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About Me

Found 460 results

  1. Hello fellow hobbyists! I've been working on a Map-Campaign for our Local hobby shop. Since we're only about 5 Player's within a 100 km radius I figured it would be cool to offer members of this Forum to join in. The Campaign officially starts at the 31th of October 2019. Signing up for this campaign has no obligations; you can leave whenever you want and you don't have to play a single match. But if you play you help your Grand Alliance to conquer the southern reaches of chamon! Forge mighty heroes that grow to be conquerers and defenders that will be remembered through the ages to come! So get your Ossiarchs reaping and your Mawtribes eating! Link for the Sign Up: https://forms.gle/3cKvp8PyeMJwvauT9 The Rules: Campaign Ruleset.pdf The Map (will be decorating a wall in our local hobby shop). complete package with rules and a downlaodable High-Rest-Map: https://drive.google.com/open?id=1pGwkgMjIszNEZu7vVB0ioNU1VgDVNp2- kind regards and happy wargaming, Jack
  2. Hello Everyone, I'm starting a blog to document my workings on a Beastclaw Raiders Army. So far I have the start collecting box assembled as well as an Icebrow Hunter that I've kitbashed from spare parts. I'm currently waiting for paints to arrive so here are some WIP shots of the models. I felt that the models didn't quite line up with the lore so I sculpted fur cloaks/shawls on all of the riders, as well as a big leather bag for the Hunter to carry his gear in. Also, I'll add a few pictures of the Fimirach that I painted up for fun but that I'll end up using as Allies for the Raiders. And Finally, some Spiderfang Grots from an older army that I built repurposed as Swamp goblins for my Fimir. C+C's are always greatly appreciated! Bores
  3. Version 4.11.00


