So, I tried invaders at a local event this WE and it wasn t as bad as I thought it would be. My list was:
- Army Faction: Hedonites of Slaanesh
- Army Type: Invaders
- Grand Strategy: Control the Nexus
- Triumph: Inspired
LEADERS
Contorted Epitome (230)*
- Spells: Merciless Blizzard
Shardspeaker of Slaanesh (130)*
- Spells: Hoarfrost
Syll'Esske (200)**
- Spells: Pavane of Slaanesh
Lord of Hubris (130)**
- General
- Command Traits: Hurler of Obscenities
Keeper of Secrets (400)**
- Shining Aegis
- Artefacts of Power: Icon of Infinite Excess
- Spells: Lash of Slaanesh
BATTLELINE
Blissbarb Archers (170)**
Symbaresh Twinsouls (280)**
Blissbarb Archers (170)**
OTHER
Blissbarb Seekers (220)**
ENDLESS SPELLS & INVOCATIONS
1 x Dreadful Visage (60)
CORE BATTALIONS
*Andtorian Acolytes
**Battle Regiment
TOTAL POINTS: 1990/2000
I went 1 win 2 losses with it
Biggest issue was with 3 drops I only got turn 1 choice 1 out my 3 games. The game I won
The keeper can heroic action to get the best of the best command trait and use icon for a spicy 6 blades and 4 claw attacks once per game.
The list can chew through high armor thanks to all the minus save it can stack ( up to -4 )
Twinsouls back on 3 attacks each with icon can do some real pain for a strong euphoric killing
Lash of Slaanesh spell is really good.I put a unit of 10 protectors on one attack and then used the lord of hubris you first I insist while also engage with the 10 twinsouls block. The ghb spells are still the best spell we have access to. Our army spells are generally underwhelming. Lash works well on a w8zard that wants to be in melee or close to it like a kos
Sylleske can do some serious damage thanks to the whip attack now being damage 2. He killed Ionus thanks to the keeper making him attack a second time. His warscroll spell is good but 7 to cast without buff is not reliable but its one of our few spell that didn t get gutted to 12in range
Visage is a great spell because our units are so fragile in comparison to other armies we really want to max out our damage before the hit back. And 26in range!!
Gw finally removed the dumb faq where we still had to roll a 4+ to get a cp after one of our invader general died so it s now 2+ to get a cp once any of the heroes die potentially twice on a 2+ with their battle trait (shame we can t chain heroic action more than 2 heroes per the faq)
When I was forced to go first, I was still famined for depravity but thats a problem with the army mechanic not the factions.
The masque would alleviate that but I dont know where to get the points for her in this list
My opponents will always refuse temptation dice and take the mortal wounds they would promtly be able to heal back up via all the resurgence abilities in the game
Game 1 I won had 40+ depravity vs Big waagh
Game 2 lost had 20 depravity vs SCE. Was a close game
Game 3 lost had 10 depravity vs Nighthaunt where all my save debuffs was useless. Not a good matchup
While I took a grand strat that would allow me to summon , i found it s not necessary. If i have the depravity to summon, I m already winning anyway