Mossback Posted March 27, 2017 Share Posted March 27, 2017 I'd like to see Sylvaneth cavalry or swarms. I think it would add an interesting dimension to the army. Link to comment Share on other sites More sharing options...
VBS Posted March 27, 2017 Share Posted March 27, 2017 Besides the incoming shadow elves (if the actually do), Slaanesh and light elves background story would be nice (basically, exploring the other realms and different Gods instead of SigmarVsChaos ad nauseam). Another thing I think would be very beneficial for a lot of us would be releasing Battletomes of old factions much like the Seraphon or the Pestilens. I don't think it requires much work and could be a quick way to upgrade all the compendium stuff if GW has no intention of revise the miniature range. Would add fluff and narrative (always nice) and more playing options with a bunch of formations. Link to comment Share on other sites More sharing options...
warhammernerd Posted March 27, 2017 Share Posted March 27, 2017 Wood elves pls Sent from my iPhone using Tapatalk Pro Link to comment Share on other sites More sharing options...
Galas Posted March 27, 2017 Share Posted March 27, 2017 You have Elves of wood already Link to comment Share on other sites More sharing options...
KillagoreFaceslasha Posted March 27, 2017 Share Posted March 27, 2017 7 minutes ago, Galas said: You have Elves of wood already They are too rigid. Link to comment Share on other sites More sharing options...
Bradifer Posted March 27, 2017 Share Posted March 27, 2017 I agree it would be nice if they came out with a 4th Grand Alliance. Would love some expansion on destruction/Ironjawz as well. Also, GHB 2.0 could benefit with some anti-shooting rules. I simply do not want to play shooting heavy gunline armies on the regular. 40K is already like 75% shooting, I don't want another game like that. I think it would take too long to release models/warscrolls for each faction to give everyone anti-shooting rules. Makes more sense to put a general rule into the GHB2.0 for matched play along the lines of "A unit that has enemies within 3" has -1 to hit while shooting." That way a shooting player is actually rewarded for playing correctly, instead of the point-and-click we see now. LoS rules are already so relaxed, heroes in this game are just target practice for shooting heavy armies. Link to comment Share on other sites More sharing options...
Galas Posted March 27, 2017 Share Posted March 27, 2017 I think that the rule that a unit can`t shoot while in meele makes a big impact (If they make it!). That way you regard the use of flanking, fast cavalry, etc... and shooting units need a more clever deployment to be more protected. Link to comment Share on other sites More sharing options...
Kubrick54 Posted March 27, 2017 Share Posted March 27, 2017 To me, the double turn kinda offsets the power of the gun line. Also, with Destruction units being able to charge turn one and Stormcasts dropping from the sky, it may not be wise to invest in gunlines. Is shooting good? Absolutely. But I think most units are well-priced (Kurnoth and Savage arrow boyz being the exceptions) and you have to pay a premium for something that can do a lot of damage early game but usually fold later on by being poor in combat. The new SCE Raptors represent this perfectly. They can dish out a lot of damage, even while in combat, but you just stare at them and they die. To me, it's all about balance and being able to move and capture objectives. Link to comment Share on other sites More sharing options...
Thain Posted March 28, 2017 Share Posted March 28, 2017 The Overlords have returned to the Mortal Realms. But once a passage is opened, you never know who else can find their way through. The picture above was one of the earliest depictions of the Night Goblins / Moonclan Grots at the very dawn of Warhammer. I think that GW should rekindle some of that spark of Munchausen-meets-Melniboné madness and reinvent the Moonclan Grots not as a race of cave-dwelling Gollums, but as moon-dwelling, night-flying sky pirates. Night Goblins (and greenskins generally) have long been associated with their Bad Moon iconography; Morrslieb and Mannslieb (the moons of the World That Was) played a big part in early Warhammer plots; Dwarves and Goblins are traditional rivals; and, daggnabbit, they are Goblins! They are literally Little Green Men! Link to comment Share on other sites More sharing options...
Thain Posted March 28, 2017 Share Posted March 28, 2017 3 hours ago, Bradifer said: Also, GHB 2.0 could benefit with some anti-shooting rules. Re-write the "Four Pages of Rules" so that a unit can no longer shoot when it is engage in mêlée. This isn't exactly a complicated rule to remember, even the youngest child at my D&D Adventurers League Kids Group can quickly grasp why their Elf Ranger cannot fire a bow when an Owlbear is trying to rip their face off. I'm sure most AOS players wouldn't have any problem learning this "new" rule. (And it would seriously help out Destruction and Death.) Link to comment Share on other sites More sharing options...
