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About Me

Found 261 results

  1. Clearing out my extras. Located in Sweden, shipping worldwide, €150 shipped. * Start Collecting Sylvaneth - NIB * Start Collecting Sylvaneth - Dryads missing, rest on sprue * Lots of spare parts from when I built my army * Sylveneth Wildwoods - NIB * Sylveneth Wildwoods - lots of spare leaves and bases
  2. Hi guys, Just looking for a place to share some of my stuff! I've painted a little before I decided to choose Idoneth Deepkin for my Age of Sigmar army. This is really my first foray at actually painting an entire army. I watch a lot of tutorials and paint videos in my spare time for fun, so I like to think that I've picked up a decent understanding of the essential techniques. Some of the more advanced stuff like wet blending still elude me, however. Let me know what you think!
  3. Two years ago, I started collecting Sylvaneth and Blades of Khorne for AoS. Despite the fact that I play miniature games for more than 10 years, Sylvaneth are my first fully painted army (unlike some of my Warmachine stuff that has been sitting half-painted for years) - there's just a handful of models left to finish. I really like the look of the models and I had a lot of fun painting this army. During the next few weeks, I will post the pictures of my painted Sylvaneth models, as well as some of the stuff that I'm currently painting. So, let's kick this off with my Sylvaneth Wildwood:
  4. So i've edited this from a purely Wolves of Ghur PLOG (although i strayed from that quite early on) into a PLOG for all of my various AOS armies and related projects past and present and I want to keep this first post as contents section with links to the various armies: Wolves of Ghur (Khorne Bloodbound) - Pages 1 -3 (ongoing) Duardin - Page 1 (complete) Sylvaneth Page 2 (complete) Beastmen (Brayherd, Warherd, Daemons, Monsters of Chaos) Page 3 (complete...for now) Ogors and Gargants Page 3 (complete)
  5. 1) I gather that Stormcasts and Sylvaneth in a Living Cities army gain the Cities of Sigmar keyword, does this replace the Stormcast Eternals/Sylvaneth keywords or is it in addition? 2) If it replaces, then does this make any abilities and spells that affect friendly Stormcast/Sylvaneth useless? Or does the keyword in the ability/spell description also change to Cities of Sigmar? 3) Do any Dryads spawned in a Wyld Wood by a Branchwraith also gain the Cities of Sigmar keyword? 4) Can Dryads be spawned as above if this will take the total mumbers of Sylvaneth units over the 1 in 4 limit? (either in total or minus any Sylvaneth units that have been totally killed off earleir in the battle) e.g. 3 of my 12 units on the table are Sylvaneth, would this block me from summoning a 4th? 5) Can the army make use of Stormacast or Sylvaneth battalions? (provided of course the associated units don't break the 1 in 4 limit)? 6) Has GW yet provided any clarity on the "Can Sylvaneth magic users in a Living City army use Verdant Blessing?" debate? The googling I've done seems split between yes and no and lots of calls for a FAQ, has this been forthcoming? 7) Can a Living Cityarmy have Stormcast and/or Sylvaneth as traditional allies in additon to those in the 1 in 4 non allies role? 8 ) Does ANYONE actually like the Branchwriath model or does everyone kitbash a Branchwych or Dryad mini? Sorry it's a lot but they are of a theme and didn't want to spam the forum with 7 different but related questions.
