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EMMachine

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  1. I hate it, when this happens. In such a case it only works when logged in into google. And after I'm logged in most of the time, I don't realize it happening again. I actually have redone the links in the last two posts. Hopefully it will work now.
  2. Did a little rework for the Lion Riders . At first I used the legs of Sisters of Thorn for them. Today I cut off the shanks and replaced them with the shanks of the Lion Rangers Infantry. I think it will fit better.
  3. So, a little Update here. Reinforcements have arrived. I got the parts I needed to make my Hunters complete, and build another Emperor Lion. Also, I am now at Brotherhood of Korhil Version 2.4. What have I done: For one thing, Battle Ax and Lion Claw now have the same profile (with 3+ To Hit) attacks depending on the unit. The distinction of the lions of the Mortal Realms is out for now (that would be more of a Stormhost or City style of rules) Tamer training pack: War Lions was set to 2-3. Guardian Corps: Replaced "LION HUNTERS" with "Lion Hunters - with Throwing Axes, Lion Hunters with Bows", otherwise you might have been able to take Hunter Chariots. Hunter Corps: Lion Noble must now have a Hunter Bow (see explanation later) Militia Corps: Lion recruits increased to 2-3. Royal Corps: Lion Riders and Chariots set to 2-4 Best of the Best Limited to Lion Riders and Chariots fixed the Copy & Paste bug (and limited the command to Warrior Great Ax) Menagerie of the Lion Lord: Now request Lion Lord of Emperor Lion Lion Lord on Emperor Lion: Throwing received Axes (but only 1 attack) Lion Lord: Warscroll removed Lion Noble on Chariot: Battle Ax and Lion Claw now same profile, he has now always throwing axes (but reduced to 1 attack), Companion is now Honor Guard (+1 attack), Command Ability only works against LION GUARD and MILITIA units +10 points Lion Noble on War Lion: Battle Ax and Lion Claw now same profile, Now has a choice between Enchanted Lion Ax, Battle Ax and Lion Claw and Throwing Axes (reduced to 1 attack); or Battle Ax and Lion Claw and Hunter bow Command Ability only works against LION GUARD and MILITIA units +10 points Lion Noble: Battle Ax and Lion Claw now same profile, Now has a choice between Enchanted Lion Ax, Battle Ax and Lion Claw and Throwing Axes (reduced to 1 attack); or Battle Ax and Lion Claw and Hunter bow Command Ability only works against LION GUARD and MILITIA units +10 points Mage of Korhil Korhil's Protection still has 12 "and only works against units that are completely within reach. Priest of Korhil Lion Claw now hits 3+ and has 3 instead of 2 attacks. Prayers only work for LION GUARD and MILITIA units +20 points Tamer now has Battle Ax and Lion Claw with the same profile to choose from, Tamer on War Lion now has Battle Ax and Lion Claw with the same profile to choose from, Lion Warriors Lion Claw Champion now hits 3+ Standardbearer only gives +2 Bravery to other LION GUARD units with standard. Points set from 120/300 to 140/360 (aligned to Deepkin) Lion Chariot Lion Claw Champion now hits 3+ only Lion Battleline is on Lion Lord on Emperor Lion, Lion Loble on War is Lion or Lion Noble on Chariot General. +10 points Lion Riders Lion Claw Champion now hits 3+ Standardbearer only gives +2 Bravery to other LION GUARD units with standard. +10 points only Lion Battleline is on Lion Lord on Emperor Lion, Lion Loble on War is Lion or Lion Noble on Chariot General. Lion recruits Standardbearer only gives +2 Bravery to other LION GUARD units with standard. Option on pair of weapons accounts Missing MILITIA keyword added increased from 80/200 to 100/260 points Lion Archers: +20 points Maximum size reduced to 20. War Lions: Minimum size 4 for 100 points Lion Hunter with Bows: +10 points Lion Hunter Chariots missing WAR LION keyword added Emperor Lion Command abilities have no effect unless they come from the Lion Lord. (A bit of background, that the Emperor Lion is only the Lion Lord in rank).
