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The Rumour Thread


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21 minutes ago, Son Of Morghur said:

Woaow, I suggest that everyone who agrees with GW absurd decision, reshuffles at least 1/4 of their army, puts all this in the cellar, and then rebuys and repaints the very same amount every second edition then!

I am just sorry, but this miniature game gets a new Book every 3 years. Compared to the relatively slow change and release of the game, throwing a BIG part or the WHOLE army away every 6 years is extreme.

I don't know how much money you earn, nor how much time you have, but if this is the route AoS goes I will not support the game anymore. I do already find "big" rules change every 3 years just to sell everything anew pretty extreme, since most of the rule changes are not even that big and could easily be made through some form of extensions...

Also some REALLY cool additions get lost everytime a new edition starts. I remember playing a against a friend who played Daemonkin in 40K and I had a LOT of fun playing against this army. Now Daemonkin are just more or less gone! (Same applies to a lot of subfactions or extensions).

Of course, the possibility to play older editions is still there! And I also get that GW has to make cash somehow. But don't forget that they definitely have a HUGE margin on their prices.

I was heavily invested in warhammer until GW blew up the game and gave us AoS1. Which was a bit more heavy than what is happening now. Imo😉

I was disappointed, but continued playing 8th, than Furions adaption, than 9th age and than came back with AoS 2. Did some rebasing of my elves and empire and started with CoS. We all know how much CoS lost.

It's a shame that it happened, but I don't blame GW. They do what they think is best in their eyes within the budget/ production capacity they have.

GW didn't do this because they like to **** *** customers. 

The mini's I managed to paint became not worhless because GW stopped supporting them.

Anyway maybe I looking at it way to positive, probably because they brought back Warhammer. So quite happy with the GW part of the hobby😉

 

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I think this all looks great. Counter Charge in particular is going to be fun. I'm hoping there's less save stacking through spells, abilities, etc., but other than AoD, I'm a fan of these commands.

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38 minutes ago, Mortal Wound said:

It's not, it is way easier to screen against because it now goes against the nearest unit, after movement is done but before charges. As a Slaves to Darkness player living in an environment oversaturated with CoS players that all love their fusiliers, this new command made me breathe a huge sigh of relief. Just put a chaff unit in front of my spiky lads and bam, no more getting shot off the table (or rather, no more getting shot off the table an additional time). Takes me back to Warhammer Fantasy days when the no1 rule of playing Chaos was 'you always put Warhounds in front of the Chaos Knights' 😄

I mostly agree with your other assessments, but felt I needed to point this out because I love this change.

I don't disagree, but in general the best chaff to screen this way with would also have been the best chaff to just sacrificially charge into the problem shooty unit before charging with your hammer anyway (furies, fell bats, etc).  Granted, this now works to distract multiple shooty units at a time, but still, there ~was~ counter-play to the old unleash hell, it's just a bit easier to do now.  On the other hand, in matches where both sides have shooting units, you now get to covering fire before the opponent can reduce your shooting unit with their own on their turn.  There's give & take.

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We need to see more if the picture. Of course a charge and move over the enemy seems powerful, but let's wait until we see all the interactions. We already know 3 USR:

  • Anti-Infantry 
  • Crit
  • Charge

I'm curious if we are going to see "Anti-Charge" or whatever. Btw, Chariots are War Machines now!

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2 minutes ago, novakai said:

Monsterous Rampage

Seems like rampages are now unique abilities in monster's warscrolls (we saw that on nagash)

2 minutes ago, novakai said:

heroic actions

In this article (in the part about rally) they said that heroic actions are gone

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1 hour ago, Dragon-knight77 said:

Side note there Black Library Reader’s Choice 2024 and look at the option for Fantasy

I can only recommend Grey Seer, if anyone finds it second hand or in a library! I found it really good and it was a blast to read! It captures the Skaven mentality and behavior really well!!!

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eally

48 minutes ago, Tonhel said:

I was heavily invested in warhammer until GW blew up the game and gave us AoS1. Which was a bit more heavy than what is happening now. Imo😉

I was too! I agree with you that it was heavier than it is now. But I do not agree with this practice and I do not like GW doing this again (this time with some really modern miniatures and others who they still supported for 10 years!

48 minutes ago, Tonhel said:

but I don't blame GW. They do what they think is best in their eyes within the budget/ production capacity they have.

GW may not have the production capacity (at least not right now), but they can afford to throw in one more Battletome for another army even if not producing these miniatures or letting the specialist studio producing these. They could even rename the army and make a battletome for it!

Also they shoved up stormcast into every players arms during 10 years now. Even now people do consider the upcoming releases as "relatively safe", but that is the problem "relatively" should not be a thing. They just should be safe!

48 minutes ago, Tonhel said:

GW didn't do this because they like to **** *** customers.