Bradifer Posted March 28, 2017 Share Posted March 28, 2017 17 minutes ago, Thain said: Re-write the "Four Pages of Rules" so that a unit can no longer shoot when it is engage in mêlée. (And it would seriously help out Destruction and Death.) That seems a bit too strong though. Obviously testing would take place first, and some warscrolls could be altered to still allow units to shoot while in combat, but a flat-out 'you cannot shoot once engaged in melee', could be devastating to some ranged units. I think those armies (gunline-ish) don't get free auto wins, especially not in objective gameplay, but some innate weaknesses or more direct counterplay could help. Time will tell, and GHB 2.0 point rebalance should shake the meta a bit, but we'll see from there, otherwise I don't see a meta-reason for gunlines to stop being as dominant. Link to comment Share on other sites More sharing options...
Thain Posted March 28, 2017 Share Posted March 28, 2017 "Cannot Shoot When in Mêlée" is the way that nearly every other wargame on the market works (including WH40k). It was also how every edition of WHFB played. Link to comment Share on other sites More sharing options...
rokapoke Posted March 28, 2017 Share Posted March 28, 2017 15 minutes ago, Thain said: "Cannot Shoot When in Mêlée" is the way that nearly every other wargame on the market works (including WH40k). It was also how every edition of WHFB played. Yes, and you saw what GW did to WHFB. Link to comment Share on other sites More sharing options...
Thain Posted March 28, 2017 Share Posted March 28, 2017 I don't think it was the shooting rules that were the problem. Link to comment Share on other sites More sharing options...
rokapoke Posted March 28, 2017 Share Posted March 28, 2017 I never said shooting was the problem -- in fact, I never experienced WHFB at all -- I'm just saying that WHFB rules no longer serve GW as a template for how Age of Sigmar should/will work. Link to comment Share on other sites More sharing options...
Davariel Posted March 28, 2017 Share Posted March 28, 2017 6 hours ago, Bradifer said: I agree it would be nice if they came out with a 4th Grand Alliance. Link to comment Share on other sites More sharing options...
Thor Posted March 28, 2017 Share Posted March 28, 2017 A New stormcast battletome + more models would be Nice Link to comment Share on other sites More sharing options...
Vasshpit Posted March 28, 2017 Share Posted March 28, 2017 3 hours ago, Thain said: The Overlords have returned to the Mortal Realms. But once a passage is opened, you never know who else can find their way through. The picture above was one of the earliest depictions of the Night Goblins / Moonclan Grots at the very dawn of Warhammer. I think that GW should rekindle some of that spark of Munchausen-meets-Melniboné madness and reinvent the Moonclan Grots not as a race of cave-dwelling Gollums, but as moon-dwelling, night-flying sky pirates. Night Goblins (and greenskins generally) have long been associated with their Bad Moon iconography; Morrslieb and Mannslieb (the moons of the World That Was) played a big part in early Warhammer plots; Dwarves and Goblins are traditional rivals; and, daggnabbit, they are Goblins! They are literally Little Green Men! I stated it several times that when the very first rumors were spoken about Orc Brutes and "Black Orc" heavy calvary (aka Gruntas and Ironjawz) being spotted, there was also mention of some kind of flyer that dropped Grots.... This was obviously awhile ago and nothing may come of it but I definitely recall that. Link to comment Share on other sites More sharing options...
Thain Posted March 28, 2017 Share Posted March 28, 2017 Fighting gobbos from the sky, fearsome grots who jump and die. Men who meet them run away, from Gorkamorka's judgement day. Da Bad Moon upon their shield, deez grots aren't easily killed.One-hundred stunties bar the way, But only three, survive judgment day. Come to raid the sky and land Come tonight, the Moonclan,Grots who prey by night and day,for Gorkamorka's judgment day. Da Bad Moon upon their shield, deez grots aren't easily killed.One-hundred stunties bar the way, But only three, survive judgment day. Link to comment Share on other sites More sharing options...
RuneBrush Posted March 28, 2017 Share Posted March 28, 2017 8 hours ago, Bradifer said: I agree it would be nice if they came out with a 4th Grand Alliance. Do you mean 5th? Link to comment Share on other sites More sharing options...
Bradifer Posted March 28, 2017 Share Posted March 28, 2017 Do you mean 5th?Heh it was a knock against Death. Based on my experiences in stores and hearing media outlets (podcasts, YouTube, blogs) There are a lot of Death players waddling back and forth between the same lists for 2 years now. No model releases and one underwhelming rules release (FEC). Getting a bit bored waiting and waiting on something. Negative mood makes me want to take a break and just play Mass Effect and OverWatch for a few months [emoji851]Sent from my iPhone using Tapatalk Link to comment Share on other sites More sharing options...
Lanoss Posted June 30, 2017 Share Posted June 30, 2017 Moonclan GrotsVampires (or Tomb Kings, make me happy GW)And a BIIIIIIIIIG Aelf release of all types Sent from my iPhone using Tapatalk Link to comment Share on other sites More sharing options...
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