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Beastmaster

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Beastmaster last won the day on March 11 2020

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Lord Castellant

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  1. Hinterlands is great! I never tried co-op and only had some test games against myself, but it was easy to get into and a lot of fun. I even ended up creating an advancement/skill system for it, based on the skills in the GHB2019. Then I realized I just built a mediocre Mordheim game and left it all for the original. 😄 Balance shouldn’t really matter all that much in a co-op game. Have some random events ready to tip the scales a bit if needed/wanted, and have fun.
  2. Otherwise the word „weekend“ for Saturday and Sunday wouldn’t really make much sense. It would have to be called „Weekend and -beginning“. Which would sound quite cumbersome, even for Europeans. 😄
  3. „Own it for life“ is not very useful in a game where only the latest edition is played anyway. As much as I hate to admit it, for a game like Warhammer a subscription system does make sense (or free rules, but that’s a different topic).
  4. The classic Warhammer trope would be more like magic destroying the mage‘s MENTAL health. Which is a quite influential trope in any Dark Fantasy. And, back to topic, that’s what I think whenever I see dragonriders in exotic armor: Melniboné. 😁
  5. I‘d kill for a small group of characterful Gnoblar Trappers with actually useful rules.
  6. What squidologist has not thought of what it would be like to have a mantle? What squidologist has not thought how much more fun to have a funnel?
  7. Exactly. Humans, I suppose, want to do something meaningful, and want to be successful in what they do. And the only meaning, as well as the only measure of success in management lies in making more money. It’s depressing. Not completely serious here. But whenever I heard people far „up the ladder“ talking about the passion for the actual daily work they do, it somehow sounded… hollow. And I get the feeling that they, just like everyone else, are caught up in a system they can’t control.
  8. Maybe… maybe the people who made a management college degree and are now working in management are secretly jealous of those doing interesting and creative work. Maybe they are just bored out of their minds by endless sales numbers, sales numbers, sales numbers. So, at least they want to get paid better as a compensation.
  9. We pay premium prices for premium design, and the Designer himself is paid at minimum wages? Trickle down myth busted. Again.
  10. To be honest, I don’t think I will ever play one of those games at this point. So, to me, Oldworld just means more not-quite-as-over-the-top 28mm miniatures to choose from for building and converting. Which I‘m excited about. 😃
  11. Chaos Dwarves and Hobgoblins united. It could finally happen.
  12. Conversions and the development of a unique color scheme are the main fields of creativity in this hobby. Discouraging this sucks way more blood out of the hobby than GW seems to be aware of.
  13. I got quite fascinated recently with fan-made material, be it in tabletop games, RPGs or even PC games. The quality that some fans produce in their spare time without getting paid is astounding. I also feel like they are often closer to what other fans want, and they often use feedback from the community and discuss openly the rationale behind their design decisions. I think the professional content creators can/should/will have to learn from that in the future.
  14. Wouldn’t it be quite easy to have a rule like „All models have at least the reach of the diameter of their bases“? I always thought reach is what the bases represent. This way, every unit could attack in at least 2 ranks. And reach could be eyeballed easily for quicker combats.
  15. Will Frostsabers still be battleline with a Hunter general?
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