mattbarker Posted June 29, 2018 Share Posted June 29, 2018 (edited) Well, I'd assume as you tally up all the wounds mortal or not, and then apply to the unit at the end. If after saves you suffer 1 regular and 2 mortal wound, the armour negates the first wound regardless of source - so you'd add 2 wounds. Either way it largely works out the same, it's still one less! Edited June 29, 2018 by mattbarker Quote Link to comment Share on other sites More sharing options...
Qcbob025 Posted June 29, 2018 Share Posted June 29, 2018 Spoiler 2 Quote Link to comment Share on other sites More sharing options...
swarmofseals Posted June 29, 2018 Share Posted June 29, 2018 1 hour ago, Browncoat89 said: I believe any army can use the lore of any realm if they just thematically state they are from that realm. That was the point of the realm spell lores was to give everyone a big bag to pick from (only one realm at a time though of course). I think you are mistaken. The artefacts of the realms can be taken by anyone who declares their army is from that realm. The spells, on the other hand, are tied to the realm that the battle is taking place in. All wizards on both sides know all spells of the realm where the battle is taking place. And that assumes you are using the realm rules in Malign Sorcery -- it's not at all clear that tournaments will use these rules. 1 Quote Link to comment Share on other sites More sharing options...
Browncoat89 Posted June 29, 2018 Share Posted June 29, 2018 2 minutes ago, swarmofseals said: I think you are mistaken. The artefacts of the realms can be taken by anyone who declares their army is from that realm. The spells, on the other hand, are tied to the realm that the battle is taking place in. All wizards on both sides know all spells of the realm where the battle is taking place. And that assumes you are using the realm rules in Malign Sorcery -- it's not at all clear that tournaments will use these rules. Oh you're right I was thinking of the artefacts, my mistake. Quote Link to comment Share on other sites More sharing options...
NemoVonUtopia Posted June 30, 2018 Share Posted June 30, 2018 So I played my first game and my fireglaives were amazing and shot down my opponents vampire lord and terrorgeist which both took damage from flying too far. My deathshreikers and dreadquake were mediocre because I was targeting support units so I didn't get any of the unit size bonus. The chalice of blood and darkness shut down my opponents spell casting for a turn which helped me shoot him off the table. 1 Quote Link to comment Share on other sites More sharing options...
mattbarker Posted June 30, 2018 Share Posted June 30, 2018 1 hour ago, NemoVonUtopia said: So I played my first game and my fireglaives were amazing and shot down my opponents vampire lord and terrorgeist which both took damage from flying too far. My deathshreikers and dreadquake were mediocre because I was targeting support units so I didn't get any of the unit size bonus. The chalice of blood and darkness shut down my opponents spell casting for a turn which helped me shoot him off the table. How many did you take? I only have one block of 20 currently! Quote Link to comment Share on other sites More sharing options...
Roark Posted June 30, 2018 Share Posted June 30, 2018 Here's a quote from Ben in the recent Warhammer Community article on the Chaos Dwarfs update: Shar’tor the Executioner and the Taur’ruks have updated command abilities now that can turn Bull Centaur Renders units into real killing machines. Extra attacks, re-roll hits of 1, re-roll charges – it’s expensive in command points to pull off, but when you get the chance, these units will hit like a train. Anyone know where we get extra attacks from? I can't figure it out... Neither of the command abilities mention that, nor does the battalion. Quote Link to comment Share on other sites More sharing options...
mattbarker Posted June 30, 2018 Share Posted June 30, 2018 25 minutes ago, Roark said: Here's a quote from Ben in the recent Warhammer Community article on the Chaos Dwarfs update: Shar’tor the Executioner and the Taur’ruks have updated command abilities now that can turn Bull Centaur Renders units into real killing machines. Extra attacks, re-roll hits of 1, re-roll charges – it’s expensive in command points to pull off, but when you get the chance, these units will hit like a train. Anyone know where we get extra attacks from? I can't figure it out... Neither of the command abilities mention that, nor does the battalion. Not sure either, as far as I can see the taur'ruuk has lost an attack not gained new ones! Quote Link to comment Share on other sites More sharing options...
Browncoat89 Posted June 30, 2018 Share Posted June 30, 2018 38 minutes ago, mattbarker said: Not sure either, as far as I can see the taur'ruuk has lost an attack not gained new ones! He might be refering to the command trait that allows a hero (Tau'ruk) to pile in and attack a 2nd time on a 5+ if he is attacking a hero or monster. That's all I can think of. That combined with the +1 to hit from the battalion, and +1 to hit from the Taur'ruk command ability, could have the whole battalion hitting on 2's rerolling 1's. Quote Link to comment Share on other sites More sharing options...
mattbarker Posted June 30, 2018 Share Posted June 30, 2018 2 minutes ago, Browncoat89 said: He might be refering to the command trait that allows a hero (Tau'ruk) to pile in and attack a 2nd time on a 5+ if he is attacking a hero or monster. That's all I can think of. That combined with the +1 to hit from the battalion, and +1 to hit from the Taur'ruk command ability, could have the whole battalion hitting on 2's rerolling 1's. He said it's expensive command points wide implying it's a combination, but I still can't see how even using a castellans Quote Link to comment Share on other sites More sharing options...
mattbarker Posted June 30, 2018 Share Posted June 30, 2018 Don't know if any of you all use the AoS app and Azyr builder, if you do... Don't update it. Most recent update has porked it. Not FW scrolls available at all so no more legion lists Also, buggy again. I'd suggest waiting a while Quote Link to comment Share on other sites More sharing options...
