khadgar567 Posted October 23, 2018 Share Posted October 23, 2018 39 minutes ago, Skreech Verminking said: Don’t call yourselves a noob, you still have enough time to join the pantheon of the great horned Rat. Thanks but no i have no problem with great horned hamster but i prefer my armies closer to holly human form Link to comment Share on other sites More sharing options...
Arkanaut Admiral Posted October 23, 2018 Share Posted October 23, 2018 Stormcast, Seraphon, DoK, Nighthaunt...anybody except the Overlords, unfortunately. Link to comment Share on other sites More sharing options...
khadgar567 Posted October 23, 2018 Share Posted October 23, 2018 1 minute ago, Arkanaut Admiral said: Stormcast, Seraphon, DoK, Nighthaunt...anybody except the Overlords, unfortunately. actualy kharadon overlord are decently powerful as long as they stick to what theydo best as aerial advantage of overlords can be deciding factor on grand alliances of order side kharadon overlord ship carrying slann mage or any summon based caster can keep much of the battle controled and let summoner keep reinforcements going. Link to comment Share on other sites More sharing options...
Dead Scribe Posted October 23, 2018 Share Posted October 23, 2018 5 hours ago, Skreech Verminking said: Don’t know when exactly will be the next big faq release in aos? half a year, two years from now in the future? They do the yearly generals handbook and then the yearly faq. We're on the cusp of getting the faq. Link to comment Share on other sites More sharing options...
Beliman Posted October 23, 2018 Share Posted October 23, 2018 45 minutes ago, khadgar567 said: actualy kharadon overlord are decently powerful as long as they stick to what theydo best as aerial advantage of overlords can be deciding factor on grand alliances of order side kharadon overlord ship carrying slann mage or any summon based caster can keep much of the battle controled and let summoner keep reinforcements going. I'm sure that you can't embark anything without the "skyfarer" keyword. So the 200 or 400 points expended on a +5/+4 save ship are going to be used to block charges (chaff can do that) or park the bus in bottlenecks (not saying that it's a wrong tactic). Of course a khemist+endrinriggers+ship means "an expensive wannabe alpha-strike for soup lists", but imho, if you want to play with that list, just build a KO army with clown-ship or assault-Brokk lists. In other words: Slanns (and everything that is not an steampunk-pirate-dwarven-thing) is not allowed to use our ships. Link to comment Share on other sites More sharing options...
khadgar567 Posted October 23, 2018 Share Posted October 23, 2018 3 hours ago, Beliman said: I'm sure that you can't embark anything without the "skyfarer" keyword. So the 200 or 400 points expended on a +5/+4 save ship are going to be used to block charges (chaff can do that) or park the bus in bottlenecks (not saying that it's a wrong tactic). Of course a khemist+endrinriggers+ship means "an expensive wannabe alpha-strike for soup lists", but imho, if you want to play with that list, just build a KO army with clown-ship or assault-Brokk lists. In other words: Slanns (and everything that is not an steampunk-pirate-dwarven-thing) is not allowed to use our ships. read the grand aliance part mate kharadon overlords currently the only army can regularly contest the skies with normalish units all other factions need to pay more to get few units can contest their home turf. the part with slann mage is actualy just one ship with skeleton crew can be good staging grounds to lot of armies as long as summoner sticks to safety of well trained aerial strong hold in battle and keep new mooks coming Link to comment Share on other sites More sharing options...
