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Honk

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Everything posted by Honk

  1. Honk

    AoS 2 - Flesh-eater Courts Discussion

    They burn FEC players?!? What a sad bunch XD and here so thought we were the ones getting destroyed all the times... but I remember a Stormcast player almost ragequitting after I told him that my GkoTg had a 4+, then with the spell a 5++ and with rotn another 5++... those were times the sylvaneth player just smiled and turned the kurnoth hunter in my direction, two rounds of shooting later he was gone without touching a foe. FEC got better with the summoning, but not really crazy and the patrol is 180 points, of naked crazy dudes... without our supporting heros we‘re just roasted
  2. Honk

    AoS 2 - Legion of Blood Discussion

    No... But that doesn´t help, as they are not part of the Queen, if you think about a magic sword
  3. Honk

    Coven Throne or Mortis Engine?

    What he said... really like the coven throne for it‘s in between option (lord-dragon) and think the engine for the battalion or against low-morale opponents. since you don’t know what comes along, I mixed up the Pimp-Waggon (mentioning it the 5th time in a week 😂👍) Still WIP, but playable... Drachenfels got all the chicks
  4. Honk

    AoS 2 - Flesh-eater Courts Discussion

    Yes, I second that. And claiming RAW is just something „that guy“ would do... I am very sad about that 3“ from enemy thing. Those were some of the most beautiful „surprise“ moments I brought to my opponents XD
  5. Honk

    AoS 2 - Legion of Blood Discussion

    How is that different from Arkhans CA?! Units within distance X receive bonus Y... And here is a first take on a neffi bravery bomb list... don’t try this against nurgle Puppies for screening, Black knights for fast attack and -1 bravery, the morghast for another -1 where you want to put the pressure on, necromancer for another bravery debuff and then terrorgheist to kill... the double gheists to take pressure off neffi and give a good target saturation. Just an instant list, so still room to wiggle and juggle.
  6. Honk

    AoS 2 - Legion of Blood Discussion

    Depends also on the terrain and the scenario set-up... your VLoZD with pinions moves 14“+5“ befor charging ~7“ that brings him into turn 1 charge distance. If that is tactical sound movement is decided by the resulting countercharge XD and the melee outcome. And maybe a buffed up sacrificial lamb is exactly what you need, to tie your opponent down and secure objectives with your footslogging army. Can’t really compete against turn 2 run&charge stupidity from the fishmongers. If you really struggle with overflight rights violations...2x60 zombies in Starformation with corpsecart is a stiff middle finger against all types of deepstrike (stormfiends). Position your countercharge inside, open up with split unit cohesion rule and let the Soundsystem blast „the trooper“ from Maiden
  7. Honk

    AoS 2 - Flesh-eater Courts Discussion

    🙀 a spell list for FEC?!? Is it x-mas yet? I fear that all the other armies without a book should get some love f.e. poor rats or tomb kings
  8. Honk

    AoS 2 - Legion of Blood Discussion

    Well, there are sweetspots and things to consider, but that is just too much to consider to have just one cool checklist. opponents movement is just too versatile to shut down completely especially with a possible double turn. for a simple denial of flyover you can just position your elite 2-3“ behind the screen and the enemies unit will have to cross the screen and elite. 12“ on a charge move flys them everywhere of course...
  9. Honk

    AoS 2 - Flesh-eater Courts Discussion

    Black Hunger fits in every list... Works like a charm on 9 horrors/flayers or even on 30 ghouls...
  10. Honk

    LoS 2k list critique

    I like the portal/harvest combo, or even just the portal, to get a hold of vital support characters and deliver some pain... have not playtested the new nighthaunt stuff so no opinion on that... always take puppies is my chant XD the only thing is the VloZd spell. I’m always taking vile transference to heal up as much as possible. If you think the 5“ extra move gives you the speed you need, I‘d rather heal d3 wounds extra
  11. Honk

    AoS 2 - Legion of Sacrament Discussion

    How is that working out for you?! I always go for survivability and deck him out with vile transference... spirit gale just sounds too unreliable
  12. Honk

    Blackout Top Nagash List, Nagash Thoughts

    Nagash is always tricky to play, you have invested 800 points in one model. That’s 40% of your army, with a big bullseye attached. How to claim objectives, how to deal significant damage... while keeping Nagash save?! but he really is fun and not a crippled shadow of himself like in ghb17
  13. Honk

    AoS 2 - Legion of Sacrament Discussion

    And then you read about a combo, want to try it out and suddenly you’re in a hot debate about the rules and struggle through different possible translations. The Leo/Google dictionary only works to a certain degree...
  14. Honk

    AoS 2 - Grand Host of Nagash Discussion

    Sooo if he wants to play the one hat to end all hats ... 1k: Nagash, 5/5/5 Wolves 980... 1,5k: Nagash, 10 wolves, 2x2harbringer, vampirelord 2k: Nagash, 5/5/5 wolves, 4harbringer, vampirelord, necromancer, 40 Skellis...1950 not overly competitive if your opponent is able to deal with big N... but fun and all the other models have their uses in a variety of different lists. Things to write on wishlists: vamp-lord on dragon 40 skellis A mortarch-box malign sorcery box for a new player I would really suggest starting with 750-1000 points to get the feel for the game and the most comfortable style. I have not used any of the new nighthaunt, not really my style, but the really have good options with the chainrasp horde or the grimghast reapers...
  15. Honk

