TheArborealWalrus Posted November 10, 2023 Share Posted November 10, 2023 54 minutes ago, Neil Arthur Hotep said: so I don't personally see doubling down on them as the way to go. I meant doubling down as committing more points to the trick, not literally getting a second unit. Xp Quote Link to comment Share on other sites More sharing options...
JackStreicher Posted November 11, 2023 Share Posted November 11, 2023 A friend brought his Thalia along for today’s game. I made some size comparisons for you spoiler: She’s probably about as tall as the new Bretonnia Pegasus. Smaller than a Tauralon and a Griffon (Which is small, very small for 120€) 1 1 Quote Link to comment Share on other sites More sharing options...
Doko Posted November 11, 2023 Share Posted November 11, 2023 (edited) yup,thalia worth 70€, the 120€ that gw want charge us is a rip off. i wont get her untill she is in a battleforce or vanguard,i gonna be happy to miss her and get karl franz for half price and more cool loking,also i can use him in aos and old world. Edited November 11, 2023 by Doko 2 1 Quote Link to comment Share on other sites More sharing options...
The Lost Sigmarite Posted November 12, 2023 Author Share Posted November 12, 2023 Well, back to the drawing board it is for me and my expansion of the army box. On the flipside, means the army box has better value points wise (it's 580 pts now, much better than 95% of Combat Patrol boxes) so that means less boxes to buy and less minis to paint to expand. Nerf still hurts though, I feel they went a bit too far on the Fusiliers with that one. Quote Link to comment Share on other sites More sharing options...
Tonhel Posted November 12, 2023 Share Posted November 12, 2023 (edited) Was everybody succesful in redeeming the code inside the armybox CoS battletome? I get the message that it doesn't recognize the code. Edited November 12, 2023 by Tonhel Quote Link to comment Share on other sites More sharing options...
JackStreicher Posted November 12, 2023 Share Posted November 12, 2023 1 hour ago, Tonhel said: Was everybody succesful in redeeming the code inside the armybox CoS battletome? I get the message that it doesn't recognize the code. Nope doesn’t work yet 1 Quote Link to comment Share on other sites More sharing options...
TheArborealWalrus Posted November 13, 2023 Share Posted November 13, 2023 I really want Tahlia to be good, but in my "counts as" games she's always kind of a potato. I'm trying her with cavalry. Do you think she's better with a horde of infantry? She's definitely not worth 340pts, which is sad. Ideas to make her work? 1 Quote Link to comment Share on other sites More sharing options...
Morathi is my Goddess Posted November 13, 2023 Share Posted November 13, 2023 I'd run her in a recursion castle list. 30 fusiliers. 30 to 40 steelhelms and a freeguild command squad. But I'm with Doko on this GW is having a laugh at that $ price point lol 2 Quote Link to comment Share on other sites More sharing options...
Beliman Posted November 13, 2023 Share Posted November 13, 2023 14 hours ago, The Lost Sigmarite said: Well, back to the drawing board it is for me and my expansion of the army box. 170p for fusiliers seems to follow the same pattern as Grundstock Thunderers (165p). Their damage is close to be the same, a bit better for Special Weapon Thunderers with a 3+ save. Instead, Fusiliers are 10-man with Fortified Positions and easier to access a battleline status. But both units need a full support-crew (exactly 840 points of support units for Thunderers) to make them shine. 1 1 Quote Link to comment Share on other sites More sharing options...
JackStreicher Posted November 13, 2023 Share Posted November 13, 2023 4 hours ago, Morathi is my Goddess said: I'd run her in a recursion castle list. 30 fusiliers. 30 to 40 steelhelms and a freeguild command squad. But I'm with Doko on this GW is having a laugh at that $ price point lol Absolutely, I've posted a big Scale comparison on Reddit. Her price is ludicrous 1 Quote Link to comment Share on other sites More sharing options...
Neil Arthur Hotep Posted November 13, 2023 Share Posted November 13, 2023 5 hours ago, Morathi is my Goddess said: I'd run her in a recursion castle list. 30 fusiliers. 30 to 40 steelhelms and a freeguild command squad. But I'm with Doko on this GW is having a laugh at that $ price point lol She seems like a piece with some competitive viability, but not in any of the lists I am personally interested in running. Since you need to really make use of her 4+ rally to make her worth her points, I really only see her used in horde lists. And painting a horde Cities army sounds like a pain. That combined with her price makes me want to sit out on getting her for now. Maybe next edition. 1 1 Quote Link to comment Share on other sites More sharing options...
loky100 Posted November 13, 2023 Share Posted November 13, 2023 Yeah she does the same amount of damage as a Griffon charging with the hammer artifact. She does more damage in the next fight phase since the Griffon loses the charge bonus on the lance. The 70 points difference is all for that rally on a 4+ in combat but it can be so situational. Now as I read it she only need to be in combat for the 4+ rally which makes it nice since 10 knights can blow up stuff and end up out of combat. She is situational but also she only 340 points. She does more damage then Belthanos if that anything. Quote Link to comment Share on other sites More sharing options...
