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Kamose last won the day on September 28

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627 Celestant-Prime

About Kamose

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    Dracothian Guard

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  1. My solution was to purchase some of the female heads from Victoria miniatures. They are mostly sci-fi themed however they do have some that are just women's heads with no helmets or wargear; just somewhat finer features and longer hair. They were a decent price so I bought 20 of them and added them to my Freeguild Guard on the assumption that they're militia and not all of them have helmets. Also its hard to tell a man from a women when they're wearing puffy shirts and bresatplates so the head was all the needed changing in my opinion. https://victoriaminiatures.com/collections/female-squads-and-bits/products/bald-female-heads-x12 PS: That's for 5 heads with hair...not sure why it says "bald female heads x 12". ๐Ÿ˜› PPS: They do have bald lady heads though!
  2. You already know the solution to this problem... ...its the same solution we have to every problem... ...murder them... ...and eat them...* ๐Ÿฎ *the Ironguts, not the Ogor player
  3. Oooh! Its limited edition! Keepin' it classy! As for me, I remember buying my first 40k minis in Feb, 2003. I was 22 at the time and a senior in college. A friend of mine was waxing nostalgic about playing Warhammer in high school and he wanted to start again. I went with Tyranids, he got Space Marines, and another friend played Eldar. We played 5 games before we graduated and moved away...๐Ÿ˜ฅ Anyway it would be another decade of on-again, off-again Warhammer before I found a stable group to play 40k. I played a bit of Fantasy in 8th edition but once AoS dropped, I was completely hooked. Yes, I loved AoS when the game was released and really enjoy Open Play to this day. I'm one of thoooose people... ๐Ÿ˜‰
  4. This is always an excellent topic to discuss whenever it comes up. I know a player who ran into their first case of hobby burn-out and thought they'd gotten everything from Warhammer they could. As a result, I...uh, I mean...they sold their army and regretted it later. ๐Ÿ˜ณ Sometimes keeping things in perspective helps when I get discouraged. I have literally hundreds of models left to paint. Nearly all of my friend's grots (200+ models), 50+ Seraphon, 50+ Beastmen, 30 or so Freeguild, more than 30 Imperial Guard for 40k, and exactly 1 Tyranid. I never let myself think about that chunk of hobby as one thing I need to complete. I focus only on the few models, seven Ungors currently, that sit on my hobby desk. I also remind myself that I have no deadline. This is a hobby not a job(by). I have the rest of my life to paint my toys. I will paint some 40k Guardsmen and then switch to Freeguild, then a unit of Grots, then a big monster or vehicle. I'm currently selecting Beastmen models to paint by rolling randomly on a D6. 1-3: Infantry or 4-6: Other then, then, 1-3: Command model 1: Hero 4-6: Standard model 2-3: Monster 4-5: Other 6:Endless Spell In spite of this system I've managed to paint every Hero in my Beastmen army and almost no Infantry. Oh, the luck of the dice! If I'm really sick of my current armies, I've found that painting a Shadespire warband makes for a nice break. Something totally different that I've never tried before. This is also a really good idea. Terrain is quick to build, easy to paint, and usually quite large. It leaves me with a nice sense of accomplishment for minimal effort. And of course, if I'm really feeling burnt out from the hobby, I'll just take a break. Pack up my paints and models, maybe sell some (NOT ALL!) of them, put the rest in the closet and do something else for a bit. I recently started playing WoW again. I needed a break after finishing up my friend's Tzeentch and Bonesplittaz. I know I'll come back to the hobby when something inspires me but its always fine to take a break. We're all just racing towards the grave anyway, may as well slow down and enjoy the journey! Keeping it upbeat! ๐Ÿ˜Ž
  5. That's actually what the lion from the Untamed Beasts is for. He's the barn cat for rooting out all those Chaos rats. Seekers are known for their high volume of milk production its true, however there's a certain quality that Fury milk has that can't be replicated by Seekers. I think its the fact that the domesticated fury will try to stab you during the milking process. Seekers will kill you as well (with their tongues), but they actually enjoy it and are having fun. Its the undisguised hatred of the fury and its attempted murder that adds to the subtle flavor and richness of the milk. Now fury cheese...that really is an acquired taste and one that is difficult to appreciate unless you grow up on it. PS: And just so you all don't think I'm a complete weirdo, all these allusions to farming and livestock rearing refer to discussions I've had with a friend who plays Nurgle. All of our battles seem to be metaphors for the pastoral vs agrarian conflict. Nurgle plants trees in his orchards, my goats come and eat the 'fruit', Nurgle guys chase off the goats, and the cycle repeats.