  6. Hello, I'm looking to sell my sylvaneth since I'm not using them Everything is painted to high stantard and include the battletome limited edition and game cards. 1 Branchwych 10 Dryad 5 Tree revenants I'm looking for 200£ not including shipping. Happy to discuss or even trade for some ko or primaris Cheers! Anamnesis
  7. Hi party people! So, I've read these things for years and always appreciated the ideas they gave me. So i thought I would set one up myself and detail the progress I'm making on my AoS army(s). Firstly, just a little background on myself. I'm actually a classically trained figure painter. I've been painting professionally for about 15 years off and on (though more off than on since becoming a father 3 years ago.) I originally got into warhammer as an alternative to playing online MMORPG's about ten years ago, and since I specialize in miniature paintings, I figured painting miniature soldiers would be an easy transition. I currently have an 8th edition Warriors of Chaos army (my first army) a 8th ed Wood elf army as well as an AoS Sylvaneth and am currently starting A Disciples of Tzeentch army (although that army is still more in the planning stages). This PLOG will probably heavily feature my Sylvaneth army, since it's my first real dedicated AoS army in progress. There will probably be some Tzeentch stuff thrown in as well, to give myself a break from the trees, and who know where it will lead (I'm as excited to see that as you are). So i'll start by showing what currently finished and what's in progress. If you want receipts, thoughts or anything just ask. I'm always here to help. Happy painting -Frank
  8. First off, how big is a single Awakened Wyldwood piece? Second, what are everyone's ideas on converting custom Awakened Wyldwoods and other forest terrain/
  9. Most of the Harrowmark is virtually impenetrable forest: Seemingly endless miles of dark, tangled, twisted and unnatural forest. It is a corrupted land: the dead trees are warped by dark-magic, skull-formed rock formations and other symbols and motifs of death are everywhere. Things live in these forests: malignant, spiteful things. It is a brave soul that ventures under the dark bowers, brave or foolish, as few who attempt to navigate the winding pathways ever emerge again. The forests are shaped by the death magic that permeates them and the forest spirits that dwell within are equally affected. The children of the Everqueen take root in even the most barren soil; fallow fields sown with bones and watered with tears, tangled darkwoods and rocky crags. The wyldwoods of the Harrowmark are so cluttered with the remains of the unnumbered dead that the Sylvaneth that dwell within them have become amalgamations of wood, bones, burial goods and grave-shrouds. They often have human (and other) skulls and bones tangled into their branches and limbs, they wear animal skulls as faces and their enchanted weapons appear to be made of the same soul-stuff as the spirits and magics of the realm. ~ 🙐 ~ Painting recipe: Chaos Black spray undercoat, zenithal Mechanicus Standard Grey spray basecoat, dry-brushed Ushabti Bone and washed with Nuln Oil. Bones: Ushabti Bone basecoat, washed with Agrax Earthshade, dry-brushed Ushabti Bone. Enchanted weapons and Spites: White Scar (Air, but brushed on) basecoat, washed with Nihilakh Oxide, dry-brushed White Scar, deeper shadows pin-washed with Coelia Greenshade, Edge highlighted White Scar (Air). Anethum, Branchwych with Bittergrub and Greenwood Scythe Gravethorne, Kurnoth Hunter with Scythe Leafshround, Kurnoth Hunter with Greatbow ~ 🙐 ~ There will probably be more of these tree-creatures soon! The Looncurse is coming, after all.
  10. Context: I am working on some big conversions. These conversions are giant ice trolls (Around the size of the troggoth hag/ great unclean one). Anyway, the "trolls" can run as: Great Unclean Ones, The Glotkin, Troggoth Hags, Treelords and Alarielle (In a twisted form of Sylvaneth). Where the forefront of my mind is on the cool, it would still be nice if the list was still somewhat strong. As such, the trolls would run as Treelords or Spirit of Durthu(s?) and Alarielle. List 1: Allegiance: SylvanethMortal Realm: Ghyran Glade: WinterleafLeadersAlarielle the Everqueen (600)- General- Spells: Throne of VinesBranchwraith (80)- Spells: Regrowth Branchwraith (80)- Spells: The Dwellers BelowSpirit of Durthu (300) - Artefact: Frozen KernelSpirit of Durthu (300) - Artefact: Ghyrstrike Spirit of Durthu (300)BattlelineSpite-Revenants (60)- ShadestalkerSpite-Revenants (60)- Shadestalker Spite-Revenants (60)- Shadestalker Warscroll BattalionsOutcasts (100)Endless Spells / Terrain / CPsEmerald Lifeswarm (50)Malevolent Maelstrom (10) The aim of this list is to slingshot as many Trees (or trolls, in this case) into the enemy as possible and just... well kill. Spite Revenants hold objectives or flank where possible and the Branchwraiths act as supportive as possible with summons. The Emerald Lifeswarm I am not 100% on. I thought it would be good to keep my trees alive on top of Alarielle doing it as well. As for the Malevolent Maelstrom I just had 10 points to spare. In which case I could drop both endless spells for Geminid. List 2: Allegiance: SylvanethMortal Realm: Ghyran Glade: WinterleafLeadersAlarielle the Everqueen (600)- General- Spells: Throne of VinesBranchwraith (80)- Spells: Regrowth Branchwraith (80)- Spells: The Dwellers BelowSpirit of Durthu (300) - Artefact: Frozen KernelSpirit of Durthu (300) - Artefact: GhyrstrikeBattlelineSpite-Revenants (60)- ShadestalkerSpite-Revenants (60)- Shadestalker Spite-Revenants (60)- Shadestalker Spite-Revenants (60)- ShadestalkerSpite-Revenants (60)- Shadestalker Spite-Revenants (60)- Shadestalker Warscroll BattalionsOutcasts (100)Outcasts (100)Endless Spells / Terrain / CPsChronomantic Cogs (80) Same gameplan, just with more battleline available and one less tree. The Chronomantic Cogs aid in keeping the trees as mobile as possible since their weak point is them being so slow. Now, I have never played Sylvaneth. I do not know what is a good battleline, what is a bad battleline and what the general game plan of Sylvaneth is. Hence why I am here to ask for help. The minimum requirments is Alarielle and two other big things. The max being Alarielle and three other big things. Thanks in advance for any help!
