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Dracan

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Everything posted by Dracan

  1. So just disregard the only real numbers available because it might not be 100% accurate or representative of every meta... Isn't it interesting then how peoples views with no stats correspond roughly with perceived power from the empirical useless data... Im not saying its perfect never did, but to ignore it completely, is folly.
  2. While this is true, one also has too start assuming that after 50-100 games with random people these types of factors are starting to be averaged out, especially when you consider it is a 3 continent spanning data set and not an isolated closed meta of the same 10 players. It is also the only real data available, it doesn't prove much and is definitely not definitive of the state of any isolated meta, but gives an point of reference as to the average strength in a normal tournament setting for armies on average. The only real way you are going t get the "scientific" data you are looking for is if you record the 2 same opponents playing every variation of an army vs every variation of another army in each of the 18 missions at least id wager 20 odd times... this is impossible... Skaven doesnt include any data from before the book and they have almost 80 games on record so could probably go or down up a few % points but should be pretty stable. FeC and fyreslayers is both pre and post tome so does muddy the data. Will be very interesting to see what the new Legion of Grief does for Night Haunt... Just as a side note I'm not involved in any way with the stats i just made a little graph 😜
  3. Skaven are very very good... but they haven't gotten the 60%+ win ratio in more than 70 games. I still think that t2 is very good, it is just that t1 is waaaaaaaaay too good, no army should have win ration over 55% in more than 50 games in a "global" meta.
  4. I took the Honest wargamer stats and made a quick graph of their AOS 2.1 vs AOS2.2 comparison for 6 May 2019 table leaving out the "non army" armies and got to this. One can prob with certainty say Daugters to Idoneth are pretty solidly top tier with win ratios over 60% which is way too high, second tier is probably skaven to Beastmen which might need slight point adjustments, Tier 3 with Bonesplitters to Seraphon who prob need slight point drops, and last tier of armies not even competing, luckily most of them still will get new books but it does show Gloomspite and NH where pretty shafted in their bbooks.
  5. Quick question.. does morbid vigour from a harbinger stack with blightlords disgustingly resilient? So would roll one special save after the other? Never played it like that but someone asked and now I'm wondering.
  6. Played vs beastmen with my stormfiends this past weekend in two units of 3, and they where devastating... With an arch warlock behind giving them sparks in the shooting phase and the more more spell along with vigor dust injector did crazy amounts of damage... Trhough the game they killed 25 ungor raiders with 1 warp flamer, killed 5 dragon ogres, 2 chimeras and a dragon ogre shagoth with shooting, 1 dragon ogre and 10 bestigors in cc. for the cost of 2 stormfiends killed by 10man bestigor charge. 1 unit had the flamer ratling and shock gauntlets the other doomflayer wind launcher and ratling. Id play them again... and even look into putting them into a unit of 6, they dont even need to be screened as they will do just fine if charged. might even get 3 more for ...9 😮
  7. Wait what... i can have a great unclean one in my pestilens army but not clan rats...???...
  8. Ended up pretty much building one of each in the end, it really is a pity you cannot take them pickAmix But in the end 6 different stormfiends should give options to try out and play them with some differing styles. All i keep thinking is i want a 3 man 1x Grinder and 2x doomflayer team 😢 and a 3x Ratling or 3x Mortar team, tbh while i think the flamer has its uses its maybe better to use the teams for that suicide charge.
  9. SOooo I am buss building 3 stormfiends, I've already got 3 painted up with ratlings, warpfire and shock gauntlets. Do i do the same again? I'm not sure... Only thing i think im sure on is no drill as the ratling is just better... I am very torn on second warpfire and especially on shock vs flayer... Any recommendations?
  10. Was just looking at the doom wheel, can it run? and if it does, does it go 5d6?
  11. What is the general consensus or thoughts on the Chimeras? I've got 3 from back in old fantasy days and now that BoC and and monsters can be fielded as an army again Im quite interested in a monster mash type list. any suggestions on how to go about doing that? Thinking of this list where the thunderscorn run up the board with chimeras and centigors the ungors and general shaman stay at the shrine and Bestigors/ungor raiders and shaman with titanic fury ambush. Allegiance: Beasts of Chaos- Greatfray: GavespawnMortal Realm: GhurLeadersDragon Ogor Shaggoth (180)- Artefact: Mutating Gnarlblade - Lore of Dark Storms: Sundering BladesGreat Bray Shaman (100)- General- Trait: Unravelling Aura - Lore of the Twisted Wilds: Tendrils of AtrophyGreat Bray Shaman (100)- Lore of the Twisted Wilds: Titanic FuryBattleline10 x Bestigors (120)10 x Bestigors (120)10 x Ungors (60)- Shortspears & Half-ShieldsUnits6 x Dragon Ogors (280)- 2x Draconic War glaives- 4x Draconic Crushers10 x Centigors (160)20 x Ungor Raiders (160)BehemothsChimera (240)Chimera (240)Chimera (240)Total: 2000 / 2000Extra Command Points: 0Allies: 0 / 400Wounds: 156
  12. So after a lot of putting this off I have made realm artifact cards as it is actually less effort than dragging the book along and having to look it up the whole time... see first post. let me know if anyone finds any errors or have some suggestions.
