O wow I didn't even think of looking at the reaper line, great idea! I have a store near by that Cartus a ton, I'll have to go by and see what they have.
Ouch for Daughters, gonna make it much harder to fit stuff in to lists. Other stuff seems interesting, Newer books get points adjustments in a FAQ so means book was done before those armies were updated I guess (ie FEC, SKaven, etc)
Yea could be,
list would be basically 1980 with everything.
courtier, 3 x 10 ghouls, ghoul patrol, 1 archregent, 2 GK on T, 1 GK on ZD is 1980. Could take 3 GK on T and cogs instead.
Thanks for the quick reply. That's too bad as that makes a gristlegore list with that battallion have not many options once you've filled out the mandatory stuff.
So with the stormfiend changes doesn'tt it make the units pretty bad? If your slogging at range you cant have triple cannons, so if you want a range squad its different ranges and damages. If you want melee its 3 different melee weapons for different rolls and effects. Won't this slow down the rolls when fighting with the unit too?
How’s This look for a combined speedy list with the general of hurt?
Allegiance: Gloomspite GitzMortal Realm: GhurScuttleboss on Gigantic Spider (100)- General- Trait: Monstrous Mount - Artefact: The Black Fang Loonboss on Giant Cave Squig (110)- Moon-cutta- Artefact: Gryph-feather Charm Webspinner Shaman on Arachnarok Spider (300)- Artefact: Totem of the Spider God - Lore of the Spiderfangs: Scuttling TerrorsFungoid Cave-Shaman (90)- Lore of the Moonclans: Squig Lure10 x Spider Riders (200)10 x Spider Riders (200)5 x Spider Riders (100)10 x Boingrot Bounderz (200)10 x Boingrot Bounderz (200)Mangler Squigs (240)Squig Rider Stampede (140)Spider Rider Skittermob (120)Total: 2000 / 2000Extra Command Points: 2Allies: 0 / 400Wounds: 132
Even 2k. Give units run and charge and sally forth!
Can someone confirm that since we roll for movement of the moon in the second battle round, there is no way to get it's benefits first turn even with Skagrots ability? So if our plan is a first turn charge don't count on the moon abilities.