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Ironbreaker

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Everything posted by Ironbreaker

  1. Ok, but what's the point of having a setting if I can't tell where everything is? The Realms being so unmapped leads to a confusion on relations between places. How far is Hammerhall from some other place? Doesn't matter guys, just play the game. Don't think about trade or logistics. Who cares about territory? Just make it all up. Order lost this fortress? I'm not really sure how that relates to other areas in the realm so I guess it's a bad thing.
  2. Do you think we will ever get an answer as to why the freeguild are obsessed with some dude named Karl Franz or will the book include a section on how to file down name plates?
  3. I see them changing the warscroll for two handed and shields. My dudes look like Ninja Turtles with the shields on their backs.
  4. I guess, but all mine are two handed. My biggest issue is I play this game as a simulation. I want everything to really represent what is going on. I know lots of people with say that is stupid and the game isn't made to be one, but that's how I play. This is why I'm loving the rules for Middle Earth Strategy Battle Game more and more as I play it. It's far closer to a simulation. I play for the cinematic spectacle (a diorama in motion I like to call it) and having to pretend my warriors are free guild soldiers with swords and shields and the weapon profiles not matching really breaks the game for me.
  5. Their warscroll profile won't really fit the model.
  6. They have the human keyword. I'm just going to join DGTOW (Duardin Going Their Own Way) and enjoy my new Kharadron Overlords.
  7. I don't want to support CoS. I'm done with this faction. Also Steam Tanks are human.
  8. I usually only play matched play. I just hate being dragged along for years thinking I might get a Dispossessed battletome only to see my army I had spent time painting and lots of money buying get cut to below even 500 points. This tome is forcing soup upon people who don't want it. I want to just play pure duardin but my artillery has been taken from me and my cheap chaff eliminated.
  9. I still don't understand why the got rid of duardin artillery. Do they not want me to be able to play pure duardin?
  10. I'm negative about CoS because half of my army is gone and I lost my favorite models (being playable) because of it.
  11. It looks to be a good box with savings if it's still priced as the other SC boxes. It's a $150 value box in the US.
  12. Looks like we finally get our Start Collecting box after GW gutted us.
  13. I don't want to play count-as. I play for the "immersion". I want what is shown on the table to reflect the army and battle. Warriors were also my favorite model tbh, they looked quite cute. I'd rather just kill my Dispossessed army and call it a day then find out how I can beat GW and "fix" my army to fit their new "Sigmar's Super Pals" battletome. I have not touched my Dispossessed since the cull besides moving them into storage and I am very thankful I never got around to doing the Warrior horde spam list I had been planning on running. I'm playing Kharadron Overlords now and I am never looking back.
  14. Sorry, but it's hard to get over losing hundreds of dollars and time spent painting and modeling after GW guts my army.
  15. I could imagine Kharadron marriage and reproduction involving lots of contracts between the two parties. An Arkanaut joining a company to get a share of aethergold to craft into a ring for his future wife would be a great story.
  16. I find it funny how there are more Stormcast Enternals than regular humans on the cover of Cities of Sigmar.
  17. What do you like about he super hero and cartoon style? I'm curious as I have not really heard an argument for it.
  18. As others have said, we don't really have a baseline to compare everything to. Most of the armies are supernaturally empowered and feature aspects that we as regular people can't exactly relate to. Most fictional settings need something that the reader/viewer/player can look at and compare it to themselves. Like @dekay mentioned, Imperial Guard provide this in the Warhammer 40k setting as they are more or less regular humans and we are able to see from their interactions with the universe, even if they are a trained military force, the way the universe affects regular humans. Want to know how a regular human fairs against Tyranids? Look at their encounter with the Imperial Guard. We have Cities of Sigmar releasing soon so we might get to see some of this in AoS. Again, it's hard to relate to a setting and ground yourself in it if you never get a sense to what the reality of the setting is. A lot of things in the game seem so fantastical that it's so hard to imagine how anyone could possible live in such an environment let alone thrive and create civilizations. My most hated argument is "What does it matter? It's fantasy, it doesn't have to be realistic". What's the point of the setting if nothing has limits or boundaries? It just becomes a playground argument where children continue to invent even stronger and more outlandish events until the bounds imagination are stressed. Battles and struggles look less like a gritty battle of good against evil and more like a Saturday morning romp of Marvel super heroes against the weekly villains. Hopefully we can get some relief from this problem with Cities of Sigmar (as much as I despise that book) and the upcoming RPG.
  19. Yeah, they are expensive. Check Ebay for discounts unless you want to support a local store or something. Personally I think Dispossessed are more or less dead at this point and are just being thrown in a book with the other rejects just to get them over with. Don't expect to win the vast majority of your games playing pure dorf. I know you want to start Dispossessed, but I would stay away if possible even as much as I loved this army myself when there was still hope.
  20. They were listed in an Aelves article in White Dwarf.
  21. I don't see what's wrong with throwing in some old tropes. The majority of the other warbands are high fantasy crazy silly stuff, and one is goblins riding wolves. I think there needs to be at least a sprinkle of semi-regular looking stuff in AoS. Not everything has to be balls to the wall insane super fantasy stuff that takes leaps in mentality to really understand. Sometimes a stinky goblin riding a snarling wolf just works.
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