  13. Played a game last night with the following list, and it was absolutely disgusting.... LEADERS Verminlord Corruptor (220) General Command Trait : Pestilent Breath Artefact : Sword of Judgement Lore of Virulence : Glorious Afflictions Plague Furnace (180) Harbinger of Decay (160) Festus The Leechlord (140)- Lore of Foulness : Plague Squall UNITS 20 x Putrid Blightkings (580) 5 x Putrid Blightkings (160) 40 x Plague Monks (240)-Foetid Blades- Icon of Pestilence - Bale-chimes 30 x Plaguebearers (320) The rats add exactly what i was missing, some cheap bodies in monks that have high potential damage and can even in death take out big tough monsters with the exploding mortal wounds when they die. The verminlord corruptor with sword of judgement is a complete monster vs characters and with the plague spell and pestilence breath he is no slouch vs hoards either, being a 2 lvl wizard is just an incredible boon to the army too. This coupled with 20 blightkings and harbinger to tank and hold the centre line makes for quite a force. Anyone have similar experiences mixing maggotkin and pestilinence?
  14. Thank you for your quick work! A humble request... would it be possible to clean up chaos a bit? I know its not as glorious a job as adding new factions but will help with user freindlyness a bit. Like removing all the redundant factions? Like thunderscorn, warherd, bray herd consolidating all beast of chaos into their new faction as well as the various daemons and mortals that fall into either magotkin/blades of khorne/disciples of tzeentch? In the end having only 4 god factions, slave/darkoath faction and skaven faction. I know it wont be possible atm for slaves/skaven/everchosen/slaanesh but once GW gets there... Thanks again for a great app and game aid!
  15. Hi there, great work so far! Was wondering if you might have an eta on implementing the new Beasts of Chaos book in same manner as you did for khorne/nurgle/tzeentch?
  16. So what is the fate of the slaughter brute and vortex beast? If they are not beasts of chaos and dont seem to be on GW site anymore are they OOP? There warscrolls still have the monsters of chaos key word but not BoC so can they be played as anything but allies?
  17. Made some card backs, let me know what you think. I normally just sleeve mine so never thought about it.
  18. Fixed Ruler of the spirit host. Thanks for catching that. I might do realm artifacts... but that is one big list...
  19. With that rationale you cant use any commands on or from allies? As the prerequisites is death faction and summonable, no?
  20. Hmm was sure you could buy artifacts same as command points... not sure where i got that from lol. Problem with splitting the hexies are that only 2 units are allowed in the battalion and while i agree 10 is too many, i feel 5 are too few, i would run them in 7-8man units if i could. Grimghasts are very good but have a massive problem... bladegheists look cooler lol. I absolutely love myrmourns they hit like a ghost truck especially with some +1 attack commands from vamp or KoS. Id play them as 12 man units. I keep coming back to that they might actually be better in Legions of Nagash as there if they die... coz lets face it, they are a glass cannon you can at least bring them back. In NH they can at least deploy via underworld and try that crucial 9" charge...
  21. So have been pondering an alpha strike ghost cavelry list with death riders. The idea is to deploy the harrows so they can blink out to where whatever is set up in the underworld come onto the board for a massive alpha strike. Got Reikenor and midnight tome mKoS running around magicing things and along with the coach trying to keep the hexies alive while they do their thing. I was torn on what to do with last 190pts so took a GoS and an extra artefact but I'm thinking maybe adding a mounted vampire lord for some more healing and the +1 atack command. Any comments and crits? Allegiance: NighthauntLeadersDreadblade Harrow (100)- Artefact: Dreadbolt Ring Dreadblade Harrow (100)- Artefact: Balefire Blade Knight of Shrouds on Ethereal Steed(140)- General- Trait: Ruler of the Spirit Hosts - Artefact: Midnight Tome Reikenor the Grimhailer (180)- Lore of the Underworlds: ShademistGuardian of Souls with Nightmare Lantern (140)- Lore of the Underworlds: Soul CageBattleline10 x Hexwraiths (320)10 x Hexwraiths (320)6 x Spirit Hosts (240)BehemothsBlack Coach (280)BattalionsDeathriders (130)Total: 1950 / 2000Extra Command Points: 2Allies: 0 / 400Wounds: 98
  22. Made some Night haunt spell, artifact and trait cards (MTG style) if anyone is interested.
  23. Posted latest Legions of Nagash set and new Night haunts in first post. Let me know if you guys see any errors or want any changes. ??
  24. Hi guys,Was abroad for a couple of weeks over the AoS2.0 launch so havent gotten around to this till now. Find attached the updated LoN Spell, Artifact and Command cards. now with at the double and forward to victory, nerfed Mystic shield and arcane bolt Let me know if you guys spot any errors. Ill probably be doing the Nighthuant too as i just ordered the new starter and some extras Legion of Nagash Spell Artifact and Command cards.pdf
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