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Doko

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Everything posted by Doko

  1. Rigth now i have around 4k points of citys of sigmar,dwarfs and magues that i run as tempest eye or hallowhearth. I plan getting drycha and a silvaneth starter to play living city. Also i want add a dark elf starter to my 20 darkshards and two black dragons to play anvilguard. Finnally end my 2000 points of fyreslayer. Too much plans when i am a slow builder but who knows
  2. If you see my old post i allways complain about the most broken unit that need(and surprise allways have got it) nerf. Dok wytches and his priest-got nerf Slanesh keeper and free sumon-got nerf Bonereaper +1 save-got nerf I cant remember rigth now more ,but pretty sure there are more,so now the most broken unit of the game is the leviadon and kroak, so yes you gonna see me pop in posts untill next faq that gonna nerf kroak. and leviadon wont get the nerf because have been too much soon since morathi and they havent had time to nerf him in this faq, but gonna get i for sure in next faq. I havent nothing against idoneths but i hate umbalanced units and rigth now the leviadon is a joke because his stats are from 500 points model and cost 340. Following the theme of this post, durthu cost 300 and have a damage output of 12 or 14 if close to forest but the turtle for 340 have 19\22 damage AND +1 save and hit auras and more than double move than durthu and fly. So yes or durthu get a cut to 200 points or turtle get to 500 but both models cost around the same is easy to see how is umbalanced.
  3. I agree with you that the powercreep is strongth. But it is 100% the oposite with units,rigth now the more strongth are maxed units of 30 infantry. Yes kharadrons alpha strike list gonna delete it,but vs other armys have a big maxed unit with buffs stacked on it is the best. Trust me i play fyreslayers and my 20 hearthguard havent died never in any game,even my city dispossesed list with a block of 30 ironbreakers buffed never have died and usually wins me games. I havent played against new giants but gotrek usually is 100% useless and tournaments tells the same because he hadnt been in any top10 list never since his launch. Is so easy as if you know that you can kill him in one round then you kill him before he does anithing ans if you cant,then you kite him all the game or feed him with chaf units so he wont do nothing all the game. Per example i allways kill him in my games in one shot with my 30 irondrakes when he get near to me and now oponents never bring him to games because they know gonna be useless
  4. Idoneths after morathi are top together kharadrons and seraphon and only due to grossly oberpowers warscrolls. Because his alegiances are bad but tye warscrols of both eels,sharks,turtle and even avatars are as 30% undercosted
  5. Following your logic then the 90% of units of every army must be overbufed as was the turtle because also arent played
  6. Yes for 130 points the damage is poor,but for tankiness if we compare it to ironbreakes they arent so bad. 10 wounds with save 3 for 130 isnt so bad. But i agree that they need a extra attack or cost around 100
  7. I think gonna be malerion and the umbraneths tome but i would be happy to be wrong and be a clasical vampires tomes(plz nothing new as nudes vampires,vampires riding omo beasts,vampirates or other ****** that gw is doing with new armys)
  8. Turtle 340 points: 19/21 damage output Hearthguard 360 points for 15 models: 24 damage output if you can get them all to range to attack.. Also save of 5 and especial of 6 is worse than save 2 of turtle and if you add a hero near then it is extra 100+ points only to save to 5\4 that is worse than save 2. Now if we add every skill as you did then we have tank eels tanking with save 2 invulnerables,you only can shooting to this unit,then at turn 3 dps eels charge with +3 attack each rerolling 1 to hit and doing mortals wounds deleting every similar cost unit of the game and attacking first. Fyreslayers have severals counterplays as move 4, need useless tax heros to can active batallions or the hearthguard that when you kill them does useless all the fyreslayer army. But new idomeths havent any counterplay,that isn the problem. Imposible kill tank eels with save2 invulnerable and you cant shoot anithing due to the idometh pasive,you cant outplay them due to that idk have tye fastest unit of the game and fly, you cant screen key units o hero do this same reason. Then at turn 3 they only delete all you army with +3 attack every eel and attacking first. Very fun to play vs this 0 counterplay army. Same reason that bonereapers were balanced.
  9. Easy fix: Turtle:450 points and the +1 save dont stack with cover Tank eels: the same fix that EVERY other ethereal unit got,ignore negativ modifier AND positive modifiers so they cant save better than 4 Sharks:140 points Im am a nobody and only my tougths to do the actual idoneths that are the top army together seraphon and kharadrons more balanced. Of course kharadrons and seraphons need fix also and dont only idoneths(kroak 450+ for example)
  10. Sorry but that is 100% the same sentence that every player playing a overpower class in a mmorpg gives moments before of getting nerfed. I agree that every other monster need buffs, and i would prefer that,but as the time have showed us every company only need nerf the single class\unit that is overpower in place of many buffs to others to bring them to his place
  11. EvERY unit is allways better than a single model so your point is useless. I agree that monsters in general need huge buffs,but the point here is how overpower vs other monster is the turtle. Also even vs units he is overpower,because he does almost the same damage per points and moreover bring the +1 save that cost 140 points(seraphon banner or fyreslayers battlesmith). If you remove these 140 points of the aura we have a 20 damage output monsters that cost only 200 points......not even the best unit of the game bring that damage per points.