  4. Alright, here is the next update Here is Brotherhood of Korhil Version 2.3 To overview. What has changed: There is now a Lion Noble on chariot (sort of a "little" Lion Lord limited to 1 per army). Partially it is a background thing that it is not a Lion Lord. There are now so-called Savants of Korhil: A magician, similar to the Archmage, who has one more attack and save point, but does not have the +1 on spells (and the spell is limited to BROTHERHOOD OF KORHIL models only. And a priest, who was a little bit oriented to the Sigmar Priest or the War Altar. There is also a Lion Tamer riding a war lion And something that could be a"stupid idea". To make a Warscroll containing a Lion Hunter Chariot with a Ballista, (as stupid as it looked in 8th Age, it's a way to carry heavier weapons). In the end it is the lion variant of a Scourgerunner Chariot. The Lion Chariot also had a mistake all the time. That is, the Crew and War Lions had only 2 attacks instead of 4 (while the Lion's ability spoke of 4 attacks). I've replaced Allegiance Ability's "Guerilla Tactics" with a new one, as it should have been a bit overpowered. Regarding Battalions, the following has happened: There is a Council of Savants made up of priests and magicians who allow them to renounce even the banning if another model wants to banish them in 6 "and instead +1 to the ban attempt. There's a new Hunter Corps that has Vanguard or Flanking * cough * Bray Herd ambush * cough * and unmodified wound rolls of 6 against monsters at Bows and Throw Axes -2 Rend. And I changed the Royal Corps. The Royal Corp is basically supposed to be a guard of honor, but it was strange that the abilities were all coupled with the Noble, and secondly it might have been a bit fierce, for example, when a unit of Chariot was attacked by an additional attack Hero phase suddenly would knock out 2x 12 attacks per model. To show elite status, the battalion units now have 1 more attack per model on Warrior Great Axes (Lion Chariots 2 attacks). The wound of 1 is over, but the Lion Noble now has the same command as the Guardian Corps (because it would be strange if the Guardian Corps had the order but the Honor Guard was not). There are also additional background descriptions. (how to become part of the Order, an extension of "A bond between Aelf and Lion" and new descriptions for the individual Battalions. And today I should get the boxes I need to build my 2 units of 10 Lion Hunters with Bows.
  5. So, here's a little "mini" cleanup based on feedback (GW-Fanworld and Twitter). Have a look at version 2.2.1 Changes are merely that the Cult is now a Brotherhood (Brotherhoods of Korhil). The "Celestial Realm" in the lion species was changed to "Mortal Realms". And I once packed an introductory sentence. Partly one of the battletraits was a bit OP. Since I have to think for version 2.3 still something. Partly I'm thinking about some other units. As a little brainstorming: A Hunter Chariot (lion chariot with hunters (with bows) instead of Warriors). Maybe Tamer riding a War Lion. Hunter who ride on lions (I would have to stop to see if this works like the melee fighters, or if the bows may cause problems or it will be the Axtwerfer, even if I have no idea what axes fit there). A magician or priest. (possibly with option on War Lion). I just can not find a suitable ability or spell right now. The easiest way would probably be a Mortal Wounds spell, because I run the risk of buffs / debuffs that it is too much (see Loyalty). However, one of them would make sense if it is a form of monastic brotherhood or the like. At least there are things that I could still plan for version 2.3.
  6. So, friends of the Feueraelfen with preference for lions;). I have another Battletome update. Cult of Korhil 2.2 On the one hand, I wanted to break loose with the name "Lion Rangers" and named the Battletome "Cult of Korhil". In addition, the Battletome has undergone several changes. There are now a few smaller background descriptions, Battalione (the cost of which is still untested) I have removed the Lion Noble on Emperor Lion (as it is usually the highest consideration for a Lion Noble to become the Lion Lord to tame one of these beasts) There is a Lion Noble on War Lion now Since the "Lion Guard" is now the term for full-fledged warriors (not only for the former White Lions) I have changed the current Lion Guard to Lion Warriors. There is now a "recruits" unit, because otherwise the archers were not easy to pick up The Guardians of the units now have a weapon profile for a Lion Claw (ie the lion's paw that the champion usually wears on his left arm). For Path to Glory, there is now an adapted form of rewards. With 6 Rewards for Followers and 6 Rewards for the Champion. There have been a few minor changes to the points and I have limited the Lion Lord to one per army (not to be confused with Namhaft), as one usually leads several monasteries. For feedback on the current state, I am generally grateful.
  7. We really could need the kit back. But wouldn't it be more interesting, having something like a Stomhost (some mine cities) where all Warriors, Longbeards, Thunderers, Quarrellers, Wardenking etc . would have an this sort of opitc and Abilities?
  8. The "a" is simple a indefinite article . The more interesting point is at the end of the first paragraph, that was added with the Grand Alliance Order Errata.: It's part of the Grand Alliance Order Errata. Most of the downloadable Warscrolls won't get updated until there is a new Battletome with them. Only in the app the erratas are integrated
  9. I don't know if you will need that many Plague Censer Bearers. The point is that the rule states: "In your herophase, roll a dice for each unit that is within 3" of any units in a Plaguesmog Congregation" Each eneny unit in range rolls one dice regardless of how many Plague Censer Bearer units are standing in 3"
  10. Hm, the point is, that I associate the Phoenixes with the Phoenix Cult aka Phoenix Temple and I don't have any Phoenix Temple in this project yet. So thats the point why my project doesn't have a phoenix model. Thanks, I first thought, using the arms of the shadow warriors. This is the reason, why the Hunters with Bows have a "Hunters Blade" in there profile. But in the end, the flaming bows felt quite fitting here.
