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62 Celestant-Prime

About Mcthew

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  1. Mcthew

    Warhammer conquest for AoS

    We’re not a 40k family (although I still have three very large 40k Epic armies gathering dust) but we will be getting a few issues. The first ones are dirt cheap considering the paint you get let alone the models, and in later issues there will be the occasional AoS overlap - I spotted Chaos Spawn in the overall set. Not worth a subscription unless they do an AoS version, but good for the odd issue or two!
  2. Mcthew

    The faction question

    It’s not just Order this affects either. Outside of narrative play, there are many factions that feel just a little pointless(!), ahem. 😬 Any skaven faction being one. Greenskinz being another. And don’t get me started on Collegiate Arcane. Madness. Not a good business model either as GW’s approach to the game has made me reconsider any purchase outside Khorne, Nighthaunt or Stormcast. That includes the new ranges.
  3. Good point, although that doesn’t always work. For most gamers I know it’s the price that puts them off the model so it matters little to them whether they’d like one or two in their army or not. Budgeting gamers tend to look at value for money rather than warscroll value, I guess, which many of the single models don’t look like compared to the boxed sets. (Compare a Lord Castellant to say a box of 3xcastigators and gryph-hound for example). A reduction in price would see them more desirable, or brigaded into command packs? But I’m going off topic here! Back to the thread, I would also call for alternative narrative warscrolls as the desire for cinematic play and the clash with random rules for each model can grate. I’d rather, for example, a prosecutor throwing their celestial hammers with a bit more ‘umph’ than a free guild guardsman prodding someone with the tip of their spear. That’s just me but it’s hard to put imagination into a game that’s undermined by a desire to balance forces (and price, cos going back to @Overread explanation, prosecutors would cost more points, be fielded in fewer numbers and thus bought less, with a lower profit than before). I just can’t see GW doing that. But that doesn’t mean an unofficial warscroll set can’t be developed by this forum though 😬
  4. There’s also the price point too, as GW tend to price a model in terms of points not size or model intricacy. An Exalted Deathbringer is hardly exalted on the battlefield but if GW uppped it’s stats you’d be paying around £25 to £30 for a single dismounted figure the size of a standard SE Retributor. GW would be laughed at for making such a move. So the problem of over powering is unfortunately tied into their pricing structure. “Rods” and “backs” springs to mind. The only way of getting around that purely from a price point (not just a playing value) is to build Archeon or Nagash into 2 ft high models.🤨
  5. Just looked at the Chainrasp price myself and thought well that ain’t bad for 20 models. But it ain’t 20 - it’s 10. So, ok, the things are push fit which is great. And yeah they look great. And yeah they do break even if you breathe too heavily near them. But if you look at the pricing elsewhere in GW they’re... Well let’s face it, GW’s pricing is all over the place anyway. I imagine their finance department uses a great big dart board when it comes to pricing most models. So let’s ignore that bit best we can, and look at the Soul Wars boxset. If you consider that to buy 20 Chainrasps separately will set you back £50 (a little eye watering for battleline?) then the main set should be called Steal Wars. I mean £45 for the Core Book and 35 minis?! Jeez, no brainer really! Soul Wars is extraordinary value. Ludicrously good value compared to separate releases. That is unless GW really haven’t got a clue what they’re doing, that is.
  6. Mcthew