    Age of Sigmar started out simple enough. But the first General's Handbook changed a lot of things. Suddenly you could personalise a few things for your army with command traits for your general and artefacts for your heroes. Then dropped the first battletomes which included allegiance abilities. And the amount grew rapidly. Because I don't like flipping back and forth in my books for every other ability, I created some cards to help keep the important rules right at the table, beside your models. All cards are available as print files with 3mm bleed and cutting marks, as a 'web' version (for viewing on smartphones/tablets), US letter and DIN A4 printing sheet. each set contains: cover / card backside, Battle Traits, Command Traits, Artefacts, cards for spell lores and faction specific skills card size is 63 x 88 mm (same as Pokemon, Magic, 40k Datacards, etc.) language: English I tried to keep the original wording, but sometimes I had to abbreviate it to fit on the card without scaling down the font size. The rule intentions should still be clear. 'Dice' was continuously replaced with D3 or D6, 'wound roll' with 'To-Wound roll' (same for hit), 'Mortal Wounds' sometimes with 'MW' each set can be stored in a faction specific card box, with contents listed on the back (instructions) If you find any errors or have suggestions, please let me know. I had fun creating these cards and hope people will find them useful and have fun using them in their games. All rules, artwork and the Age of Sigmar logo © Games Workshop PLC These cards are for personal use only and you should always keep your General's Handbook and/or Battletome nearby to solve any conflicts from bad wording on the cards. These cards are only a playing aid and never could nor should replace an official publication. Please let me know if I have used anything you would like to be removed. Overview and changes
  4. Good morning all, I thought it was time I got a thread together to gather all my thoughts and progress on my Ironjawz army (perhaps branching into Destruction in a broader sense). I will be including modelling, painting, army lists, battle reports etc etc, I didn't want to do it as a separate blog or anything as I like the idea of keeping it within this Destruction sub forum (which for my money is the best part of the forum at the moment - some great chat, really enthusing me for this army). Hopefully @Ben and the Moderators are cool with this decision. As well as this thread, you will also be able to hear about my exploits on my podcast - The Black Sun. You can find all the most recent episode on this forum, or check out iTunes or www.theblacksun.co.uk - It's not family friendly like most of the other podcasts out there, but is entertaining I like to think. Also I am reasonably active on Twitter, and usually like to post photos of most my games etc. Follow me @the_black_sun I do actually have armies for all 4 of the Grand Alliances in AoS and whilst I am working on all of them simultaneously in various ways, I've definitely noticed my focus begin to increasingly shift towards Destruction. Disclaimer - when the Dark Aelves are released in whatever guise they may be, I am likely to abandon ship and spend all my time in the Order sub forum, being that they are my true Warhammer love, but for now, I'm all about the Ironjawz! I've always been a fan of Orks in Warhammer 40,000 but have never actually played Orcs & Goblins in WFB. So whilst the detractors and troggoths bemoaned the pseudo 40K look of the Ironjawz, I think for me this aesthetic really drew me in and got me going green. So I have already actually played a bunch of games with Ironjawz, having gone "all in", as they say, on the release, but these were all at 100 SCGT points and included a Magma Dragon just to make up the points (oh, and its pretty good!). I figured with the impending release of the General's Handbook, now was a perfect time to draw a line under what's gone so far and start afresh with the new system. We won't get into all the recent allegiance nonsense, you can read about that in other threads. Suffice to say, the Battleline "unlocks" for Ironjawz and the Destruction traits and artefacts make for a pretty nice combination. I'm not saying Ironjawz are going to be out there winning events (certainly not with me using them, if my abysmal results at Call to War are anything to go by!) but I am hoping and somewhat confident they can be competitive...and we have a pretty extensive thread on that right here in this forum! So this is pretty much just an introductory post for now. I have already painted some models (not as many as I would've liked); Megaboss Krunk, who can be found in the gallery and 5 Brutes. I will take some better photos and add them to this thread as soon as possible. I am reasonably happy with the level of the paint jobs and whilst not my best work, believe the army will look nice upon the table. I've intentionally kept the basing quite plain, though I am consider scraping off some areas and adding the flavour of the month; Agrellan Earth, just to add some interest. Using my 40K Ork bitz box I have been able to customise my models and this combined with some reposing has allowed me to make all 20 Brutes so far individual. Just a bit of a shame I got my Gore-gruntas after the Brutes as mixing in their Jagged-Hackas would've been super cool. Considering another 10 Brutes just for this purpose. This weekend (Thursday night to Sunday) I am attending Bossfest, a camping, drinking, gaming extravaganza. Whilst there will be various games being played, I am hopeful of getting in a good few games with Da Black Sunz, which will be the only AoS army I'll be taking. These will be my first games under the General's Handbook and will be played to 2,000 points using the Matched Played Battleplans. Many people in attendance will be practising for my 1 day event, Rain of Stars, which is removing the army restrictions and adding a sideboard (as the event is two weeks after the book drops), so we will also allow that over this weekend, therefore some of the armies I play may not be exactly true to the book. However, this should allow for some solid competition and really stress test the army. The list I use personally will be General's Handbook legal though. For now, my pool of Ironjawz models is; Maw-krusha (happy to use as Gordrakk or Megaboss), Megaboss, Warchanter, Shaman, 20 Brutes, 10 Ardboyz, 3 Gore-gruntas. I am not adverse to buying more though! 2 more boxes of Gore-gruntas are definitely happening after assembling some this past weekend - amazing models. It's worth pointing out that aesthetics are definitely a consideration to me in this army. Here is the list(s) I am currently considering for the weekend; Da Black Sunz - 2,000 points Gordrakk - 700 Megaboss - 140 Warchanter - 80 Weirdnob Shaman - 120 10 Brutes with Jagged Hackas - 360 5 Brutes with Choppas - 180 5 Brutes with Choppas - 180 10 Ardboyz - 180 Ironfist - 60 Total - 2,000 points Nice to hit the 2,000 points dead on really! That seems a challenge in of itself under General's Handbook. The main change I am considering is dropping Gordrakk for a baby Cabbage. The 180 point difference is nice as it allows another battleline unit - in this case Gore-gruntas (mostly just to get all my models on the table). If I wanna keep the big man in there, I can also include the Gore-gruntas by dropping 5 Brutes. What do people think on this? Seems small to me! I'll leave it there for now. This afternoon I'll add my thoughts on Command Traits and Artefacts! Thanks for reading, Chris
  5. After Bolet Ghosteater parted ways with the Rotmoons he continued his search for potent mushrooms in the gloomy forests of the Harrowmark. On his travels through the dark and tangled woods he started to encounter more and more Moonclan Grots with similar goals. Most of them came along with him as he seemed to know what he was doing. Before he knew it he had a warband of his own. They started calling themselves the Mushloonz and he just went along with it. - 🍄 - The Bad Moon spoke to me! Inevitably.... This is the start of my small (maybe!) Moonclan warband. I got the Warhammer Underworlds: Nighvault Moonclan warband when they first came out and I have been painting them very slowly between other projects since then. The Gloomspite Gitz announcements spurred me on to get them finished! Bolet Ghosteater was already painted during Malign Portents but I have repainted his base-edge and his skin to match Zarbag's Gitz. Zarbag the Shaman Drizgit the armoured Squig Herder, Bonekrakka (the one with the bone between its teeth) and Gobbaluk, Cave Squigs. Prog Da Netter and Snirk Sourtongue the Fanatic Shootas Stikkit (arrow through hood), RedKap (mushroom hat) and Dibbz (shooting “blind”) - 🍄 - Viktor has very kindly given me 6 Moonclan Shootas (from the "Battle for Skull Pass" Warhammer Fantasy 7th edition starter box set). Update: I have already assembled (with a few small additions of stalagmites and mushrooms on their bases), undercoated black and zenithal-sprayed them grey. I hope to start painting them very soon! I found this git in my bits box, with no face. So I added a 40k Grot face and sculpted his hood around it.
  6. So i've edited this from a purely Wolves of Ghur PLOG (although i strayed from that quite early on) into a PLOG for all of my various AOS armies and related projects past and present and I want to keep this first post as contents section with links to the various armies: Wolves of Ghur (Khorne Bloodbound) - Pages 1 -3 (ongoing) Duardin - Page 1 (complete) Sylvaneth Page 2 (complete) Beastmen (Brayherd, Warherd, Daemons, Monsters of Chaos) Page 3 (complete...for now) Ogors and Gargants Page 3 (complete)
  7. Melcavuk

