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Doko

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Everything posted by Doko

  1. Unpopular opinion: old fantasy models are so much sexy than new weirdos armys of aos as kharadrons vs olddwarfs or luminett vs high elfs. New aos armys(the 90% of new armys) are too much weird and dont feel as elfs or dwarfs,they are clowns or girls that seems men or men with body of girl etc. It is so hard a army with only dwarfs heavy armored and not with steampunk diver suits? Or elfs with heavy armor and not bald and blind riding fishes
  2. I dont like the new vampirelord. Head and torso of a femenine man,then legs of a woman. Im happy for everyone that like it because it is a shame that i wont buy it when it is a limited edition mini. For me my favorite vampire lord is a heavy armored badass vampire(as vlad) and the closest is the generic vampirelord. All these other vampired(ratman,disneylady and now this man\woman) arent even close to my tastes. I hope gw release some more of these simple badass heavy armor vampires and stop with the weirdoss
  3. To be sincere i am not a big fan of how every stormcast unit got a huge nerf in points and deleted almost every hability......but i know for sure that for first time in 4 years i gonna play for first time my palladors(they never had any use before) A unit fast,and that can teleport every turn is all that my castle dwarf army need
  4. Yes,we had people crying about how the sky was falling with the new blood knigths or grave guard. And what happened? 5 months after and any winningt list dont bring grave guard and also blood knigths only is played one single unit and not spammed. The same gonna happen with new dragons,good yes,but dont so good as people say
  5. After read all the book my first impresion about stormcast is......huge nerfs. Alegiances nerfed. Items wsrlord traits etc nerfed(and worse than generic) Mounts traits nerfed. Warscrolls nerfed 15/50 % in points and deleted every cp for some minor buffs of 1 extra rend and so. In general the book feel only as a huge nerf,every unit nerfed in cost,every cp deleted etc But new dragon cavalry is op and so sce gonna can have a chance in competitive In general almost every old warscroll have got 1 or even some units as palladors 2 habilitys deleted, and got a huge increase in points
  6. Only for stormcast units,so he is dead as ally of order armys or cos
  7. No free warscrolls and tomes so much more expensive ............for sure gonna help to end with the piracy of free download of tomes. And moreover with the huge crisis that we have,good move gw...
  8. They have lost every mortal wound ourput rule. The sword rule and 6 to hit of chocobos are gone,in fact every palladors rules have been deleted and now only have the redeploy each turn. To me a nerf of 55 points and loose 3 mortals is huge,but also i really love the redeploy each turn and the axes have got a big buff. For sure i gonna play one allways to score at late objetives
  9. The answer for me is easy. Warhammer is a hobby,and if some people(like me) dont like paint but love collect armys and play some games i dont see where is the problem. I have read coments about how they dont want play with anyone that dont put time in his army or if he havent painted nothing betwen games.......but this is a hobby and that people maybe enjoy play that army and i dont see how someone must stop his joy because his minis arent painted. In my comunity nobody ever have said no to a game due to unpainted minis and if i hear any person say it,i gonna stop playing with that dude and trying get games with the grey army dude. Also its ironic,as many of these elitist that dont want play against grey plastic are playing with armys painted by others,or the clasic 0 mold lane and gap removed only primed and some fast flash with aero in 3 colors and call that painted. Myself i am a perfeccionist moddeler that spend as 6-10 hours to build only one basic infantry model(as a fyreslayer hearthguard berzerker), because i remove every mold,gap,seam and use many diferent paper files untill the model is perfect and i find funny read comments as; i wont play against unpainted armys because they dont put time in his army. When my grey army have taken me around 250 hours to build but he only spent as 20 hours speed building and speed painting his army to get it ready for tabletop. I know almost everyone prefer play against painted armys but to me isnt fun paint,i LOVE collect every unit of a battletome and so betwen games the rival never gonna watch me bring me any mini painted but for sure i gonna bring any new unit lol To summarice,the hobby have many aspects,collect,lore,building,playing and painting. Nobody can tell to other person that must paint if he dont like it
  10. Hnnnn city of sigmar and soulbligth come to my mind as others armys with no terrain and endless spells.....oh and kharadrons and for sure we have many more
  11. I was reported for say in fyreslayers forum that we was nerfed too hard and done useless in 3.0....... data and time are as karma it seems
  12. I hope be true and for one time stormcast be decent,because since aos0.0 they have been one of the worst factions. Yes they had gimmicks as the battallions overpowers in 1.0 or 2.0 one drop big battallion doing 400% better the vanguard longcrossbow but the base warscrolls allways have been bad and dominion scrolls are other example of overcosted units