  11. So, I did some little updates on my battletome. Some typochanges where I still uses the Term "White Lion" in abilities and I made my first Allegiance Abilities for them. The idea was, that through the connection to Korhil the Lion Rangers would be a little bestial in there fighting style. I hope it is not to much Khorne like. I only made 3 Command Triats and 3 Artefact first. Battletome Lion Rangers 2.1 This is the first result: Allegiance Abilities Battletraits Guerilla Tactics Friendly LION RANGER units can Retreat and Charge in the same turn. Defiant Hunters You can Re-roll battleshock tests for friendly LION RANGER units. Lions of the Celestial Realms. Blazen Lions: For each unmodified save roll of 6 a unit of WAR LIONS makes in the close combat phase (after re-rolls), the attacking unit suffers mortal wound after all attacks are made. White Lions: When a unit of WAR LIONS runs or charges, roll an additional dice and discard the lowest. Frost Lions: Enemy Units that target WAR LIONS must subtract 1 from their wound rolls. Shadow Lions: Enemy Units that target WAR LIONS must subtract 1 from their hit rolls. Leaf Lions AT the Start of the hero phase, roll a D6 for each unit of WAR LIONS. On a roll of 5+ that unit heals a wound. Command Traits D3 Command Trait 1 Fury of Battle Your General can run and charge in the same turn 2 Impossible Swift Subtract 1 from the hit rolls for attacks target this general. 3 Dazing Frenzy Roll a dice each time the bearer suffers a wound of mortal wound in the fighting phase. On a roll of 5+, the wound is negated. Artefacts D3 Artefact 1 Claw of the Eternal Lion Pick one of the bearer’s melee weapons. Improve the Rend characteristic of that weapon by 1. In addition, if the unmodified hit roll for an attack made with that weapon is a 6, add the target suffers 1 mortal wound after all of the bearer’s attacks have been resolved. 2 Eternal Cloak Add 1 to the Save rolls for this model. 3 Furious Axe Pick one of the bearer’s melee weapons. At the start of the combat phase, you can add 2 to the Attacks characteristic of this weapon until the end of the phase. If you do so, subtract 1 from the save rolls for attacks that target the bearer until the end of that phase.
  12. @syph0n Or alternativly searching for other possible units (bleakswords or Darkshards (converted) for example) But in the moment, the Assassine Guild isn't very high in my priority. Actually I was doing a little for my Lion Rangers. I have my first testmini for the Lion Guard: I have two painted Warlions And I have my first three Hunters with bows (after my Lion Rangers are Fyreaelfs, I thought, the bows of the Sisters of the Watch sould fit). Sadly I have to buy new stuff to finish the unit because it was the box I used for the Riders and the Tamer.
  13. @syph0n You mean Reavers for the Shadowaelfs? Actually didn't thought about it, yet. Just using the Dark Riders count as Reavers isn't perhaps the best thing, but after having Shadow Warriors and Dark Riders in one army, perhaps a conversion between the two could be interesting. Another thing that could be interesting for a little variation, would be mixing Dark Riders with Corsairs.
  14. So, here are the latest updates. I had the bits for quite some time now, but yesterday I actually built something again for my Lion Rangers. I made another 3 Lion Riders, so the unit has 6 models now. I brought the War Lions unit to 6 models and I built a Lion Tamer. Sadly I didn't painted anything. And I actually made my AoS 2.0 update for the Fanmade Battletome, bringing the layout to a more similar way and making some little point changes (mostly to the Changes in the Generals Handbook 2018), what makes my army actually 140 cheaper than before. Battletome Lion Rangers 2.0
  15. Fyreaelfs May 2018: May 10, 2018 So, the beginning of my Lion Rangers were mostly models I had in my old high elf army, rebasing some of them and buying a new box of Lion Rangers to get new Command Units, leaving some old models I started painting (so I didn't have to decolor them) and building an hero for them because GW didn't. The result was this: 1 Lion Noble (using the Dragon Noble Warscroll) 3x10 White Lions 3 White Lion Chariots 6 War Lions (don't having a Warscroll at all) After that (mostly because at the moment the War Lions don't have an Warscroll or a real hero) I started to work on my Fanmade Lion Rangers Battletome: Battletome Lion Rangers 1.0 In the next stage I give my army some new Units like the Lion Lord on Emperor Lion (made out of a Manticore) and the Lion Riders Cavalry. The next goal will be finding a interesting color theme for them that will fit into the fantastic world called "the mortal Realms". May 13, 2018 So, this is more of a WIP Post. At first I thought making a Scar like Theme, but this didn't worked out, mostly because of the light underbelly. At the end I got a little inspiration of @kenshin620 Lionpictures in the Fanmade Lion Rangers Battletome Thread. The Idea could be that my lion ranger aelfs could be some sort of firealefs (or fyreaelfs if we take the wording of fyreslayers) living in aqshy having Blaze Lions. Actually I'm writing something about a Lionlike Godbeast, that isn't translated yet, don't know if it is even finished, yet. In this time a made an update for the Fanmade Battletome. Battletome Lion Rangers 1.1 May 14, 2018 So, I wrote a small introduction of the godbeast that stands befind the Lion Rangers and created the different kinds of Lions. May 16, 2018 There was another update for the Fanmade Battletome: Battletome Lion Rangers 1.2
