Dankboss Posted October 12, 2020 Share Posted October 12, 2020 Here's the list I'm going to run. I dropped the Madcap and Skrapskuttles for 20 more grots. Dankhold Troggboss: 250 Trait: Shepherd of Idiotic Destruction Artefact: Glowy Howsit Troggoth Hag: 380 Artefact: Aetherquartz-Studded Hide Fungoid Cave Shaman: 90 Spell: The Hand of Gork 6 Rockgut Troggoths: 280 6 Rockgut Troggoths: 280 3 Fellwater Troggoths: 150 3 Fellwater Troggoths: 150 40 Stabbas: 260 Stomping Megamob: 160 4 drops 2000/2000 Quote Link to comment Share on other sites More sharing options...
ShaneHobbes Posted October 12, 2020 Share Posted October 12, 2020 6 minutes ago, Dankboss said: Here's the list I'm going to run. I dropped the Madcap and Skrapskuttles for 20 more grots. Dankhold Troggboss: 250 Trait: Shepherd of Idiotic Destruction Artefact: Glowy Howsit Troggoth Hag: 380 Artefact: Aetherquartz-Studded Hide Fungoid Cave Shaman: 90 Spell: The Hand of Gork 6 Rockgut Troggoths: 280 6 Rockgut Troggoths: 280 3 Fellwater Troggoths: 150 3 Fellwater Troggoths: 150 40 Stabbas: 260 Stomping Megamob: 160 4 drops 2000/2000 Would 2x20 Stabbas be better for board control/screening? I'm trying to decide between that or the 40 block Quote Link to comment Share on other sites More sharing options...
Dankboss Posted October 12, 2020 Share Posted October 12, 2020 1 minute ago, ShaneHobbes said: Would 2x20 Stabbas be better for board control/screening? I'm trying to decide between that or the 40 block Entirely down to whether you want the 4 drop or the 5 drop. Personally I'd prefer 2 lots of 20, but my regular opponent is often a 4 drop too. Quote Link to comment Share on other sites More sharing options...
Vasshpit Posted October 12, 2020 Share Posted October 12, 2020 (edited) I think 20 shootas would complement a Trogg unit. Still get the -1 to hit and can do some plink damage and the opponent would probably ignore when a trogg unit is way more of a threat. Edited October 12, 2020 by Vasshpit 1 Quote Link to comment Share on other sites More sharing options...
peasant Posted October 13, 2020 Share Posted October 13, 2020 On 10/12/2020 at 3:52 PM, Dankboss said: After giving some thought on the new abilities, here's what I think:Monstrous Regeneration: Cool? I guess. Oblivious to Sorcery: Matchup dependent but you'll be thankful you have it against spell doms, especially in this prevailing meta. Command Trait: It takes the sting off the loss of Loonskin, as does the +1 to regen. You get half of what it was offering, but isn't on a timer at least. A fair tradeoff for the new rules. Artifact: At first glance it's junk, however, it is something the Troggboss needed, or potentially better, the Trogg Hag. Assuming you're taking the battalion, it's fine and I'll likely take it. That way both your big trogg heroes can have ward saves of some kind. Does mean I need to reconsider Moonface Mommet. It's easy to overlook a 5+ against just mortals, but really not that many units actually get that, and in a world of mortal wound spam, I think it's worth a look. Loonshrine: this is great; at minimum, you're statistically getting 200 or so points back a game (example being 2 units of 3 Fellwaters, each returning 2) or a lot more if used for big units. Of course, it's on a 4+ so sometimes it might not happen, but at the same time it might happen every time. This is quite a powerful ability when it goes off, especially in the late game when 3+ Rockguts come back when you need them. It does mean you can take bigger risks. Battalion: this allows us to feasibly aim for an easy 4 drop (mine is 5 drop) which nets a decent chance at dictating the first turn. Obviously, you can push this lower but I wouldn't. Retreat and charge is a rule that wins games, straight up. The ability to not get bogged down and slingshot over to objectives shouldn't be ignored, as a lot of ground can be covered quickly over 2 turns. 160 is a fair price for such a good ability. Overall, this is a straight buff; the only thing we're really losing is Loonskin, and as I said, the new traits mitigate this somewhat. Now, this isn't suddenly a competitive army, however there is room to net some wins against the current meta, and a good Trogg player can win often enough anyway. Does it bump them up a whole tier? Probably not, but it does move them up in regards to other armies of equal tier, at least, from my own analysis. Excuse me im a little disconnected. There are new abilites? A White dwarf battalionbor something? Thanks 1 Quote Link to comment Share on other sites More sharing options...
Dankboss Posted October 13, 2020 Share Posted October 13, 2020 1 hour ago, peasant said: Excuse me im a little disconnected. There are new abilites? A White dwarf battalionbor something? Thanks Yep, so this latest White Dwarf has a Troggoth subfaction Quote Link to comment Share on other sites More sharing options...
novakai Posted October 14, 2020 Share Posted October 14, 2020 Probably not going to run them as a full unit but finally I got my 3 Dankhold Troggoth train done 2 3 Quote Link to comment Share on other sites More sharing options...
Scythian Posted October 14, 2020 Share Posted October 14, 2020 51 minutes ago, novakai said: Probably not going to run them as a full unit but finally I got my 3 Dankhold Troggoth train done That, my Troggoth brother, is a work of art! 1 Quote Link to comment Share on other sites More sharing options...
Scythian Posted October 14, 2020 Share Posted October 14, 2020 I’ll be running the new battalion with my army this weekend. Very excited to try out the new rules. 1 Quote Link to comment Share on other sites More sharing options...
