However there are armies, like sylvaneth and Kharadron, where you play everything you find in start collecting (not only for price saving, but because you need that units) , even twice. So I don't think your assumption is realistic for all those armies
Yesterday I played a blade of khorne list using the khorne beast battalion
2 slaughterpriest
2 bloodsecrators
1 doombull
1 Beastlord
3x10 bestigor
10 gor
6 bullgor with great weapon
20 blood reavers
10 flesh hounds
Khorne invocation: axe
I played against ossiarch with katakros, 40 10 10 core unit, 2 artillery, 4 morghast
I managed to kill katakross thanks to bloodsecrator buff on bullgor and slaughterpriest pray that move opponent's unit
Actually buffs from bloodsecrator and slaughterpriest are very interesting on bestigor and bullgors and the battalion ability is more useful than I thought
Since I am unlucky too, I use vesperal gem for casting. I would also suggest to teleport kurnoth together with a hero, so that they can use a command point for reroll charge
However I really hate stormfiends, so I can understand your situation
what about blocking sight with woods? I know that's not always possible, but I would put wood as close as possibile to shooters, in order to block line of sight and teleport to kill them
Thank you very much! I love gobbapalooza models and I was looking for a way to play them in my squig army
I remember that in order to use them I need opponent's agreement, but that won't be a problem in the shop where I play
Actually I would like to do the opposite: core of the list made of grot, and squig as support, so I would put just 2 units of boing and a mangler.
In this way I would use the original gloomspite rules