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flamingwalnut

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Everything posted by flamingwalnut

  1. Your whole project had been going for gold. And it's your "why not?" attitude that has pushed it to awesome results. Props for just diving in, following an idea and really going hard. To weigh in on the sculpting, fur fits your theme far too much so do it, love the ears, and honestly: I think the Ghorgon's feet work fine as is! You said this beast was a bound enemy of your diety? How much are you planning on adding, like chains of brands? Personally, he almost feels like a neighboring tribe. 4 armed elephant has some MAJOR Hindu vibes.
  2. You ABSOLUTE mad lad! Love it! A bipedal wooly mammoth bound to the will of your Goddess? That sounds absolutely wild. And that's also the kind of wild and crazy thinking I can appreciate from the lore. As with many of your other things, I am certain your green stuff fur will make a GREAT impact to this model. Already I like the idea, though your use of MASSIVE horns and tusks on models they weren't meant for is rather hilarious (in a good way!). Definitely an over-the-top army, and that makes it just fun to watch it come together. Props to you!
  3. Been meaning to catch up with your stuff! Animosity is hard to keep up with! lol Been waiting to see more bull infantry! These ones look fantastic, how did you build them? Also, does EACH ONE have a mountain spirit head!?! Either you got a good bits dealer or are made of money! lol
  4. Your Naram Sin is definitely an AMAZING centerpiece, but what do you play him as? Or is he JUST for decoration?
  5. Looks very snazzy! One thing I would consider: the silver looks nice and your bases look nice, but together they kind of blend in together. Perhaps add a bit of color to the base (or armor) to make the contrast a bit more? Also, in general, looks like a coating of Nuln Oil can help to make a lot of the details pop! Shades are great for getting into those cracks and giving it some definition.
  6. Absolutely amazing lore. So evocative and mythological, and yet has enough grounding to showcase a place and people. Like a history book lost to time. Looking forward to seeing more, your conversions match the epic lore so well.
  7. Honestly, he seems sooo much better, but he still has his weaknesses. 1000 points is still a low game to have him, as he will need support and still can only cover so much ground... Emerald Lifeswarm being able to be controlled and moving more is AMAZING for him. We still have the Ghur Battlemage to give bonuses to run and charge. On the other hand, Cogs no longer buffs his regular movement and he still costs a LOT. I think he is really worth it, but still needs to be built around and needs to supplement a force instead of be the only hammer in it, so bigger points are better, IMO.
  8. Not sure why people think the Dawnbringer Crusades are going to erase Cities of Sigmar. They come from Cities to make more Cities. It's an expansion and also a MAJOR way to cement the common Cities into lore. And it also helps to explain the dwarf book, too. We don't have a major city in Chamon. But Grungni is building something IN Chamon. So it stands fo reason that that becomes a new city with a HEAVY duardin focus, maybe even putting in something like KOs Barak Thryng to include all Duardin. I would almost bet my army that there will be another Cities of Simar book (MAYBE with a name change) and it'll have the additional Cities in as well; Lethis, Excelsis, Settler's Gain, Misthaven, Grungni's Karak. Hell, maybe even Har Kuron as Morathi is still a "lesser of two evils" to Sigmar. I do agree, unsouping armies is a big deal and can and will ****** people off. But they have no reason to actually do so! Sure, Nighthaunt got finally removed from Soulblight, but that was ONE small piece and already had a book to go to. They also can still ally. Maybe I am wrong, but while I do believe the rumors to have truth to them (united duardin, kurnothi, shadow elves) I think they will either work with Cities or be SUPER different.
  9. I am actually figuring out exactly what I want to do for my next project, which will hopefully start in the Animosity campaign I just spotted you in! Small world! Since you asked, I'll share a few ideas I have been tossing around: - An Order-alligned group of Skaven running a shadow network to free slaves and topple tyrants (look to my profile picture for my inspiration there... lol) - An engineering guild with a host of weird contraptions and steam punk tech. Very vague in concept, but certainly has potential. - The knightly order of my Vampire Queen, who hails from Ghur and specializes in raising and bonding with Dragons. - An ancient Duardin line that communes with a Crystal of Hysh for guidance. Has a grudge against the Lumineth for all the damage done during the Spirefall. And all of those are just a taste of who all lives in my wild city, split into 8 sections based off the 8 realms/winds of Magic! lol Very much themed like the old College of Magic from Fantasy. Will try and get a Plog started soon!
