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46 Lord Celestant

About Dracan

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  1. So after a lot of putting this off I have made realm artifact cards as it is actually less effort than dragging the book along and having to look it up the whole time... see first post. let me know if anyone finds any errors or have some suggestions.
  2. Dracan

    AoS 2 - Maggotkin of Nurgle Discussion

    Played a game last night with the following list, and it was absolutely disgusting.... LEADERS Verminlord Corruptor (220) General Command Trait : Pestilent Breath Artefact : Sword of Judgement Lore of Virulence : Glorious Afflictions Plague Furnace (180) Harbinger of Decay (160) Festus The Leechlord (140)- Lore of Foulness : Plague Squall UNITS 20 x Putrid Blightkings (580) 5 x Putrid Blightkings (160) 40 x Plague Monks (240)-Foetid Blades- Icon of Pestilence - Bale-chimes 30 x Plaguebearers (320) The rats add exactly what i was missing, some cheap bodies in monks that have high potential damage and can even in death take out big tough monsters with the exploding mortal wounds when they die. The verminlord corruptor with sword of judgement is a complete monster vs characters and with the plague spell and pestilence breath he is no slouch vs hoards either, being a 2 lvl wizard is just an incredible boon to the army too. This coupled with 20 blightkings and harbinger to tank and hold the centre line makes for quite a force. Anyone have similar experiences mixing maggotkin and pestilinence?
  3. Dracan

    Warscroll Builder Update

    Thank you for your quick work! A humble request... would it be possible to clean up chaos a bit? I know its not as glorious a job as adding new factions but will help with user freindlyness a bit. Like removing all the redundant factions? Like thunderscorn, warherd, bray herd consolidating all beast of chaos into their new faction as well as the various daemons and mortals that fall into either magotkin/blades of khorne/disciples of tzeentch? In the end having only 4 god factions, slave/darkoath faction and skaven faction. I know it wont be possible atm for slaves/skaven/everchosen/slaanesh but once GW gets there... Thanks again for a great app and game aid!
  4. Dracan

    Warscroll Builder Update

    Hi there, great work so far! Was wondering if you might have an eta on implementing the new Beasts of Chaos book in same manner as you did for khorne/nurgle/tzeentch?
  5. Dracan

    AoS 2 - Beasts of Chaos Discussion

    So what is the fate of the slaughter brute and vortex beast? If they are not beasts of chaos and dont seem to be on GW site anymore are they OOP? There warscrolls still have the monsters of chaos key word but not BoC so can they be played as anything but allies?
  6. Made some card backs, let me know what you think. I normally just sleeve mine so never thought about it.
  7. Fixed Ruler of the spirit host. Thanks for catching that. I might do realm artifacts... but that is one big list...
  8. Dracan

    AoS 2 - Nighthaunt Discussion

    With that rationale you cant use any commands on or from allies? As the prerequisites is death faction and summonable, no?
  9. Dracan

    AoS 2 - Nighthaunt Discussion

    Hmm was sure you could buy artifacts same as command points... not sure where i got that from lol. Problem with splitting the hexies are that only 2 units are allowed in the battalion and while i agree 10 is too many, i feel 5 are too few, i would run them in 7-8man units if i could. Grimghasts are very good but have a massive problem... bladegheists look cooler lol. I absolutely love myrmourns they hit like a ghost truck especially with some +1 attack commands from vamp or KoS. Id play them as 12 man units. I keep coming back to that they might actually be better in Legions of Nagash as there if they die... coz lets face it, they are a glass cannon you can at least bring them back. In NH they can at least deploy via underworld and try that crucial 9" charge...
  10. Dracan

    AoS 2 - Nighthaunt Discussion

    So have been pondering an alpha strike ghost cavelry list with death riders. The idea is to deploy the harrows so they can blink out to where whatever is set up in the underworld come onto the board for a massive alpha strike. Got Reikenor and midnight tome mKoS running around magicing things and along with the coach trying to keep the hexies alive while they do their thing. I was torn on what to do with last 190pts so took a GoS and an extra artefact but I'm thinking maybe adding a mounted vampire lord for some more healing and the +1 atack command. Any comments and crits? Allegiance: NighthauntLeadersDreadblade Harrow (100)- Artefact: Dreadbolt Ring Dreadblade Harrow (100)- Artefact: Balefire Blade Knight of Shrouds on Ethereal Steed(140)- General- Trait: Ruler of the Spirit Hosts - Artefact: Midnight Tome Reikenor the Grimhailer (180)- Lore of the Underworlds: ShademistGuardian of Souls with Nightmare Lantern (140)- Lore of the Underworlds: Soul CageBattleline10 x Hexwraiths (320)10 x Hexwraiths (320)6 x Spirit Hosts (240)BehemothsBlack Coach (280)BattalionsDeathriders (130)Total: 1950 / 2000Extra Command Points: 2Allies: 0 / 400Wounds: 98
  11. Dracan

    AoS 2 - Nighthaunt Discussion

    Made some Night haunt spell, artifact and trait cards (MTG style) if anyone is interested.
  12. Posted latest Legions of Nagash set and new Night haunts in first post. Let me know if you guys see any errors or want any changes. ??
  13. Hi guys,Was abroad for a couple of weeks over the AoS2.0 launch so havent gotten around to this till now. Find attached the updated LoN Spell, Artifact and Command cards. now with at the double and forward to victory, nerfed Mystic shield and arcane bolt Let me know if you guys spot any errors. Ill probably be doing the Nighthuant too as i just ordered the new starter and some extras Legion of Nagash Spell Artifact and Command cards.pdf
  14. Dracan

    AoS 2 - Maggotkin of Nurgle Discussion

    But cant one just play everchosen and still choose nurgle allegiance abilities as all models will be marked nurgle?