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The Red King

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Everything posted by The Red King

  1. I keep wanting to like the direflock but after looking over it again it just has so many problems. The fact that its "models can not issue rally and inspiring presence..." and not "units can not receive..." makes sense with the area the spell can cover but it means unless you tag the unit leader AND every hero/general/totem within 12/18" with it then the spell actually does nothing. On top of that it casts on a 5 making it negligible to dispel for your opponent and since on their turn they get to pick the order of things that happen "at the start of the hero phase" they can dispel it before using rally so it again does nothing. So you can stop them using inspiring presence on your turn IF you can tag every single model that could issue the command and you can prevent them using rally IF you tag every single model AND it's on your turn. The second ability is good if you can get it around a bunch of heroes but again since its "models that issue" they can just issue most commands from the unit leader instead and it's only a 5+ on top of that. Potentially effective against really really dense castles I guess?
  2. I still think you can't charge when you're engaged in combat but the doombull "slaughterer's call" command ability actually does specify the unit that attempts the charge has to be outside of 3 inches of an enemy which the blightkrieg rule does not.
  3. Well egg on my face I thought we were way past 15 hah.
  4. This is the kind of release favoritism that pushed me out of 40k.
  5. I know this is probably more a general question but I figured the input here would be valuable. Now that new belakor has been out for ages are people still generally okay with the idea of using the old model on the properly sized base? Maybe with a handy measuring stick in case height comes up?
  6. I don't have enough faith in GW to say with certainty that that isn't down to them forgetting or just not changing the names on the tokens. But I'm probably just bitter because my beasts didn't get tokens or dice.
  7. So in another case of "oops all spam" while list building I ended up contemplating this list. Skullfiend tribe Bleeding icon Skull altar Skarbrand Bloodsecrator with banner of blood Bloodstoker Realmgore ritualis general w/ high priest of khorne, killer instinct, blood sacrifice, & tunnel master 10 skullreapers ×3 5 wrathmongers That's it. Just throw a ton of skullreapers that rally on a 4+ at the opponent. Their damage is respectable even with almost no buffs and weve got buffs. Tunnel master maybe should go on the bloodsecrator instead but the way it works so nicely with the ritualists desecrate ability (end of move phase after teleport) is just really nice. 2nd prayer is really up in the air, maybe take an extra artifact or even gallation champion ability for leadership of the alpha on the bloodsecrator to rally more? First summon is probably definitely going to be another priest though to grab another prayer and then dogs for bodies?
  8. Side note for anyone like me who didn't notice. The beastlords base size was updated to 40mm with the new model. Might need to rebase. It's actually good for me because it makes him more proxiable for BoK if I want to try that (which I might). Anyway I FINALLY got in a game tonight with the new beasts against a highly skilled tournament opponent running his tournament list (causal unplanned pickup game I just didn't realize I was going up against the number 1 ITC ranked sylvaneth player in my area). I only call it a quarter of a win because he was very lenient about my mistakes and due to the mission being lurkers below and me stupidly charging Durthu on HIS TURN with the doombull command (allowing him to strike and fade) he COULD have won on turn 3 by controlling all objectives but chose not to in order to have a longer game. The only reason I consider it even that much of a win is because by the time I sneak captured all 3 objectives (thanks to blood taunt) to win it at the bottom of 4 I don't think he was necessarily trying that hard to win but he wasnt trying that hard to lose either. What I learned is never charge a sylvaneth on their turn and unbuffed gors can really bounce off of things so maybe not charging everything in on turn 2 would have been a better idea. Contemplating dropping the wildfire taurus to upgrade ungor to raiders but I never cast it and I want to paint at least this list before I change it up so I'll try it out a bit more before deciding. Chariots are not bad. I shouldn't have bogged them down into a castle quagmire but they still did okay and survived until turn 4.
  9. I personally do think generating depravity is a bit easy but why dread playing him in the tourney when you know you'll stomp him. Oderint dum metuant! Seriously though I know how unfun a rude opponent can be.
