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Sigwarus

AoS 2 - Legion of Grief discussion

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Perhaps something else to think about - though the new mercenaries rules prevent us from getting a Terrorgheist that way, we should be able to use crypt flayers who have a similar shooting attack as the tomb banshee.

Granted, most of our stuff will already be decently fast unless we take skeleton battleline, but I can see them having a place as harrassers who can add even more mortal wound output to our bravery attack army.

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10 hours ago, Andrew B. said:

Perhaps something else to think about - though the new mercenaries rules prevent us from getting a Terrorgheist that way, we should be able to use crypt flayers who have a similar shooting attack as the tomb banshee.

Granted, most of our stuff will already be decently fast unless we take skeleton battleline, but I can see them having a place as harrassers who can add even more mortal wound output to our bravery attack army.

Usually, legions have TGs of their own and can ally FEC normaly, and not as mercenaries

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So, out of curiosity, what are people thinking they're going to be running in their Legion of Grief armies?  I know this depends fairly heavily on the answer to the battalion question (which my own feeling will be yes).  I may have picked up a couple of boxes of Bladegheist...

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2 minutes ago, RuneBrush said:

So, out of curiosity, what are people thinking they're going to be running in their Legion of Grief armies?  I know this depends fairly heavily on the answer to the battalion question (which my own feeling will be yes).  I may have picked up a couple of boxes of Bladegheist...

Im tempted to pick up 3 Tomb Banshees , Run a Guardian of Souls, run min unit skeletons, and fill the rest with Dreadscythe Harridans. Im really hoping Harridans become battleline though. I wanna go for max bravery debuff. 

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Posted (edited)
7 minutes ago, RuneBrush said:

So, out of curiosity, what are people thinking they're going to be running in their Legion of Grief armies?  I know this depends fairly heavily on the answer to the battalion question (which my own feeling will be yes).  I may have picked up a couple of boxes of Bladegheist...

Honestly bladegheists are pretty much always good in my opinion. Throw in a spirit torment to give the rerolls to hit, the 6+ death save and D3 models back each battleshock and they are just solid all round.

I will definetly be trying out dreadscythe harridans; they have more damage output on non-charge turns and only slightly less on chrage turns than bladegheists, but LoG will make getting their -1 to hit aura way more reliable.

Also tomb banshees will see some love.

Current list has 15 bladegheist with a spirit torment escort and 15 harridans with a harrow general and the new -2 bravery warlord trait. Can teleport wherever you need the buff or to bring back units from the gravesites.

Edited by Qrow
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11 minutes ago, Qrow said:

Can teleport wherever you need the buff or to bring back units from the gravesites.

Those teleportation shenanigans with gravesites... that never occured to me but it will be freak'n awesome! 

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@SleeperAgent & @Qrow - cool that you're both thinking of Harridans, they're a lovely looking unit (and sorely tempted myself).  I do think there's some potentially good shenanigans to be had with the bravery debuff mechanics.

Really looking forward to seeing how the new Legion works in practice - I'm a big fan of gravesites in my Grand Host army (really works for my playstyle), and have a few bits and bobs I picked up when the Nighthaunt range originally dropped (chainghast box, myrmourn and a few bits from the original box set).  Currently contemplating building everything and using the new contrast paints thinned down like Tyler Mengel does with his Nighthaunt.

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4 hours ago, RuneBrush said:

So, out of curiosity, what are people thinking they're going to be running in their Legion of Grief armies?  I know this depends fairly heavily on the answer to the battalion question (which my own feeling will be yes).  I may have picked up a couple of boxes of Bladegheist...

Probably a lot of Mortis Engines; I ran quite a few of them back in my old Legions of Nagash Army, and they never let me down. Now with some really solid bravery debuffs, I feel not only is the Mortis Engine a really good support piece, but also pretty deadly weapon as well. Only question is, how many Mortis Engines do I bring? Other notable things I might use are Crypt Flayers(thanks mercenaries!) Tomb Banshees, Morghasts and, as you said, Bladegeists. Mortarchs hit hard and are not only fast, but confer another -1 Bravery, and Bladegheist are really just awesome for what they do in LoG.

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Posted (edited)

Had a small match with a friend today, I can confirm that harridans are great in LoG. With the native -1 from allegiance, -2 from the general trait and -1 from the skeletons banner I managed to get even a stormcast knight-incantor hitting at -1.

My mate and I both felt that the bravery effects were much stronger in play than they sounded in theory.  Tomb banshee are downright terrifying, especially as the opponent will be trying to keep a small hero near their units to use inspiring presence, you can very easily snipe them with single howl.

Edited by Qrow
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7 hours ago, Qrow said:

Had a small match with a friend today, I can confirm that harridans are great in LoG. With the native -1 from allegiance, -2 from the general trait and -1 from the skeletons banner I managed to get even a stormcast knight-incantor hitting at -1.

My mate and I both felt that the bravery effects were much stronger in play than they sounded in theory.  Tomb banshee are downright terrifying, especially as the opponent will be trying to keep a small hero near their units to use inspiring presence, you can very easily snipe them with single howl.

was that based on the rules from the YouTube vids? Has anyone actually seen the pages yet?

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6 hours ago, ColsBols said:

was that based on the rules from the YouTube vids? Has anyone actually seen the pages yet?

It was using the rules that all the reviews have shown so far, which is pretty much every page.

As a sidenote, taking the banshee blade from malign sorcery is fun on a LoG general with the -2 bravery trait. It may not proc often but is a reasonably consistant D3 mortal wounds when it does.

