mhsellwood Posted March 29, 2017 Share Posted March 29, 2017 3 hours ago, Shorewood said: How many characters can the ships hold? or does that count towards the model count? In the battlereport the Frigate carries 10 models, plus 3 Skywardens, while the Ironclad carries 15 models, 3 characters and 3 Endrinriggers - at this point it is unclear what are maximum numbers (beyond knowing that you can go over the carrying capacity at the cost of movement), and how different unit types interact with the carrying capacity (beyond the flying Duardin not counting for model count). In the Battle Report the Arkanaut Company are killed, but two things to keep in mind: Ghouls are actually really good for a battleline troop. A unit of 20 with a Ghoul King within 10" will do an average of around 9 wounds against a 4+ save unit, or 13 if they have the Black Hunger on them. Additionally in the Battle Report they were King's Ghouls which allows them to pile in and attack in their own hero phase. There were only a few left after the Frigate crashed - as pointed out by @Rollcage I expect the Kharadron to act a bit like Eldar in play. So the Arkanaut company is roughly equivalent to Guardians. If I am right then the right way to use these guys is as a support piece for others. So, if you are assaulting an objective, move up their transport, sprog out the Company to add their firepower to the close shooting and then support the charge with them. Use them to 'cap' objectives while the rest of the army moves on. Use them as thin blue line to stop foot sloggers assaulting your skyships. They are probably going to be a waste of points if expected to fulfill the same roles as, say, liberators. Link to comment Share on other sites More sharing options...
Acid_Nine Posted March 30, 2017 Share Posted March 30, 2017 Do we know how much firepower the frigates are able to put out? how much firepower can they all put out? Link to comment Share on other sites More sharing options...
Dez Posted March 30, 2017 Share Posted March 30, 2017 Not yet, though it looks like the Ironclad puts out enough to nearly kill a Ghoul King on Zombie Dragon even with poor rolling Link to comment Share on other sites More sharing options...
Acid_Nine Posted March 31, 2017 Share Posted March 31, 2017 21 hours ago, Dez said: Not yet, though it looks like the Ironclad puts out enough to nearly kill a Ghoul King on Zombie Dragon even with poor rolling I am hoping to get the white dwarf later today... I must have more knowledge! Link to comment Share on other sites More sharing options...
Sleboda Posted March 31, 2017 Share Posted March 31, 2017 My WD is usually 2 weeks late. I'm counting on this forum to be my info source, so share! ? Link to comment Share on other sites More sharing options...
Dez Posted March 31, 2017 Share Posted March 31, 2017 Will do! Link to comment Share on other sites More sharing options...
Shorewood Posted March 31, 2017 Share Posted March 31, 2017 I've got the white dwarf and yeah they do more than one round of shooting at the goul king from a couple different units and fail to bring it down. The players attempt to shoot EVERYTHING from the ironclad into it was a latch ditch effort to finish off a wounded goul King. So yeah bad dice rolling sucks. Link to comment Share on other sites More sharing options...
Dez Posted March 31, 2017 Share Posted March 31, 2017 Also, they lose to the FEC. Yes, the new army loses in the White Dwarf Battle Report. It's nice to see that happen once in a while, and it is mentioned that if it didn't end at turn 4 the KO would have won a minor victory as opposed to FEC winning a minor victory. It sounds like transported troops (perhaps without Endrins) have to make a roll as they scramble for chutes/endrins to make a safe landing if the ship is destroyed. I'm assuming failing results in death, and I'm not sure if it's a 4+ roll but that's what it sounds like from deduction. Heroes and Unit Champs hit hard in melee, it appears. Link to comment Share on other sites More sharing options...
Acid_Nine Posted March 31, 2017 Share Posted March 31, 2017 11 minutes ago, Shorewood said: I've got the white dwarf and yeah they do more than one round of shooting at the goul king from a couple different units and fail to bring it down. The players attempt to shoot EVERYTHING from the ironclad into it was a latch ditch effort to finish off a wounded goul King. So yeah bad dice rolling sucks. to be fair, a zombie dragon goul king is fairly tough with it gaining D3 health back per hero phase, on top of the presumably 5+ ward save. but hey at least GW shows the game warts and all when it comes to dice rolling. Link to comment Share on other sites More sharing options...
Well of Eternity Posted March 31, 2017 Share Posted March 31, 2017 Link to comment Share on other sites More sharing options...
Rungi Posted March 31, 2017 Share Posted March 31, 2017 Incredible pictures. If you weren't sold already, the picture of the entire fleet-throng coming out of the clouds (2nd to last) has got to do it, right? Thanks @Well of Eternity Even though I was imagining these guys as harming a darker, more grim color scheme to go along with their pirate nature, gotta say that they've pulled off the bright blue and yellow pretty well. Really exciting Link to comment Share on other sites More sharing options...