  10. Might be cheating since it's mostly last months pledge but this month I've got to finish the: 24 gor 20 ungor 3 converted tuskgor chariot 9 bullgor Tzaangor shaman I'm batch painting in a 3 step process of contrast/drybrush/contrast or shade over a zenithal that I personally thinks looks pretty good for tabletop standard at least so everybody is partly done but nobody is fully done. Ive already completed the herdstone and the first coat of the red skin/black fur/brown wood/silver undercoat for metals on the whole army. So now its purple cloth/leathers/bone/brass/steel. I promise to include a progress pic tomorrow when I should have finished the cloth and then finally getting a game in for the first time in ages hopefully that night.
  11. Third one down looks like he got his face smashed in a door but it only made him more handsome.
  12. Is skulltaker unique yet or can he still get artifacts and be a gally champ?
  13. Sadly I did not get nearly what I wanted done but I did repaint the herdstone and got 3 colors of paint down on the entire army. I'll try to remember to post. a progress pic tomorrow.
  14. I'm really happy for lizards but for me personally this show told me that Beastman aren't worth changing 5 bits on a 3D CAD to release a unit for a faction that desperately needs it and that thunderstrike armor means all off schedule releases have to go to stormcast to invalidate old stormcast ala oldmarines totally "not being replaced" by primaris. Ah well maybe I'll convert some "khorngor" to proxy as skullreapers or something and at least it's nice to have a new shaman sculpt. Wish they hadnt sculpted those metal ports right into their bodies though and depending on the bits I'll also have to source an extra head/hands/etc. Probably just won't bother. Between this and the not bullgor theridon and the not a centaur kragnos I'm getting a bit tired of all my armies "releases" being for other armies.
  15. Again I'm not offended. I don't lack awareness of stereotypes around both vampires and powerful evil women. I am just tired of it. It's boring and it's lazy and I know it's a carry over from a character that was written a long time ago but if your characters arent growing or changing in SOME way then stop writing about them. I guess I was just hoping theyd move AWAY from the tropes and not deeper down into them. Morathi came back as a woman who was both beautiful and an awesome snake monster with vague allusions to having escaped a very... toxic relationship to say the least. That's a much better progressed character than if she'd come back with a brand new sculpt that kept her old "****** out" approach to warfare can we agree on that? I mean why is it that all these evil women use sexuality as a weapon but not the good ones? Why aren't attractive men manipulating people with their pelvic persuasion? The vilification of female sexuality and power is not a topic for this forum so I won't digress any further. I'm just tired of the image of wargamers as a bunch of basement dwelling nerds who objectify women and then having GW release a woman as an actual object in current year. Playing into stereotypes gets you stereotyped.
  16. The old "it isn't bad because it could be worse" defense? I didn't say it was revealing, I said that the sculptor looked at her current model and made a concious decision to make it more revealing. I'm far too aware of the internet I assure you which is why I'm tired. Not shocked, not outraged, not prudishly clutching at my pearls. Just tired.
  17. I'm gonna be so tired if they release a stormcast warband instead of the many many armies that would benefit from a unit outside of their usual release window. Also the neferata shrine would be a lot cooler if it didn't look like it a was a meme about "the only place people look on this model heh heh heh". Probably because of the downward angle more than anything else. Actually a quick look at neferata actual kit shows that the sculptor decided her cleavage window wasn't big enough and plunged the neckline... Turns out I'm already so tired...
  18. Humorous fact. The more coaliton units you bring the easier it is to do the "no cowards among us" battle tactic (all BLADES OF KHORNE units have to be within 8" of an enemy at the end of the turn) since they even keyword locked the challenges.
  19. Just to be clear coalition units do not gain the "blades of khorne" keyword, only the Khorne keyword.
  20. I'm barely on the internet these days. Anywhere to see the points changes so I can start list theorizing or just pause the youtube reviews?
  21. The bloodsecrator reviews say khorne units but I wouldnt be surprised if they're wrong. But bullgor with a doombull have all their power baked into the scroll so still fine with me.
  22. Does anyone know if the coalition rules are still in to bring some beasts along?
  23. The lack of obligatory "and this is what they're doing in the gnarlwood!" Raises my silly hope for a beastmen warcry band.
  24. I have it on good authority khorne is going to be good but these rules must be the least inspiring of the book? I mean a 5+ ward is cool but unless the other half of that rule is missing it implies those demons are furious until they get into combat where they have their emotional support blood spray to calm them down? Chip mortal wounds on death is yawn inducing and the final ability is cool but meaningless until we know how blood tithe works/costs/etc.
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