  13. It isnt i who says it. Its the rules. If there is some bug as you said with magotkin then gonna be faqed to fix it but rules are rules and kragnos neither archaon have big wag or disciples of tzenth keyword so they wont get the allegiance. So simple as rules says it
  14. Yes and we got some buff of almost 10%(battlemage in gryfom) while others behemots got 10% or even more increases. So that is a 20% of diference,i think is pretty huge,and to me cos behemots are overcosted yet even by other 20% But i wont post it again because this discusion isnt about how bad are cos monsters is about how the 3.0 rules does good monsters better and bad monsters worse that is a faill as balance
  15. Yes,and as i said i had the reason,cos behemots were overcosted. Gw have nerfed every monster with this faq but cos monsters were buffed,so seems my post had sense even if any didnt knew read mathammers seems gw new algorit for points is more acurate than old
  16. 100% this. City of sigmar have many monsters,but are hugely underpower. In 2.0 you could bring them because at worst what you loose?you are spending 300 points in a monster that his real cost must be 250, so it isnt a big lost,but in 3.0 if you bring your weaks monsters you are gifting your rival broken turtle the game giving free victory points. Agree with the original autor,this monster edition rules are stupid and i would prefer play with yours old 2.0 battlepacks than the news that are only for the big overpowers behemots(turtle,gordrak,morathi,archaon,cows\teclis,giants etc)
  17. That is false .it is 100% clear that state only that you can bring kragnos or archaon who arent in big wag tome per example in a big wag army and being your general while you dont loose the big wag alegiances for your big wag units, Nothing in warmaster says that kragnos or archaon can get the alegiance skills as being inside the army and who use them as inside the army is a cheater
  18. All our behemots are jokes and i dont think gonna be used in any competitive list. In 3.0 bring weaks behemots that only gonna give extra points to the rival is stupid. In a meta where there are behemots as idoneths turtle,morathi,cows,archaon,gordrak,fec behemots and a big etc........if we bring our weaks behemots is giving extra points free to our rival for killing behemots. Without these new rules that give extra points for killing behemots,i would see any use for any of our behemots,but rigth now dont make sense.
  19. Nothing changed,as kragnos,this new sentence is only so you can include them in a army that with 3.0 rules you coulnt. I saw more people saying the same with kragnos getting allegiances skills also that dont make sense, nothing in this new rule is even close to say that
  20. I dont think you can abuse tournament with it,because every tournament gonna rule it as unleash hell done when u use the sisters or gunners so you wont can get two. I know it is stupid and a huge unnecesary nerf,but as it is written
  21. Kharadrons list are the same than 2.0 with little changes. Dok have many options,only needed morathi+15 snake archers for the core.
  22. If you like dark eldarsi n 40k then kharadrons are the closest in aos and they gonna continue being top in 3.0
  23. Sons of behemath and lumineths seems gonna be the top because every 3.0 rule seems done around them. Seeing the tops of 2.0: tzenth seems gonna be top but i dont think so broken as 2.0 because they lost his battallion and big nerfs in points idoneths seems gonna be top because the turtle is the best behemoth of the game and 3.0 buff behemots.also they got the lesser nerfs in points of all the top 2.0 armys Khaos with archaon and kairos gonna vey likely continue being top as they got more buffs than nerfs with 3.0 Kharadrons seems continue being top and better than 2.0 as they avoided every nerf of 3.0 and almost 0 nerfs in points Dok got some nerfs to prayers and pointd(but they were wayyyyy undercosted) buy morathi continue being overpower and they have tye same combo,they arent so broken as 2.0 but continue being top But this is only my opinion
  24. 2 hand allways better,and now is 3.0 with the cap in +1 is even more easy the choice. I built 20 with 2 hands and 20 with shields because i like more the shield visual,but i allways play the 40 as 2 hands because i havent problems with proxy in my group
  25. 0 reasons to use vulkites before hesrthguard. Cost 45 more points and have the same effective health pool(10 wounds with 4++ is the same than 20 wounds) Have worse damage even being so much expensiver,and the worst,have only 1" with 32 base so they never gonna can atack with the new coherency. Really new edition have done even bigger the gap betwen hearthguard and vulkites. Oh and also shields are useless now because it is a +1 save and not a fixed save4 so dont stack with battlesmith. I use two units of vulkites,but its for money reasons,i got them with the start collecting so i use them in place of spend 100+€ in extra hearthguards but if i wouldnt have money problems i never would bring one vulkite in any game as heqrthguards are better in every regard and cost less,0 sense
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