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18 hours ago, RuneBrush said:

So, out of curiosity, what are people thinking they're going to be running in their Legion of Grief armies?  I know this depends fairly heavily on the answer to the battalion question (which my own feeling will be yes).  I may have picked up a couple of boxes of Bladegheist...

Probably a lot of Mortis Engines; I ran quite a few of them back in my old Legions of Nagash Army, and they never let me down. Now with some really solid bravery debuffs, I feel not only is the Mortis Engine a really good support piece, but also pretty deadly weapon as well. Only question is, how many Mortis Engines do I bring? Other notable things I might use are Crypt Flayers(thanks mercenaries!) Tomb Banshees, Morghasts and, as you said, Bladegeists. Mortarchs hit hard and are not only fast, but confer another -1 Bravery, and Bladegheist are really just awesome for what they do in LoG.

 

Also, anybody else kinda curious on what heavy CP army might be like in this army? I know we lack the Vampire Lord, but with Kurdoss, the 5+ Command Point regen and Aetherquartz, you can really rack up Command points, and from there, the Command Ability lets you resurect lots of units, and when combined with the speed of a few Dreadblades, I feel like the enemy would be hard pressed to stop a rush of never ending Grimghasts/Harridans/Bladegeists while possibly hurting for CP themselves. Use Reiknor and a Mortis Engine to set up cogs, then drop in your troops all around the battlefield, and resurrecting them when needed. 

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Posted (edited)
6 minutes ago, Undeadly said:

Also, anybody else kinda curious on what heavy CP army might be like in this army? I know we lack the Vampire Lord, but with Kurdoss, the 5+ Command Point regen and Aetherquartz, you can really rack up Command points, and from there, the Command Ability lets you resurect lots of units, and when combined with the speed of a few Dreadblades, I feel like the enemy would be hard pressed to stop a rush of never ending Grimghasts/Harridans/Bladegeists while possibly hurting for CP themselves. Use Reiknor and a Mortis Engine to set up cogs, then drop in your troops all around the battlefield, and resurrecting them when needed. 

That is an... incredibly interesting  idea, a never ending swarm of glass cannons and just swarm the enemy with bodies.

Edited by Qrow

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Just beware not to get your general sniped, since he is the only one that can resurrect units

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1 hour ago, Kaime said:

Just beware not to get your general sniped, since he is the only one that can resurrect units

Yeah, and the dreadblade harrow can't teleport if he is in combat. Still not quite sure what relic to use, the LoG ones are not great, maybe the talisman of the watcher? Rerolling saves of 1 in the combat phase for a unit within 9" is pretty great when you have a 4+ unrendable units.

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4 hours ago, Undeadly said:

Also, anybody else kinda curious on what heavy CP army might be like in this army? I know we lack the Vampire Lord, but with Kurdoss, the 5+ Command Point regen and Aetherquartz, you can really rack up Command points, and from there, the Command Ability lets you resurect lots of units, and when combined with the speed of a few Dreadblades, I feel like the enemy would be hard pressed to stop a rush of never ending Grimghasts/Harridans/Bladegeists while possibly hurting for CP themselves. Use Reiknor and a Mortis Engine to set up cogs, then drop in your troops all around the battlefield, and resurrecting them when needed. 

I'd not even thought about something like that!  I was tempted to pick up a box of Dreadblades and even more tempted now...  I think the biggest challenge is going to be running out of available hero slots - you're going to want some "utility" heroes (spirit torment, guardian of souls), banshees for getting the most out of the bravery debuffs, dreadblade(s) and then something like Reiknor...

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"Each battalion is fixed to the tome and alliance it stated in"

Yes but only if it is written above the battalions name. Otherwise that should mean that since legion of Grief includes Nighthaunt keyword you could take those batalions. 

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Honestly, we may have to wait till either the battalion argument is errata'd or the warscroll builder itself does or does not allow them

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Would agree we're going to have to wait for the FAQ on this - or if one of the rules writers appear on Twitch ask then.  There doesn't seem to be one hard and fast rule - you can use the Khorne Beastman battalion within a Khorne army for example.

I actually looked at the Deathmarch battalion last night and it's simply got "Death" above it - muddying the waters even further! 🤣

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On 5/18/2019 at 7:01 PM, Equinox said:

It is hard to makeout the actual rules in the video, but I don't see a restriction that prevents Nagash from being in a Legion of Grief.  I am assuming like @malakithe that LoG is considered part of LoN and thus all the rules in that Battletome would apply, but I could be wrong.  Would be interesting if Nagash could be included, but I highly doubt it.
 

The rules don't prevent it. They just say that units with DEADWALKERS, DEATHLORDS, DEATHMAGES, DEATHRATTLE and NIGHTHAUNT keywords are allowed in a Legion of Grief. Thus Nagash seems to be allowed as he has the DEATHLORDS keyword.

Only restriction is that you have to include Lady Olynder in your army and make her the general as soon as another Mortarch (Arkhan, Mannfred or Neferata) is also included in the army.

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While I expect him to be FAQ'd out VERY soon...

Could Nagash work in the Legion of Grief?

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can you use at the same time the command trait to win a CP on 5 + and the artefact of hysh the Brooch ?

A miss timing maybe ?

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So. Any news if we get a matched Play update ?

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9 hours ago, Thenord said:

So. Any news if we get a matched Play update ?

What do you mean by a matched play update?

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Will this become a new alligence with abilities, new point etc. For matched play or will it only be a thing for open play?

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