S133arcanite Posted July 7, 2018 Share Posted July 7, 2018 I'm thinking of doing a ghur-sylvaneth army, inspired by the realms video on aos.com. The bit where phil kelly was talking about how even the mountains and trees in ghur attack each other as predator and prey Link to comment Share on other sites More sharing options...
pseudonyme Posted July 7, 2018 Share Posted July 7, 2018 Some time ago I created this unsuccessful following topic on basing the mortal realms. If any of you have any good ideas, feel free to contribute. Link to comment Share on other sites More sharing options...
Bosmer Nightblade Posted July 7, 2018 Share Posted July 7, 2018 On 7/6/2018 at 5:19 AM, Bellfree said: No. I have to say, if people are having fun with the realm rules, good on-ya. Glad you're enjoying them. But I HATE the realm rules and the idea of tying an army to a set of rules I detest is stomach churning to me. Mr Sunshine everybody ? Link to comment Share on other sites More sharing options...
Nin Win Posted July 7, 2018 Share Posted July 7, 2018 I kind of wish there was even more realm specific rules. The artefacts are nice, but I think it would be cool if you could use spells from realms you are from instead of where you are fighting. Will probably give that a try in some narrative games in the future. As it stands, there's only the smallest amount of rules support for being from a realm. Even if they did the Legends type thing and didn't make matched play points, I would definitely use an expanded set of realm based rules. Templates you can stick on units to make duardin from chamon metal skinned. What happens when normally nobile temple elves are forced to contend with the restless dead for centuries? I want to say this is the kind of thing I'd make as fan content, but I'm too aware of my hobby schedule. I have a couple thousand points to paint for upcoming events for both 40k and AoS, so I'll have to just settle for musing in a post. Well, maybe I need to be posting less and painting more Link to comment Share on other sites More sharing options...
Circus of Paint Posted July 7, 2018 Share Posted July 7, 2018 2 hours ago, Nin Win said: I kind of wish there was even more realm specific rules. The artefacts are nice, but I think it would be cool if you could use spells from realms you are from instead of where you are fighting. Will probably give that a try in some narrative games in the future. As it stands, there's only the smallest amount of rules support for being from a realm. I agree with this, especially the part about being able to pick a Realm as part of your army's character and not just one they are currently in, but I get why it is the way it is. To answer the opening poster's question - yes, very much so! One of my current projects is based around the Realm of Ulgu, consisting of a mix of different Aelven types like Scourge Privateers, Daughters of Khaine as well as both the Mistweaver Saih and Tenebrael Shard from Silver Tower. I also have Malign Sorcery so in addition to the Gemenids of Uhl-Gysh and the Umbral Spellportal, I'll probably also do a couple of the more Realm-neutral spells in the same blue-greys and brown-greys as the rest of my Ulgu collection. I'll be also doing something similar for Shyish, but for those particular-themed Endless Spells as well as any miscellaneous Nighthaunt I end up getting. (WIP in spoiler) Spoiler Link to comment Share on other sites More sharing options...
Joel Posted July 10, 2018 Share Posted July 10, 2018 I am planning to do a Tzeentch army based on Chamon. With the daemons transmutating into metal and I plan to add some metal magic effects. However, I want to write an story for its beginnings and I want the start to be arcanite based and so I want it to start in a human city. However I don't know any city in chamon, is there any? Link to comment Share on other sites More sharing options...
tea_wild_owl Posted July 10, 2018 Share Posted July 10, 2018 I'm planning a ghyran themed nighthaunt army with wood and swamp spirits Link to comment Share on other sites More sharing options...
flamingwalnut Posted July 11, 2018 Share Posted July 11, 2018 19 hours ago, Joel said: I am planning to do a Tzeentch army based on Chamon. With the daemons transmutating into metal and I plan to add some metal magic effects. However, I want to write an story for its beginnings and I want the start to be arcanite based and so I want it to start in a human city. However I don't know any city in chamon, is there any? There might be a city mentioned in the Kharadron Overlords Battletome, but you can always just make up your own. Start with the Free City generator they posted on the conmunity page a while, or just start throwing together ideas based on what you'd LIKE to see. Link to comment Share on other sites More sharing options...
grungolah Posted July 11, 2018 Share Posted July 11, 2018 If I can get realm specific shields, my units will be very happy, but that's going to be a lot of magnetizing Link to comment Share on other sites More sharing options...
Mayple Posted July 12, 2018 Share Posted July 12, 2018 Ulgu Skaven I'm planning to grab a whole bunch of the new Nighthaunt models to convert into a whole army of caped darkness-draped vermin. The Craven King will be mounted on my Screaming Bell/Plague Furnace. Also considering elements of Hysh, as the leader of my Ulgu Skaven covet the shiny treasures of that distant realm greatly, and hoard every piece he can get his claws on. Or maybe a separate Hysh Skaven army as well, since I enjoy the idea of it, but have a hard time imagining what that would look like. Any ideas on that would be appreciated Link to comment Share on other sites More sharing options...
flamingwalnut Posted July 12, 2018 Share Posted July 12, 2018 Hysh Skaven would be hilarious. Reminds me of the thread a while back about "pure Skaven". Having a knightly, almost heroic (all relative...or just in their head...or to blend in?) So steal a lot of Stormcast and High Elf bits, make them all regal...ish, and use a lot of weird glowing crystals on the bases. Bam! Hysh Skaven. Link to comment Share on other sites More sharing options...
Uther the unhinged Posted July 30, 2018 Share Posted July 30, 2018 Realm specific armies are a great idea. You can play around and let your imagination run. I have a steampunk chaos-dwarf Chamon army. Ive got bull centaurs with metal torsos mounted on engine driven unicycles and a fully mechanical great taurus. I would love realm coversion packs Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.