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Pitloze

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About Pitloze

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  1. Pitloze

    AoS 2 - Gutbusters Discussion

    Yeah I don't like the grots models at all. But I can see them being strong on the table top. I also don't see a way to paint them up quickly since they have some unique details here and there. Using your suggestion of buying two boxes I came up with this list: Allegiance: Beastclaw Raiders Leaders Huskard on Stonehorn (340) - Blood Vulture Icebrow Hunter (140) Battleline 4 x Mournfang Pack (320) - Gargant Hackers 4 x Mournfang Pack (320) - Gargant Hackers Stonehorn Beastriders (320) - Option: Blood Vulture Units 12 x Ogors (400) - Pairs of Ogor Clubs or Blades - Allies Battalions Jorlbad (160) Total: 2000 / 2000 Extra Command Points: 1 Allies: 400 / 400 Wounds: 127 It really hurts not being able to add the butcher. But if i go destruction I would have to split up the Ogor unit. Maybe the icebrow hunter can be protected inside the unit of 12 Ogors. I dunno.
  2. Pitloze

    AoS 2 - Beastclaw Raiders Discussion

    Yeah I'm going to make everything from the Ogor box and kitbash all of it. I don't want to to deal with resin models or old out of print packages. Not sure how I'll make the Irongut's weapons but I'll figure it out.
  3. Pitloze

    AoS 2 - Gutbusters Discussion

    I kinda want to expand my BCR into mixed Ogor. I have 3 SCB worth of BCR. What would be a decent 2k list using BCR and Gutbuster units?
  4. Pitloze

    AoS 2 - Beastclaw Raiders Discussion

    I'm at a bit of a fork in the road atm. The new Ogor pack is such a good deal that I'm considering abandoning staying solely BCR and go Destruction/Gutbusters. I have enough BCR bits left to make some Irongots and a Tyrant/Butcher or two. But I can also just get some Yethee's and try and make BCR work. What do you guys recommend?
  5. Pitloze

    AoS 2 - Gutbusters Discussion

    The warscroll builder had an really nasty tease. It let you put Ironblasters in units. Which made them much better as it would reduce drops, lets you buff an entire unit with spells or butcher ability. It also made them much better allies for BCR.
  6. Pitloze

    AoS 2 - Beastclaw Raiders Discussion

    These are your best points imo. But we are never getting mournfangs for 120. 140 is probably the best we can do. They just look too good on paper. Which means nothing. But BCR is already easy to get salty about as a non BCR player. I want Skal to become a summon battalion and probably around 100 points and keep the hunter at 140. So 240 points for a cat producing factory. If an Icebrow hunter can keep summoning cats, then he becomes a threat and the enemy has to come to him while he shoots n scoots. it might stop some of the attrition bleed BCR is feeling right now MAYBE making him worthwhile. I honestly think though that shuffling points around won't fix BCR any time soon. We need a new book with new rules. We need magic, prayers, battalions that are post 2.0 and are made for the new meta climate. Mournfangs are maybe the ones that needs a point reduction the most. Or we need Frost Sabres to come in bigger numbers so they can be the chaff instead of Mournfangs. But lets hope that we get SOMETHING at least.
  7. Pitloze

    AoS 2 - Beastclaw Raiders Discussion

    Is there any army build that can make a Skal battalion work? I've got 10 cats and a hunter now.
  8. If you want any hope at winning, they do. Even if it's just for capping objectives. Let alone let your beasties survive longer than a hot second.
  9. I personally don't see a point in merging Ogors with the Greenskin races. Even in the lore Ogors and Greenskins are rivals. I would like to see Ogors, Greenskins (including IJ and BS), Grots (mostly moonclan) and Troggoths be the four main races of destruction. For the Ogors I would like to see a Fire (that "Hawaiian" theme floating around) and Ice (BCR) theme combining all the Ogors into one BoC style tome. I'm not going to suggest new models here. I think most of the BCR players have vented about that enough. And there is not much to go on regarding a Firebelly faction but it's save to say it will include some fire magic. This is my suggestion: 1. Gutbusters will incorporate Man-eaters. The Man-eaters will take on Hero roles so there are more foot hero's . 2. Gutbusters become the baseline of the tome. With the possibility of giving Beastclaw Raiders and Firebelly tags to Gutbuster units. 3. Going full BCR or Firebelly would speak for it self. But for mixed armies I would like to see the destruction 'high risk, high reward' theme to stay. Kinda like Braggoth's Beasthammer there could be 'Rival' system. But more straight up + and -. So if a BCR unit or tagged unit is near a Firebelly model they will enjoy a movement buff, but also a decrease to save. And visa versa for the Firebelly unit. 4. This is just a crazy suggestion. But if the Firebellies get an Everwinter style event like a heat wave or a volcano (would be a cool scenery piece). You roll on both the Everwinter table and the 'Heatwave' table. Highest result happens, lowest does not. But if you roll the same result on both something truly destructive should happen that affects everything on the table. Maybe some mortal wounds, maybe some stat negatives. But something that would make both you and and your opponent to fear it. Ogors in any flavor will always be an elite army. But having more things to consider on the table other than just getting first turn and hope for the best would benefit the quality of the army greatly.
  10. Sorry for the crappy format.
  11. Pitloze

    AoS 2 - Beastclaw Raiders Discussion

    Best hope BCR has is being included in the rumored Ogor book that will merge Gutbusters and Firebellies.
  12. Hag Queen is a very powerful wizard.
  13. Pitloze

    AoS 2 - Beastclaw Raiders Discussion

    Can blood vulture be used out of combat? The core book mentions that shooting attacks. not missile weapons or shooting abilities, need to be shot at the unit you are in melee combat with. I assume that anything that does damage to a unit in the shooting phase is an attack. But I really hope we can talk our way out of this lol. It's almost tempting to go with the chain trap to avoid this argument.
  14. Pitloze

    AoS 2 - Beastclaw Raiders Discussion

    Anyone ever tried using Rampaging Destroyers (Destro alliegance) to cycle charge Hero Stonehorns? If a enemy unit is going for a Hero Stonehorn who is not in combat but the enemy unit barely didnt' make it (around 5 inches away or so) you can use Rampaging Destroyer in your turn to declare a charge, get D6 mortal wounds in, and retreat in your movement phase. It might be very niche. But I bet it would be kinda hilarious. The turn after you can just charge in normally for another D6 mortal wounds. If you have two Stonehorn heros you can use one as bait to get a double cycle charge in. Against shooting armies this will probably fail but still.
  15. Pitloze

    AoS 2 - Beastclaw Raiders Discussion

    Got some close ups of the crypt horrors? They seem cool!
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