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thediceabide

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Everything posted by thediceabide

  1. Eel lists are boring, how are people running Namarti lists these days?
  2. The first GHB FAQ resolved setting up Gnawholes, they removed the requirement to be 6” away from the edge, now it’s only not within 3” of an objective or 1” of other terrain.
  3. How about something like this then? Thanquol Arch-Warlock 2x Bombardiers Greyseer on Bell 3x3 Stormfiends 80 Clanrats (40+20+20) 1 Doomwheel 2 Warplightning Cannons 6 Jezzails I'll probably never put 3000 points on the table at once, it's more the target number to build a collection to, then cut back on points from there to play 1k/2k point games. Clearly this isn't a "pure" Skryre army, but could be run as such, and is otherwise very Skryre-heavy. I mostly want to make sure I have enough variety to play competitive when I want, but to not have to play the exact same list every time. I'm also a bit wary of painting 120 clanrats, so I'm really curious if 3x20 is adequate, or 1x40 and 2x20, or if more is needed to be competitive. Thanks again for the help!
  4. So I’m considering jumping back into Skaven, my question though is how viable is a Skryre army these days? I tend to build my armies at about 3000 points to have some diversity at 2000 and 1000. Would this be a reasonable collection to play with? Can I make some competitive lists from this? Thanquol Arch-Warlock 2x Bombardiers 2x3 Stormfiends 3x20 Clanrats 20 Stormvermin 1 Doomwheel 2 Warplightning Cannons 6 Jezzails Warpcog Convocation (Arkhspark and Gascloud) thanks!
  5. So if someone were crazy enough to start Bonesplitterz today, what advice would you have for them? It seems like the Kunnin’ Rukk is still pretty popular, but I’ve heard of people doing quite well with the Icebone warclan. It seems like 2 boxes of boys (making 30 boys, 4 big stabbas, and 2 Wardokks) , two boxes of pigs (maniaks), plus a handful of characters might be an economical start to a decent list.
  6. So what are people thinking about the Meeting Engagements org chart? Looks like no big units of eels, might be time to send in the sharks?
  7. Talk about threadromancy... I've recently been inspired to dig out my Beastclaw Raiders and paint these conversions I put so much time into. Right now I'm starting with the Frostlord on Stonehorn/Thundertusk.
  8. There's a fair amount without any heroes for that matter.
  9. I may just have to take you up on that! Thankfully there's always Hinterlands, just sad that the official Skirmish rules are sounding more like "how to run an escalation league" to get people into making larger armies, rather than a proper skirmish game. Oh well, just means more money to save for Underworlds when it hits!
  10. Yeah, it's the same people that made Path to Glory just about unplayable by taking a Lord Celestant on Stardrake and 50 Liberators as their "warband," when players like Sylvaneth are stuck with a Branchwych and a handful or Dryads, lol. I'm just imagining the destruction player with the cheapest possible hero, then the maximum amount of grots and moonclan with bows to fill in the rest. I generally look to see how a game can be broken so I know what I can expect from the least of us, haha. Basically, it means there won't be skirmish tournaments without house rules, and for pick up play, it's not really going to work.
  11. Ehh, that's hardly handled, haha. With multiple types of goblin, or just beastmen taking 20 ungor, 20 raiders, you're at 60 points, a shaman brings that to 78, and supposedly in campaigns you will be reaching 100+... It seems like it would be pretty trivial to take a large number of models and swamp out anyone who is playing something closer to what we can assume GW meant. Without damage rolling through units, you could possibly have more models than someone is even capable of killing over the course of a game. Really, I'm hoping this is a legit skirmish game, instead of a game that GW is just putting out with minimal effort to sucker people to starting full new AOS armies.
  12. It sounds like 50-100 was suggested for a one off game. 100+ seems extreme though, and isn't hard to get to in a campaign.
