Jump to content

What new models/faction could death have?


KHHaunts

Recommended Posts

So i hope in the not to distant future they will not only continue to release battletomes for the other death alliances. But bring about brand new ones and/or pad out the existing factions with all new models.

What ideas do people have about what form these could take based on what the subfactions need?

Ill start off with a couple.

new death factions: Lycans or something unique such as a elite deathlords army (Smaller versions of morghast and generic mortarchs and stuff)

new models: Skeleton constructs for deathrattle. Possesed units for the nighthaunts.

Link to comment
Share on other sites

40 minutes ago, KHHaunts said:

So i hope in the not to distant future they will not only continue to release battletomes for the other death alliances. But bring about brand new ones and/or pad out the existing factions with all new models.

What ideas do people have about what form these could take based on what the subfactions need?

Ill start off with a couple.

new death factions: Lycans or something unique such as a elite deathlords army (Smaller versions of morghast and generic mortarchs and stuff)

new models: Skeleton constructs for deathrattle. Possesed units for the nighthaunts.

I kind of miss the skeleton hordes with one or two royal/noble vampires and tomb kings. Purely a taste thing but I don't really like the flesheaters. They are to much monster to little horror.

Link to comment
Share on other sites

GW - get in here and read these threads!

I don't think we're going to see werewolves for Death. It just doesn't make sense for me, outside of "er... creepy night creatures?" Maybe we'll see some kind of werewolf army, but I don't think it'll be in Death. Probably Chaos. Though honestly, if you're into furry stuff animal-men, they already have Beastmen, and as they have already appeared in the novels, they're a shoe-in for eventual Battlescroll treatment.

Similarly, I don't think Death needs another elite faction - the Deathlords are fine. We might see them expanded with something a little cheaper and more numerous, but honestly, the faction makes sense as it is. You get few models - a mortarch or Nagash himself and their morghast escort - and the morghasts make summoning more reliable, so your leader can call up whatever else she needs. Super competitive? Probably not. It is narratively coherent, though, and it's pretty clear that narrative coherence and playability are GW's priorities here, not competitiveness.

I've written this before, but I think Deathrattle needs some more variety. Following the theme of GW's other Age of Sigmar releases, I think it will probably include a new version of the wight king mounted on some kind of big skeletal creature or construct - maybe a skeletal war elephant or something similar? As far as the rest, I'd like to see Deathrattle get the most coherent, "normal" military units, which makes sense with what they've already got. Skeletal archers, siege engines (either death-aesthetic or actually made of giant's bones), and other stuff from Tomb Kings but revamped (so to speak).

Nighthaunt is a mess and I have no idea where they'll take it. If I had to bet money, I'd say we see the mortis engine get folded into Nighthaunt and the Black Coach slide into Compendium status. That will take care of the obligatory big giant model. I bet the faction will also get a new leader or two, probably at least one wizard so something native to the faction has synergy with the mortis engine. I don't think we'll see possessed models, mostly because I can't see how GW would make models for those without them either being grossly inadequate or flooding stores with a ton of SKUs, which makes stocking difficult. Remember, the days of "here's a guide for how to transform this kit" are nearly gone - these days, if GW can't make a kit out of it, you won't see it in the game.

Following the "haunting" theme, I'd love to see Nighthaunt get some kind of proprietary terrain rules, sort of like the Wildwoods, only creepy.

The last faction that I predict will get Battletome status is Soulblight. I have no idea where they're going to go here, short of some new vampire lord models and a resculpt of the blood knights. If I were in charge, I'd use Soulblight as the opportunity to put the mortals of Shyish on the battlefield, with lots of chaff units who are the vampires' devoted mortal servants, fighting harder when in view of a vampire lord who they hope to impress, and a few elite units representing mortals who are actually under consideration for the blood kiss and are trusted to fill special rules, such as bodyguard for vampire lords, blood-priests, or magic support. That, plus what we've got already, would actually make for a decent faction, and it would avoid forcing the vampires - who are supposed to be pretty rare, the awesome dudes at the top of the "food" chain - from becoming too common.