Of course not, but GW continues to milk its playerbase until the last drops! This is predatory monetization!

Edited by Son Of Morghur
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15 minutes ago, Beliman said:

We need to see more if the picture. Of course a charge and move over the enemy seems powerful, but let's wait until we see all the interactions. We already know 3 USR:

  • Anti-Infantry 
  • Crit
  • Charge

I'm curious if we are going to see "Anti-Charge" or whatever. Btw, Chariots are War Machines now!

I expect to see anti monster too, not sure if anti fly or anti cavalry etc. will be too niche to be a keyword 

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16 minutes ago, Beliman said:

We need to see more if the picture. Of course a charge and move over the enemy seems powerful, but let's wait until we see all the interactions. We already know 3 USR:

  • Anti-Infantry 
  • Crit
  • Charge

I'm curious if we are going to see "Anti-Charge" or whatever. Btw, Chariots are War Machines now!

We also know Mortals on 6's to hit!

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3 hours ago, The Lost Sigmarite said:

I like them. A lot. This breaks (a bit) the "I go you go" pattern of Warhammer. Getting to cast or pray in your opponent's hero phase is great because it gives people a way to mitigate alpha strikes, same with rally. You don't feel powerless against what the opponent is cooking in his turn. 

Also, great counter charge is 2 CP because as a CoS player who gets an order that does the same thing this edition, it's an insanely powerful tool.

Also great change to unleash hell. Feels less punishing for charging units.

Seems the game is shifting slowly to the alternate activation. Like if they wouldn't want to do it all to not upset the players.

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3 minutes ago, Cdance93 said:

We also know Mortals on 6's to hit!

Mortals Wounds was the "effect". The USR was just Crit. We could have a lot of diferent effects in the same USR:

  • Crit (mortals)
  • Crit (+1 rend)
  • Crit (+1 damage)
  • Crit (2hits)
  • etc...
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Just now, Beliman said:

Mortals Wounds was the "effect". The USR was just Crit. We could have a lot of diferent effects in the same USR:

  • Crit (mortals)
  • Crit (+1 rend)
  • Crit (+1 damage)
  • Crit (2hits)
  • etc...

Ahhhh ok good catch, wonder if "crit" is 1/8 or crit (mortals) is 1/8

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3 hours ago, Grimrock said:

Why is it always extremes like this? Nobody wants lifelong support for minis or feel like they're owed it. If you want an example, Chaos Marauders and Marauder Horsemen are about to be replaced with new darkoath models and when the news dropped were people getting upset and threatening boycott? No, they were ecstatic to see the new sculpts. Those models came out right around the time I started the hobby in 2002 and they've had a great run, almost nobody is sad to see them go. Sacrosanct models that came out less than 6 years ago? That's not a great run. That's not a good run. That's barely a warmup jog. 

The worst part is people totally understand that the stormcast line is bloated and in dire need of consolidation, but this problem is entirely GW's fault. They're the ones that have been diligently bloating the line with release after unnecessary release to the point where it's entirely unmanageable. So they've made a mistake and the route they've chosen to fix their mistake is to punish their customers. Not only that, but they show no signs of learning from their mistake because, while punishing their customers for simply buying their products, they're continuing to bloat out the line with yet more releases. This is what's really hammering in the nail in for most people. 

I don't consider that they are bloating again the army. They are releasing more minis, yes, but the removal was made with that in mind. With the releases from the 4th edition they are going to have the army on the point they wanted to. It is not like one day they decide to remove and the next one they look at the army and realise they need more minis now.

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2 hours ago, Koala said:

Yeah. No. 

This is exactly NOT what i wanted to read: more generic command abilities. 

I am aware the more active parts of the community like them and am happy for everyone who does. Personal tastes and all.

 

But i find them a major PITA and only good for gotcha/npe moments. Double turn at least creates tention/chaos. 

I will of course try it after release but chances i am going to skip playing yet another edition just increased significantly. :(

 

IMO it is still too early to decide. There are plenty of rules we are missing still.

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Can I say, I'm so pleased with the direction they took on USRs. Each ones explicitly identifies its effect. It's much easier to understand, and there's really nothing to memorize. This works better than something like "Sustained Hits" or "Devastating Strike" where you have to digest and retain what those phrases mean.

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7 minutes ago, Mutton said:

Can I say, I'm so pleased with the direction they took on USRs. Each ones explicitly identifies its effect. It's much easier to understand, and there's really nothing to memorize. This works better than something like "Sustained Hits" or "Devastating Strike" where you have to digest and retain what those phrases mean.

I agree, but it does make it all sound a bit sterile.

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24 minutes ago, Ejecutor said:

I don't consider that they are bloating again the army. They are releasing more minis, yes, but the removal was made with that in mind. With the releases from the 4th edition they are going to have the army on the point they wanted to. It is not like one day they decide to remove and the next one they look at the army and realise they need more minis now.