Ryan Taylor Posted October 23, 2018 Share Posted October 23, 2018 But the Slann cannot go in the "stronghold". Guess I am confused with this tactic. Link to comment Share on other sites More sharing options...
khadgar567 Posted October 23, 2018 Share Posted October 23, 2018 22 minutes ago, Ryan Taylor said: But the Slann cannot go in the "stronghold". Guess I am confused with this tactic. well its kinda simple think your self as using seraphon army with kharadon overlords as alligence you have just one kharadon ship in air above the battle ground. you deploy the same way you deploy as seraphon but leave the slann mage in reserve as he is flying in the khradon overlord ship which nicely out of range of melee and ranged attacks. All slann mage need to do is fling magic from nice vantage point and deploy additional units when he needs to while khradon overlords ship keeps him safe and sound. only way to shut down slann mage is have air units destory the ship so it crashlands on battlefield where enemy units can kill it. its kinda simple enough when you think as strategy as your most important unit aka general is safe and has nice mobility where he can strike most need place most needed time. this is how khradon overlords can be usefull as asset in large armies where most units are still ground bound with little to no direct contest of skies in enough mass to make threat to you. Link to comment Share on other sites More sharing options...
Ryan Taylor Posted October 23, 2018 Share Posted October 23, 2018 Sorry I should clarify. The rules do not allow you to do this. I feel that yes if we could mix and match and make up our own rules this would be a great strategy. Link to comment Share on other sites More sharing options...
Hankster Posted October 23, 2018 Share Posted October 23, 2018 10 hours ago, khadgar567 said: Thanks but no i have no problem with great horned hamster but i prefer my armies closer to holly human form Humies!! Bahhh, dems da most boring gits! Link to comment Share on other sites More sharing options...
khadgar567 Posted October 23, 2018 Share Posted October 23, 2018 16 minutes ago, Hankster said: Humies!! Bahhh, dems da most boring gits! says the one mimics stormcast eternal color scheme and call them ironjaws. Link to comment Share on other sites More sharing options...
Hankster Posted October 23, 2018 Share Posted October 23, 2018 9 minutes ago, khadgar567 said: says the one mimics stormcast eternal color scheme and call them ironjaws. Ironjawz! Dems gits is soft with all dat armor. A real Orruk just needs a toof shiv an' some paint! ? Link to comment Share on other sites More sharing options...
michu Posted October 23, 2018 Share Posted October 23, 2018 1 minute ago, Hankster said: Ironjawz! Dems gits is soft with all dat armor. A real Orruk just needs a toof shiv an' some paint! ? Grotz agree. It'z easier to stab ya in da knee then. Link to comment Share on other sites More sharing options...
Skreech Verminking Posted October 23, 2018 Share Posted October 23, 2018 1 hour ago, michu said: Grotz agree. It'z easier to stab ya in da knee then. Backstabbing your foe at a particulary not expected time is the best. the reason why we defeated-killed so many chaos- and tree-things Yes-yes Link to comment Share on other sites More sharing options...
Ravinsild Posted October 23, 2018 Share Posted October 23, 2018 9 hours ago, khadgar567 said: actualy kharadon overlord are decently powerful as long as they stick to what theydo best as aerial advantage of overlords can be deciding factor on grand alliances of order side kharadon overlord ship carrying slann mage or any summon based caster can keep much of the battle controled and let summoner keep reinforcements going. “I don’t have an army and I don’t play the game but let me tell you guys how you’re doing it wrong.” Ok I guess. Link to comment Share on other sites More sharing options...
khadgar567 Posted October 23, 2018 Share Posted October 23, 2018 @Ravinsild congrats mate you managed to understand a simple statement wrong and twist into something can create a flame war and get some one warned or even banned. As you kinda willingly forget i said i dont own or build any armies that does not mean i try to disagree you pros with some concepts. if you read my posts carefully enough i never say something like you must use them like this way as all of my posts analyze the particular factions main strengths and how they can be used as strong compositions in grand alliances with decent chance to succeed. and i do believe i called my self as noob as i do realy have no experience in the setting or game enough that i still dont give particular answer to ops post. so lets drop the hostile looking posts and enjoy a peaceful forum. Link to comment Share on other sites More sharing options...
