Jump to content
Search In
  • More options...
Find results that contain...
Find results in...
Welcome Guest!

Join us now to get access to all our features. Once registered and logged in, you will be able to create topics, post replies to existing threads, give reputation to your fellow members, get your own private messenger, and so, so much more. It's also quick and totally free, so what are you waiting for?

Requizen

Let's chat Stormcast Eternals

Recommended Posts

Castigators can choose between rend 2 and reroll 1 to hit in the shooting phase, looks like raptors become obsolete

 

edit: and sixes to hit cause d3 to wound rolls

Edited by boombyeyeah

Share this post


Link to post
Share on other sites
7 hours ago, boombyeyeah said:

Castigators can choose between rend 2 and reroll 1 to hit in the shooting phase, looks like raptors become obsolete

 

edit: and sixes to hit cause d3 to wound rolls

It wholly depends on range, point cost, hit/wound values and damage. With just this info, Raptors could still be better.

Share this post


Link to post
Share on other sites

guys i have a salt rumor about price starter unit, is it true?

balista 120 per unit 

incantor 140

incantor on maunt (lord arcanum )240

Castigator - 80 per 3 up to 18 (400)

Evocator  140 per 3, up 12

Seciutor 80 per 3 up to 18 ( 400)

 

Edited by azmarus

Share this post


Link to post
Share on other sites
10 hours ago, Requizen said:

Did anyone watch the stream? Curious if they talked about the Lord-Arcanum's abilities at all, assuming he can rez models/units.

As someone else mentioned, he does have a healing spell. I think the casting value was 6 and if its 8+ it heals d6.

His command ability can be used in 1 of 3 phases. In hero phase: choose evocators and they auto-cast Empower. Shooting Phase: castigators get both their channeling options (reroll hits of 1 and rend 2) Combat phase: Sequitors get both channeling options. With empower, sequitors are rerolling just about everything.

Share this post


Link to post
Share on other sites
31 minutes ago, mystycalchemy said:

As someone else mentioned, he does have a healing spell. I think the casting value was 6 and if its 8+ it heals d6.

His command ability can be used in 1 of 3 phases. In hero phase: choose evocators and they auto-cast Empower. Shooting Phase: castigators get both their channeling options (reroll hits of 1 and rend 2) Combat phase: Sequitors get both channeling options. With empower, sequitors are rerolling just about everything.

But is that healing or resurrecting? If it's healing, that's weaksauce. We already have Relictors to heal 1d3 with prayers. 

With only 1 spell per turn and just the 2 basic (nerfed) ones plus the healing, it better (the latter) be something special.

Share this post


Link to post
Share on other sites

Sorry to bring the original starter set into the more exciting conversation around AoS2 stuff, but looking for options from experienced Stormcast collectors.

I've bought my son the Starter Set, a box of 2xRetributors and some Vanguard-Raptors (which he wants to arm with the Long Strikes). That, currently, gives us a nice 1k starting point for him. 

Questions are:

1) Star Mace for the Retributor - modelling ideas for this one? Could be beyond AoS I guess in terms of bits.

2) Grandhammer - same as above really. 

3) Are the Long Strikes OK vs their other option.

He's only 7 so it's not a big deal ultimately as to whether the units are optimal, but we're building them all up over the next few days and hoping to have some gold spray and Reikland on them all at least by the time AoS2 drops, then I might treat him (us) to the new set to boost his army. It makes sense for a few quid here and there, if I can, to make them optimal. I'm reasonably competent at mold making and using plasticard/greenstuff, especially if it's just converting (rather than building!)

Edited by syph0n

Share this post


Link to post
Share on other sites

i really like longstrikes particularly over their hurricane counterparts which i think are beyond sub-par!

They work best in an aetherstrike force (i have a unit of 12!). Jury is currently out on what if any price decrease they may have. I'm hoping for a small decrease as its currently looking like 3 of the ballista and an ordinator with a hurricanum as allies will serve a more complete purpose without needing to build around an aetherstrike force.

  • Thanks 1

Share this post


Link to post
Share on other sites
4 hours ago, DanielFM said:

But is that healing or resurrecting? If it's healing, that's weaksauce. We already have Relictors to heal 1d3 with prayers. 

With only 1 spell per turn and just the 2 basic (nerfed) ones plus the healing, it better (the latter) be something special.

 

Calm yourself.  All wizards get access to Realm spells too, so a lackluster "unique" spell is hardly cause for alarm

Edited by mikethefish

Share this post


Link to post
Share on other sites
4 hours ago, syph0n said:

 

1) Star Mace for the Retributor - modelling ideas for this one? Could be beyond AoS I guess in terms of bits.

 

I trimmed two of my hammers down to be more mace like (cut) and painted them blue.  

  • Thanks 1

Share this post


Link to post
Share on other sites

Torn on the lord Arcanum.  The flasks damage your units as well.  The Cycle of the storm may make him worth depending on your army makeup.  Could be a good way to keep the Celestant Prime alive longer. 

Share this post


Link to post
Share on other sites
11 minutes ago, Bradipo322 said:

castigators.png.82ac03efe130ae6f1f94785842f54bd3.png

(from the new video tutorial from GW)

Now I understand why Castigators are so much cheaper than Judicators. They are worse than them! They get more rend (or rerolls ones, which Judicators already have against chaos) but with less range, a situational rule and no special weapon (for now).

Pretty underwhelming.

The Lord Arcanum is neither something to write home about.

