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frostfire

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Everything posted by frostfire

  1. Quite interested in the knight-judicators list. How does it work on the table? Does it stand a chance against double krusha IJ?
  2. Is there any other weird combo besides Translocation that needs faq? For example, Cycle of Storm with Blaze of Glory and Only the Faithful? Cycle of Storm works quite differently from last edition since the concept of Slain Model has been changed in the core rules.
  3. Do we know if recent tournaments allow you to move after Translocated?
  4. If I read correctly, you can "retreat" out of combat with the ability that allows you to make a normal move in the hero phase. Is that correct?
  5. I can understand choosing Celestial Warbringers for the rerolls because the the Bow-Knights have high quality of shooting and would love to have those rerolls. The most curious thing about the list is that he chose to go with Stormkeep instead of Scions of Storm. With the Scions you can hide all the Bow-Knights in the sky and still be able to shoot and do MWs when you drop them. Putting them on the table might be risking of getting shot since 1drop shooting LRL is a thing.
  6. One of my local players pointed out this section in the Core Rules: 12.3 COMBAT ATTACKS After you have made all of the pile-in moves for a unit, you must make combat attacks with each model in the unit that is within range of an enemy model (see 13.1.2). meaning that you must attack after piling in, is that making any sense?
  7. What does it mean that Mighty Destroyer only makes you pile in and not attack in the hero phase? What's the point of piling in the hero phase?
  8. Guys, I‘ve quit nurgle for a long time now I want to return to Papa nurgle since SCE dragons are missing for the moment😅. Still got my tri-GUO list, are they any good now? How do they perform on the tabletop nowadays?
  9. Wait a sec. You cannot use unleash hell or redeploy in the hero phase? Why?
  10. Does Gobsprakk do mortal wounds each time he attempt to unbind a spell even if the attempt is not successful?
  11. He has 4+ward but cannot change sceptre's damage and lost all bravery abilities.
  12. Stormdrake Guard are 3+ save and 9 wounds each. 285pts per 2. That's 18 wounds on 3+ for 285pts
  13. When Avalenor fighting with Yndrasta near a stonemage, does he fight at top bracket or fighting as if with 10 wound less? Which ability take place first?
  14. Some abilities allow certain unit to "receive" a command without a command being issued or a command point being spent, does it surpass the core rule that you can only use the same CA once per phase as it let certain unit "receive" the command without actually "using" the CA?
  15. Is ward working as the way as previous wound shrug ability? The ward says it’s “before” you allocate a wound while previous wound shrug says “when” you allocate a wound. Gw didn’t change the old rules in the FAQ, is it intended that the ward and wound shrug are two different things and therefore can be stacked?
  16. When you saw GW have Kragnos with 2+ save at 760pts, you know Annihilators would't possibly be cheap.
  17. I saw some list went really heavy on the bow snakes earlier in this thread. Is this kind of list doing well?
  18. Some would take a bray shaman in their Archaon list. What's that for?
  19. LRL can cast the Prismatic Palisade to block the line of sight of their own archers, and their leader can use the lantern to target our heros (in most cases would be Volturnos himself) and shoot him off, ignoring the Forgotten Nightmare rule. It might sound a bit weird but LRL gets this nasty trick. Dunno if anybody has talked about this one before.
  20. I know everybody is happy with lifetakers having +1D and +1 rend on the charge now. But what about their drawback? 5 wound with 6+ save at 80pts does not look very durable as we are in a shooting and magic meta. Rating them as harassing units might not seem appropriate because we have shadowstalkers which is insanely great atm. Maybe people rate them as glass hammer damage dealer when charging?
  21. Can’t see why people are arguing that Std units become useless in Slaanesh army. Since almost everything with hedonite keyword is crazily pricey, Std offers way cheaper options. Is Std a bad army atm? I don’t think so. Losing exploding on 6s wouldn’t hurt too much because Std unit still get to their rerolls from Chaos Sorcerer Lord and the warshrine. Maybe a pleasurebound slaanesh with Archaon could be great.
  22. Question here: do they say if you can use ally faction abilities in the new rules? For example, if I take a Slaughter queen from DOK in my SCE warband, can I still use DOK's abilities by the allied Slaughter queen?
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