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JackStreicher

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Everything posted by JackStreicher

  1. This is common for anything considered „art“. And the issue is manifold: -The situation of taking good „art“ for granted. - The fact that a few (Jeff besos as example) receive all the money people below them achieve through THEIR work, not his. In this case it‘s The upper GW Management - The absurdity that companies that could pay good wages simply don‘t due to profit optimization etc. That‘s also what I mean by when I rant about GW: I don‘t rant about the designers, the social media team and the other awesome people. I rant about the people setting the prices and showing once again what kind of a conservative, hyper-capitalist and anti-social company GW is.
  2. Scrap that. If the Vengo goes nuts, he can’t issue Commands. Imo Vengorians are a little overpriced due to being mostly blocked from the command ability game.
  3. I love the dragons. The hair-eye brow of the blue one however is a bit too much. The red one is great. Now give me a generic, non named dragon!
  4. Ah different way of looking at this! Interesting, thx for the infos @Kadeton. Makes a hell lot of sense To put it into a more visual format: Damage * reduction = Wounds * ((6/6 - reduction)-1) Redution of 1/6 Damage * 1/6 = Wounds * 6/5 Redution of 2/6 Damage * 2/6 = Wounds * 6/4 . . . Redution of 5/6 Damage * 5/6 = Wounds * 6/1 Makes sense. Thx for the input again. It's funny that this was neither part of my bachelor nor masters degree, maybe I simply didn't attend the reading. (Or the Professors were too stuck on fourier and incidence relations)
  5. Skewed math: It's 33% more wounds. It's only 50% in your example which deosn't even refer to wounds, but damage a 14 wound model would have 2/6 more wounds -> 1/3 more wounds. But agreed. Big Models should be prohibited from taking the amulet it makes scary monster utterly stupid. Absolutely not. I usually fail my HR rolls even with my Vampire Lords. you still have a ~8% chance to fail and a 8,33% chance that you only heal 1 wound due to rolling a 10. Which sums up to ~16,33% ~ 1 out of 6 times not receiving much of anything. And this does not include rolling a 1 for the D3 healed. Which would add another 27,89% of rolling 1s for the heal. To sum up: Each Player Turn you have a chance of ~ 44% of not receiving much of anything. ... the 6+ save is utter garbage. You ignore 1 out of 6 wounds, it's neither op nor really good. It's just a "meh, whatever". Getting the amulet hurts somewhat since you pay double for a ward that's only better by 1/6. You only heal D3 if you didn't whiff since you need to kill a model, so pick your targets wisely. The VLoZ however is a trap sometimes since it's hungry for CP to do anything with all of its 4+ to hits attacks and the low volume of lance attacks, which are swingy. However I am the Overlord of rolling bad, so I might be biased. I love the stand and shoot for the breath though
  6. I agree with a lot of points raised here. To me it feels like GW has never changed at its core, it just managed to put up a facade for a few years. However it starts to show its true form again - A hyper capitalist company from the 80s that couldn’t give much of a damn about its fanbase. And around in circles we go. Anyways I am sure they‘ll move as much rules as they can behind a paywall, it’s GW afterall. Why become a modern company when the old ways taste so much better? Will the new Drake(s) be revealed today (Mon) or tomorrow (Thue)?
  7. Yes, every battleshock phase now. I still only ever returned 5 sirewolces in 1 out of 4 games.. 😅
  8. I can agree as I played against the taker tribe as well. We lack the damage. You either nuke them with buffed up Grave Guards or you try to slow them down with cheap bodies. A vampire on dragon can tank one for 1-3 battle rounds as well. Edit: At the end of turn 5 I was still chewing through the second mega with the rest of my army and I didn’t kill him (1 wound left) they‘re incredibly though and the fact that they simply hold any objective they‘re close to is problematic imo
  9. IMO the disconnect of rider and horse is too strong due to the purple it still looks great
  10. Nautilar get their rerolls when they're charged, right? Iirc they don't need to be in the combat phase.
  11. Nautilar Idoneth Deepkin Reavers in blocks of 20 are inane if they're charged it's 60 shots hitting on a 5+, rerolling and perhaps +1 to wound from the Eidolin, making them wound on 3s
  12. Agreed. Yet don‘t forget: The cabbage base size can really block opponents from getting on objectives
  13. I also don‘t see what the Gitz could do against 2x cabbages. Due to the new edition those guys are broken as hell 😅 - though, heals itself, flies and gets stronger with every kill while being super Killy. And that is before allegiance abilities ^^
  14. agreed.... I want (Demigryph-) Knight of the blazing sun ;(
  15. They do receive it. So it‘s not a freeby in the sense that it blocks the same Command ability from being used again.
  16. it only says hasn't been issued, not that it hasn't been used. The whole not issued and not received is worded in a way that : a.) It does not block the use of other Command Abilities b.) You can even use those if you were roared at (though no batallion grants any bonus that could be used in the combat phase anyway). Yet I believe this needs an FAQ since it might clash with the inbuild stand and shoot of certain units? --- Edit Edit: At least the german core rules state that a Ability can only be used if one spends a command point, and one needs one issuer and one receiver. So technically the Warscroll Command Ability would not count as being used. English version: To use a command ability you must spent 1 cp, need an issuer and a receiver. ---> This is pretty clear tbh. The command ability is not used if you even one of those 3 does not apply. This also works with a Vyrkos Ability that let's a general USE the CA without a CP beign spent As a result the Warscroll CA is not used only received. (this is still kidn of bad for Sisters of the watch and freeguild guard...) Still this feels like it needs clarification in a FAQ
  17. uh I'd love some new Dragon Sculpts from GW. Dragons might be rare in the Mortal Realms, yet there is no excuse to sell Models as (imo) ugly as the Black Dragon. the Stormcast Dragons are ok, though a bit too blocky. I'd like a truly terrifying dragon Model for my Darklings and my Stormcast.
  18. tricky. I tested one in my SBGL. It was fine? It killed off 2 small giants. Yet it was not worth it's 300+ points. 280 seems more reasonable. For FeC: Perhaps, yet the hero version is just so much better.
  19. Interesting. What about everything not being a monster though?
  20. With Slaanesh? I don't think you actually have a chance... 😕
  21. Well, so the FeC playe wastes all his heroic actions on heals? Good for you I guess he could've received more CP ^^ Apart form that: FeC really aren't that strong on paper in the new edition. What made them strong was feeding frenzy which is now limited to one use per phase.
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