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TheArborealWalrus

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TheArborealWalrus last won the day on September 4

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  1. Whoops. The list is kastelai because of the dragon lord focus. I have the brick of the keep (-1 to wound rolls within 6") on the VLoZD. That's kind of where my game plan keeps getting stuck. 3 games against this list and haven't gotten it once. Alas, that's always been the plan. I just can't roll higher than a 7 for spells. Without the re-roll hits spell or PoH, the archers aren't too bad. The idea behind the wight king is that he's fast enough to run with the goon squad providing the re-roll charges and be ignored by my opponent. It's also a couple of mortal wounds against the inevitable 1+ save monsters, as well as making my grand strategy (batttleline alive) easier. I can try making the VLoZD general, but I feel that just puts a target on his/her back. The vampire spells besides pinions kind of all suck so I just went with the one I remembered at list creation. It has never been used once, so easy swap out. I like the bats, but I could try and use 40 grave guard. Unsupported grave guard have just repeatedly let me down in the past though. I'm a fair man, I'll give it a try. I suppose I should have spelled out my opponent's game plan. They all blob up and take first turn, daring you to charge in. Teclis in the back, spears on the sides, and with Gotrek in the front. Meanwhile he picks one objective grabber to snipe out per turn until there's an opening. (Whether it's from a suicidal charge or the gap in control that the archers have created) He then teleports (or the double movement spells) the spears onto objectives or to gum up the works. Wherever he expects trouble gives mystic shield, letting him easily get +3 to their save with a 5++. Teclis is no slouch in combat either. He's butchered a unit of 20 grave guard by himself before. The only times I've had success was when I wiped out the spears. Then I pulled ahead for a few turns and then get wiped out by shooting and Teclis zooming in. When I charged the archers (obviously bats eat overwatch) he'll pop +2 their saves and I'll kill 6-16 of them. (hate -1s to hit)Then Gotrek and Teclis move in and spell/shooting/melee them to death. When I went for teclis he pops +3 to save and I'll d0 around 8 damage to him. Then both dragons die again. Thank you all for your ideas. It's possible that I'll just have to accept that If I run into my friend's list I'll most likely lose. (Probably won't since the lumineth community thinks his list is bad. He's earned this though, we used to crush his Lumineth all the time, then came the dark Gotrek days) I'm not overly afraid of the other lumineth meta list. The fox horde while spooky can be countered with the tactics you all have suggested. They'll help out others if nothing else. Perhaps I should do a batrep from fighting them. Anyways, have a good week. Cheers.
  2. I've got my own ideas, but I'd like to get the community's opinion on how to fight a list that's been giving my group a lot of trouble. Unfortunately I don't have a lot of models so changing the list is less of an option for me. What I'm fighting: What I've been using: The major problem is that Teclis dominates the magic phase, The archers and teleportation prevent me from just hanging back on objectives, and Gotrek + Teclis + unleash hell, kill anything that gets close. I've had some success by killing the spears and playing keep away, but he just teleports, shoots, and finishes whatever off with Teclis. The closest I've gotten it is a single priority roll determining winner. (Which he has won each time thus far. :P) It's just such an uphill fight. Any ideas for tactics? List changes with what I have? I freely acknowledge that this is more of a gatekeeper list than an unstoppable meta build. I just have a limited set of models to work with and wanted to pick up some tactical ideas. I'm trying to practice for a GT in November. Thanks for any brainstorming. I hope you have a good week. Cheers
  3. The vampire fleet captain on rotting leviathan. Looking good. … I really need to start painting. Hope you’re having a great weekend. Cheers
  4. The vampire fleet captain on rotting leviathan. She represents a vampire lord on zombie dragon. She has her throne to lounge in during long rides and to intimidate petitioners. (She’s a younger vampire. Not as sure of her power. Leans more into the dramatic.) Likewise, the heads of defeated foes gives a certain impression. Her body was leftover from the dominion set. I built the back of her with leftover green stuff from the zombie project. The cloak is a mold from a Corsair cloak. Her right arm is from an old high elf sky cutter crew and the other is a repositioned free company arm. Hat is a great sword on top of another dominion leftover. The banner is bretonian. Otherwise mostly followed the rotting leviathan guide I posted elsewhere. Fun project. I’d like to make another, even though I traded a friend for a leviadon that the count (prince V) rides on. That one is still in the planning stages though. … I should probably start painting… Hope you’re having a good one. Cheers👍
  5. The vampire fleet captain on rotting leviathan. Took a little extra time as I wanted to wait for her to dry before photographing. She represents a vampire lord on zombie dragon. She has her throne to longe in during long rides and to intimidate petitioners. (She’s a younger vampire. Not as sure of her power. Leans more into the dramatic.) Likewise, the heads of defeated foes gives a certain impression. Her body was leftover from the dominion set. I built the back of her with leftover green stuff from the zombie project. The cloak is a mold from a Corsair cloak. Her right arm is from an old high elf sky cutter crew and the other is a repositioned free company arm. Hat is a great sword on top of another dominion leftover. The banner is bretonian. Otherwise mostly followed the rotting leviathan guide I posted earlier. Fun project. I’d like to make another, even though I traded a friend for a leviadon that the count (prince V) rides on. That one is still in the planning stages though. … I should probably start painting… Hope you’re having a good one. Cheers👍
  6. 10 more deckhands. Why goblins? Because I had 9 from the rotting leviathan. I figure that goblin pirates and chaos raiders would be a rather constant threat. So here they are. Plus you never get to see other species of undead. Finished the rotting leviathan, now I’m working on the vampire riding the crab. Haven’t decided on a head yet. Still can’t find any official blood knights in the US for the depth guard. 🥲 Hope you like them. Should get the crab on here in a day or so. Have a great week.