  12. If a 500 points models have problems killing a buffer 300 points models then something is wrong with the game. Btw one of the these undefeated guys is only spaming thralls who idk cry how useless are and umplayables together the underpriced turtle of course
  13. Some samples of tournaments: https://tabletop.to/secret-santa-tts-aos https://tabletop.to/james-gallant-test-gg https://tabletop.to/hammertime-6
  14. Oh and the sharks for 110 points have the same damage output than war hydras of 170 points......
  15. Seeing as the 100% of undefeteadeds idoneths lists after morathi bring 1 and even 2 turtles i wanted see his warscroll and......it is a joke. How is posible this model cost only 340?????? Those stats are from 500+ models: a model that have a dps output of 19\22 wounds with 2 rends and mortals many of those, have a save of 3 Have 10 move with fly Aura of +1 save AND +1 hit to thralls Free mount traits to put him inmune to rend1 Then as city of sigmar player i compare it to karl franz or black dragon, both have around 12\14 damage output(half of turtle), havent any aura as the turtle and cost only 20\40 points less? So now idoneths not only have over the top the eels,now also the shark and turtle are at the same level of overpowereness and this with a aos1 tome
  16. Seems you domt have seen the last tournaments where MULTIPLE idomeths have gone 3\0\0, yes arent tournaments of 5 games due to covid,but some of these tournaments are of 50 players and have as 6 idoneths at the top 3\0\0 and every list have the overbufed new turtle(any have even 2 turtles),have 2\5 sharka in every list and some have also the avatars. So now idoneths lists after the huge buffs of morathi in tournaments use every unit of the tome out of thralls,in my opinion they are the less monobuild army of all aos rigth now.
  17. I could say tye same,compare the treelord mage vs sorceress in black dragon Or the regular tree man to war hydras Also durthu for 300 is a steal,if any buff is needed is to his downgrade table,something as 6 damage down to 5 and then 4 etc and not a direct downgrade of 6 damage to d6 And i also think that avalaenor is a joke for that cost and his stats must be 400+ for that damage aura etc. I have been thinking about get a start collecting to play my citys as living city and so i have rodden silvanety tome and i really think that all tye scrolls are great but i dont know why they are so low in tournaments
  18. Yes 100% Many armys as fyreslayers need many more new units and internal balance is a problem also. Batallions to buff one unit and buffs for only one unit etc makes that a big deathstar is better than many msu diferent units
  19. Kroak 420 points Skinks 80 points Black dragons 250 Battlemage 80 Kharadrons only can get generic endless spells from the relik and also nerfs in the 100% used alegiance Tzenth nerfs to horrors,flamers and changehost Lumineths nerf of 20 points to lancers and archers I think everyone gonna agroo it is needed these changes
  20. I prefer second list,a big unit as 30 exec gonna be great target of TE extra attack spell and sadly the phoenyx was overnef and it is way way obercosted now. You have many targets that the rival need choose and i think gonna be pretty good and fun list
  21. Yes you are rigth,but as his other option(karl franz) is good then there isnt problem because you can use the model. But the problem is that both black dragon warscrolls are horrible and umplayables. I found one similar model,the seraphon mage on troglodon.....but have a cost of 250. As i said sorceress need cost 250 to be balanced vs models that nobody use because they say are bad as the troglodon so that speak for the sorceress at 300
  22. After the points buff ironbreakers and longbeards arent the worst units of aos(they are yet very bad due to be overcosted for4" move) But sorceress on black dragon remain as the single worst unit of all aos. 300 points for a mage with only one spell,save of 5 and around 8 damage in melle?? Verminlord,idoneth monster mage,keeper of secret,kroak.......the list is very long with mages of around that cost that have a save of 4 AND a save after save of 4\5 AND two spells. The sorceress need cost 240 points or have two spells with a save of 4 and save after save of 4\5 to be balanced vs every other similar cost mage
  23. If you gonna use 3 gyros then put them together in one same unit, it is better for points
  24. Only daemons and posterboys(stormcast) can have new units in aos seems seeing these last 5 years since the release
  25. 100% the same feee people that we have but done with actual technology as they did with daemons,slaves to darkness or goblins
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