  11. “Ghyran, Realm of Life, home to the children of Alarielle, cries out in pain. Our once great glades wither under the march of the dead, a blight spreading outwards from the Ancient One’s host with each new moon. At the same time, life abundant seethes in the wake of the Foetid Fellows, the Bilespreader come again to his favourite playground. Our rangers rush to intercept both forces, prayers to the Goddess spilling from their lips even as they fall to the blades of their foes. Still they fight, dancing side-by-side with the dryads and the sylphs, their lives buying just enough time for the rest of the Emerald Eyrie to assemble. Soon, our clarion call will ring through the trees. The cycle of nature is broken. Balance must be restored.” * She emerged from between the trees and her light was like the coming of spring on a cold winter’s morning. Far below, the forest was a patchwork of withered glades and walking dead, but she had only eyes for the abomination sailing towards her on ragged wings and the entourage of monsters flapping in its wake. Here was the architect of the forest’s plight, the one for whom the puppets swarming below staggered and danced. Its unnatural presence rolled across her, a shadow over her soul, and then it crashed into the Green Finger. Rock crumbled. The mountainside shook. The delicate weave of life magic in which she hung rippled, sending shivers down her arms, and for one dizzying moment, she felt the nature of the creature and its blasphemous mount like poison through her veins. The once noble wyrm swung its head to regard her through eyes like amethystine marbles. Staring into them, she saw nothing. Then she was amongst it, the winds become pale flames under her touch, a prayer to the Goddess on her lips as she cast back the fell bats and turned her hands on the soulless monster in the saddle. Once more, the winds lurched. Though she couldn’t hear the creature over the gale, she could see its lips moving, and where her pale fire leapt, bolts of amethyst sprang forth to meet it. The monster’s gaze burned into her until she could not resist it. Her ears filled with the screams of the dying, her hair with the wordless roar of the wind. And the unblinking eyes that stared back at her from that long-dead face did so with the detached curiosity of a mortal about to pin and dissect a butterfly. Read more about Tale of Instahammer
  12. Hi all This is going to be my painting log for my different armies in AOS. I have quite a few armies partly because I've been collecting along time and at the same time I like swishing between different armies to keep painting interesting.Though I do tend to favour order and chaos armies though I do like ogors and orruks.
  13. Hello, I'm selling a few thing to make some space for new stuff! Cult of paint limited edition n°64 infinity airbrush including a second needle and a 2ml cup 200£ including shipping to europe, rest of the world to define depending on the price Sylvaneth : lot 50£ 3 Kurnoth hunter with bows in middle of painting 25£ 1 Tree lord ancient conversion, half glued, half hold together with bluetac 25£ 10 dryad built 10£ Blood bowl Dwarf team built (not everything is glued) with team dice 20£ Also got a Sisters of battle codex from the limited edition box and their cards both for 30£ I'm happy to ship anywhere as long as you pay for shipping, I'm also open to discussion or trade if you have stormcast on sprue I might be interested Paiement by paypal or banking as you prefer! If you have any question, feel free to ask! Anamnesis
  14. I recently found a huge stack of White Dwarfs from 98-2001 in the loft and it completely rekindled my enthusiasm for the hobby. I was around 11 back in those days and so never painted many of my models. This is my first attempt at my first 10 warriors from my ever growing fully Duardin, Dispossessed, KO, Fyreslayer and Dwarf army. I'm looking to keep this colour scheme going through the army. I'm using Local Highland slate for the bases, if anyone has any tips on creating a more Scottish Highland feel to bases let me know.
  15. My Beasclaw Raiders are coming up soon in my painting queue (just behind two Infinity models and my dwarf BB team), which means it's time to finish off my conversion work. The last couple days gave me a bit of time to finish work on my Torr Huskard (Thundertusk), as well as my Frostlord (on mount with swappable head). I was excited when the Vulcharc came out for the Kairic Acolytes so that I could get a different posed bird in the army, and it fits perfectly with the feel I wanted for my Huskard, plus I have a second one to put in the army somewhere (and may want to get a couple more eventually).
  16. Anamnesis


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