    Let's talk about Endless Spells

    Lol. So no 'Look out, Sir' for the pendulum? A definite 'swing' (ahem) away from shooting units and towards magic then?
  7. I'm sitting on the fence here, because I can see the reason to be constructive without being too whingey (as it gets you nowhere) tempered with a wider view of what the app represents. It has been rolled out at the same time as AoS 2.0, a fanfare from GW with a gush of releases in models and books etc. It's been well marketed and publicised and has had hobbyists falling over themselves in anticipation. And the odd typo here and there is not reason to throw one's dice out of the pram. But it ain't just the odd typo, is it? I think Runebrush is right to apply a practical, moderate approach, but I agree with Thebiggesthat there is a reason to complain, and that it has been rushed - again - maybe not resourced properly, and certainly without quality review. It's not just that the app is only 99p when it works, but the content drives the playing of the game. GW stresses these are the warscrolls for the latest edition, eliminating previous versions, like it is doctrine. To then bodge that, means much frustration to the players who are always told these are 'the warscrolls for the latest edition,' ad nauseam. It's careless. Yes, they are human beings, and perhaps they aren't being paid enough to provide the accuracy they should. So I don't think this is the responsibility of the writers and apps designers, but of GW themselves. As a business, you get what you pay for. But that should apply to the customers too, who are spending a lot of money on what is a premium hobby. No matter what a handful of gamers here think, this IS an expensive game. You can have a handsome holiday for the price of a reasonable sized army, and while this is about collecting, painting etc (and for me, that's a big part of it), the game-playing is the axis the hobby rotates on. Getting that wrong shines a light on cost, time invested, and all the other things that hobbyists aren't careless over. And if bringing shoddy, untested product hits their profits, alienating gamers, then GW only have themselves to blame. Raising this on a forum, which GW may or may not be reading, is a good way of providing customer feedback (in this case dissatisfaction) and businesses that don't read such things do so at their peril in my experience.
  8. Well, I just deleted my app. No point using it until they’ve fixed the problem. At the moment we’re using the warscrolls available on the GW site. If they can’t be bothered updating them then tough, I guess. They’re in better shape than those on the app anyhow 😀 Edit: gotta add that my wallet has never been happier. Since December I’ve been very carried away with the hobby, buying umpteen battletomes, more minis than I know where to store them, and was looking at ways to explain a £145 deficit in my account balance to my partner (hey, this’ll please the kids, you know?). But then I bought the quite underwhelming GHB18 and the changes in the Azyr app went from bewildering to infuriating and I wondered why I was spending so much on something that’s flawed. It gave a much needed handbrake. The result is no future purchases until Christmas, and a cancellation of Soul Wars and Malign Sorcery. Our local GW store wasn’t impressed when I told him why. Momentum crumbles when there’s too much carelessness...
  9. Mcthew

    AoS 2 - Kharadron Overlords Discussion

    Mmmm. I’m tending to agree. Having only been an AoS gamer for 6 months I’ve seen plenty to praise GW but an awful lot that I don’t. Currently my view is that GW are good at the models, and getting a little better with the lore, but they are starting to suck at the rules. To take this factor out of the game and improve enjoyment is to really play narrative games only as they don’t rely too heavily on GW meddling in their own design. Id love it if TGA set up their own warscrolls and points system based on lore, common sense and enjoyment rather than other agendas perhaps designed around commercial behaviour. I think we’d see a better game.
  10. Mcthew

    AoS 2 - Sylvaneth Discussion

    It’s in the AoS app that was updated yesterday. A new snazzy app with more holes in it than Swiss-cheese! A rush job, if I’m honest ☹️
  11. Mcthew

    AoS 2 - Sylvaneth Discussion

    I'm a little cagey on these 'mistakes' as they tally with points differences in the GHB18. Reducing power on things such as Verdant Blast, means a points reduction on the model, although I can't fathom as to why. Durthu seemed fine as he was, and was worth the points no more, no less. This is not really a nerf in the 'traditional' sense, because there's a points reduction as well. It just feels as though GW thinks that we are having too much fun playing with the Durthu model and they'd rather brick an ability on stealth. But will see. If it's a mistake, then great, although I'm not sure as to why there's a points reduction. This is all little haphazard on a model that costs a lot to buy in real money, not AoS money and GW has a reputation for doing this... 🤨
  12. Mcthew

    AoS 2 - Sylvaneth Discussion

    Well, his match play points are now reduced so I wonder if this is a crazy nerf, like selling Vax carpet cleaners for less cos they’ve underpowered them. I guess the EU weren’t happy the Spirit of Durthu kicked a$$ too much and forced Games Workshop to change the warscroll. Edit: also makes the Verdant Blast ability pretty pointless. Who would bother losing Durthu-wounds for extra attacks at only 5+ to wound. I mean, really GW? 🤨
  13. Mcthew

    AoS 2 - Slaves to Darkness / Darkoath Discussion

    Brill, that’s good news, as I don’t need these specifically as battleline. Thanks muchly
  14. Mcthew

    AoS 2 - Slaves to Darkness / Darkoath Discussion

    Hi, gonna ask an incredibly naive question (😀) but in the absence of a Slaves to Darkness Battletome, and because my Khorne force needs a little heavy metal in the ranks, can I use my Chaos Warriors and Chaos Knights but with a Khorne allegiance and use them not as allies (in other words, as Khorne battleline)? Or would they still come under Slaves to Darkness for Matched Play and part of my allies allocation? 🤔
  15. Mcthew

    Malign Sorcery AMA

    Ah - right, that makes sense, thanks.