Black_Fortress_Immortal Posted June 30, 2018 Share Posted June 30, 2018 1 hour ago, Browncoat89 said: He might be refering to the command trait that allows a hero (Tau'ruk) to pile in and attack a 2nd time on a 5+ if he is attacking a hero or monster. That's all I can think of. That combined with the +1 to hit from the battalion, and +1 to hit from the Taur'ruk command ability, could have the whole battalion hitting on 2's rerolling 1's. Battalion gives reroll hits, not +1 hit. Quote Link to comment Share on other sites More sharing options...
Charly2912 Posted June 30, 2018 Share Posted June 30, 2018 Tauruk Command ability gives +1 to Hit and they all have +1 to Charges nie i am very pleased with this Update. Only realy sad thing is the fireglaive Champion. The Rest of the nerfs arent that Bad and we still got a lot of Buffs and Most importantly our own allegiance abilities some People who are complaining here didnt Seem to notice the changes for the last years Update (2017) and refering back to our First warscrolls. I did one small game so far and there is a lot more to come! Quote Link to comment Share on other sites More sharing options...
NemoVonUtopia Posted June 30, 2018 Share Posted June 30, 2018 11 hours ago, mattbarker said: How many did you take? I only have one block of 20 currently! I use 4 units of 10 so they can cover more ground and are easier to maneuver. Quote Link to comment Share on other sites More sharing options...
Perturabo Posted June 30, 2018 Share Posted June 30, 2018 (edited) just a pointer, some folks from the Facebook chaos dwarf group points out that Draz Hoath is no longer a unit with FLY Edited June 30, 2018 by Perturabo 1 Quote Link to comment Share on other sites More sharing options...
Qcbob025 Posted June 30, 2018 Share Posted June 30, 2018 I had the idea of the very thematic army with some allies with some Bullgors and Doombull... look like Brayherds and Warherds are no longer allied to Legion of Azgorh. Good chance i had not purchase them couple weeks ago Quote Link to comment Share on other sites More sharing options...
Charly2912 Posted June 30, 2018 Share Posted June 30, 2018 26 minutes ago, Perturabo said: just a pointer, some folks from the Facebook chaos dwarf group points out that Draz Hoath is no longer a unit with FLY But still keeps his 15 " movement and the miniature still has wings... this might be an error 1 Quote Link to comment Share on other sites More sharing options...
mattbarker Posted June 30, 2018 Share Posted June 30, 2018 4 minutes ago, Charly2912 said: But still keeps his 15 " movement and the miniature still has wings... this might be an error Could be because of the burning skies rule? Quote Link to comment Share on other sites More sharing options...
Charly2912 Posted June 30, 2018 Share Posted June 30, 2018 Possible, but as it only effects Enemy units and kdaai still can fly (and are literally made of Fire) it doesnt make much Sense to me Quote Link to comment Share on other sites More sharing options...
RoyalDachshund Posted June 30, 2018 Share Posted June 30, 2018 Hmm guys? How do one start this army (aiming mostly towards the dwarf side of things)? My wallet is prepared, some alternative models spoted - to have some variety - but... what should I center a 1000 points army around? Quote Link to comment Share on other sites More sharing options...
Entombet Posted June 30, 2018 Share Posted June 30, 2018 Ironsworn, fireglaves. Quote Link to comment Share on other sites More sharing options...
mattbarker Posted June 30, 2018 Share Posted June 30, 2018 16 minutes ago, RoyalDachshund said: Hmm guys? How do one start this army (aiming mostly towards the dwarf side of things)? My wallet is prepared, some alternative models spoted - to have some variety - but... what should I center a 1000 points army around? So I know this isn't perhaps the best option.. http://norbaminiatures.com/en/27-infernal-dwarves But whilst googling I found this place. You'll find they have a range that are uncannily like our beloved Legion. Wonder what people think about how similar they are... Quote Link to comment Share on other sites More sharing options...
RoyalDachshund Posted June 30, 2018 Share Posted June 30, 2018 I was asking more about "what a typical 1000 points lists looks like" rather then where to get models (although Ścibor Miniatures with his lord on doombull stole my heart) Quote Link to comment Share on other sites More sharing options...
Entombet Posted June 30, 2018 Share Posted June 30, 2018 (edited) 4 minutes ago, RoyalDachshund said: I was asking more about "what a typical 1000 points lists looks like" rather then where to get models (although Ścibor Miniatures with his lord on doombull stole my heart) demonsmith 20+ ironsworn 20 fireglaves Iron demon Magma cannon Edited June 30, 2018 by Entombet Quote Link to comment Share on other sites More sharing options...
mattbarker Posted June 30, 2018 Share Posted June 30, 2018 Ah, lol sorry didn't mean as a direct quote reply. I think my phone went weird! Scibor are pretty great looking things too! Quote Link to comment Share on other sites More sharing options...
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