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bonhommes_

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Everything posted by bonhommes_

  1. That’s great to hear! Working on converting up a warband for my group’s next campaign (just started one with my Beasts of Chaos). But that won’t be for a little while, so living vicariously through posts like these 🤘.
  2. Thanks! Do we know if the warband abilities are specific to the unit types? (e.g. Freeguild abilities, Dwarf abilities, etc.)? Or are the abilities shared by all units?
  3. Thanks a lot for posting this! Quick question though: What model is the the Guild Champion? Is it a Freeguild General? Also would you mind saying what weapon a Freeguild Sergeant is carrying? Bummed out that there are no flagelants, would have really liked to make a Witch Hunter themed warband.
  4. Wow amazing work, truly inspiring. Would you mind sharing what brand/colours of flock you used? Also, did you end up brushing on thinned PVA with a brush to seal in the flock?
  5. Very excited for this, will be making/converting a band of treasure hunters (need a convincing reason for them to venture out to the Eigthpoints!) Anyone know what day the White Dwarf will be dropping?
  6. Quick question: could someone who owns a Dragon Ogor Shaggoth please tell me how tall the model is? I’m converting one and would like its size to be close to the original model. Thanks in advance!
  7. We had a points change? I didn’t see anything go by on the leaked GHB2020 pages I found (only reprinted points from the December 2019 FAQ). Would you mind sharing where you saw this? Tbh I’ll take whatever we can get at this point
  8. Quick question about the Steam Tank with Commander’s Target Sighted ability: does it affect itself, or just other Steam Tanks around it? Thanks in advance!
  9. Thanks Maddpainting, very appreciated! And for the Spawn generated via the Gavespawn’s Gift of Morghur ability, does it get to attack once it is generated, i.e. as soon as my hero is slain (assuming it is in range)? Or only in the combat phase of my next turn? Very excited to run me some Gavespawn 🤘
  10. Quick question about the Brayherd Shaman’s Devolve spell. When it says that each enemy model targeted with the spell ends its move as close as possible to my nearest unit, does that mean up to 3” away of my unit so as to not be in combat? Or to move it physically as close as possible, even if that bring it into combat with my unit (i.e. within 3” if the 2D6 roll was high enough)? Similar question for the Gavespawn’s Gift of Morghur ability. Does setting up the model anywhere within 6” of my hero mean I can set it up such such that it is in combat with an enemy unit within range (i.e. within 3” of it)? Even if that enemy unit wasn’t previously in combat? Thanks in advance!
  11. Quick question regarding the Indomitable command trait: does this also affect the general who has it? Or just other friendly units wholly within 12" of him? Thanks!
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