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ShaneHobbes

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Everything posted by ShaneHobbes

  1. I'm happy with this too. I enjoy the look on my friends faces when I remind them I can bring half of these nerds back from the shrine.
  2. Page 103 – Squig Herd, Squigs Gone Wild Change the rule to: ‘Each time a Cave Squig in this unit flees as a result of a failed battleshock test, before that model is removed from play, roll a dice. On a 2+, you can pick 1 enemy unit within 9" of that model. That unit suffers 1 mortal wound.’ Does this mean no matter how many flee its only one dice or does the rule still practically work the same way as it did before? Nvm answered my own question after reading the original rule. Just means can't roll for squigs you pull for being out of coherency anymore.
  3. Out of curiosity has the stock gone up on Armour of Gork on Maw Krusha with the Amulet changes? I've been trying hard to choose between that or the Arcane Tome with Bash 'Em Ladz
  4. Sorry if this has been answered before but been out of the loop for a bit. Do KO have access to the 3 generic Triumps when it comes to spending Aethergold or is it only the new ones from the BR Belakor book?
  5. I will say I've been also having a lot of fun running foot bosses with block of brutes. I bring two of them and its nice not having to worry about activating them before they get bodied. This might be the first time I've actually enjoyed having foot megabosses on my list. Them also always having an 18" range to issue CAs with the Shouts is solid.
  6. 2" reach makes coherency less of an issue
  7. 10 Brutes with gore-hackas with a +1D buff during Waaagh is so stupid I love it. 2x10 Brutes will be in every list. They delete everything they touch.
  8. Sorry if this was already talked about but.. If I'm reading the Megaboss warscroll right if you have two megabosses, one with Megabossy CT, you can have up to six units receive mighty destroyers in one hero phase for 2 CP?
  9. Who is saying that? All they have to do is change the +1 to hit aura to the Orruk keyword in the ability description. And some of us doubt it because GW has been chaotic on its decisions. Ask Sylvaneth about their Wildwoods. If I'm wrong I'll eat crow but if something seems to good to be true it probably is. They made it perfectly clear Gitz are supposed to suffer from keyword bingo and suddenly we get this?
  10. Seriously. It's like no one has learned anything from GWs FAQs for their FAQa these last couple months lol I do want the Mirebrute Troggoth regardless though.
  11. Personally I'm waiting till the FAQ comes out for the book. I wouldn't be surprised if the Sloggoth aura is only supposed to work for Orruks or even Kruleboyz. Content creators have been reviewing the book today, its plastered all over YouTube
  12. No only because Gitz aren't allowed nice things For real though it depends on points. I will more than likely get him because I like having a thematically diverse Troggoth army. Having 10 club attacks potentially sounds fun as hell.
  13. By all accounts it sounds like they are going to be 4+ on their stats. The +1 would be the best scenario given that info. But I agree save rerolls need to go away. Also they mentioned Kragnos in the Orruk book. Hopefully that means he goes down 150+ points. In no world should his current scroll be more than Morathi or even Gotrek (who needs to go back up 100)
  14. Honestly I would be okay with a lot of heroes going to a 4+ save with an ability on their warscroll giving them + 1 save - making them realistically never better than a 3+. There is too many 2+ heroes in this game atm and capping most of them at 3+ (looking at you Archeon) is fine by me.
  15. Is it 100% confirmed MBMK has a 4+ save now?
  16. Should we assume Gore Grunta versions will be upgraded as well?
  17. Brutes made more interesting. They don't necessarily have to be "better", just do something different than Ardboyz. I will die on this hill lol
  18. Definitely a Dankhold Trogboss. Load up on Rockguts and Felwaters. If you dont mind squigs highly recommend the start collecting and the Battleforce box if you can find one.
  19. Then that actually sounds like a good idea. 120 points for warchanter/weirdknob
  20. Does Arcane Tome let you pick from spell lores? I assumed you only were able to use mystic shield and arcane bolt from the wording on the artifact.
  21. Nope no artifacts for Coalition/Allies nor can he take a spell from the Bonesplitterz Lore. Only way to get access to both Ironjawz and Bonesplitterz artifacts is Big Waaagh
  22. I have a feeling Ironclad won't be in/the same in our book next month. Also I agree about the Weirdknob. I can never find myself ever wanting to take him.
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