Ryan Taylor Posted October 23, 2018 Share Posted October 23, 2018 I agree @Ravinsild might be perceived as being a little harsh but what you are typing up makes no sense within the game. This can lead to newer players (who want tom follow the rules) being confused that they can add things into KO ships. KO ships cannot be used in the way you describe. Since that is the case your strategy is not really a strong strategy or even relevant to the discussion. Understanding how the game works and how the rules for units interact is key to opposing the viewpoints on this. Link to comment Share on other sites More sharing options...
Ravinsild Posted October 23, 2018 Share Posted October 23, 2018 48 minutes ago, khadgar567 said: As you kinda willingly forget i said i dont own or build any armies that does not mean i try to disagree you pros with some concepts. I did not forget that you said this, I used it to underline my point. You’ve said you have no intention, essentially, of buying Games Workshop products. You don’t own and army and you aren’t planning on getting one, apparently. Therefore with no game knowledge, at all, you can theorycraft all day, but unfortunately the Kharadron Overlords actual real life book is almost completely irrelevant and outdated now. It’s been errata’d and nerfed and FAQ’d into a completely different book and it no longer functions, more or less. Its not that people don’t know how to play KO or what their strengths are, it’s that they’re universally agreed, even by KO players, that they’re in a really weak place. They don’t have the tools they need to succeed to get 1st place in a huge tournament where all the best armies and the best units those armies have to offer are presented. The worst part about it all is that nobody knows if or when they’ll be updated or helped. It’s hard to say if they’ll get new units or models to fill in the gaps they’re missing or new rules to shore up their weaknesses. It may never happen. Although everything changes. One day their book could get another visit and reduce all the nerfs they received. They used to be a strong army, even with all their weaknesses, but it’s because what they were strong in they were super strong in. That got toned down but nothing else was given to compensate. Link to comment Share on other sites More sharing options...
SirPug Posted October 24, 2018 Share Posted October 24, 2018 On 10/22/2018 at 4:06 PM, khadgar567 said: actualy if you look at the deeper lore morathi is actually knows nearly all the spells bone daddy nagash knows. So if she realy want she can fire superior necroquake that makes nagash turn into ghost by sheer envy. And lets not forget she has some acces to slanesh lore and maybe tzeench lores. She knows realy lot of spells and smart enough to play fiddle with both light and dark elves by modifying the ratio of souls divided between them. If malekith doesn't do any thing quick every elf faction is doomed to become part of daughters of khaine. Its all fun and games untill Nagash bitchslaps Morathi down like he did in the age of myth. Link to comment Share on other sites More sharing options...
Ninelives Posted October 24, 2018 Share Posted October 24, 2018 Queek! Queek is alive, you dead, Queek is the best. Link to comment Share on other sites More sharing options...
Skreech Verminking Posted October 24, 2018 Share Posted October 24, 2018 10 minutes ago, Ninelives said: Queek! Queek is alive, you dead, Queek is the best. Glooory to Mors, Gloooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooory to Queek. yes-Yes beardthing’s shall suffer-Die Link to comment Share on other sites More sharing options...
Mincemeat Posted October 24, 2018 Share Posted October 24, 2018 Gutbuster are the best, thinlings. All this "buffs" "alpha strikes" and "allegiance abilities" who needs all that ****** when you can just bash everyone upside the head with a cannon, then eat em. Link to comment Share on other sites More sharing options...
khadgar567 Posted October 24, 2018 Share Posted October 24, 2018 6 hours ago, SirPug said: Its all fun and games untill Nagash bitchslaps Morathi down like he did in the age of myth. ow did he as the way i look morathi might be bit heated while around of gods thus her ego made her drop the glamour wrong time thus huting her plans bit to much for her calculations. when she cold enough she made sure elf souls and the ones killed by dauthers always go to first slannesh the to her. as her plan was gaining enough power to get her hands in godhood and look what tzeench brought to her a nice solid way to make herself goddess and have revenge by drain power bit by bit from slaneesh to her. when you look at it she still winning in the end Link to comment Share on other sites More sharing options...
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