    AoS 2 - Legion of Blood Discussion

    There’s only one classic rule to distinguish good screening from bad screening... are you able to deliver your heavy hitters into the units you want to? if they get tangled up in skirmishers...bad screening (good from your opponent) if they can’t reach their targets because your stuff standing in their way... bad screening if they get charged by your opponent... no screening (and bad positioning) A lot can go wrong and rolls can mess you up too. That’s why I really like the wolves for screening. In a pack of 10, you have Great Board Control. They have good speed to stretch out and are sturdy enough to take a beating without getting in too much trouble (5+\6++, 2hp =late battleshock) and can even nibble back a bit. If you still struggle, because now all the puppies are standing in the way... take neffi, she‘ll let you fly over your enemy or in your opponents combat phase, take casualties from the middle of your puppies to remove one half of them AFTER the battleshock. Then suddenly for your turn the once engaged block of enemies is free to get punched in the face.... use the split unit rule to open the gates for a charge
  16. Honk

    Blackout Top Nagash List, Nagash Thoughts

    He worked at 1500... 🤣👍
  17. Honk

    AoS 2 - Flesh-eater Courts Discussion

    I fear that we will ,as of now, not be able to compete with the same non-chalance as the new hotness... Fish-men, latex-sisters, nurgle filth, mighty shiny stomboys or even poor clown car overlords. we have one of the most overpriced battleline, suffer from highly squishable support heros, suicide abilities (the trophy ability from the ghast is cool but totally stupid), barely any rend and wysiwyg no armor. Not to mention stupid battalions or they are expensive as hell... even royal family with double/triple gk-summoning struggles to achieve something. So I guess you’ll just won’t win big tournaments as FEC player. Now to the beautiful things in the life of a FEC Player: it is fun... if you know what your opponent is playing, you are able to design pretty cool counter lists... keep your support heros save and nobody can outgrind us... talking about cool...we are the coolest XD we are pretty fast and can hit pretty hard if you don’t know how to deal with it, bury it in corpses (either a lot of small ones or larger ones) always remember, it’s an objective based game... if you have enough VP, you might just get tabled, who cares... saw a game on MWG against the shiny poster boys, he was extremely lucky on some rolls, but basically he charged in, blocked the board with 40 ghouls and started hoarding VPs. His gkotg and gkozd might/should have been killed turn 3 instead of 4, but they were just there to summon stuff in and distract the opponent from grabbing the objective. His list was: gkozd (general), gkotg, gk, ghast, 40/10/10 ghouls, 6 horrors for 1940 pretty good all around and horrors around a gkozd (reroll hit+wound) are scary Enough rambling, more dice throwing...
  18. Honk

    Death rider question

    Not quite sure about the 30 strong wolfpack, that’s 320 points... of rabble in an elite list. (380 points left) I‘d rather Sport a necromancer for overwhelming dread (270) and then either another group of mighty bloodknights (upping one to 10 models) or some hot wenches on their coven throne. Their command ability kicks a$$ (reroll 1s hit/wound/save) and the spell (6+ , 3d6 vs bravery, unit may not attack Ct) really lets them block a flank efficiently, while those almost maiden go to town with /in their stilettos (12x 3+\3+ 1dmg)... thats 1990... or kick the necro for 10/10/5 puppies, all the vampires will sure regen them like crazy (2000 points)
  19. Honk

    Fitting a Zombie Dragon with Nagash

    Fought with 30 ghouls against a GUO last night...got him down to 8hp, before he started healing again, stupid nurgle. so yes, death by statistic can be a thing, but our vamp heals 1hp if he kills stuff. Like to give him vile transference too...and suddenly 2-3hp of damage can be ignored, while wading through the enemy. But as Sception said, MW throwers and such will kill or cripple him pretty fast, if he is not protected. So as usual his demise should achieve something, f.e. leeping your opponent busy and scoring up
  20. Honk

    AoS 2 - Flesh-eater Courts Discussion

    Chill... my list was kinda stupid and actually I only lost because I charged my varghulf. but you are right FEC really suffers against the new hotness in 20/20 hindsight, I might have switched the varghulf for two ghasts... the GUO was killing things, but on the other hand was not going anywhere either. After my varghulf hit the dirt my regain didn’t match my losses anymore. And the demons don’t stand a chance...
  21. Honk

    AoS 2 - Legion of Blood Discussion

    Looks awesome!!! I really like the LoN Book and all the crazy stuff you can do with it. Especially if you‘re able to play in a beer&pretzel (casual fun oriented) environment. So much Crazy things possible and fun to play.
  22. Honk

    AoS 2 - Flesh-eater Courts Discussion

    Played today a 1k epic grind against Nurgle filth... pretty pathetic pillow fight, but funny nonetheless. If only the GUO hadn’t loaded bricks into his. Overextending my varghulf costed me the win since I couldn’t recall enough ghouls... 30/30 ghouls +varghulf +king+ ghast vs 30/20 plaquebearers+ 3nurglings+ GUO
  23. Honk

    AoS 2 - Legion of Sacrament Discussion

    Reading it here in english yes, but the wording/translation in german is slightly off. Instead of „units within range“ , it is more like „measure around the model“...
  24. Honk

    AoS 2 - Legion of Sacrament Discussion

    Just had a discussion about this combo in my gaming club. Consensus was going in the direction, that the spell is an aura effect and as such not able to „creep“ through a portal. You do not measure a „range“ but it says within 3“ of the caster. Arkhan could still boost the AoE.
  25. Honk

    AoS 2 - Legion of Night Discussion

    They are set up after the movement phase, so you can use your command abilities. But van hels is not available first turn. I‘m not a big fan of 10 men graveguard, they just die too easily. For resurrection you‘ll need CPs also for the awesome command abilities of arkhan and mannfred. but you do you...
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