriksson You're right, too many armies would over saturate the setting even more than it already is. My hopes for Araby are just so that I could kitbash an army based on Medieval Islamic Egypt mixed with Mummies. I think Cathay and Kislev are a definite "down the line" faction, especially since Kislev was the first faction introduced with the Announcement of TOW. I'm also curious as to how chorfs will be brought back: Will they look more like the Legion of Azgorh, or like their fifth edition selves reborn? Only time will tell....

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7 minutes ago, Twisted Firaun said:

@Snorri Nelriksson You're right, too many armies would over saturate the setting even more than it already is. My hopes for Araby are just so that I could kitbash an army based on Medieval Islamic Egypt mixed with Mummies. I think Cathay and Kislev are a definite "down the line" faction, especially since Kislev was the first faction introduced with the Announcement of TOW. I'm also curious as to how chorfs will be brought back: Will they look more like the Legion of Azgorh, or like their fifth edition selves reborn? Only time will tell....

Imho they will fuse the aesthetics....Azgorh legion was a specific subset of Daw Zharr empire.
In Total war they seems to have mantained both...if Aos will not change much the new chaos dwarves i could see them mixing again the two ideas (Legion of Azgorh still has top hats and mesopotamian elements so i don't think they'll change it too much).

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