And yeah... Tomb Kings. I know a lot of folks want to see them again, but I actually don't think it's going to happen. I don't think GW would go so far as to alienate all that factions' fans just to bring them back. They must have been pretty sure that the Tomb Kings were gone before they took that plunge, so I think the chances of them returning are very slim.

Link to comment
Share on other sites

in all honesty i agree with the your oppinion of the Werewolves it was just the first obvious horror movie type thing that hosent really been done. but your right its not really undead.

Definatly a wight king on a construct would be great perhaps on a revamped abyssal terror or maybe on some undead parody of a hippogryph/griffon.

As the for possesed thing i was thinking more along the lines a spirit host varient with some sort of ability related to possesing enemy models,  a monster/construct animated by ghosts (Not like the mortis engine) more like a dragon or idol powered by spirits. and lastly i fancied a good hero might be some sort of possesed individual with similar sort of abilities and idea as a Shade (From the Eragon books. Humans mages who have envoked spirits, lost control and then been possed by them and transformed into a superhuman killing machine) perhaps with a legion like (For we are many) like appeal.

As for looks i was thinking it would be acendent Ctan-esk/Daemonhost.

I suppose a way of expanding nighthaunt would be to think of it less as "ghosts" and more as people nightmares and stories. Like the headless horsemen for instance.

Vampire thralls wouldbe a great way to go. I agree there are to many vampire lords about. But perhaps an elite unit/minor hero unit like a newly turned vampire would be good.

GW would be stupid if they didnt atleast take advantage of Tomb King aesthetic to atleast make something new but we will see.

Link to comment
Share on other sites

31 minutes ago, KHHaunts said:

Vampire thralls wouldbe a great way to go. I agree there are to many vampire lords about. But perhaps an elite unit/minor hero unit like a newly turned vampire would be good.

Isn't this unit called Blood Knights? ;D

Link to comment
Share on other sites

I think the idea of Nighthaunt being like nightmare stuff/monster stories might be cool, but keep in mind for AOS the trend has been moving towards things that can be unique/trademarked.  So a "Headless Horseman" is out, not because it's a bad idea but because GW can't trademark it. 

Death is really in a weird way I think, because there isn't really that much they can do that's unique.  A revised Tomb Kings type of army with distinct visuals?  But Malignants and Nighthaunt and the rest are kind of too generic without a full re-imagining and even then it has to be something that isn't associated with anything else, because GW has moved away from that.

Link to comment
Share on other sites

1 hour ago, Solaris said:

Isn't this unit called Blood Knights? ;D

As soon as i made the comment i thought someone might say that. What i meant way is that they may add some new elements to the vampire curse. perhaps something like in Dracula untold where he isent a permenant vampire until hes fed for the first time. but instead of that depending on how you play the unit (Supress the thirst by not having him kill for X turns and vice versa) they will transform to a full vamp lord or a monster (Shame the varghulf has jumped ships).

 

1 hour ago, wayniac said:

I think the idea of Nighthaunt being like nightmare stuff/monster stories might be cool, but keep in mind for AOS the trend has been moving towards things that can be unique/trademarked.  So a "Headless Horseman" is out, not because it's a bad idea but because GW can't trademark it. 

Death is really in a weird way I think, because there isn't really that much they can do that's unique.  A revised Tomb Kings type of army with distinct visuals?  But Malignants and Nighthaunt and the rest are kind of too generic without a full re-imagining and even then it has to be something that isn't associated with anything else, because GW has moved away from that.

Well the headless horsemen was just an example but technically nothing thay can do is really unique as it is all inspired from something else (Stormcast as Greek Hoplites) So they could certainly take inspiration from horror stories and put there own spin on it. Which is what they have always done (Like bretonnians).  but adding horror stories expanding on the vengeful spirits (Varients of existing models like my possesing spirits mentioned above) or perhaps looking into some more underworld type stuff from other cultures.

