Redmanphill Posted January 14, 2018 Share Posted January 14, 2018 So I’ve wanted to make some more Age of Sigmar specific terrain for a while. Here is my test piece: a floating island. I intend to make more, and to make them more elaborate. As I said this is just a proof of concept. I think it worked well and once I get done with my current batch of Stormcast I’ll be doing the next one. Link to comment Share on other sites More sharing options...
S133arcanite Posted January 14, 2018 Share Posted January 14, 2018 These are really good! Link to comment Share on other sites More sharing options...
Swooper Posted January 14, 2018 Share Posted January 14, 2018 Very cool. I would suggest that you try to make them traversable for non-flyers, maybe bridges built from hills/clifftops up to the floating islands and then walkways between them or something. Link to comment Share on other sites More sharing options...
Redmanphill Posted January 14, 2018 Author Share Posted January 14, 2018 2 minutes ago, Swooper said: I would suggest that you try to make them traversable for non-flyers That’s the plan alright Link to comment Share on other sites More sharing options...
flemingmma Posted January 15, 2018 Share Posted January 15, 2018 Nice stuff! Link to comment Share on other sites More sharing options...
Niltzsche Posted January 15, 2018 Share Posted January 15, 2018 Really nice, stoked to see more. Link to comment Share on other sites More sharing options...
RuneBrush Posted January 15, 2018 Share Posted January 15, 2018 15 hours ago, Redmanphill said: That’s the plan alright Chuck in a few rope ladders here and there too - or KO grapnels! Link to comment Share on other sites More sharing options...
Snoe Posted January 15, 2018 Share Posted January 15, 2018 Really nice lookin! What materials did you use? Link to comment Share on other sites More sharing options...
Redmanphill Posted January 15, 2018 Author Share Posted January 15, 2018 The structure is mainly cork bark Link to comment Share on other sites More sharing options...
Redmanphill Posted February 11, 2018 Author Share Posted February 11, 2018 I’ve managed to get the second island of the Tanglewood Shoals finished. This one couldn’t just be a flat boring piece like the last so I jazzed it up a bit with a small ruin. The idea is to have the pieces as playable as possible with the two I’ve already done forming a stairs onto the larger island(s). I also want them to be as playable underneath as possible so they aren’t blocking chunks of the board. It’s a compromise between height and playability but I think I’ve managed it well. These might see a game on Thursday and it would be nice to know if they are working before proceeding.... Link to comment Share on other sites More sharing options...
Kramer Posted February 13, 2018 Share Posted February 13, 2018 On 2/11/2018 at 7:31 PM, Redmanphill said: I’ve managed to get the second island of the Tanglewood Shoals finished. This one couldn’t just be a flat boring piece like the last so I jazzed it up a bit with a small ruin. The idea is to have the pieces as playable as possible with the two I’ve already done forming a stairs onto the larger island(s). I also want them to be as playable underneath as possible so they aren’t blocking chunks of the board. It’s a compromise between height and playability but I think I’ve managed it well. These might see a game on Thursday and it would be nice to know if they are working before proceeding.... It looks amazing! Are you going add some rubble on the base? Or maybe some on the way down? Link to comment Share on other sites More sharing options...
Nutty Posted February 13, 2018 Share Posted February 13, 2018 looks good! Maybe you can do some smaller floating 'stepping stones' as a means to get up and down the rocks, or moving between them. Link to comment Share on other sites More sharing options...
Redmanphill Posted February 15, 2018 Author Share Posted February 15, 2018 On 13/2/2018 at 6:19 PM, Nutty said: Maybe you can do some smaller floating 'stepping stones' as a means to get up and down the rocks, or moving between them. The two islands you see are the stepping stones. All I need is one that’s right down on ground level. It will look like it’s chained in place to explain why it’s essentially on the ground. The two above already touch and there in only an inch difference in height so it’s easy to see models clambouring up the island side. What will be tough is getting the two larger islands done. That’s a project I’ll do in a few weeks time, I still have to finalize the idea in my head. Link to comment Share on other sites More sharing options...
stato Posted February 15, 2018 Share Posted February 15, 2018 Really stunning pieces! The ruin feels a little clean for a ruin, no rubble etc. but still great idea and execution. Link to comment Share on other sites More sharing options...