    Troggboss WIP

    © Ricki Smith

  8. Hey boyos! Got a game coming up on Sunday against some DISGUSTING Stormcast nonsense. Was wondering if you guys can help me out with a list. Don't have enough Ironjawz painted yet to make a full IJ list, so I thought I'd incorporate some in a Destruction alliance list. Let me know what you guys think: Heroes Frostlord On Stonehorn - General - Ethereal Amulet - Might Is Right Megaboss on Foot Warboss on Wyvern - Hand Weapon/Shield Arachnarok with Shaman - Chronomatic Cogs Core 40 Orruk Boyz - 2 Choppas - Full Command 10 Orruk Boyz - Whatever (objective fodder) 10 Savage Orruk Boyz - Whatever (objective fodder) Special 10 Brutes - Boss - 7 Gore Hackas - 2 Gore Choppas 2000 on the dot. I think the Frostlord's immutable 3+ save (from amulet) and half wounds is going to be a massive nuisance. The 40 orruks are quite the hitters for a bottom tier core unit. 4+/4+/-1 Rend and 2 attacks each until they're knocked down below 20 is pretty awesome. Addition of the Warboss on Wyvern's WAAAGH! makes it 3 attacks each. Not too shabby for 280 points. Double weapon makes them re-roll 1's to hit. I'd rather shield but I don't have them built that way unfortunately. My biggest challenge is going to be keeping everything alive until they charge. I haven't played the game in a while, anything I should be weary of regarding stormcast? Should I switch anything out? let me know. Thanks gents!
  9. Hello all, I was just looking at getting into destruction, but wanted a more 'mythical monsters' themed list and opted for Fimir. I vaguely remember a pdf saying that if you had the Fimirach Noble as general, then the Fimir Warriors became battleline. Using the Azyr app though, when I select the Fimirach Noble as a general the Fimir Warriors are not a battleline option. So I was just wondering if I could get any clarification on this at all. If they are battleline, this is the list i was looking at going for: Play Type: Matched Play | Game Type: Battlehost | Grand Alliance: Destruction | Allegiance: Destruction Realm of Battle: GHUR, The Realm of BEASTS Leaders: - Fimirach Noble = 140 points - General: Gryph-feather Charm & Wild Fury - Madcap Shaman = 80 points Battleline: - Fimir Warriors x 6 = 280 points - Fimir Warriors x 6 = 280 points - Fimir Warriors x 3 = 140 points Behemoths: - Magma Dragon = 540 points - Magma Dragon = 540 points Total = 2000 points
  10. Hi all, I'm just curious if it's possible to make a (somewhat) successful Troggoth list, using the Troggoth Hag as the general? If so, how would you go about doing it? I really like the idea of troggoths, so I was just curious.
  11. Hello there! I am looking to trade as I want to change the playstyle and try something new. I have a studio painted mixed Destruction army approx. 1800 points and a fully painted Stormcast army to a very good standard approx. 3500 points. I will send pictures upon request. Looking for painted Flesh Eater courts and mostly into as many Crypt flayers as possible. Thanks!
  12. Chris Tomlin

    Megaboss on Maw-krusha

    Commission job to match my Black Sunz colour scheme. Full army pics in my thread (search “The Black Sunz”).
  13. Chris Tomlin

