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About Me

Found 250 results

  1. Two years ago, I started collecting Sylvaneth and Blades of Khorne for AoS. Despite the fact that I play miniature games for more than 10 years, Sylvaneth are my first fully painted army (unlike some of my Warmachine stuff that has been sitting half-painted for years) - there's just a handful of models left to finish. I really like the look of the models and I had a lot of fun painting this army. During the next few weeks, I will post the pictures of my painted Sylvaneth models, as well as some of the stuff that I'm currently painting. So, let's kick this off with my Sylvaneth Wildwood:
  2. Hi party people! So, I've read these things for years and always appreciated the ideas they gave me. So i thought I would set one up myself and detail the progress I'm making on my AoS army(s). Firstly, just a little background on myself. I'm actually a classically trained figure painter. I've been painting professionally for about 15 years off and on (though more off than on since becoming a father 3 years ago.) I originally got into warhammer as an alternative to playing online MMORPG's about ten years ago, and since I specialize in miniature paintings, I figured painting miniature soldiers would be an easy transition. I currently have an 8th edition Warriors of Chaos army (my first army) a 8th ed Wood elf army as well as an AoS Sylvaneth and am currently starting A Disciples of Tzeentch army (although that army is still more in the planning stages). This PLOG will probably heavily feature my Sylvaneth army, since it's my first real dedicated AoS army in progress. There will probably be some Tzeentch stuff thrown in as well, to give myself a break from the trees, and who know where it will lead (I'm as excited to see that as you are). So i'll start by showing what currently finished and what's in progress. If you want receipts, thoughts or anything just ask. I'm always here to help. Happy painting -Frank
  3. I recently found a huge stack of White Dwarfs from 98-2001 in the loft and it completely rekindled my enthusiasm for the hobby. I was around 11 back in those days and so never painted many of my models. This is my first attempt at my first 10 warriors from my ever growing fully Duardin, Dispossessed, KO, Fyreslayer and Dwarf army. I'm looking to keep this colour scheme going through the army. I'm using Local Highland slate for the bases, if anyone has any tips on creating a more Scottish Highland feel to bases let me know.
  4. Hi guys, Just looking for a place to share some of my stuff! I've painted a little before I decided to choose Idoneth Deepkin for my Age of Sigmar army. This is really my first foray at actually painting an entire army. I watch a lot of tutorials and paint videos in my spare time for fun, so I like to think that I've picked up a decent understanding of the essential techniques. Some of the more advanced stuff like wet blending still elude me, however. Let me know what you think!
  5. My Beasclaw Raiders are coming up soon in my painting queue (just behind two Infinity models and my dwarf BB team), which means it's time to finish off my conversion work. The last couple days gave me a bit of time to finish work on my Torr Huskard (Thundertusk), as well as my Frostlord (on mount with swappable head). I was excited when the Vulcharc came out for the Kairic Acolytes so that I could get a different posed bird in the army, and it fits perfectly with the feel I wanted for my Huskard, plus I have a second one to put in the army somewhere (and may want to get a couple more eventually).
  6. Anamnesis