  10. Yaar! lol So wonderful to see such an inspired army with such wonderful conversions rise up from the depths! Can't wait to see more!
  11. That library is an AMAZING little piece, great example of fun projects so far outside the "usual" army builds of wargaming. Love it! Animosity looks like fun! No idea how well I can participate, but will watch it with interest! Love the board, gives off the Hysh theme without going overboard.
  12. Seeing Lumineth in dark and even broody colors makes me happy. Teclis has always been on my "Love to Hate" list (all in fun) so it is great to see his pure and perfect boys be dark and gritty. Still wonderfully regal, though! Gonna look great as a regiment! But yes, with these fun paint jobs and conversions, you earn the compliments. One day soon I might actually get a project log up here, pushing out some of my MANY conversion ideas. For now I admire and take notes. This full army will look amazing!
  13. Absolutely gorgeous work, all of it. Have been a huge fan of your conversion, painting, and lore work since I found you on that Lumineth hobby thread. If I hadn't said it already, absolute props to all that you have done. I am always a big fan of minotaur stuff, especially the kind and enlightened ones. I chalk it up to Warcraft. lol These versions of yours are great and the yak conversions are fun. Super inspiring. The destruction and rebirth theming is top notch and fits the unique Lumineth naturalist vibe. Lastly, I applaud your desire to just...make what you want. Kit bashing can get expensive and just diving in to create what you WANT, no matter what the rules or what is good says, is some serious hobby energy I aspire to! Keep it up, looking forward to more!
  14. Absolutely inspiring! While I personally prefer working from official tomes just to make things easier for others, I ADORE this project. So many wonderful ideas and absolute dedication to those masterful conversions. Is there more conversions of the early city on the way? Or perhaps a full curated library of your work? Would love to see more, can't get enough of the detail and style. Truly inspiring.
  15. My advice to create narrative battleplans? Work out what the objective is. Defending a village? Than attackers should get points for destroying buildings and escaping off the defenders board edge to terrorize citzens. Fonts of power and rituals make for fun narrative missions. Completing a spell cast or prayer each turn can push the ritual forward (or something similar) and the enemy must stop it. Might want to make additional rules to protect the ritual person while they work... If you ponder the narrative of what each army wants and how they can get it, you can often find a story you can tell. Even just some story leadup and special terrain can make for a great narrative battle.
  16. Welcome back to the hobby and the forums! Hope you have fun, post many pictures of models, and share your hobby with the rest of us. Always happy to have more.
  17. Great paint job, love the color contrast. I personally never do my bases first, though I sometimes think I should. Mostly because it is hard to get much more than texture painted under the model. But I also would rather glue my model right to the base instead of onto the paintjob or texture paint of the base itself.
  18. Very nice! I like the chunkier Blood Knights, feels more like the beasts that they are supposed to be. New sculpts are good but like you said, not fitting for Vykros or Avengorii. Are these just the new Chaos Knights with filed iconography and Space Wolf heads and bits?
  19. I've been considering a lot of "Dragon Based" armies lately, due to both awesome lore in my head and GW's surprising lack of dragon focused armies. Lord-Celestant on Stardrake would be perfect for that beast of a model, and will likely get at least a rework in the up and coming Stormcast Eternals redo. As for the rest of the army...that gets weird. Gyrocopters aren't bad for little dragons, though they lack some combat punch that a beast with teeth and claws might have. General/Battlemages on Griffons or of course the Dreadlord/Sorceress on Dragon can work for smaller dragons and such, just converting the Black Dragon mini into a less ridden form. Hydras can make solid wingless Dragonoids! For a dragon RUN city, then having plenty of mortal servants for Freeguild/Duardin/Elven guard to run city proper. Simple motifs like Dragon helmets, dragon carvings on shield, or even diving deeper into a primal dragon deals with Realm of Beasts relations, you can have sacred dragon bones and such. Which could even blend into Realm of Death stuff? Cities runs a LOT of potential counts as, so honestly, just finding a balanced list and switching up the models as you like will often work fine. Having that big dragon centerpiece and several other Dragon tidbits will often get the point across. Having a Monster heavy Cities army isn't bad and will likely improve with the new fun stuff monsters can do in this new edition.
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