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gronnelg

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Everything posted by gronnelg

  1. @Asamu Thanks for the pointer! Warpgale it is! My list is rather magic heavy, which is why I thought Master of Magic was a good trait for the grey seer. But making the warpseer more durable is better you think? The stormfiends are equiped with warpfire, shock guantlet, and warpgrinder. So I was going to burrow them, for some backfield harassment. Nice quipment outfit of the warlock. I was thinking that more more more warp power was a bit unrealiable to get of with the high casting value? Thanks for your help!
  2. Alright guys! I need halp! Gonna participate in my first tournament in mid may. 2k points, three rounds. A friend of mine is bringing Sylvaneth, there's gonna be som LoN, and probably Dok, FEC, and more. I dont have a great unit selection as of yet, so I'm gonna get owned 0-3. But that's fine. I'm there for the fun! So I have the following units: 20 clanrats, 20 stormvermin, 20 plague monks, 3 stormfiends, 1 WLC, 1 WLC/catapult, 1 warlock bombardier, 1 warpseer, 1 grey seer, 1 plague furnace, 1 doomwheel. I also have balewind vortex, WLV, vermintide, doombell. Realm artefacts are allowed, but we're not playing with the realm rules. What do you think about this list? Any tactical pointers will be appreciated. Allegiance: SkaventideLeadersGrey Seer (120)- General- Trait: Master of Magic - Lore of Ruin: PlagueVerminlord Warpseer (260)- Artefact: Snoutgrovel Robes Warlock Bombardier (100)Plague Priest on Plague Furnace (180)Battleline20 x Clanrats (120)- Rusty Blade10 x Stormvermin (140)- Halberd10 x Stormvermin (140)- HalberdUnits20 x Plague Monks (140)- Foetid Blades3 x Stormfiends (260)War MachinesWarp Lightning Cannon (180)Warp Lightning Cannon (180)Endless SpellsBalewind Vortex (40)Warp Lightning Vortex (100)Vermintide (40)Total: 2000 / 2000Extra Command Points: 0Allies: 0 / 400Wounds: 129 My idea was to stick the grey seer on the balewind near a gnawhole. What artefacts should I get?
  3. @TheadTheOgorSlayerthanks! I'm a Skaven player myself. I was just curious about LoA. I've never faced them, but they seem interesting.
  4. Hey guys! Non Legion player here. How does the Legion perform against other armies, on the tournament scene, etc.?
  5. *sniff sniff* Is that... Is that weakness I'm smelling? Has my time come? Dorsal stabbing is in the air, yes-yes? On a more serious note, what do you guys think about stormvermin in non-maxed out units. Aren't they just overpriced clanrats without the +1+1?
  6. Guys, I just wanted to take a moment and point out that the Skaventide discussion is often on top these days, as opposed to being way down. Yay!
  7. @GwendarÀ pleasure to read your battle report! Cool list! I suppose you would struggle against a strong magic list, like LoN? But other than that, this list seems pretty strong? How do you outfit Thanquol? And how do you fare against elite heavy armies?
  8. I don't think the warscroll builder filters out illegal battalion - allegiance combos, does it?
  9. Can I use any of the battalions in the book, while having Skaventide allegiance?
  10. @AngryPlatypus I've run a similar list in the past, with clanrats and lots of WLCs. The problem is you'll be relying on the WLCs to do most of the heavy lifting. If they have no answers for the cannons (range damage to take them out, or MW protection) the WLCs are really great though! I haven't really tried doomwheels all that much, so not familiar with how they perform. I would be tempted to drop them both (and pherhaps and engineer), and replace them with 1-2 units of 5 gutter runners to put pressure on objectives, and then a melee unit with some punch. Plague monks, or rat ogors pherhaps.
  11. I'm confused about the FAQ. Did they imply that you should absolutely never have more that one warpfire thrower on Boneripper, because you can only make one warpfire attack anyways?
  12. Boosting WLC - is it worth it? Statistically the WLC will kill itself in 2 turns, but churn out 4 rounds of MW in 2 rounds. Your also locking an engineer to a cannon, potentially out of range of other useful activities.
  13. It's so sad that the Screaming Bell is so bad. To me it's the most iconic Skaven warmachine, and thematically just so so cool! I love the idea of swarms of Skaven rushing forward, pushing the war altar forward, getting ever bolder and more frenzied by the bells clamor.
  14. If I put an arch-warlock on a balewind vortex, and place them on terrain, he gets +2 to his 3+ save, right? But he can't be brought to a 1+ save, right? Will a rend of -1 bring him up to 2+ or a 3+ though?
  15. Thanks for your feedback. If you place the assassin outside of 4 inches, he's out of combat though, right? So your opponent is free to ignore him.
  16. @Skreech Verminking Yeah, I mean, he's good against heroes. But he doesn't have the "goes first" thing anymore. He only has 3 attacks, so if you get super lucky, he will do ~6 wounds. I guess that's fine, so long as you only use him to supplement whatever else your attacking the enemy hero with? And the assassin is going to super die to retaliation. So is it worth making him go first, instead of whatever other units you could have chosen, for potentially 6 wounds?
  17. How do you guys feel about assassins? I love the concept, but I not so sure they're worth the 100 points?
  18. Magnificent! How did you make those cliffs?
  19. @Lemon Knuckles Hey man! I've still patiently expecting your next installment. As in, I need AoS food for thought/theory crafting
  20. So would you say Aetherquartz brooch has any place in Skryre then?
  21. Aerherquartz brooch - each time you use a CP, on a 5+ you get it back. What are peoples opinions on this artefact? Across 5 rounds + 1 starting CP that's a total of 6 CP. With this artefact you would statistically end up with a total of 8 in this situation. Is it worth it?
  22. @Gwendar Where did you get those wound trackers?
  23. @Ratcliff Well done fellow rat! I'm guessing the 3 x priests were for prayers? How did they perform, and is it worth i bringing 3 of them? What's the though process behind having several small units of monks, and then a big one. Did you need a lot of inspiring presence to keep the big unit alive?
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