JCar09 Posted July 29, 2018 Share Posted July 29, 2018 One question friends. If Arkhan use his command can add 6'' to endless spell range like purple sun? Quote Link to comment Share on other sites More sharing options...
Carnelian Posted July 29, 2018 Share Posted July 29, 2018 4 hours ago, JCar09 said: One question friends. If Arkhan use his command can add 6'' to endless spell range like purple sun? No Quote Link to comment Share on other sites More sharing options...
Sception Posted July 29, 2018 Share Posted July 29, 2018 On 7/23/2018 at 6:32 PM, Carnelian said: So umbral spell portal has been rinsed but at least arkhan's command ability has survived the big culling of 23 July 2018 Im kind of surprised that they didn't at least make it once per phase. Just cast a soul harvest through a spell portal after sinking three command points into first of the mortarchs, and the results were a little silly. Quote Link to comment Share on other sites More sharing options...
Carnelian Posted July 29, 2018 Share Posted July 29, 2018 1 hour ago, Sception said: Im kind of surprised that they didn't at least make it once per phase. Just cast a soul harvest through a spell portal after sinking three command points into first of the mortarchs, and the results were a little silly. I did the same yesterday and basically tabled someone turn 1 when it went off twice! Quote Link to comment Share on other sites More sharing options...
Honk Posted July 29, 2018 Share Posted July 29, 2018 Uuuuiiiii... making friends pro-style XD Quote Link to comment Share on other sites More sharing options...
JCar09 Posted July 29, 2018 Share Posted July 29, 2018 Then the command of arkhan is useles for endless spells? Can't add 6 for put the miniature? Not for movement ofc. Quote Link to comment Share on other sites More sharing options...
Sception Posted July 29, 2018 Share Posted July 29, 2018 1 hour ago, Carnelian said: I did the same yesterday and basically tabled someone turn 1 when it went off twice! I think the double cast can only send the first cast through the spellportal. Quote Link to comment Share on other sites More sharing options...
Sception Posted July 29, 2018 Share Posted July 29, 2018 1 hour ago, Honk said: Uuuuiiiii... making friends pro-style XD Yeah, i think I'm going to be "that guy" for a while. Will maybe switch to a zombie based list for a couple weeks as penance. ? 1 Quote Link to comment Share on other sites More sharing options...
KoalaSnok Posted July 30, 2018 Share Posted July 30, 2018 7 hours ago, Sception said: I think the double cast can only send the first cast through the spellportal. Its still a single spellcast though, just with the effects resolved twice. Yet another FAQ needed? 1 Quote Link to comment Share on other sites More sharing options...
Carnelian Posted July 30, 2018 Share Posted July 30, 2018 9 hours ago, Sception said: Yeah, i think I'm going to be "that guy" for a while. Will maybe switch to a zombie based list for a couple weeks as penance. ? My double cast was against a goblin army so it took out almost all his characters Then curse of years took out a 40 man night goblin unit! It was brutal but a practice game for a tournament so we racked up again. I hope that actually works again in the tournie! I Quote Link to comment Share on other sites More sharing options...
GeneralZero Posted July 30, 2018 Share Posted July 30, 2018 how exactly do you do this? Quote Link to comment Share on other sites More sharing options...
Carnelian Posted July 30, 2018 Share Posted July 30, 2018 Lucky dice rolls Quote Link to comment Share on other sites More sharing options...
Undeadly Posted July 30, 2018 Share Posted July 30, 2018 So wait, whats stopping me from paying for Arkhan's CP's again and again to get silly big range on all my spells? Quote Link to comment Share on other sites More sharing options...
KoalaSnok Posted July 30, 2018 Share Posted July 30, 2018 50 minutes ago, Undeadly said: So wait, whats stopping me from paying for Arkhan's CP's again and again to get silly big range on all my spells? Your amount of CP. Nothing else 1 Quote Link to comment Share on other sites More sharing options...
spoon_fed05 Posted July 30, 2018 Share Posted July 30, 2018 Wait. What? Are you saying you can use the same command ability more than once in a phase as long as you have enough command points? Quote Link to comment Share on other sites More sharing options...
Honk Posted July 30, 2018 Share Posted July 30, 2018 Yes, that’s what he said... and he meant it... and the rules look like they support this filth and with the spell portal you can really shorten your friendlist Quote Link to comment Share on other sites More sharing options...
Undeadly Posted July 30, 2018 Share Posted July 30, 2018 4 hours ago, KoalaSnok said: Your amount of CP. Nothing else Holy jamolee. It might be silly, but boy howdy, do I want a 32 " Amarthine Orb or a 15" Reaper of Souls. Now thats just plain fun. Infact, that almost maked up for the increase in points that Lords of Sacrament got. Anybody else feel like some long range magic artillery? Quote Link to comment Share on other sites More sharing options...