  16. The Frostaelfs. March to July. March 18, 2018 At first, here do I have a backgrounddescription about this army Then I also painted my first testminiature. The Army used to have ice-blue armor, greyblue cloth and violet skin. March 21, 2018 So, I thought that I would paint the unit were my testmodel came from. But for the last 3 evenings I thought I would like to paint my first "Frostdragon" for this project. Here is the result. March 24, 2018 So, I'm finished with painting 10 of my Dreadspears (but need to paint another 10 to finish the unit). After a thought the cloth was a little flat on my testmodel, I made another hightling with Blue Horror. June 1, 2018 At this time, I published the first Story, from the "Tales of Anvenna". The Frostaelfs from Frostbreath June 4, 2018 Here is another story attempt. At first the story was planned with the Fleetmaster Delayar as protagonist, but I thought the landlady Thalia could be an interesting protagonist (mostly because she can have several customers to interact in her Tavern). It's a try to fit in some official GW stuff into the story as well as some bits of my own creations. (After I mix Frostaelfs, Fyreaelfs and Shadowaelfs in this story I wish I hadn't split the Projects into two.) called the "Tales of Thalia". Character Description Thalia Delayar's Loss
  17. Hi, this will be a big one (actually like most of my projects). Here I have a project that combines most of the aelf factions. Some of this stuff was actually in blogs before. Here are the actual armylists, structures as the Aelfengroups and subgroups Frostaelfs Fyreaelfs Shadowaelfs Not definied aelfen groups Next will be the stuff I already posted in blogs. Fanmade Battletomes latest release: Brotherhood of Korhil current Version
  18. Hm, didn’t realized until now that I had a typo in the titel. Now I corrected it.
  19. Thanks, its nice to hear that I have inspired you. I think this project is the one I made the most kitbashing. I think the discouraging part is that I buy and build much stuff but doesn't finish most of it. About the cloak. If I remember correcly, it was part of the old High Elves Archers. So it could be problematic to get one.
  20. You can use Plaguemonks in a Nurgle Army (using the Nurgle Allegiance Abilities) because they have the NURGLE-Keyword, but keep in mind, that Plaguemonks aren't battleline in a Nurgle Army.
  21. Actually it should be possible to bring the battalion into a Khorne army. When we look at the FAQ point with Battalions and allies, it says that you have to use the Faction that is listet over the Titel or grand Allegiance or all units are allies. Did anyone noticed something when comparing a 2.0 Warscroll Battalion with the older ones? The new Battalions don't have a faction shown above the Warscroll title. The new warscrolls bypass the FAQ because they don't have the requirement that would make them allies outside of beasts of chaos. If they get a godkeyword through a battalion, they can be part of a god army, like Slaves of Darkness can.
  22. So, about two months I did nothing for this project. ? Actually I made some changes to my fanmade Battletome. Order of the Verdant Cycle 0.9.2 I still use the "simple" word layout, but have restructured the description, special rules and upgrades like they are in the new 2.0 battletomes. Interestingly I already used the "mount" part, but added the "companion" part in one case. And I know, the "any model" part in the description is partly stupid, but I think this way, GW get's less probems with there unitsize, if it is only mentioned in the pitched battle profile or Path to Glory list. There is one thing, I have to thought about. We see the new allegiance for Beasts of Chaos and how they handle for example "Battleline if" units. It's a little of a mixed bag. Binding "Battleline if" units to the General in a larger Allegiance containing multiple factions makes listbuilding freer than the more specialized Allegiance + Allys, and you don't have to make 3 or 4 Allegiances for the specialized factions, but except for the chosen general there is no point to restrict yourself to a more specialized faction than the mixed faction.
  23. This could simply mean, that they have one Allegiance but need Gors and/or Ungors as Battleline because those two are true battlelines.
  24. The problem is, we don't know yet, what the Battletome will give us (except for the Endless Spells and the Stone). We don't know if Bullgors will be "Battleline if" in a new Allegiance or if they will stay battleline in Warherds (like Blood Knights are still only Battleline in a Soulblight Army, not in the Legions. I would wait with those assumptions until we have evidence what the Battletome will give us.
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