  6. Chaos people are all really beefy and large. As we all learned as children, milk 'does a body good.' So it stands to reason that Chaos folks must drink a lot of milk. And where else would they get Chaos milk? ๐Ÿ’ช
  7. As a quick update, I now have my Skink Starseer (but not painted yet) so Seraphon, complete! I've also started a Beasts of Chaos army with Slaves to Darkness allies. Beasts of Chaos 1 ร— Beastlord 2 x Bray Shaman 30 x Gors 20 x Bestigors 20 x Ungor Raiders 3 x Razorgors 2 x Chaos Giant 2 x Tuskgor Chariots Herdstone and Endless Spells Slaves to Darkness 1 x Darkoath Warqueen 1 x Darkoath Cheiftain 1 x Godsworn Hunt 1 x Untamed Beasts 6 x (new) Chaos Furries 12 x Raptoryx My Chaos army are peaceful, seminomadic pastoralists. They travel the plains with their herds of Chaos pigs and Chaos goats and Chaos chickens, milking their Chaos furries and occasionally going all Atilla the Hun on Sigmar people. ๐Ÿ˜Ž
  8. I've played quite a few games using the new Open Play rules in the GHB 19 and I've enjoyed all of them immensely. I love how you choose what specific units to bring on while also rolling randomly for the general type of unit. It's a very clever way of making you think creatively about what reinforcements to bring on but with randomly determined limitations. Also the fact that you can pay for substitutions means you never have to worry about rolling unit types you don't own or can't field. So I can roll a Horde unit but if I really need my Linebreakers I can just sub them in...or not! It all depends on how silly or serious I feel like playing today! In all it leads to all kinds of silliness and I love it! My only complaint is that deploying within 3" of the board edge means the reinforcements that arrive late in the game may not do much before the end. All in all these new Open Play rules are a win in my book and I intend to play a lot more games with them! ๐Ÿ˜€
  9. There's been a steady flow of ME at my local store. In fact we're having a ME tournament this Sunday (Fun n Games, Blacksburg, VA; come on by! ๐Ÿ˜€). I prefer smaller games as well and have really enjoyed the new Open Play rules and ME from the new General's Handbook. I think you don't see it as much because the online community has decided that it expects Matched Play so that's what they talk about and that's what they tell content creators to make. It like self-reinforcing confirmation bias. But that doesn't mean no one's playing ME. We're just not loud and flashy about it! ๐Ÿ˜Ž
  10. I had to look that up since I'd never heard of it before. The first website I found said, "The Snyder Cut is real. Do you want to know more about it?" That would be a hard no.
  11. That's not Karl Franz. In the new lore his name is Farl Kranz!
  12. That's my point as well. There are no grand designs and GW didn't axe High Elves because they hate elves or hate elf players or suck at their jobs. They did it to reduce the amount of inventory they have to create and store especially for the products that were not selling as highly as they expected. Beyond that are concerns about game design and redundancy in the Battletome itself. Lastly are lore concerns. As annoying as inconsistency in the lore is, they can change it to be whatever they want at any time that suits them. To put it another way, they can easily change the lore to match more important considerations but its pretty damn hard to adjust the financials to accommodate storing tons of high elf models that aren't selling because high elves are mentioned in the Realmgate Wars.
  13. As others have said, look for pretty much any duardin infantry with a melee weapon and just use them as those. The model really doesn't matter that much as long as you are clear with your opponent about what they are armed with and the rules you are using. Or use them as statues in terrain, that'd be cool too.
  14. This is agree with. I think the Stormcast Battletome is rather bloated with redundant unit entries. Its more like 2-3 armies in one Battletome than one unified force. This is why GW had to cut production of so many different model lines while designing Cities of Sigmar. There were nearly 90 units that could have been in the Cities of Sigmar book. With the cuts, we're down to 50ish. That's still too many I think, but the situation before would've been ridiculous. Every unit in the book would've had 2-3 other units that were functionally identical and redundant. Why did Greatswords make the cut and not Swordmasters? For GW the decision prolly came down to which molds are newer and which models sell better? Rules(and lore)-wise the two units are pretty much two different flavors of the same thing.
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