Nutty Posted February 15, 2018 Share Posted February 15, 2018 @Redmanphill Those are going to be some sizeable islands Will you be carving them out of styrodor or something similar? or will you use corkbark for those aswell? I've never worked with that kind of bark (just bark chips for rocks etc.) so I'm a bit curious as to what you could do with bigger pieces, and if the weight becomes a problem. Link to comment Share on other sites More sharing options...
Redmanphill Posted February 16, 2018 Author Share Posted February 16, 2018 9 hours ago, Nutty said: Will you be carving them out of styrodor or something similar? or will you use corkbark for those aswell? I’ll be using cork. While it’s heavier than the equivalent volume of foam it’s still a light weight material. Having a more realistic rock texture is more important to me than the weight and as the difference isn’t so big it’s definitely worth it. The main weight problem comes from adding an air drying modeling clay onto the top of the cork to form a smooth consistent surface. That stuff is heavy but as the cork is so irregular it pretty much has to be done. As the final two islands will be about 10” above the tabletop and will have a structure on each of them, I’ll have to pay a lot of attention to the centre of gravity. Anyway more of that to come in a few weeks.... Link to comment Share on other sites More sharing options...
Redmanphill Posted February 16, 2018 Author Share Posted February 16, 2018 17 hours ago, stato said: The ruin feels a little clean for a ruin, no rubble etc. but still great idea and execution. It’s very clean, pristine in fact. I’ve been thinking about that and while I might add some more rubble to it I’ve also been thinking that this ruin is raised up high above the shelter of most trees and rocks. It’s exposed to a lot of wind, maybe that keeps it relatively clean. Link to comment Share on other sites More sharing options...
stato Posted February 16, 2018 Share Posted February 16, 2018 26 minutes ago, Redmanphill said: It’s very clean, pristine in fact. I’ve been thinking about that and while I might add some more rubble to it I’ve also been thinking that this ruin is raised up high above the shelter of most trees and rocks. It’s exposed to a lot of wind, maybe that keeps it relatively clean. Hmm. Possibly it didnt collapse then and the magics that make it float actually popped it out of its original reality into its current location, so any rubble is with the rest of the build which collapsed when this bit vanished . Still though what i think might be that final touch is stretching your mosses and grasses onto the pavement a tiny bit, just to break up the sharp clean edge, or maybe as weeds even in the cracks in the flagstones or bricks. Link to comment Share on other sites More sharing options...
Redmanphill Posted February 17, 2018 Author Share Posted February 17, 2018 On 16/2/2018 at 9:34 AM, stato said: ... final touch is stretching your mosses and grasses onto the pavement a tiny bit, just to break up the sharp clean edge, or maybe as weeds even in the cracks in the flagstones or bricks. Yeah I think that’s what I’ll do, good idea Link to comment Share on other sites More sharing options...
Meandering Shade Posted February 18, 2018 Share Posted February 18, 2018 You know... I've been planning on making floating island terrain since somewhere around 6th/7th edition Warhammer Fantasy... I just never seemed to get around to it and now I'm seeing them pop up all over the place. Yours look amazing, using cork bark gives them a beautiful texture. I was just planning mine as textured foam/polystyrene builds. Link to comment Share on other sites More sharing options...
Aegisgrimm Posted February 19, 2018 Share Posted February 19, 2018 Yeah, I have been thinking of using expanding spray foam, sprayed on a flat surface and allowed to bubble, expand and dry. Then use a long blade to slice ot off the flat surface, which will become the flat top. Drill into it and add the 'flying stem' and then paint it with latex paints and flock the top. Might even be easier if expanding foam does not stick to something like saran wrap, because then you could just peel it off the flat side after the foam cures. The only problem I see is the expanding foam looking too smooth for rock. Link to comment Share on other sites More sharing options...
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