  13. Yeah that's where the concern is, 100 renown seems like you can make quite a large army, especially if you have goblins or ungor, I was really hoping for a specific hard cap to be in the Warband creation rules. I just don't want it to end up like Kill Team where the best way to go was with Orks or Tyranids taking as many of the cheapest troop as possible, ending up with more models than you could even reasonably kill in a game.
  14. Anyone else notice that the rules for Warband Creation say that 50-100 is the standard size, and the minimum is 3, with no maximum stated?
  15. I'm just hoping I don't need 16 of these to play... even though I'll want to own an entire fleet worth.
  16. Funny you should ask, I just got done priming all of the models. I prefer mine to be inspired by different snow-dwelling animals, instead of everything being the same. My Stonehorn are painted off-white with dark grey skin, kind of like a polar bear (starts off as that yellow). The Thundertusks will be red-brown, inspired by Woolly Mammoths. My Frostlord's mount will be albino, bear-cats will be dark brown, wolves and Yhetees will be off-white.
  17. Some minor points tweaks for BCR would be awesome! I think overall the book is currently fantastic, but could use some minor tweaks on points more than anything (and fixing Path to Glory across the board). Since I'm playing Destruction, I'll keep my feedback to them (don't talk about what you don't know!). It's also easier to see what costs too much, rather than what costs too little, so take this all with a grain of salt. Oh and the requisite call to increase the points of Kurnoth Hunters by 40-60 points. Thundertusk Beastriders +20 points Frostlord on Thundertusk -20 points Huskard on Thundertusk +40 points Braggoth's Beasthammer -20 points Grot Scraplauncher -40 points Ironblaster -20 points Greenskin Orruks and Boarboys -20 points Ideally brought in-line with Bonesplitterz wounds count instead, not really a GHB change. Nasty Skulkers -10 points Grot Wolf Riders -20 points Gordrakk, the Fist of Gork -80-100 points Megaboss on Maw-krusha -60 points Ardboyz naturally Battleline, -20 points Orruk Gore-gruntas -20 points Grot Fanatics size 3-6 for 80 Slightly cheaper, but higher minimum investment and must deploy/release together. Arachnarok with Spiderfang Grot Shaman +40 points Arachnarok without Howdah -40 points Gem of Seeing is just bad Battle Brew Make it +1 to hit for any of your units attacking the target unit, not just the bearer. Blade of Vituperation is just awful Make it +1 attack (for a single weapon) per enemy hero within 12". or... +1 to-hit and to-wound for each enemy hero within 12" Collar of Dominion is cute, but compared to other items not useful. Battle Brew is far too good Make it +2 to-hit/wound, but one-time-use, or... Roll a D6, on a 1 you suffer a mortal wound, on a 2+ you get +1 to-hit/wound, or... +1 to-hit/wound causes a mortal wound, +2 to-hit/wound causes a mortal wound each turn for the rest of the game and exhausts the item. Oh and the requisite call to increase the points of Kurnoth Hunters by 40-60 points, and fixing Compendium Warscroll Battalions.
  18. Thanks guys! Hopefully I'll get some primer on them this weekend... though doing so would mean I've accepted them as being finished, which is the hardest part about doing big conversions, haha.
  19. My Beasclaw Raiders are coming up soon in my painting queue (just behind two Infinity models and my dwarf BB team), which means it's time to finish off my conversion work. The last couple days gave me a bit of time to finish work on my Torr Huskard (Thundertusk), as well as my Frostlord (on mount with swappable head). I was excited when the Vulcharc came out for the Kairic Acolytes so that I could get a different posed bird in the army, and it fits perfectly with the feel I wanted for my Huskard, plus I have a second one to put in the army somewhere (and may want to get a couple more eventually).
  20. Here is my paint scheme for my red Orruks of Aqshy.
  21. Exactly, they used to produce GWs paint back in the day and still make the old colors, like Elven Grey: http://www.blackhat.co.uk/product/122-elven-grey/
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