    20190810_191131.jpg

    © Anamnesis studio

  7. Anamnesis

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    © Anamnesis studio

  8. Anamnesis

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    © Anamnesis studio

  9. Anamnesis

    20190810_191036.jpg

    © Anamnesis studio

  10. Anamnesis

    20190810_191019.jpg

    © Anamnesis studio

  11. Anamnesis

    20190810_190955.jpg

    © Anamnesis studio

  12. "People forget. That’s what they do. It’s easier to forget, to ignore things, to pretend that we were never scared in the first place. But in forgetting, we let those things slip back in, unnoticed and unheeded. And the important point is this - just because we forgot about them doesn’t mean that they forgot about us..." Follies; Everard Hemp of Hammerhal. "...the Goddess took her eye, long ago, and so much of her leaked out of that hole that she is almost faded out of the worlds now and has to live beyond the thrice-nine lands in the kingdom of the Grey Marches. She’s a poor thing now, a shadow of what she used to be. No more the Three-in-one, now the hag alone." Stories of the Realms; traditional. Her missing eye ached, but then it had ached for years untold now and it especially ached when the cold drew in. And here in the thrice-ten kingdom, it was always bleakest midwinter. She had lost so much through that missing eye, that hole in herself, when the Everqueen had plucked it from her and cast it away. The pain and the sense of diminishing, of lessening, had become commonplace. Still, she had survived. That was what she did, survive. Hoarding scraps of power, scraps of herself, watching the Realms move on from the depths of the forest and the snows with her one remaining eye. Watching. Surviving. Waiting. She turned the skull over and over in her wizened ancient hands, long fingers moving like spiders over and into it, exploring every crevice and aspect of the gleaming bone. She muttered under her breath as she inspected the skull, nonsense words and rhymes flowing into hexes and prophecy and back again. The winds whispered around her and her head tilted, grey hair spilling as she seemed to listen. Nodded as if hearing something to her satisfaction. She raised the skull to her face, cradling it as she would a lover, brought it closer. A grey and withered tongue crept like a worm from behind teeth the colour of old iron and gently, obscenely, began to probe an eye socket. Her tongue drew back behind those ragged iron teeth and her sole eye narrowed as she contemplated what she had tasted in the skull’s death. She crooned into the empty gaze of her skull, singing under her breath as she reached up with long arms and hung the polished globe of bone from her crooked staff. Smiling to herself, still singing in a ragged low voice, Mother Aldwynter shuffled off into the snowbound and skeletal black trees around her. Above her, swinging from her crooked staff, the skull began to whisper its secrets. "Gorgo, Mormo, moon of a thousand forms..."
  13. Updated the cards for the new Battletome.
  14. Selling my huge Sylvaneth army for AoS. It's very well painted and magnetized to be very flexible. Included is the army as seen on the pictues, Armybook, Cards, tokens and themed dice and 6 markers from the bugs with arrows. Shipping from Sweden, will send worldwide if needed, but prefer to keep within EU for cost reasons (its a HUGE army). I am looking to get around 1600€. PM serious offers if you are interested. I prefer not to split it up, but would consider it if the offer is very good. Consider trades for another very well painted army plus €. Allegiance: SylvanethLeadersAlarielle the Everqueen (600) - The beetle is painted with metallic paint that shifts in colour depending on the light.Drycha Hamadreth (280)Spirit of Durthu (380)Treelord Ancient (300)Branchwych (80) - Custom built from other parts.Branchwraith (80)Branchwraith (80)- Allies Loremaster (140) - Mistweaver Saih with some modifications to fit the theme. Battleline36 x Dryads (270)17 x Tree-Revenants (240) - 17 so they can be run as 3x5, 10+5 or 15 without multiple banners in a unitUnits6 x Kurnoth Hunters (400)- Scythes6 x Kurnoth Hunters (400)- Greatbows6 x Kurnoth Hunters (400) - Fully Magnetized for Bow, Schytes or Swords- Greatswords - Allies5 x Sisters of the Thorn (220) - Handpainted banner.BehemothsTreelord (240) - Fully Magnetized for Spirit of Durthu, Treelord Ancient or TreelordTreelord (240) - Fully Magnetized for Spirit of Durthu, Treelord Ancient or TreelordTotal: 4350 / 2000Extra Command Points: 0Wounds: 239
  15. Version 4.10.11