Honk Posted July 30, 2018 Share Posted July 30, 2018 Maybe orb with portal is also funny... round 1 all across the goodness. Has anything been said/clarified about the portal and the locus of shyish effect? Is it really one spell only resolved twice or are they treated as separate spells? Quote Link to comment Share on other sites More sharing options...
Undeadly Posted July 30, 2018 Share Posted July 30, 2018 Based on what I learned today, here's a silly little list based on the idea. Allegiance: Legion of SacramentArkhan The Black Mortarch of Sacrament (320)- General- Lore of the Dead: Amaranthine Orb (Vampires)Vampire Lord On Zombie Dragon(440)- Deathlance & Shield & Chalice- Artefact: Shroud of Darkness - Lore of the Vampires: Amethystine PinionsNecromancer (110)- Lore of the Deathmages: Soul HarvestNecromancer (110)- Artefact: Wristbands of Black Gold - Lore of the Deathmages: Overwhelming Dread20 x Chainrasp Horde (160)5 x Dire Wolves (60)5 x Dire Wolves (60)20 x Grimghast Reapers (280)1 x Corpse Cart (80)Mortis Engine (180)Lords of Sacrament (130)Soulsnare Shackles (20)Total: 1950 / 2000Extra Command Points: 2Allies: 0 / 400Wounds: 113 1 Quote Link to comment Share on other sites More sharing options...
Carnelian Posted July 31, 2018 Share Posted July 31, 2018 10 hours ago, Honk said: Has anything been said/clarified about the portal and the locus of shyish effect? Is it really one spell only resolved twice or are they treated as separate spells? I don't think there is any need to clarify it, the rules are crystal clear - you resolve the effects of the spell twice. 1 Quote Link to comment Share on other sites More sharing options...
Smavo Posted July 31, 2018 Share Posted July 31, 2018 I keep seeing everyone put wristband or shroud on the VLoZD. But for me it's a no brainer to put on ethereal amulet from shyish artifacts. 3+ unreadable save if he has a shield which he should. Sooo much more survivable than the shooting artifacts. Quote Link to comment Share on other sites More sharing options...
Honk Posted July 31, 2018 Share Posted July 31, 2018 18 minutes ago, Smavo said: I keep seeing everyone put wristband or shroud that’s because not everybody is playing with the realm rules or malign sorcery... otherwise the LoS battalion suddenly is a nobrainer if your shooting out overwhelming dread and fireballs... Quote Link to comment Share on other sites More sharing options...
Undeadly Posted July 31, 2018 Share Posted July 31, 2018 Alright, here is a silly list; Arkhans Magic Show featuring: Some spooky ghosts. Allegiance: Legion of SacramentArkhan The Black Mortarch of Sacrament (320)- General- Lore of the Dead: Amaranthine Orb (Vampires)Necromancer (110)- Lore of the Deathmages: Overwhelming DreadNecromancer (110)- Artefact: Black Gem - Lore of the Deathmages: Soul HarvestVampire Lord (140)- Mount: Flying Horror- Artefact: Shroud of Darkness - Lore of the Vampires: Vile Transference20 x Chainrasp Horde (160)5 x Dire Wolves (60)5 x Dire Wolves (60)20 x Grimghast Reapers (280)1 x Corpse Cart (80)Mortis Engine (180)Lords of Sacrament (130)Prismatic Palisade (30)Purple Sun of Shyish (100)Aethervoid Pendulum (40)Soulsnare Shackles (20)Malevolent Maelstrom (20)Total: 1840 / 2000Extra Command Points: 4Allies: 0 / 400Wounds: 104 if it isn't obvious, the plan is to basically create a magicak bunker in one corner or wedge of the map, using the palisade as cover and a charge blocker. Once your hero phase rolls around, its time to just fling everything you've got acrosd the board. Using 3 CP, you should have +18" to your spells, and with the Corpse Cart+Mortis+LoS bonus, a +3, or a +5 with arkhan, to casting. Once the enemy has properly been flooded with endless spells, your Grimghasts are free to move in to eliminate threats. Meanwhile, the Dire wolves pin down enemy units and let the ES whittle then down. After that turn, Arkhan and co are free to keep throwing Amarthine Orbs, Dreads, Soul Harvest and other spells as I please. The Chainrasps are there to bubble wrap the bunker, and keep them safe from alpha strikes, while the Vampire Lord is there to either give VT Arkhan for some more damage or boosting the Grimghasts. I know its not super competative, but it sounds fun as hell to play. Any thoughts on the ES? Or artifacts? 1 Quote Link to comment Share on other sites More sharing options...
GeneralZero Posted July 31, 2018 Share Posted July 31, 2018 I like that super typed list. Should be indeed super fun to play Quote Link to comment Share on other sites More sharing options...
Smavo Posted July 31, 2018 Share Posted July 31, 2018 Yes but picking a realm to hail from hasnt got anything to do with malign sorcery or realm rules. It's part of the core rules. Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.