Tizianolol Posted December 16, 2021 Share Posted December 16, 2021 Guys what happen if in my hero phase i heal with spells sigvald like 3 wounds? About DP to gain them from sigvald i just need to suffer 1 wound or more then 3? Link to comment Share on other sites More sharing options...
Feorag Posted December 16, 2021 Share Posted December 16, 2021 4 hours ago, Tizianolol said: Guys what happen if in my hero phase i heal with spells sigvald like 3 wounds? About DP to gain them from sigvald i just need to suffer 1 wound or more then 3? Just one, all it needs to be is allocated and not negated. 1 Link to comment Share on other sites More sharing options...
Enoby Posted December 16, 2021 Share Posted December 16, 2021 Fiends of Slaanesh are, at least in Total War, a lot bigger than I thought. 4 1 Link to comment Share on other sites More sharing options...
KrispyXIV Posted December 16, 2021 Share Posted December 16, 2021 1 hour ago, Enoby said: Fiends of Slaanesh are, at least in Total War, a lot bigger than I thought. Imagine if they were proper mid 100s point Monsters. 2 Link to comment Share on other sites More sharing options...
Enoby Posted December 19, 2021 Share Posted December 19, 2021 Not sure where this was found, but I do think Sigvald makes a good Christmas tree 3 2 2 Link to comment Share on other sites More sharing options...
MothmanDraws Posted December 20, 2021 Share Posted December 20, 2021 Its clearly a spoiler, new mechanic, spend depravity for access to 6 different mutation buffs instead /s Or its every unit went down 6 points only Link to comment Share on other sites More sharing options...
Jaskier Posted December 21, 2021 Share Posted December 21, 2021 Less than a week until we get what we deserve, the thing we've all been clamoring for...another points increase! 😛 2 Link to comment Share on other sites More sharing options...
azdimy Posted December 21, 2021 Share Posted December 21, 2021 Here is hoping we see a new Slaangor warscroll today for the first day of winter! 1 Link to comment Share on other sites More sharing options...
Enoby Posted December 21, 2021 Share Posted December 21, 2021 If we don't see changes, I do really want to know their reasoning - not that they'd be wrong, but I'd just be curious as to why they think we're okay. I understand games companies are hesitant to share their reasoning as it can be met with even more backlash, but it would be nice to know where so many players are going wrong. I don't expect large changes (I don't think GW really do that), but I'm hoping for at least a nod in the form of a small decrease to acknowledge we're struggling. Link to comment Share on other sites More sharing options...
Neil Arthur Hotep Posted December 21, 2021 Share Posted December 21, 2021 1 hour ago, Enoby said: If we don't see changes, I do really want to know their reasoning - not that they'd be wrong, but I'd just be curious as to why they think we're okay. I understand games companies are hesitant to share their reasoning as it can be met with even more backlash, but it would be nice to know where so many players are going wrong. I don't expect large changes (I don't think GW really do that), but I'm hoping for at least a nod in the form of a small decrease to acknowledge we're struggling. I think chances are good that Slaanesh gets some boosts this time around. After all, they had this to say in the article where they announced the balance update: Quote The Warhammer Studio has also been working on a Balance Update much like the recent Warhammer 40,000 Balance Dataslate. This is expected to land in December, with a focus on boosting units that currently aren’t seeing quite so much play on the tabletop. Even given the time it takes for competitive results to come in and for the designers to implement balance changes, the rules team must both be aware that Slaanesh is underperforming and in a position to make adjustments at this point. Historically, sometimes clearly underperforming armies have not been getting boosts because they had a battletome coming up. I don't see that for Slaanesh in the near future, though. If there are truly no changes to Slaanesh at all, the only remaining option would be that the designers think Slaanesh is fine, but nobody has cracked the code of how to play them efficiently yet. Which I don't really think is a defensible stance to take at this point. 1 Link to comment Share on other sites More sharing options...
KrispyXIV Posted December 21, 2021 Share Posted December 21, 2021 I am not enthused by the massive nerf to Heroic Recovery for us. Demon Heroes having Leadership 10 and the ability to constantly reliably heal in combat was a significant boost and just straight losing that is... painful. As well, no 5+ ward on Amulet is going to make Keepers even worse. Gotta hope that points adjustments are still to come and can help here because... blegh. Link to comment Share on other sites More sharing options...