    Megaboss on Maw-krusha

    Commission job to match my Black Sunz colour scheme. Full army pics in my thread (search “The Black Sunz”).
  14. Chris Tomlin

    Megaboss on Maw-krusha

    Commission job to match my Black Sunz colour scheme. Full army pics in my thread (search “The Black Sunz”).
  15. Chris Tomlin

    Megaboss on Maw-krusha

    Commission job to match my Black Sunz colour scheme. Full army pics in my thread (search “The Black Sunz”).
  16. Time to start a thread of all my AOS efforts. I have been focusing mostly on Dwarves, Greenskins and Ogors, with random others mixed in for style. I'll try and add little excerpts from the games i play as well as some WIP of my new projects. Now most of my stuff is most of time at about 85% of being fully done. I always forget little details and notice them later on. My Kharadron army is the closest I've ever been in so many years of hobby of having a finished coherent army. Which is quite a good feeling i must say. The rest isn't as unified. Still a lot of stuff to show, my inspiration was military looks from the early 20th century. Do tell me if the photos of the units are too small, I'll upload larger ones. Comments appreciated!
  17. Hi all! So with the Gloomspite release I went absolutely squig mad pre-ordering 5 Hopper boxes, 2 Squig Herd boxes, 4 Mangler boxes and a few other Gitz that took my fancy, one of the Mangler boxes I am butchering to create 2x Loonboss on giant squig (not a fan of the finecast model and don't want to buy two copies of the Forgeworld 3 model set). So quite a lot of squigs to work through but it's going to be fun! With most of the minis built now I am beginning to paint them up! so thought I would post my progress here, I have decided to go for the classic colours with the pale grot skin shown on boxes and I want to try doing the armour plates in yellow when I get to those. So far I have fully painted one model, I felt compelled to do the Squig Gobba as my first Gloomspite model and I must say I am very pleased with the results, I've had my eye on that model for years... it's so full of character! Next up will be my 24 Squig Herd. Hope you guys like the Gobba!
  18. GreenGoblinStudio

    Grimgor Ironhide

    My favourite model growing up as a kid! Manage to track one down, in the background are my old converted Black Orks Available for commissions www.greengoblinstudio.com

