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KoalaSnok

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45 Lord Celestant

About KoalaSnok

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  1. Whether the endless spell is a Slaaneshi one or a generic one wouldn't matter, generation of depravity only depends on who cast the spell, or who got damaged by it. (Either cast by a Hedonite hero and damaged a multiwound target, or damaged a Hedonite hero). The question as to whether the endless spells generate depravity points at all however, is in need of a FAQ for clarification. With the way they work, the actual casting of the spell simply summons a model. It is then the model, not the act of casting the spell, which deals any potential wounds with its abilities. I could see reasoning for GW to rule it both ways but i'm expecting them to say that no, endless spells dont generate DP.
  2. I don't have one myself, but looking at the kit in the GW store, wouldn't it be best to just pin it instead of magnetising? (Drilling a small hole in each surface area and pinning with copper wire.)
  3. ... end result: (not mine, it's actually for sale on ebay right now..)
  4. You do realise that blisterskin makes flayers battleline, right? 😉
  5. They could be protecting their noble kingdom against (and consequently supping on) various greenskin and/or sylvaneth invaders!
  6. Why not? Looks great. The book pretty much states their color adapts according to their delusions and/or feeding habits
  7. In grand court you dont get to pick command trait.
  8. Are people really going to cram 5+ of our monsters into a 2k list though? AGKoRTG AGKoRTG Archregent RTG RTG RTG Chalice 1CP ....Hrmmm well..
  9. Regarding FAQ: "Page 61 – Ruler of All He Surveys Change the second sentence to: ‘In addition, an Abhorrant Ghoul King that is within 1" of this terrain feature can use the Summon Men-at-arms command ability without a command point being spent.’ (i.e. Remove the keyword formatting from ‘Abhorrant Ghoul King’ in the rule; the rule should only affect models from the Abhorrant Ghoul King warscroll.)" This feels kind of unnecessary seeing as it already specifies the command ability "Summon Men-at-arms", which only the AGK on foot has. But i guess it doesnt hurt to have it there for extra clarity.
  10. Recently posted this in the "New FEC Tome List Thread" but thought it would get some more exposure here - apologies for those of you following both threads! Im not too keen on painting any more wings, and overall prefer the aestetic of Horrors over Flayers, so i came up with this list. Allegiance: Flesh Eater Courts -Delusion: the Feast Day Leaders: Crypt Haunter Courtier 120 -General -Dark Acolyte -Spectral Host Abhorrant Ghoul King on RZD 440 -Splintervane Brooch -Razor-clawed -Monstrous Vigour Abhorrant Archregent 200 -The Dermal Robe -Deranged Transformation Battleline: Crypt Horrors x6 320 Crypt Horrors x6 320 Crypt Ghouls x40 360 Endless Spells: Chalice of Ushoran 40 Cadaverous Barricade 30 Battalion: Abbatoir 120 Other: Charnel Throne 0 1CP 50 Total: 2000 Summoning a Varghulf and probably 20 ghouls. The archregent gives Horrors +d3 attacks and 11" move, with a little luck both units plus the courtier general. Courtier gives the AGKoZD run+charge, and the AGKoZD casts his signature spell, making sure the horrors reroll all failed hit and wound rolls while in range of him. The brooch on AGKoZD along with Dermal Robe on Archregent will give the enemy wizards a hard time with -1 to their cast and +1 to my unbind. It could be replaced for Flayed Pennant on the courtier general though. Feast day will give me 2 free CP per battle round (1 each player turn) in the form of Feeding Frenzy. Abbatoir will pump out mortal wounds against hordes and combo well with chalice. Alternatively, with so many strong spell options for so few casters, I thought about going: -Cadaverous Barricade -30 -1CP -50 +Corpse Cart (ally) 80 To further improve the chance of getting our oh-so-sweet spells off. What do you guys think?
  11. This is very similiar to the list I've been considering lately. Im tired of painting a bunch of wings and prefer the aesthetic of Horrors over Flayers though. Allegiance: Flesh Eater Courts -Delusion: the Feast Day Leaders: Crypt Haunter Courtier 120 -General -Dark Acolyte -Spectral Host Abhorrant Ghoul King on RZD 440 -Splintervane Brooch -Razor-clawed -Monstrous Vigour Abhorrant Archregent 200 -The Dermal Robe -Deranged Transformation Battleline: Crypt Horrors x6 320 Crypt Horrors x6 320 Crypt Ghouls x40 360 Endless Spells: Chalice of Ushoran 40 Cadaverous Barricade 30 Battalion: Abbatoir 120 Other: Charnel Throne 0 1CP 50 Total: 2000 Summoning a Varghulf and probably 20 ghouls. The archregent gives Horrors +d3 attacks and 11" move, with a little luck both units plus the courtier general. Courtier gives the AGKoZD run+charge, and the AGKoZD casts his signature spell, making sure the horrors reroll all failed hit and wound rolls while in range of him. The brooch on AGKoZD along with Dermal Robe on Archregent will give the enemy wizards a hard time with -1 to their cast and +1 to my unbind. It could be replaced for Flayed Pennant on the courtier general though. Feast day will give me 2 free CP per battle round (1 each player turn) in the form of Feeding Frenzy. Abbatoir will pump out mortal wounds against hordes and combo well with chalice. Alternatively, with so many strong spell options for so few casters, I thought about going: -Cadaverous Barricade -30 -1CP -50 +Corpse Cart (ally) 80 To further improve the chance of getting our oh-so-sweet spells off. What do you guys think?
  12. Buy a bunch of free peoples models to go along with your fec, split the models in half (literally) and assemble as 50/50 human/ghoul, paint the ghoul half normaly and the human part as a Ghost. This displays both the ghouls as what they truly are, and the way they percieve themselves. For added effect, also split the basing. This Will of course require quite a lot of work, but i think it could look pretty cool!
  13. 1/6×36=6 Rerolling 1s, you get 6 of them as well, 1/6×6=1 6+1=7
  14. Also the english rules are the actual official ones. If a translation makes the two rule versions mean different things, then the english version is the correct one.
  15. I dont see why not. As long as its easily distinguishable from an ordinary mortis engine and you use the correct base size for the coach - why would anyone complain? Conversions are awesome
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