    510 downloads

    Age of Sigmar started out simple enough. But the first General's Handbook changed a lot of things. Suddenly you could personalise a few things for your army with command traits for your general and artefacts for your heroes. Then dropped the first battletomes which included allegiance abilities. And the amount grew rapidly. Because I don't like flipping back and forth in my books for every other ability, I created some cards to help keep the important rules right at the table, beside your models. All cards are available as print files with 3mm bleed and cutting marks, as a 'web' version (for viewing on smartphones/tablets), US letter and DIN A4 printing sheet. each set contains: cover / card backside, Battle Traits, Command Traits, Artefacts, cards for spell lores and faction specific skills card size is 63 x 88 mm (same as Pokemon, Magic, 40k Datacards, etc.) language: English I tried to keep the original wording, but sometimes I had to abbreviate it to fit on the card without scaling down the font size. The rule intentions should still be clear. 'Dice' was continuously replaced with D3 or D6, 'wound roll' with 'To-Wound roll' (same for hit), 'Mortal Wounds' sometimes with 'MW' each set can be stored in a faction specific card box, with contents listed on the back (instructions) If you find any errors or have suggestions, please let me know. I had fun creating these cards and hope people will find them useful and have fun using them in their games. All rules, artwork and the Age of Sigmar logo © Games Workshop PLC These cards are for personal use only and you should always keep your General's Handbook and/or Battletome nearby to solve any conflicts from bad wording on the cards. These cards are only a playing aid and never could nor should replace an official publication. Please let me know if I have used anything you would like to be removed. Overview and changes
  16. Most of the Harrowmark is virtually impenetrable forest: Seemingly endless miles of dark, tangled, twisted and unnatural forest. It is a corrupted land: the dead trees are warped by dark-magic, skull-formed rock formations and other symbols and motifs of death are everywhere. Things live in these forests: malignant, spiteful things. It is a brave soul that ventures under the dark bowers, brave or foolish, as few who attempt to navigate the winding pathways ever emerge again. The forests are shaped by the death magic that permeates them and the forest spirits that dwell within are equally affected. The children of the Everqueen take root in even the most barren soil; fallow fields sown with bones and watered with tears, tangled darkwoods and rocky crags. The wyldwoods of the Harrowmark are so cluttered with the remains of the unnumbered dead that the Sylvaneth that dwell within them have become amalgamations of wood, bones, burial goods and grave-shrouds. They often have human (and other) skulls and bones tangled into their branches and limbs, they wear animal skulls as faces and their enchanted weapons appear to be made of the same soul-stuff as the spirits and magics of the realm. ~ 🙐 ~ Painting recipe: Chaos Black spray undercoat, zenithal Mechanicus Standard Grey spray basecoat, dry-brushed Ushabti Bone and washed with Nuln Oil. Bones: Ushabti Bone basecoat, washed with Agrax Earthshade, dry-brushed Ushabti Bone. Enchanted weapons and Spites: White Scar (Air, but brushed on) basecoat, washed with Nihilakh Oxide, dry-brushed White Scar, deeper shadows pin-washed with Coelia Greenshade, Edge highlighted White Scar (Air). Anethum, Branchwych with Bittergrub and Greenwood Scythe Gravethorne, Kurnoth Hunter with Scythe Leafshround, Kurnoth Hunter with Greatbow ~ 🙐 ~ There will probably be more of these tree-creatures soon! The Looncurse is coming, after all.
  17. So i've edited this from a purely Wolves of Ghur PLOG (although i strayed from that quite early on) into a PLOG for all of my various AOS armies and related projects past and present and I want to keep this first post as contents section with links to the various armies: Wolves of Ghur (Khorne Bloodbound) - Pages 1 -3 (ongoing) Duardin - Page 1 (complete) Sylvaneth Page 2 (complete) Beastmen (Brayherd, Warherd, Daemons, Monsters of Chaos) Page 3 (complete...for now) Ogors and Gargants Page 3 (complete)
  18. Anamnesis

    Sylvaneth dryads

    Sylvaneth from Ulgu
  19. Hi to everyone! I joined this forum like 2 years ago and never post anything(), so i'd say it's finally time now lol! I always been a big elves fan, specifically wood elf, and they were my first warhammer fantasy army/love, so the sylvaneth were the obvious and right choice for my first aos models. Here are the photos of the tree-revenants i made one year ago, hope you like them(of course any tips/comment is very welcome!). Now i'm working on some dryads, in the next few day i'll post it (still wip); in this topic i will post any progress i'll make! ps: sorry for any error in my english, i'm italian and not so used to it, 🤐
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