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Eevika

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Everything posted by Eevika

  1. I started off my Nurgle army by purchasing a Glottkin and really making my list around that. I saw someone do this tree kitbash on reddit and decided to do it aswell and go for a Ghyran based Nurgle army. I got some tree trunks and stumps from Grabblecast and a ton of tufts from different places to make nice woodland bases and I think its coming along really nice. I still have to make the guys riding the big dude but It's already looking pretty good! The back side on this model has to be my favourite part so much nice detail to do! I'm really pleased with the eyes and the banner thingy. Painting the Glottkin has been really educational. I'm currently trying to just get a good method to painting figured out that requires as little edge highlighting as possible and I think i'm getting pretty close.
  2. Thats how I do it. Makes the most sense and its fun too.
  3. Just found this thread and had to put it on follow. This is an absolutely amazing original idea. I really love the basic units you have converted up they look fantastic.
  4. I was really exited about this SC box but then realised I want 80 Monks and a Plague furnace in my Glottkin list so I just ordered a Start Collecting Pestilence box and a box of monks to get going.
  5. Hag is just a lot better. There isnt much benefit to Rogue idol other than looking awesome
  6. Hi I just got a Glottkin for cheap and I'm thinking about making a full Nurgle army. I was wondering if there is a good way to build an army with Glottkin and maybe a GUO as I really want to paint one of those too?
  7. Troggboss Hag Mollog Madcap Shaman 6x Fellwater 6x Fellwater 3x Fellwater Morks mushroom
  8. Just played a 3 game tournament with the sad stats of 1 win 2 loss. The battleplans really didnt favor my list with only 20 models. First game was a super easy win as there were only two objectives in the middle and I just held them for the entire game against night haunt but the second and third game had 5 and 6 objectives and I played against Slanesh and Nagash... I really had Slanesh on the ropes on the first two battleround but after they start summoning things back the troggoths really dont survive at all and You just dont have enough units and models to hold all the objectives. And against Nagash there really was nothing to do its a high tier army Full Fellwater cant handle that
  9. I really like Scorched Earth as it makes you think hard about when to burn objectives and that just adds another layer of complexity
  10. Actually putting the Cannon necklace on the "Troggboss" Neck piece is a major pain in the ass. Its not meant to go on there. The Dankhold troggoth neckpiece has grooves where the rope goes the other one does not.
  11. Just finished my first game on the Troggoths I played scorched earth against FeC and I have to say the Trolls are pretty good he only managed to kill 4 Fellwaters and a Gargant while I managed to pretty much wipe his army. Highlights were definitely the Hag with Gryphfeather charm she took on the enemy Ghoul king on Zombie dragon. First round of combat she took 4 wounds and dealt 0 but when I got my turn she used her spell on the Dragon, puked 7 damage and then slammed the dragon to the ground killing it in a single round. Also Hand of Gork was amazing, Teleported my Hag to capture one objective and next turn teleported 6 Fellwaters to capture another one. Also 6 man untis of Fellwater. Oh boy are they good, Duds of the game were my Gargant that only dealt damage when he died and Morks mushroom. Now I did fail at casting it twice so he didnt have anything to really hit as I had killed most of the horde stuff already at that point. Also the Troggboss failed 2 charges and only managed to fight small ghouls and of course he destroyed them but it wasnt really a test of his power. Feeling in general after the game are that the army seems very good. The Hag with Gryphfeather charm is pretty much impossible to kill. Fellwater Troggoths also seem really good as 6 man unit throws 30 attacks a turn if they are in range to vomit on the enemy and the ammount of damage they deal is just brutal.
  12. Thats my issue with cork too. This is actually my first base made with as I usually work with tree bark for rocks. Its winter and everything is covered in 50cm of snow so I'm not interested in going to look for bark right now this is the best solution right now. I will definitely look into adding more texture on the top. The Troggoth has a rock attached to his foot so I will be adding more moss around that once the model is glued down. I hope that fixes the issue a little bit.
  13. Seems like we are pretty much on the same page as that was exactly the plan I had in my mind
  14. Ok guys I'm playing my first test game on Thursday with the Troggoths. I'm fighting agains FEC and all I remember from this guys list is that he has a single Ghoulking on Zombie Dragon, bunch of Crypt horrors and Ghouls and two Vargulfs. This is my list. Troggboss Pulverizing Grip Rageblade Troggoth Hag Gryphfeather Charm Madcap Shaman Hand of Gork Aleguzzler Gargant 6x Fellwater Troggoths 6x Fellwater Troggoths 3x Fellwater Troggoths Mork's Mighty Mushroom Troggherd Battalion 1980/2000 Points What is my best way to win this game??