Scythian Posted October 15, 2020 Share Posted October 15, 2020 I had to modify my old list but now my Megamob is ready to go! This weekend it’s on! 6 2 Quote Link to comment Share on other sites More sharing options...
Oreaper84 Posted October 15, 2020 Share Posted October 15, 2020 11 hours ago, Scythian said: I had to modify my old list but now my Megamob is ready to go! This weekend it’s on! Holy #&%^% that looks like fun Quote Link to comment Share on other sites More sharing options...
Dankboss Posted October 15, 2020 Share Posted October 15, 2020 'Rocks Fall and Everyone Dies' list. Quote Link to comment Share on other sites More sharing options...
Oreaper84 Posted October 15, 2020 Share Posted October 15, 2020 1 hour ago, Dankboss said: 'Rocks Fall and Everyone Dies' list. are you running 3x6 and a 9er? Quote Link to comment Share on other sites More sharing options...
Scythian Posted October 16, 2020 Share Posted October 16, 2020 11 hours ago, Oreaper84 said: are you running 3x6 and a 9er? The List is Glogg’s Megamob Battalion Danhold Troggboss with battalion artifact and command trait 3 Fungoids (1 with Everspring Diadem) 3 Units of 9 Rockguts Scuttletide Fungusfoot Da Foul and his Big Dummiez! 2 Quote Link to comment Share on other sites More sharing options...
Scythian Posted October 16, 2020 Share Posted October 16, 2020 14 hours ago, Oreaper84 said: Holy #&%^% that looks like fun It is! Lolol Quote Link to comment Share on other sites More sharing options...
Scythian Posted October 16, 2020 Share Posted October 16, 2020 13 hours ago, Dankboss said: 'Rocks Fall and Everyone Dies' list. Like I’ve always said, Dank, wherever they go, no more news comes out of that area. 1 Quote Link to comment Share on other sites More sharing options...
Scythian Posted October 16, 2020 Share Posted October 16, 2020 Make no mistake, my Troggoth brethren, this new battalion is a game changer. Troggoths are now a very competitive army as I’ve been proving to the killers each weekend. I’ll be taking them to Adepticon this year if they have it. People once snickered at guys like us. Lol, soon they’ll want to be us. Get those Rockguts built and start erasing the names of towns from maps. 2 Quote Link to comment Share on other sites More sharing options...
Dankboss Posted October 16, 2020 Share Posted October 16, 2020 4 hours ago, Scythian said: Make no mistake, my Troggoth brethren, this new battalion is a game changer. Troggoths are now a very competitive army as I’ve been proving to the killers each weekend. I’ll be taking them to Adepticon this year if they have it. People once snickered at guys like us. Lol, soon they’ll want to be us. Get those Rockguts built and start erasing the names of towns from maps. #Troggrevolution I reckon the only Trogg build that will be potentially high tier competitive is your streamlined build of all Rockguts, although that's not to say more mixed lists can't work well enough. Personally, an army made up of one unit is not my style though. Quote Link to comment Share on other sites More sharing options...
Pitloze Posted October 16, 2020 Share Posted October 16, 2020 How needed are Fellwaters? I like the models. But they are kinda pricey and not always available on the store. What is a safe number? Dankhold Troggoths are still a no go? Quote Link to comment Share on other sites More sharing options...
Dankboss Posted October 16, 2020 Share Posted October 16, 2020 1 minute ago, Pitloze said: How needed are Fellwaters? I like the models. But they are kinda pricey and not always available on the store. What is a safe number? Dankhold Troggoths are still a no go? Fellwaters are good in 3s as skirmishers. Quote Link to comment Share on other sites More sharing options...
Pitloze Posted October 16, 2020 Share Posted October 16, 2020 Just now, Dankboss said: Fellwaters are good in 3s as skirmishers. Holy many in total? Quote Link to comment Share on other sites More sharing options...
Dankboss Posted October 16, 2020 Share Posted October 16, 2020 Just now, Pitloze said: Holy many in total? I run 2 units of 3 to sure up my flanks. 1 Quote Link to comment Share on other sites More sharing options...
Pitloze Posted October 16, 2020 Share Posted October 16, 2020 3 minutes ago, Dankboss said: I run 2 units of 3 to sure up my flanks. I think my wallet can handle that (still need loonshrine and troggboss). How are Dankholds fairing? Running them in 3's would get you 2 back. But they are still quite expensive. Although they are cool models! Quote Link to comment Share on other sites More sharing options...
ShaneHobbes Posted October 16, 2020 Share Posted October 16, 2020 1 minute ago, Pitloze said: I think my wallet can handle that (still need loonshrine and troggboss). How are Dankholds fairing? Running them in 3's would get you 2 back. But they are still quite expensive. Although they are cool models! Fun is subjective but I run dankholds in a unit of 3 and its hilariously fun sometimes. Are they a liability because of their bravery/price? Yep. But the carnage... Quote Link to comment Share on other sites More sharing options...
Dankboss Posted October 16, 2020 Share Posted October 16, 2020 6 minutes ago, Pitloze said: I think my wallet can handle that (still need loonshrine and troggboss). How are Dankholds fairing? Running them in 3's would get you 2 back. But they are still quite expensive. Although they are cool models! Regular Dankholds can't be returned unfortunately. They really needed a +1 to their attack characteristic buff to make them good from the new subfaction. To make them even more irrelevant, Fellwaters and Rockguts can receive their 4+ spell save which is what made them somewhat relevant. Quote Link to comment Share on other sites More sharing options...
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