Feorag Posted December 21, 2021 Share Posted December 21, 2021 On 12/16/2021 at 2:55 AM, Tizianolol said: 51 minutes ago, Neil Arthur Hotep said: If there are truly no changes to Slaanesh at all, the only remaining option would be that the designers think Slaanesh is fine, but nobody has cracked the code of how to play them efficiently yet. Which I don't really think is a defensible stance to take at this point. We had a change coalition units lost the fun host things! 1 Link to comment Share on other sites More sharing options...
Neil Arthur Hotep Posted December 21, 2021 Share Posted December 21, 2021 1 minute ago, Feorag said: We had a change coalition units lost the fun host things! Let's wait until the update is fully out. We are still missing points changes at the very least. We know those are coming from the Stormcast dragon update. Link to comment Share on other sites More sharing options...
Enoby Posted December 21, 2021 Share Posted December 21, 2021 The changes to the hosts were... a bit pointless. Besides Marauders in Lurid Haze, nothing really benefitted loads anyway so it's a shame to see them changed. Link to comment Share on other sites More sharing options...
Feorag Posted December 21, 2021 Share Posted December 21, 2021 (edited) 2 minutes ago, Enoby said: The changes to the hosts were... a bit pointless. Besides Marauders in Lurid Haze, nothing really benefitted loads anyway so it's a shame to see them changed. But I quite liked bullgors with +2 to charge! Also bestigors rerolling 1s with pretenders! Edited December 21, 2021 by Feorag 1 Link to comment Share on other sites More sharing options...
Enoby Posted December 21, 2021 Share Posted December 21, 2021 Quite a big nerf to us tbh: Link to comment Share on other sites More sharing options...
Neil Arthur Hotep Posted December 21, 2021 Share Posted December 21, 2021 5 minutes ago, Enoby said: The changes to the hosts were... a bit pointless. Besides Marauders in Lurid Haze, nothing really benefitted loads anyway so it's a shame to see them changed. Seems to be the new direction for coalition units, to not have them benefit from allegiance abilities (as much). Or make that "out of allegiance" units, actually. WARLORDS like Nagash, Archaon and Kragnos seem to be getting the same treatment. The recent Nurgle tome also has coalition units not benefit from allegiance abilities. I get why they do it this way, though, it makes balancing those units a lot easier and reduces the risk that the best way to run an army is to use mainly units from a different army. Link to comment Share on other sites More sharing options...
KrispyXIV Posted December 21, 2021 Share Posted December 21, 2021 4 minutes ago, Enoby said: Quite a big nerf to us tbh: By My Will now works for us, as does the Leadership bonus. With all the adjustments for Archaon, and all the Synergy he lost, I'm no longer certain he's going to skyrocket in cost. He may be ok. Link to comment Share on other sites More sharing options...
Enoby Posted December 21, 2021 Share Posted December 21, 2021 4 minutes ago, KrispyXIV said: By My Will now works for us, as does the Leadership bonus. With all the adjustments for Archaon, and all the Synergy he lost, I'm no longer certain he's going to skyrocket in cost. He may be ok. I think the Leadership bonus has always worked on us, but the By My Will ability is a nice change Link to comment Share on other sites More sharing options...
Enoby Posted December 21, 2021 Share Posted December 21, 2021 The FAQ thus far has had pretty minor nerfs to us as an army (when considering all of the changes effect coelition), which isn't a big deal but is disappointing that we didn't see any changes to Slaangors (especially with their quote about bringing up poor units). But the main thing we need to look for is points changes, so hopefully we see them soon. 1 Link to comment Share on other sites More sharing options...
Feorag Posted December 21, 2021 Share Posted December 21, 2021 I was hoping for slaangor update! But tzeentch Archaon being killed off is what we wanted right? 2 1 Link to comment Share on other sites More sharing options...
Feii Posted December 21, 2021 Share Posted December 21, 2021 Blissbarbs and Sentinels are now the same point cost lol Link to comment Share on other sites More sharing options...
KrispyXIV Posted December 21, 2021 Share Posted December 21, 2021 1 minute ago, Feii said: Blissbarbs and Sentinels are now the same point cost lol I guess Demons are intended to be Summoned only or something? Oof. Link to comment Share on other sites More sharing options...
Jaskier Posted December 21, 2021 Share Posted December 21, 2021 Compared to Tzeentch, our Archaon got a love-tap. His command ability synergises amazingly with our Depravity generation (a wiped unit still gets a chance to smack something to pop a DP) especially given the glass hammer nature of many of our units. 2 Link to comment Share on other sites More sharing options...
Feorag Posted December 21, 2021 Share Posted December 21, 2021 Points and other bits Points and scrolls 1 Link to comment Share on other sites More sharing options...
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