Satyrical Sophist Posted November 14, 2023 Share Posted November 14, 2023 Looking at trying a bit of a mixed list. Been very slow to to start assembling and painting due to real life stuff but this is what I'm currently aiming to paint up first. Fits in two battle regiments. Freeguild Griffon General with damage relic and can't be wounded on better than 4+ Alchemite Warforger Cavalier Marshal 20 Fusiliers 10 Steel Helms Free Guild Command Corps Wildercorps Hunters Freeguild Cavaliers 5 Drakespawn Knights 5 Drakespawn Knights Drakespawn Chariot Drakespawn Chariot Drakespawn Chariot 1980. Plan was for a somewhat reasonable list without spamming anything. Quote Link to comment Share on other sites More sharing options...
loky100 Posted November 15, 2023 Share Posted November 15, 2023 Nice list. I'm also thinking of using the Drakespawn Chariot, the easy mortal wounds with darkspawn knights could be quite effective. Quote Link to comment Share on other sites More sharing options...
JackStreicher Posted November 15, 2023 Share Posted November 15, 2023 (edited) Steelhelms look really good in big blocks! Edited November 15, 2023 by JackStreicher 5 Quote Link to comment Share on other sites More sharing options...
Landohammer Posted November 15, 2023 Share Posted November 15, 2023 On 11/13/2023 at 5:47 PM, loky100 said: Yeah she does the same amount of damage as a Griffon charging with the hammer artifact. She does more damage in the next fight phase since the Griffon loses the charge bonus on the lance. The 70 points difference is all for that rally on a 4+ in combat but it can be so situational. Now as I read it she only need to be in combat for the 4+ rally which makes it nice since 10 knights can blow up stuff and end up out of combat. She is situational but also she only 340 points. She does more damage then Belthanos if that anything. Cool thanks for the data. I think the internet is tending to side against us on if if she can rez humans that are not in combat. RAW both her and humans have to both be in combat but that seems suuuuper situational for that cost. Hopefully it is corrected soon. Also keep in mind Belthanos adds two EXTREMELY valuable abilities to the sylvaneth army (advance and charge and retreat and charge) and has much better saves 3+/5+ vs 4+/6+. So even if she surpasses him in damage he still dwarfs her in terms of value. That being said the Lioness model is 10/10 and I will absolutely be using her but i'm gonna be mad about her cost everytime I put her into a list. 2 Quote Link to comment Share on other sites More sharing options...
loky100 Posted November 15, 2023 Share Posted November 15, 2023 Yeah that's the thing, he is more tanky and his abilities just work all the time unlike hers. I personally think he should be more around 400 but oh well. 2 Quote Link to comment Share on other sites More sharing options...
JackStreicher Posted November 16, 2023 Share Posted November 16, 2023 I also struggle to include more than 10 steelhelms (other options are way better imo). What's your experience with this? 1 Quote Link to comment Share on other sites More sharing options...
Neil Arthur Hotep Posted November 16, 2023 Share Posted November 16, 2023 1 hour ago, JackStreicher said: I also struggle to include more than 10 steelhelms (other options are way better imo). What's your experience with this? I find the do OK in game in a unit of 10. Their 4+, 6++ is tanky enough not to die to throwaway attcks, so that is nice. If you are going mostly humans, anyway, then I think the benefits over the cheaper Dreadspears are worth it. I suspect there is play in 20 man units if you actually invest in them. They can receive all the HUMAN buffs, after all (counting double on objectives, mortals on 6s, 5+ ward, human orders...). 1 Quote Link to comment Share on other sites More sharing options...
Landohammer Posted November 16, 2023 Share Posted November 16, 2023 10 hours ago, JackStreicher said: I also struggle to include more than 10 steelhelms (other options are way better imo). What's your experience with this? I always bring one unit of steelhelms since one squad unlocks 1 unit of Fusiliers AND 1 unit of Wildercorps as battleline. (the app has this wrong but thats how the book reads). I don't see any reason to bring two unless you just don't have points for wildercorps. Wildercorps outperform Steelhelms in every way that matters and get a free pregame move which is absolutely huge for screening. 2 Quote Link to comment Share on other sites More sharing options...
Doko Posted November 16, 2023 Share Posted November 16, 2023 12 hours ago, JackStreicher said: I also struggle to include more than 10 steelhelms (other options are way better imo). What's your experience with this? yes,i have 40 and never used more than 10. and i only play 10 to unlock fusilers as line and can bring a block of 30 they must cost 80 for the low damage and stats that they have. inside battleline we have so many better less bad options( every battleline is bad) as longbeards or dreadspears to buff sorcererss. i think i gonna bring 0 now that i gonna try lists without fusilers 1 Quote Link to comment Share on other sites More sharing options...
loky100 Posted November 16, 2023 Share Posted November 16, 2023 I still want to try a block of 30 of them with the 5+ ward and 6 do mortal spell. Give them +1 armor and they would be tanky and hit a bit harder. That's 420 points and could hold a point pretty effectively. Quote Link to comment Share on other sites More sharing options...
Doko Posted November 17, 2023 Share Posted November 17, 2023 the problem is that the mortal wound spell is imposible to get it off this season with the enemy burning all their primal dices to cancel it. and without the spell you get 420 points of a unit with 0 damage Quote Link to comment Share on other sites More sharing options...
Neil Arthur Hotep Posted November 17, 2023 Share Posted November 17, 2023 1 hour ago, Doko said: the problem is that the mortal wound spell is imposible to get it off this season with the enemy burning all their primal dices to cancel it. and without the spell you get 420 points of a unit with 0 damage Odds are in your favour for getting it off if you play Hallowheart. They are also otherwise in your favour if you burn your own primal dice on the spell unless your opponent has +2 to unbind. Quote Link to comment Share on other sites More sharing options...
Tzanna Posted November 17, 2023 Share Posted November 17, 2023 If the enemy want burn all the dices on mortal wound...fine i cast Blizzard next 🤣 Quote Link to comment Share on other sites More sharing options...
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