Honestly having had a few days to clear my head and think about it, as a Stormcast and Space Marine player this is kind of how I want to see those factions going forwards (that said still frustrated with what happened to Beasts and Bonesplitters).

If they stick out a pdf rule book with rules for whichever chambers and unit types are currently not the focus of the narrative so that people can play with them but keep the line less bloated in terms of SKUs, then maybe halfway through the edition offer a made to order run on some of those models, advertised well in advance, to let people round out collections if they want to.

I have zero problem with using my first edition Liberators and Prosecutors in place of the new ones if I don't want to pick up the new models, nor with using the pdf rules if I want to bring my Sacrosanct of the shelf. Or my Heresy plasma gun squad as Hellblasters in 40k. And if I do think the updated models coming out are better, I can pick them up at my own leisure.

 

 

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48 minutes ago, Luperci said:

I expect to see anti monster too, not sure if anti fly or anti cavalry etc. will be too niche to be a keyword 

I bet the keyword is just "Anti", so it can be "Anti-<keyword>". Like Kragnos might get Anti Dragon thrown in or whatever.
There's only 7 weapon USRs, but making those USRs modular feels like stretching that fact a bit.
We probably have a USR for critical wound as well.

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@Tonhel I do not mean that GW is only the bad evil corporation - I respect and really admire the people who make this hobby come alive, be it under the form of miniatures, stories, events, creative content (and that goes also to us as a community).

Just look at different industries, look what has changed, how they were in the past, how they are now, LOT of things go downhill in the grasp of capitalism and its pure greed for profits. Heck, the whole state of the world, of our the environment and all the inequalities are a prime example of how bad this greed and desire for more is.

  • GW is absolutely not trying to please it's playerbase. It's treating it's playerbase absolutely horribly and has treated it badly on a lot of different occasions.
    • The worst part: GW even gets people to agree with this bad treatment. GW deserves absolutely NO favor for what they are doing. We are paying an enormous price (be it in money and time - and with time I do not mean that it is something negative) and commit ourselves to our hobby (which is an absolutely good thing). But we owe GW absolutely nothing.

Of course GW does not "owe" us anything but what is the base for a good relationship? A minimum of respect and trust. They showed us so many times that they do not give a damn thing about one or the other.

  • GW is pushing the prices a bit higher every year (ok, we may have a relief for the first time with the prices of new boxed sets). Prices, which are in itself already too damn high! I mean, we are all joking that we are buying plastic crack, but it sometimes really feels bad to go buy some Warhammer (which may or may not land on our pile of shame dreams & opportunities anyway).

If you come to me and say: "look at least the plastic is molded "locally" and they seem to have invested in a pretty good renewable energy system. That's right, I hope this isn't just greenwashing.... BUT:

  • GW is actively exploiting it's own employees without even trying to hide this.

We have enough evidence for this, be it under the form of noncredit of their artists, or other rumours like the unknown reason why the youtuber Rogue Tales quit her job at GW (of which I spoke in another post). I mean one does not simply leave a nice job at a dream company that easily, also she does not even dares to speak about what happened, so it might also have to do with underpayment. I also think that they way GW treats it's employees in shops was a a thing one time but I didn't really followed it, so you might be more aware about that than me.

  • Not only this, they even went so far and banned everyone on youtube making any Warhammer content related videos (many being really well made and impressive mini-masterpieces of animation - which again took a lot of time and effort!)

GW even dared to suck these talented content creators into their own company by proposing them to work for them. The way they did it and are doing it is absolutely disrespectful, predatory and unfair.

I do not want to draw too many lines here, since it is about Miniatures. But just look at the state of online gaming (and even singleplayer games). There is more and more creativity, beauty and talent lost to the greed for profit. Just look at how standardized cash shops, overpriced cosmetics and DLC's have become in the gaming scene, how empty some released games feel (if they even are released in a playable state). I do believe that what we are seeing is definitely similar and I do not want this in my warhammer miniature hobby (I do not mean this as a general state of the miniature and tabletop industry). If we at least do not dare to have any objections to these things like squatting, we may just gonna witness the demise of our beloved own Warhammer in silence. I do not wish for a Warhammer future, where greed and profits separates the community (because of different opinions) and makes the game inaccessible for some (maybe because the costs of starting the hobby is too high). The people who care for the hobby, make these stories and miniatures and pour their love into it, are the ones who carry the Warhammer IP.

If Warhammer truely is for everyone, then all I would ask GW: just make it for everyone, including your longtime fans.

Edited by Son Of Morghur
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4 minutes ago, Ejecutor said:

Also about this bit. GW PART of the hobby. It is not the only thing played out there. There are other games where you can use the same minis.

But for AoS and Warhammer discussion GW is the most relevant part depending on what you like about the Warhammer culture

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