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KoalaSnok

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  1. Speaking of Be'lakor, how are peoples experience with the resin kit? Is it well cast or, like the few finecast kits I have tried from GW, a nightmare of beard and bent shapes? I like the look of the model but am very hesitant to put myself through the agony of another failcast, even one as awesome as the dark prince. Sadly the metal version on ebay is way too expensive for me.
  2. @TheadTheOgorSlayer If you can only reroll failed casting rolls and the spell has a casting value of 8 or lower (which I'm fairly certain it does) then you cannot reroll it. Rerolls before modifiers, and the Hexgorger Skulls are an effect that takes place after the casting roll has been made. It is not part of the spell itself. Just like you cant reroll your casting roll after the opponent has unbound it to try and get a higher roll. If you can reroll ALL casting rolls however, go ahead.
  3. If he shuts down an 880p model for 2/5 of the game, and adds 2 (although futile) unbind attempts, I think he should be worth the points. If you can fit him.
  4. Indeed, that is correct. Good catch! -Nevermind, as Drib points out below the legion is "Host of the Everchosen".. Does the "Everchosen" keyword even do anything?
  5. 10 Chosen cost nearly twice the points of 10 Grimghast, twice those of Graveguard, and more than twice the points of bestigors. All of which get horde discounts. If you factor that you will "always have a warshrine", you should also factor that you will always have a necromancer for dance macabre on the undead options, giving fight twice in a much more reliable way than our Chaos Lord. Oh, and they also resurrect. The bestigors as you said, are way faster and can often t1 charge, while the Chosen will be trudging slowly across the battlefield or get teleported away from their synergies, and most probably fail the charge. That being said, I am still tempted by them, but what really kills them for me are indeed those resin models. Were they just 20 points cheaper i might have considered converting them from Blood Warriros or such. But then I feel I would have to make entirely different lists to really build around them, and probably ditch all ordinary warriors.
  6. Try comparing them to Bestigors and Grimghast reapers or even Graveguard and you might see why. Those are just a couple examples of units in similiar role. They excel at nothing, and are just not punchy enough to grant them a spot in an army with few points to spare.
  7. This is wrong. It is keyword based, so the Gaunt summoner on foot can be taken with s2d allegiance, in the same way marked s2d units (and Archaon) can be taken as the 4 respective god allegiances.
  8. Would it make sense if Knights of the Empty Throne was StD or at least Varanspire related seeing as Archaon never spends any time sitting on his throne?
  9. You dont have to put SoJ on an actual sword, it would also be used on the axe profile. So the comparison is 5a/rend-3 vs 5a/rend- with D6 MWs vs heroes on a 6. I will be going with the Dimensional Blade on my Crackerjack. And Miasmatic blade on my Sorcerer. (Host of Everchosen)
  10. Yeah i know I wouldnt be able to take the battalion, and I do own some warriors to fill out battleline. I just brought up the current list so you would know roughly what i was toying with
  11. I dont have the BoK book but I'll take your word for it! Speaking of BoK - I'm currently painting up my Archaon and plan on running a rather casual list (I think?) without any Varanguard, going mostly mounted and using the Ruinbringer battalion. Since i plan on marking everything except for my Sorcerer with Khorne mark, I'm kind of wondering if going Khorne allegiance with the same units would do better? As I mentioned I dont have that book so I dont know much about the allegiance abilities. I do have a bloodstoker and bloodsecrator though! My list atm goes something like: Archaon Sorcerer Lord Chaos Lord on Karkadrak 2x5 Chaos Knights 2X5 Marauder Horsemen (Javelins) Chaos Chariot Ruinbringers battalion spare pts for endless spell
  12. 1-3: Yes. (I suppose you mean s2d wizards in question 1) 4: Only the 4 godspecific battalions which all specifically state that they can be used both in their respective god's allegiance and s2t allegiance. This is my perception at least, please correct me if Im wrong.
  13. If you have multiple abilities that trigger at the same time, the controlling player (you) decide in which order to activate them. If the other player also has abilites occuring at the same time, you alternate with the player whos turn is taking place going first. If the first ability takes the unit out of range then the second ability does nothing, although this seems unlikely to happen in most cases with 1-3mw. You could probably position yourself to mitigate the risc, and activate the ability with the lowest mw potential first - so use the chariots inbuilt ability last, just in case you roll yatzee!
  14. Soooo, if it's too oppressive in the meta, the next FAQ update will probably limit the bonus to something like 3 extra mw.
  15. Just got this guy and turned him into a Chaos Lord: https://www.tradera.com/item/341006/381359278/chaos-hero-warhammer-fantasy-age-of-sigmar-9th-age-kings-of-war-mordheim- Was considering using the original flails at first but the resin chains were not of proper length so would have required rebending and gluing 2 together for each weapon, so I used my spare parts to make the superior weapon option instead! Still some work to be done but I need to let the green stuff on the base harden first.
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