Share this post


Link to post
Share on other sites
25 minutes ago, Bradipo322 said:

castigators.png.82ac03efe130ae6f1f94785842f54bd3.png

(from the new video tutorial from GW)

It says something that the most interesting part to me is the 2 attacks in CC. They're okay, a block of ten would be decent and hopefully they'll be a special weapon choice forthcoming. Being able to get -2 rend is helpful as well, so it has something our other ranged troops don't.

Share this post


Link to post
Share on other sites

Lord arcanum seems very good. His cycle of storm is once per turn, so once in your turn and once in your opponents. Stardrake best friend. Also stardrake gives +1 to casting. So 7+ heal d6 and 9+ d6 mw.

Edited by Erdemo86

Share this post


Link to post
Share on other sites

Crunched the numbers and contents a bit, based on the newest leak of unit sizes and points... 

If you get two SCE halves of the starter box, this is what you get:

Lord Arcanum

Lord Arcanum

Knight-Incantor

Knight-Incantor

3* Evocators with: Prime

3* Evocators with: Prime

6* Castigators with: Prime

3* Castigators with: Prime

6 * Sequitors with: Prime/greatmace, 2* greatmace, 3* shields

6* Sequitors with: Prime/greatmace, 2* greatmace, 3* shield

3* Sequitors with: Prime/shield, 2* shield (This unit is bad haha)

Celestar Ballista

Celestar Ballista

Total cost: 1920 points

Leftover models: 1* Castigator, 1* Sequitor Prime/shield

If you drop the bad Sequitor unit, it's 1840 points, and you have those additional 3 Sequitors with shields (one a Prime) left over.

Share this post


Link to post
Share on other sites
1 hour ago, Erdemo86 said:

Lord arcanum seems very good. His cycle of storm is once per turn, so once in your turn and once in your opponents. Stardrake best friend. Also stardrake gives +1 to casting. So 7+ heal d6 and 9+ d6 mw.

Very good with certain units agreed

Share this post


Link to post
Share on other sites

Lord Arcanum seems amazing! Super Arcane Bolt, deny death on a model, auto MWs (and the mount has a good chance for MWs too), healing, high speed... he seems to have a lot going for him! His melee profile isn't even that bad either. He seems like a real variable threat that also supports the army, maybe won't run two in a force, but definitely will run at least one a lot of times.

  • Thanks 1

Share this post


Link to post
Share on other sites
1 hour ago, amysrevenge said:

Crunched the numbers and contents a bit, based on the newest leak of unit sizes and points... 

If you get two SCE halves of the starter box, this is what you get:

Lord Arcanum

Lord Arcanum

Knight-Incantor

Knight-Incantor

3* Evocators with: Prime

3* Evocators with: Prime

6* Castigators with: Prime

3* Castigators with: Prime

6 * Sequitors with: Prime/greatmace, 2* greatmace, 3* shields

6* Sequitors with: Prime/greatmace, 2* greatmace, 3* shield

3* Sequitors with: Prime/shield, 2* shield (This unit is bad haha)

Celestar Ballista

Celestar Ballista

Total cost: 1920 points

Leftover models: 1* Castigator, 1* Sequitor Prime/shield

If you drop the bad Sequitor unit, it's 1840 points, and you have those additional 3 Sequitors with shields (one a Prime) left over.

the points that come with the box appear to be temporary. The Nighthaunt table from the GHB leaked and doesn't match the points in the box,

Share this post


Link to post
Share on other sites
Just now, kuroyume said:

the points that come with the box appear to be temporary. The Nighthaunt table from the GHB leaked and doesn't match the points in the box,

Could be.  I've also got it worked out for units of 5 instead of 3.  Haha.

Share this post


Link to post
Share on other sites
3 hours ago, The Wanderer said:

It says something that the most interesting part to me is the 2 attacks in CC. They're okay, a block of ten would be decent and hopefully they'll be a special weapon choice forthcoming. Being able to get -2 rend is helpful as well, so it has something our other ranged troops don't.

What feels off is not the balance between them and Judicators (being cheaper than the latter means they must be weaker), but that the new, super specialized half-mage crystalline bomb-shooting guys are the cheap, weaker option and the regular bozos with run-of-the-mill bows shooting arrows are stronger but more elite (more expensive). I expected something more flashy than what we got.

A special weapon for Castigators could sort it out a bit, meanwhile I 'm not feeling them.

  • Like 1

Share this post


Link to post
Share on other sites

Just watched the battle report from guerilla miniature gaming channel, with points from new handbook applied. The players said that the celestar ballista costs 100pts, which is 20pts cheaper than that of starter set profile.

The report also claimed that sequitors cost 20pts more than liberators. I suppose that means basic squad of sequitors(taken in five) is 120pts, although they did not elaborate any further.

Castigators were taken in a squad of three.

Apart from that, BoLS also uploaded a short video on the new handbook. From what I saw, most of the battalions became cheaper. There were at least two new battalions, presumably using Sacrosanct models.

There were three unique endless spells for SCE, ranging from 40 to 100pts. 

Palladors, vanguard hunters, hurricane crossbow vanguard raptor became 20pts cheaper. Aetherwings became 10pts cheaper.

Edited by Sagittarii Orientalis
  • Like 1

Share this post


Link to post
Share on other sites

So I've been thinking about the order of operations for Cycle of the Storm and wanted to run it by you guys to see what you think.

Example:

3 damage to a unit of Sequitors.

Allocate wound 1 to first sequitur, nothing happens.

Allocate wound two to the same sequitor, he is slain.

I use Cycle of the Storm, bringing him back with 1 wound.  

Allocate wound 3 to that just revived sequitor, he is slain again.

Same thing for characters.  Basically I want to know what happens to excess wounds.

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

×