Dez Posted March 31, 2017 Share Posted March 31, 2017 Its funny I've got the same White Dwarf right here, but keep coming back to look at those pics! I'm also considering dark/pirate scheme I can't decide if I want to do a little bit of silly stuff, like put ninja masks on the Endrins so they look like Teenage Mutant Ninja Turtles Link to comment Share on other sites More sharing options...
Ekrund Oath Splitters Posted March 31, 2017 Share Posted March 31, 2017 So it seems the ironclad can vent steam at close combat attacks with its belaying valves. Detonation drills make enemy units strike last. Grudgebusters are most likely mortal wounds. Skymines attack charging flyers. Frag charges i guess cause mass wounds. Supremacy mine has yet to be shown what it does. Ironclad also has torps!! Navigator so far seems meh.. half movement of flying units within 18", means he will most likely get slaughtered by said flying units as most will walk 7/8" and then charge? i think i personally will skip out on the admiral (get his models for looks) and take the endrinmaster and aetherkhemyst for my heroes. Link to comment Share on other sites More sharing options...
Ekrund Oath Splitters Posted March 31, 2017 Share Posted March 31, 2017 Also has anyone else noticed the little plank on the side of the ironclad that is used to throw off traitors? "Walk the plank ye scurby dogs!!" Link to comment Share on other sites More sharing options...
Dez Posted March 31, 2017 Share Posted March 31, 2017 Just now, Ekrund Oath Splitters said: Also has anyone else noticed the little plank on the side of the ironclad that is used to throw off traitors? "Walk the plank ye scurby dogs!!" Totally, it's something I was going to model on! Link to comment Share on other sites More sharing options...
Ekrund Oath Splitters Posted March 31, 2017 Share Posted March 31, 2017 3 minutes ago, Dez said: Totally, it's something I was going to model on! *pokes you with my blunderbus* I think the KO will really excel vs non flying spam lists the most. The FEC were kinda tailored to catch up to them with there high movement. Obviously other armies have movement shenanigans like ironjaw rush, dancing trees, horror swapsies and stormcast alpha.. but reading through the white dwarf, we dont have to deploy units inside the ships, they have a scout force on foot so we can bubblewrap if needed and then fly over our own models to secure the objectives after. Any thoughts/hopes? Link to comment Share on other sites More sharing options...
Soulsmith Posted March 31, 2017 Share Posted March 31, 2017 Just now, Ekrund Oath Splitters said: *pokes you with my blunderbus* Link to comment Share on other sites More sharing options...
Sleboda Posted March 31, 2017 Share Posted March 31, 2017 28 minutes ago, Ekrund Oath Splitters said: Detonation drills make enemy units strike last Nooooo.... Having seen how bonkers powerful that rule is for the Wood Elf dragon, I really was hoping GW would drop the old ASL trick, not expand it. I'll have to wait for context to judge, but yikes! Link to comment Share on other sites More sharing options...
Ekrund Oath Splitters Posted March 31, 2017 Share Posted March 31, 2017 27 minutes ago, Sleboda said: Nooooo.... Having seen how bonkers powerful that rule is for the Wood Elf dragon, I really was hoping GW would drop the old ASL trick, not expand it. I'll have to wait for context to judge, but yikes! Depends if they are only one use only, and helps balance the KO's weakness of CC, i see them being like 40k tau. Obviously its open to abuse with taking other units from GA Order, but pure KO i see it being fine. And forest dragons werent that bad, it was damn doomwheels... Always killed my steggies and carnos! Link to comment Share on other sites More sharing options...
Malakithe Posted March 31, 2017 Share Posted March 31, 2017 Do you guys with the WD see what the full lists were and if there was points used? Link to comment Share on other sites More sharing options...
Shorewood Posted March 31, 2017 Share Posted March 31, 2017 2 minutes ago, Malakithe said: Do you guys with the WD see what the full lists were and if there was points used? yeah we got the full list.... let me calculate the points on the Flesh eater's side give me a few minutes Link to comment Share on other sites More sharing options...
Ekrund Oath Splitters Posted March 31, 2017 Share Posted March 31, 2017 3 minutes ago, Malakithe said: Do you guys with the WD see what the full lists were and if there was points used? No but can work out how much pts all the ghouls are and tell you that way Link to comment Share on other sites More sharing options...
Bowlzee Posted March 31, 2017 Share Posted March 31, 2017 The FEC list comes to about 2250 Link to comment Share on other sites More sharing options...
Ekrund Oath Splitters Posted March 31, 2017 Share Posted March 31, 2017 2280pts? Link to comment Share on other sites More sharing options...
Shorewood Posted March 31, 2017 Share Posted March 31, 2017 I got 2240 Link to comment Share on other sites More sharing options...
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