  15. It doesn't only look amazing but is amazing on the table as well. It's also your only way to get a Troggoth wizard in your army
  16. Decided to do a quick little tutorial on how I do bases for my Troggoths. Here I'm working on a 60mm base thats for my new Dankhold Troggboss. Materials used in this tutorial are. Cork trivet from Ikea Mushrooms from The Battleforge Skulls from GW Sand and rocks from my yard Flock from Gale force nine Wasteland Tufts from Armypainter Vallejo Water Texture Paint and PVA Glue So starting out I just used a pencil to mark the size of my base on the cork trivet and then placed the Troggoth inside the circle marking out where his feet went. Then it's just kinda hacking away at the cork until it looks good. Don't really know how else to explain it I then add the mushrooms and skulls to different places I used a bunch of mushrooms all around the base and added skulls to the part where the water goes they peek nicely from under the water when we are done. Masking the transition from the cork to base I use small rocks and sand everywhere you can see black parts or the base. The entire base is Primed Mechanicus Standard Gray and then painted. It's all very basic so I'm not going to start listing all the paints but one tip I want to give is that stipling some Deathworld Forest and Skarsnik Green on the rocks makes a very nice mossy look. After everything on the base is painted I paint the rim black and add my tufts and moss flock. So now we get to the exiting part. Water effects. First up you want to tape the edge where you will be applying your water. You want to make sure there are no places where the water will escape so be patient and put a good amount of tape everywhere. I use Vallejo Water Texture and it's in it self clear so I apply some Athonian Camo Shade in it and mix it in a cup before using a large syringe to apply the water effect on to the base. I usually put around 3 layers of water effect but the tape is on there only for the first one. When you apply your first layer of water effect you let it dry for around 12-15 hours and then remove the tape. You will notice the water has creeped up the tape as it dried and kinda formed a wall in it self around the base. I use this for my next two layers and just fill the base until it meets the edge that dried against the tape. On the third coat of water effect I apply some leafs before it dries so they will get stuck in the water. Now you will most likely get some water effect on the edge of your base but after everything is dry and solid I just go around the base rim with some more black paint and it looks perfect. And thats how I make my bases! Pretty simple and easy!
  17. Thats actually a great idea! I will do that
  18. Shootas are not worth anything. Pretty much a useless unit that deals like 2 wounds a turn if that. Would not recommend them
  19. It will still look weird on a 120mm base
  20. So here we see the current Troggoth situation. We have a Hag, Gargant thats made from a 6th ed Gargant and Troggoth parts and I actually have 6 Fellwater Troggoths painted already but here we see 3 in the picture. I have 3 more being painted right now and 6 more still waiting in my drawer. Now my armies wont be 100% Troggoths as I'm putting in a single Madcap Shaman for some spell casting and Hand of Morking stuff around. The amazing horde clearing spell that is Morks Mighty Mushroom is also joining my army. I'm really exited about picking up the Troggboss tomorrow and placing a preorder for Mollog. I'm trying to finish my 3 Fellwater troggoths today so I can immediately start working on the Troggboss. I have a practice game next week where I will be playing the Troggherd and I'll be sure to do a small report on how it went here on my blog.
  21. The Troggoth Hag is definitely a piece I believe every Troggoth army needs. It's amazing as a model and amazing on the table. I rarely do such detailed eyes and faces but when working on a model that is the centrepiece of your army you want to spend some extra time just to make it special. This is surely the best work I have ever done on a models face and I think there is just a lot of character and emotion on the model. My smaller Troggoths are just green and blue but for this model I felt like it really needed another color to make it pop more so I asked some people what would be best and after many recommendations I decided to go for a nice bright orange and I think it really fits nicely. This picture also shows well the addition of mushrooms all over the model. Even though my Troggoth army is based on swamp themed bases with lots of water effects the mushrooms really tie it to my Grots and Squigs that are based on more rocky bases but with lots of mushrooms. The base on this model was definitely one of the most fun parts of the process of creating it. Here we see a detail shot of the base with the small Free Guild soldier hiding from the lumbering Hag. I love the base I did here. The water effects came out nicely and the base that comes with the Hag looks really nice after I added all kinds of fun stuff like mushrooms and skulls to it.
  22. Very confusing. I wonder what they are doing on the app. Why would they change stuff when the book hasn't been out even a week
  23. This is correct. The Hag does not double healing becouse the ability name is different to regular Troggoths. D6 is still way better than the regular Troggoth regeneration even when they are under the moon.
  24. Yeah thats my thinking behind it too. I play a lot against stuff like evocators and Hexwraiths and such so just crushing one or two of them and breaking units up seems insanely fun.
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