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Landohammer

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Lord Castellant

Lord Castellant (8/10)

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  1. Some of the purged Warcry models were released as late as May 2022. Its absolute insanity. I wish they had included an "alternative uses" list like they did with the Cities purged units just so I have SOME kind of use for my 30 Horns of Hashut other than sitting on a shelf or going to ebay.
  2. This is how I feel. As soon you introduce the concept of elites unlocked as battleline, then it loses all value as a concept. Of course this all depends on them properly balancing who comes with what leader. If you put cheap heroes in regiments with the best units then its not really any different that unlocking them with a subfaction. Ideally the best units will be tied to expensive heroes and the basic units will be tied to cheap heroes.
  3. Yea I'm sure there are pockets that can and will exist indefinitely. But those are relatively sparce and its really luck of the draw on if you are in driveable distance. I'm in the US so if a pocket doesn't exist in my state then i'm driving 7+ hours for an event which is challenging lol. To me, the joy of a wargame comes from weekly local pickup games and monthly RTTs with fresh opponents. Without that constant community pool I personally struggle to enjoy it.
  4. Other than finding new opponents. 😬 /begin personal whiney story I truly believed as you do, and tried to go this route when 8th ed fantasy died by continuing to play 8th and ultimately switching to T9A but it personally led to a lot of heartbreak. The events stopped happening and the player pool dried up. It went from 100 guys showing up to a Brawler Bash GT, to 30, then to cancelled events. Its really frustrating, at least for me, to buy/build/paint an army just to struggle to even get local games. I think I got to the point where I was playing 1 game a month of T9A, usually vs the same person. Recruitment was virtually impossible. So I know an unsupported game technically can be played in perpetuity, but for all practical purposes unsupported wargames are effectively dead within a year. I ended up with a happy ending bc literally the month I picked up AOS the community sprung up around me, and I eventually learned 40k and enjoy it now as well. So I consider the years of me "clinging" to the dead edition a relative waste and the worst of my hobby career. /end personal whiney story
  5. Yep I'm pretty sure they did. But to be crystal clear 40k 10th edition was received extremely poorly in my region. Tournaments and pickup games dropped off drastically. It was previously the dominant game system by a large margin 😬 So while i'm personally very optimistic about 4th, many in my group are quite concerned about how it will impact the playerbase.
  6. So the issue that 40k ran into at the launch of 10th was they made objectives occupy space. But this created issues with larger models where they couldn't reach their intended targets in combat, or in some cases couldn't actually navigate past the objectives. I would actually love to have physical items to fight over rather than the mats that everyone (including myself) uses nowadays, but there are some practical issues to that.
  7. I was thinking they will just keep the current rules of only 1 endless spell per wizard, and each wizard can only cast one endless spell per turn. So if endless spells become free, they therefore become locked behind how many wizards you bring.
  8. I mean yea any kind of secondary scoring system is fine. Whether you wanna call secondary objectives, battle tactics whatever. You just never want the game to become too focused on killing because there are armies who are clearly better at killing or not being killed. Faction battle tactics are a balance problem because you will never properly balance ~200 battle tactics. Their mere existence is the problem lol. I think you are being too hard on sigmar. If the primary scoring mechanism for the game was "busy work" or causing "halts" then it wouldn't be nearly as successful as it is. Sigmar 3rd edition is extremely popular in my region. It has even eclipsed 40k here. It was/is a really strong edition.
  9. Removing BTs altogether is a bad idea, because without them the most lethal/efficient armies will naturally just win the melees/shoot-outs over the primary objectives. BTs reward building flexible lists and make units (like furies) useful. Battle tactics are good, just faction battle tactics don't work.
  10. Its more like a 3+ year wait at this point because the SM codex is already out. I don't agree with selling, but I understand why its happening. Here is my anecdote: I liked the fabius bile books. So I made a Creations of Bile army a few years back. My Creations of Bile army formerly had its own chapter tactic, stratagems, warlord traits and items. So when i fielded them on the table, whether good or bad, they reflected the character/playstyle of that army. And when I actually played vs another Chaos marine player of another legion, our armies felt extremely distinct. Even if the models were mostly the same. Now, we are both just "chaos marines" with identical rules. Yes I can take Fabius in my army, and yes my paint job still makes me look different. But they play identically to other legions, and for all official purposes they are the same as other legions. TLDR: People like to be snowflakes including myself. If my army loses its flavor and character its no longer interesting.
  11. Agreed. There are some mindboggling choices made in 40k 10th though. Like overwatch potentially being after EVERY movement. It always seems like players end up looking at each other expectantly after every move lol. Also stripping chapter identity out of marines and chaos marines has straight up made people sell armies in my area. I haven't sold any of mine but they are def on the back burner. Agreed on AOS too. AOS is far from perfect but as it stands I think overall its a better experience. I just hope they revisit faction tactics and grands in 4.0. The Leviathan Deck in 10th 40k, love it or hate it, is an objectively fair way to achieve VPs.
  12. All I can speak for is my local scene. And while there are quite a variety of opinions regarding 10th, I don't think any of my 30-40 local players would call it "the best edition". Not even close. But I will agree to disagree. However I 100% will agree with you on AOS tho. If they revamped Battle Tactics and Grands and continue rolling out the battlescrolls I would have zero problem playing AOS for another couple years. Its in a really good place.
  13. Worst thing about the game is overwatch during enemy movement and the stripping of sub factions/chapters/legions. Along with the absurd amount of hotfixes they had to apply. It just killed a lot of interest in my local group. Codex/Battletomes becoming obsolete is nothing new. Its been a thing for many years and ~3 year cycles are ALOT better than 5-10 year codex cycles. The index is the only fair way to allow everyone to play in an edition with overhauled rules. Now one could argue that changing the rules to the point that old codexes become obsolete is a stupid idea. AOS 3.0 is overall in a great place and so I would probably agree with that. But indexes are not by their nature a bad thing necessarily. There are enough online resources that any of us could easily play AOS or 40k without a book in hand. They are completely optional. And as a TO I am more inclined to check the app or other resources for rulings than a hard copy.
  14. I think a lot of 40k players, myself included, think 10th edition 40k was the most botched edition change since end times/AOS 1.0. They found a way to simultaneously suck the flavor, fun and balance out of the game all at once.
  15. The cities example won't really work here. Because the book was gigantic. And huge sections were purged entirely. Whats interesting about Cities is that they announced the purging in detail several months before it happened. So if its coming up we should see a post about it in the next two months. So as a BOC player, your options aren't great, bc in likelihood one of the below is going to happen Option 1 - You get an index/codex and your range is politely neglected for another 3 years with only occasional heroes/underworld kits. (see fyreslayers/idoneth) Option 2 - You get a complete revamp. TOW continues with old models while AOS uses the new models. (see Humans in cities). Many of your old models are likely now obsolete. (unless you proxy them) Option 3 - You go to legends (or get scattered to other factions like tzeentch) and remain a core TOW army. ( see wanderers ) If we are being objective, which seems the most likely? I would put my money on Option 1 or maybe Option 3. I just don't see Option 2 happening at all. Would be happy to be wrong though.
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