Some sort of huge undead Cerberus like monster that guards the entrance to Nagash's underworld for example (obviously not called Cerberus because we are back to the unique thing again)

Link to comment
Share on other sites

So this not really a new model and is probably wish listing of the 1st degree but I would enjoy, when Deathrattle gets some love, to get new Skellie chariots. Egypt-style or no, doesn't matter. I just love chariots. I have 12 but the model is very old. Still I love 'em. 

I also wouldn't mind some new Skellie warriors and maybe a new Skellie monster. Some kind of giant monster made of bone.  A 'bone giant' if you will.

Link to comment
Share on other sites

I'd like to see something like Necron Lych Guard. An Elite skeletal  unit of 5 with sword and board, polearm, bow and arrow option.

New models, up to scale and such, with the new morghast/mortarch look.

Can be for Deathlords or Deathrattle. Either or. I'd prefer Deathlords though for battleline.

Call them Morethralls.... heh.

Link to comment
Share on other sites

4 minutes ago, Vasshpit said:

An Elite skeletal unit of 5 with sword and board, polearm, bow and arrow option.

think that's what the grave guard guard is supposed to be, except without the ranged option. Hopefully in the Deathrattle battletome we'll see them get updated with less underwhelming rules.

Link to comment
Share on other sites

I have a feeling that the factions that got Start Collecting! boxes aren't going to disappear entirely. GW seems to be using those boxes to signal who we can count on and who we can't. I doubt they'd set up an entirely new product for something they planned on mothballing.

Now, the new Deathrattle might be called something different and get new background along with new models, the same way that "generic orks" became Ironjawz and Bonesplitterz. So maybe "Deathrattle" will disappear as a thing. But if the models are in a Start Collecting! box, I think they're a safe investment, in some form or another.

Link to comment
Share on other sites

41 minutes ago, ElectricPaladin said:

I have a feeling that the factions that got Start Collecting! boxes aren't going to disappear entirely. GW seems to be using those boxes to signal who we can count on and who we can't. I doubt they'd set up an entirely new product for something they planned on mothballing.

Start collecting is just a product line. Product lines change and come & go.

Who really knows untill we know.. heh.

Link to comment
Share on other sites

14 minutes ago, Vasshpit said:

Start collecting is just a product line. Product lines change and come & go.

Who really knows untill we know.. heh.

Except there's also fanbase and expectation management. GW had to know that there was a lot of uncertainty around Age of Sigmar, what with some factions rising, others falling, massive reorganizations, the squatting of the Tomb Kings and the pseudo-squatting of everything that ended up in the compendium. Given their general improvements in the world of customer relations, I seriously doubt that they would make such a hefty blunder as to make Start Collecting! boxes for factions they're going to sideline!

Or... maybe I'm giving them, too much credit. We'll see.

Link to comment
Share on other sites

Well Vampire lords in the wake of Chaos conquering everything might be more inclined to protect their resources with armies of lesser vampires, so a foot unit sounds good. Making it distinct from blood warriors/DE/empire would require a unique spin on their rules/style. Give them all muscle tissue armor like Bram Stokers Dracula and give them increasing stats for each battleshock wound they inflict for feeding. A kit of 10 multipose vampires with iconic vampire bits would be a boon to tons of games, GW or otherwise.

Or a "ring" style ghost/banshee unit called "the disturbed" that move slow/are hard to shoot but quickly rampage any units that get inside of a range bubble, creating an area denial type unit

Link to comment
Share on other sites

On 19/10/2016 at 8:20 PM, Vasshpit said:

On another note, I agree with a mortal death worshipping faction.

I've mentioned this before in a similar thread about a voodoo ish faction. Think like the witch doctor from Diablo 3 with their deadsy lil critters and such.

Yes this would be great, I would love a voodoo type mortal death worshippers theme.

If there was a stormcast 'heresy' I would also like to see them come to death but let's face it, they'd be chaos

Link to comment
Share on other sites

Archived

This topic is now archived and is closed to further replies.

×
×
  • Create New...