    © GreenGoblinStudio

  19. So, here's the thing... We've been playing AoS for a good 14 months now, mostly Order, Chaos and Death armies. With Gloomspite Gitz wetting the appetite, we took the plunge and after a few purchases over the last 2 weeks, rustled up a Destruction mix of Gloomspite with Greenskinz allies, . First off, they look great. But then Orcses and gobbos always did look great. They are the mainstay of fantasy armies regardless of rules, and they've been the staple of Warhammer back from the days of lead bases (I used to have a few of those myself). The new models look amazing, and up to this weekend, I was looking forward to spending a hefty whack of cash on shrines, battletomes and fanatics etc. Until I started playing battles with them, that is. Because - and yes this is a little controversial - the battleline for Gloomspite and Greenskinz suck. And they suck big. The battleforce we have is simple, but it's 1000 points there or thereabouts (and yes, we've gone over on allies before you ask - so it's for a mixed narrative): 40 moonclan grots (20 bows, 20 stabbas), 1 xMoonclan shaman, 1xAleguzzler gargant, 10 orruks, 5 boarboys, 1 orruk chariot, 2 x warboss Not a rubbish army - a little vanilla, but that's 2 weeks of collecting for you. Still, you'd expect them to compete against other armies just a little, wouldn't you? Nope. Not even close. In the first battle against a Legion of Nagash army - they were wiped out. Utterly. First time I've seen every model destroyed by turn 4. In reply, Nagash lost a unit of Glaivewraiths... and that's it. In the second battle, the combined firepower of Kharadron and Freeguild destroyed all the grots by turn 2 (those who didn't die, ran away), and half the greenskinz army. In the end, the result was a little more respectable than against Death - almost wiped out, but doing hefty damage to 2 Arkanaut companies. In the third battle, against Sylvaneth, and one where the strategy was much refined and dice rolls not so catastrophic, it became clear to me that: a) shootas are a pointless waste of plastic and points, even if they look nice b) stabbas are ok against armies with naff-all saving and big enough units to get 'em all in against... but otherwise see a) c) boarboys are fast at getting into battle and being slaughtered d) ditto for the warboss if he thinks it is a good thing to follow his boarboyz into battle e) gargants are... well, they ok if they getz der kickz in first! After that, they're prone to being chopped down by anyone almost as big as them. f) chariots are only good if they get to charge in again and again to get that D3 damage over and over. But they rarely get that chance g) the shaman is a half decent model as long as you stick him on a balewind vortex. He can do plenty of damage for his points, and is much better than any grot or orruk unit for less points (And breathe...) It's such a shame too, because I was looking forward to expanding the army, but really I find them rubbish and I don't know why GW have turned them into the weakling allegiance of the four. I'm sure Gutbusters, Ironjawz etc have better synergies etc and buffers than the above, but other than spending sh1tloads of money on them, I can't see Destruction battleline being anything other than cannon fodder. While mentioning Stormcast here is like soiling another persons underwear, point for point, and pound for pound, their battleline are massively better value than anything green. It's such a shame that GW wouldn't do something more for them, maybe have the option for flaming arrows for shootas or something cos 5 to wound is pants (especially for 16" range, and only 4+ to hit if they haven't taken any damage which they will have from any other ranged units). Likewise the orruks who - considering their brute strength - seem unable to make much rend or a decent wound on the enemy. Not gobbo-bad, but compared to almost every other allegiance battleline, pretty rubbish for the points. But I'm here not (just) to moan, and I'm not ready to give up on destruction completely. I'm here to ask for advice... Beyond buying an army of troggoths etc is there anything good that I'm missing here? I'm hoping the battletome will help, but unless they have better shooting buffs for the shootas, some kind of grenade launchers for the stabbas, and a points reduction on all, I can't see how. Balance is one thing. How an army looks is another, and my Destruction army looks nice on the shelf. It's just a pity I won't be bringing them out much on the battlefield without being laughed at... unless I can be persuaded by the good green folk of this forum they are worth playing with, or GW does the good thing and improve their stats/or reduce their points... 🤢
  20. Hello! Im italian fan (sorry for bad english) of all gw universe and miniatures game in general... but mostly gw . Greenskin since the start of this passion more than ten years ago, with the release of orruks in aos my happines raises a lot and i felt like glorious old time, i were literally impatient for that release! So now here we are; im always been very slow to paint a personal army but little by little i hope to raise a modest orruks force to smash some heads in mortal realms! May i present you my orruks tribe: the Ice Klaw Klan. For now i painted 4 gruntas, one missing because i try to heavily convert it and now i need some bits to fix it, but we dont care. The next in processing are 3 gore gruntas and the megaboss that ill show you in next days, im converting it at the moment. WAAAAAAAAAAAAAAAAAAAAAAGH! EDIT: due to link error must repost all pics argh A little intruder:
  21. Hi Guys, I have only very recently dived into AOS both with the models and gaming which I enjoy very much so far picking up the Ironjawz as my main army focus. I am looking at building towards a sizeable WAAAGH! of 2750 points mainly to play with my small group of friends, I have so far played at a maximum of 1260 (winning every game I might add) but something feels off since I am using a mostly unpainted army. The paint scheme I have gone for is pretty much the Bloodtoofs as when I first saw the Ironjawz models I immediately decided on red armour and yellow details (A scheme I had used long ago on a few 40k Orks). Now I'm the kind of person who doesn't want to just follow the existing fluff to the letter and would rather my army have their own fluff so my current Idea is that several fists of the Bloodtoofs led by a particularly strong and impulsive Megaboss have broken off from the others to rampage in the Ashlands of Aqshy smashin' against the forces of Khorne for endless fun! (I may be slightly inspired by the story of Tuska Daemonkilla from 40K) Anyway! the point of this is to post painting / modelling progress for my army ( C&C very much appreciated) and to expand the fluff taking opinions into account. Now lets start with some pictures of my Footboss which is so far the only painted mini in my Ironjawz collection, I do feel as though I probably should have painted some brutes first for practice but I was so darn excited!
  22. Hi, after GW will bring the Trollking as Order on Demand, I made a little fun und put the warscrolls of Troggoths and Gargants (including forgeworld and some noneexistent warscrolls) together als a Fanmade Monsters of Destruction Battletome (it's a pdf on my google drive). Like in my other cases I have some problems making Allegiance Abilities for them, but if they don't have there own they can still use the Destruction Allegiance Abilities. Do you have some feedback or other ideas?
  23. Melcavuk


    © Ricki Smith

  24. Afternoon all, Going Destruction next year after 18 months of Chaos. Going in for Bonesplitterz and Moonclan, any suggestions on some quick, easy, cool-looking basing ideas that will tie my hordes together? Cheers!!
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