  7. Weird question, has anyone tried out a mega gargant merc with soulblight? I was working on my necrofex (gargant), and I was wondering what people thought of it. Is it oppressive? Like, only take it to tournament stuff? Straight bad? Is it better to go chaff heavy with it? Lots of fast stuff? Just make a monster goon squad? I don't know if people talked about it before, but what do people think of our giant merc?
  8. It'll be nice when you can get them without having to scrounge around. I think the blood knights are just fun to use. Solid, but not oppressively powerful. Then again, I'm a fan of old Bretonia and all cav forces. So I might be biased. (I request that if a source is discovered for the US, that the rest of us plebians be told) Cheers.
  9. With the story in mind, I'm not sure which of the dynasties Count Thorne came from. Obviously he's been walking his own path since the age of chaos, but it's good to remember your roots. (I also want to pick a dynasty to default to with the army. 😛) He's calculating, which could be Blood or Night. His honor rather denies Night though. His core of depth guard rather sounds like a rogue Kastelaii. Avengorii is right out with it's propensity for madness, although Thorne has quite a menagerie of undead beasts. Nothing really says Vyrkos to me about him, so probably not that. I'm just not sure. Since he's rather a rogue element he really could be any of them. Any thoughts on the matter would be appreciated. Hope everyone is having a good night. Cheers I have decided to canonically go with the Kastelaii as his original house. This only slightly because Luhor Harkon was a blood dragon (the old world Kastelaii). I also had the idea of using an undead idoneth leviadon as Thorne's mount. The cost of the project just went up.
  10. Your local game store is probably the best bet. Otherwise you'll have to pay scalper prices online or wait for GW to produce more. (to the best of my knowledge/searching) You'd have to ask someone else if you'd like to get an idea of how long that would take. Otherwise use 3rd party models or other GW heavy cavalry models while you wait. Not a great answer, but that's how it is.
  11. Zombie Pirates. First 20 of them. That is all. Hope you all are having a great week. Cheers.
  12. I’ve started a vampire coast army, inspired by the total war videogame. These are my first deckhands zombies. I’m working on some grave guard (not depth guard, those will be blood knights), a rotting leviathan (vampire on zombie dragon), and a necrofex colossus(mega gargant). I’ll post the models when they are fully built. Hope you enjoy, cheers!
  13. Having not seen any Avengorii lists around, I made 2 as a sort of thought experiment. I don't think they'll win a GT, but it should be a pretty good time in the monster edition. Failing that, at least it'll be a short game. Unfortunately I'll need to make 2 more zombie dragons to use it. 😛 {Fair warning, This all comes without playing a game with the army yet} I'll try out all the bloodlines eventually. I love that there are so many ways to run this army. List 1, The Goon Squad: 1965pts, 3 drops - regiment The idea is to have a hyper lethal goon squad of dragon lords face rolling over threats. Possibly switch one out for Vordrai *shrug*. Their job is to punch through and goon the Archaon types or spread the pain out. Depends on what you're fighting. (I've seen VLoZD whiff damage hard before so I suspect that will actually be a problem) The zombies job is to sit either in the way or on objectives. They're mostly just bodies. The necromancer(s) are there to make the prized sorcery strategy easier. Add a few spells in and summon zombies back out. They let me take the warlord battalion if I want to as well. Unfortunately none of the available enhancements intrigue me for Avengorii. List 2, The Monster Mash: 2,000pts, Alpha beast pack (the free beginning move one) Not a lot of strategy here. Slap as many monsters on them as fast as possible. Probably bounce off. A lot of durable stuff out there. A lot of -1 to hits running around too. Makes me want to look at legion of blood again. I believe it says that the battleline trait replaces behemoth when you swap their role, so I think that lets you exceed the normal 4 limit? If not then replace a terrorghiest with more skeletons to babysit objectives I think the first list is better, but who knows. I'll try them both at some point. Hope you enjoyed my little thought experiment. Cheers
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